Lineage 2 Drop and Spoil Calculator Interlude/Kamael/Hellbound/Gracia/Freya/Hi5/GoD

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L2 Skills - Elf Fighter

Elf Fighter
Skill Name (Level) Type MP Consume Range SP Cost Description
Level 1
Common CraftCommon Craft (1) Active 0 0 Free Can read common recipe books.
LuckyLucky (1) Passive 0 0 Free Prevents the Death Penalty while you are Level 9 or lower.
Level 5
Mortal BlowMortal Blow (1) Active 9 40 50 A potentially deadly attack. Requires a dagger. Power 73.
Mortal BlowMortal Blow (2) Active 9 40 50 A potentially deadly attack. Requires a dagger. Power 80.
Mortal BlowMortal Blow (3) Active 10 40 50 A potentially deadly attack. Requires a dagger. Power 88.
Power ShotPower Shot (1) Active 19 700 50 A damage-dealing volley from a bow. Over-hit is possible. Power 65.
Power ShotPower Shot (2) Active 20 700 50 A damage-dealing volley from a bow. Over-hit is possible. Power 71.
Power ShotPower Shot (3) Active 21 700 50 A damage-dealing volley from a bow. Over-hit is possible. Power 78.
Power StrikePower Strike (1) Active 10 40 50 Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 25.
Power StrikePower Strike (2) Active 10 40 50 Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 27.
Power StrikePower Strike (3) Active 11 40 50 Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 30.
Defense AuraDefense Aura (1) (spellbook) Active
Magical
10 0 160 Temporarily increases P. Def. Effect 1.
Armor MasteryArmor Mastery (1) Passive 0 0 160 Defense increase.
Create Common ItemCreate Common Item (1) Passive 0 0 Free Creates level 1 common items.
Weapon MasteryWeapon Mastery (1) Passive 0 0 160 Increases P. Atk.
Level 10
Mortal BlowMortal Blow (4) Active 11 40 310 A potentially deadly attack. Requires a dagger. Power 115.
Mortal BlowMortal Blow (5) Active 12 40 310 A potentially deadly attack. Requires a dagger. Power 126.
Mortal BlowMortal Blow (6) Active 13 40 310 A potentially deadly attack. Requires a dagger. Power 137.
Power ShotPower Shot (4) Active 25 700 310 A damage-dealing volley from a bow. Over-hit is possible. Power 102.
Power ShotPower Shot (5) Active 26 700 310 A damage-dealing volley from a bow. Over-hit is possible. Power 112.
Power ShotPower Shot (6) Active 27 700 310 A damage-dealing volley from a bow. Over-hit is possible. Power 122.
Power StrikePower Strike (4) Active 13 40 310 Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 39.
Power StrikePower Strike (5) Active 13 40 310 Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 42.
Power StrikePower Strike (6) Active 14 40 310 Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 46.
Attack AuraAttack Aura (1) (spellbook) Active
Magical
13 0 910 Temporarily increases P. Atk. Effect 1.
Armor MasteryArmor Mastery (2) Passive 0 0 460 Defense increase.
Armor MasteryArmor Mastery (3) Passive 0 0 460 Defense increase.
Weapon MasteryWeapon Mastery (2) Passive 0 0 910 Increases P. Atk.
Level 15
Elemental HealElemental Heal (1) (spellbook) Active
Magical
40 0 1100 Regenerates HP. Power 71.
Elemental HealElemental Heal (2) (spellbook) Active
Magical
43 0 1100 Regenerates HP. Power 75.
Elemental HealElemental Heal (3) (spellbook) Active
Magical
45 0 1100 Regenerates HP. Power 80.
Mortal BlowMortal Blow (7) Active 16 40 1100 A potentially deadly attack. Requires a dagger. Power 178.
Mortal BlowMortal Blow (8) Active 16 40 1100 A potentially deadly attack. Requires a dagger. Power 193.
Mortal BlowMortal Blow (9) Active 17 40 1100 A potentially deadly attack. Requires a dagger. Power 210.
Power ShotPower Shot (7) Active 34 700 1100 A damage-dealing volley from a bow. Over-hit is possible. Power 158.
Power ShotPower Shot (8) Active 36 700 1100 A damage-dealing volley from a bow. Over-hit is possible. Power 172.
Power ShotPower Shot (9) Active 37 700 1100 A damage-dealing volley from a bow. Over-hit is possible. Power 187.
Power StrikePower Strike (7) Active 17 40 1100 Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 60.
Power StrikePower Strike (8) Active 18 40 1100 Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 65.
Power StrikePower Strike (9) Active 19 40 1100 Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 70.
Armor MasteryArmor Mastery (4) Passive 0 0 1700 Increases defense when wearing heavy equipment. Increases defense and Evasion when wearing light equipment.
Armor MasteryArmor Mastery (5) Passive 0 0 1700 Increases defense when wearing heavy equipment. Increases defense and Evasion when wearing light equipment.
Weapon MasteryWeapon Mastery (3) Passive 0 0 3300 Increases P. Atk.
Level 20
Create Common ItemCreate Common Item (2) Passive 0 0 Free Creates level 2 common items.
Expertise DExpertise D (1) Passive 0 0 Free You become familiar with D-grade equipment.
Level 28
Create Common ItemCreate Common Item (3) Passive 0 0 Free Creates level 3 common items.
Level 36
Create Common ItemCreate Common Item (4) Passive 0 0 Free Creates level 4 common items.
Level 40
Expertise CExpertise C (2) Passive 0 0 Free You become familiar with C-Grade equipment.
Level 43
Create Common ItemCreate Common Item (5) Passive 0 0 Free Creates level 5 common items.
Level 49
Create Common ItemCreate Common Item (6) Passive 0 0 Free Creates level 6 common items.
Level 52
Expertise BExpertise B (3) Passive 0 0 Free You become familiar with B-Grade equipment.
Level 55
Create Common ItemCreate Common Item (7) Passive 0 0 Free Creates level 7 common items.
Level 61
Expertise AExpertise A (4) Passive 0 0 Free You become familiar with A-Grade equipment.
Level 62
Create Common ItemCreate Common Item (8) Passive 0 0 Free Creates level 8 common items.
Level 70
Create Common ItemCreate Common Item (9) Passive 0 0 Free Creates level 9 common items.
Level 75
Aura Bird - FalconAura Bird - Falcon (1) - - Free (no description yet)
Aura Bird - OwlAura Bird - Owl (1) - - Free (no description yet)
Level 76
Expertise SExpertise S (5) Passive 0 0 Free You become familiar with S-Grade equipment.
Level 80
Expertise S80Expertise S80 (6) Passive 0 0 Free You become familiar with S80-Grade equipment.
Level 84
Expertise S84Expertise S84 (7) Passive 0 0 Free You become familiar with S84-Grade equipment.




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