Lineage 2 Drop and Spoil Calculator Interlude/Kamael/Hellbound/Gracia/Freya/Hi5/GoD

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L2 Skills - Kamael Female Soldier

Kamael Female Soldier
Skill Name (Level) Type MP Consume Range SP Cost Description
Level 1
Common CraftCommon Craft (1) Active 0 0 Free Can read common recipe books.
Guilted BodyGuilted Body (1) Active 0 0 Free Body of Original Sin. Only able to equip light armor and effect of recovery magic reduces in half.
LuckyLucky (1) Passive 0 0 Free Prevents the Death Penalty while you are Level 9 or lower.
Level 5
Armor MasteryArmor Mastery (1) Active 0 0 160 Increases P. Def.
Fallen ArrowFallen Arrow (1) (spellbook) Active 0 0 80 Release an arrow infused with darkness. Consumes 1 Soul. Power 13.
Fallen ArrowFallen Arrow (2) (spellbook) Active 0 0 80 Release an arrow infused with darkness. Consumes 1 Soul. Power 14.
Fallen AttackFallen Attack (1) (spellbook) Active 0 0 50 Deal a powerful strike to the enemy. Requires a sword, rapier, or blunt weapon. Over-hit is possible. Power 20.
Fallen AttackFallen Attack (2) (spellbook) Active 0 0 50 Deal a powerful strike to the enemy. Requires a sword, rapier, or blunt weapon. Over-hit is possible. Power 22.
Fallen AttackFallen Attack (3) (spellbook) Active 0 0 50 Deal a powerful strike to the enemy. Requires a sword, rapier, or blunt weapon. Over-hit is possible. Power 24.
Magic ImmunityMagic Immunity (1) Active 0 0 160 Increases M. Def.
Soul MasterySoul Mastery (1) Active 0 0 160 Absorbs a soul. 73 or more Exp is needed to absorb a soul. Maximum of 5 souls can be absorbed.
Weapon MasteryWeapon Mastery (1) Active 0 0 160 Attack power increase.
Create Common ItemCreate Common Item (1) Passive 0 0 Free Creates level 1 common items.
Level 10
Armor MasteryArmor Mastery (2) Active 0 0 400 Increases P. Def.
Armor MasteryArmor Mastery (3) Active 0 0 400 Increases P. Def.
Fallen ArrowFallen Arrow (3) (spellbook) Active 0 0 400 Release an arrow infused with darkness. Consumes 1 Soul. Power 16.
Fallen ArrowFallen Arrow (4) (spellbook) Active 0 0 400 Release an arrow infused with darkness. Consumes 1 Soul. Power 18.
Fallen AttackFallen Attack (4) (spellbook) Active 0 0 260 Deal a powerful strike to the enemy. Requires a sword, rapier, or blunt weapon. Over-hit is possible. Power 31.
Fallen AttackFallen Attack (5) (spellbook) Active 0 0 260 Deal a powerful strike to the enemy. Requires a sword, rapier, or blunt weapon. Over-hit is possible. Power 34.
Fallen AttackFallen Attack (6) (spellbook) Active 0 0 260 Deal a powerful strike to the enemy. Requires a sword, rapier, or blunt weapon. Over-hit is possible. Power 37.
Magic ImmunityMagic Immunity (2) Active 0 0 400 Increases M. Def.
Magic ImmunityMagic Immunity (3) Active 0 0 400 Increases M. Def.
Rapid AttackRapid Attack (1) (spellbook) Active 0 0 790 Temporarily increase Atk. Spd. Consumes 1 Soul.
Soul MasterySoul Mastery (2) Active 0 0 790 Absorbs a soul. 147 or more Exp is needed to absorb a soul. Maximum of 7 souls can be absorbed.
Weapon MasteryWeapon Mastery (2) Active 0 0 790 Attack power increase.
Level 15
Armor MasteryArmor Mastery (4) Active 0 0 1250 Increases P. Def. and Evasion.
Armor MasteryArmor Mastery (5) Active 0 0 1250 Increases P. Def. and Evasion.
Defuse TrapDefuse Trap (1) (spellbook) Active 0 0 1250 Disarm traps below Level 18. Consumes 1 Soul.
Detect TrapDetect Trap (1) (spellbook) Active 0 0 1250 Detect traps below Level 18. Consumes 1 Soul.
Fallen ArrowFallen Arrow (5) (spellbook) Active 0 0 1250 Release an arrow infused with darkness. Consumes 1 Soul. Power 20.
Fallen ArrowFallen Arrow (6) (spellbook) Active 0 0 1250 Release an arrow infused with darkness. Consumes 1 Soul. Power 22.
Fallen AttackFallen Attack (7) (spellbook) Active 0 0 830 Deal a powerful strike to the enemy. Requires a sword, rapier, or blunt weapon. Over-hit is possible. Power 48.
Fallen AttackFallen Attack (8) (spellbook) Active 0 0 830 Deal a powerful strike to the enemy. Requires a sword, rapier, or blunt weapon. Over-hit is possible. Power 52.
Fallen AttackFallen Attack (9) (spellbook) Active 0 0 830 Deal a powerful strike to the enemy. Requires a sword, rapier, or blunt weapon. Over-hit is possible. Power 56.
Magic ImmunityMagic Immunity (4) Active 0 0 1250 Increases M. Def.
Magic ImmunityMagic Immunity (5) Active 0 0 1250 Increases M. Def.
Soul MasterySoul Mastery (3) Active 0 0 2500 Absorbs a soul. 220 or more Exp is needed to absorb a soul. Maximum of 9 souls can be absorbed.
Weapon MasteryWeapon Mastery (3) Active 0 0 2500 Attack power increase.
Level 20
Create Common ItemCreate Common Item (2) Passive 0 0 Free Creates level 2 common items.
Expertise DExpertise D (1) Passive 0 0 Free You become familiar with D-grade equipment.
Level 28
Create Common ItemCreate Common Item (3) Passive 0 0 Free Creates level 3 common items.
Level 36
Create Common ItemCreate Common Item (4) Passive 0 0 Free Creates level 4 common items.
Level 40
Expertise CExpertise C (2) Passive 0 0 Free You become familiar with C-Grade equipment.
Level 43
Create Common ItemCreate Common Item (5) Passive 0 0 Free Creates level 5 common items.
Level 49
Create Common ItemCreate Common Item (6) Passive 0 0 Free Creates level 6 common items.
Level 52
Expertise BExpertise B (3) Passive 0 0 Free You become familiar with B-Grade equipment.
Level 55
Create Common ItemCreate Common Item (7) Passive 0 0 Free Creates level 7 common items.
Level 61
Expertise AExpertise A (4) Passive 0 0 Free You become familiar with A-Grade equipment.
Level 62
Create Common ItemCreate Common Item (8) Passive 0 0 Free Creates level 8 common items.
Level 70
Create Common ItemCreate Common Item (9) Passive 0 0 Free Creates level 9 common items.
Level 75
Aura Bird - FalconAura Bird - Falcon (1) - - Free (no description yet)
Aura Bird - OwlAura Bird - Owl (1) - - Free (no description yet)
Final Flying FormFinal Flying Form (1) - - Free (no description yet)
Level 76
Expertise SExpertise S (5) Passive 0 0 Free You become familiar with S-Grade equipment.
Level 80
Expertise S80Expertise S80 (6) Passive 0 0 Free You become familiar with S80-Grade equipment.
Level 84
Expertise S84Expertise S84 (7) Passive 0 0 Free You become familiar with S84-Grade equipment.




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