Lineage 2 Drop and Spoil Calculator C4/Interlude/Kamael/Hellbound/Gracia

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L2 Skills - Elf TempleKnight

Elf TempleKnight
Skill Name (Level) Type MP Consume Range SP Cost Description
Level 40
AggressionAggression (13) Active 33 600 10000 Provokes a target to attack. Power 1078.
AggressionAggression (14) Active 34 600 10000 Provokes a target to attack. Power 1107.
AggressionAggression (15) Active 35 600 10000 Provokes a target to attack. Power 1136.
Aura of HateAura of Hate (1) Active 50 0 10000 Provokes nearby enemies to attack. Power 1078.
Aura of HateAura of Hate (2) Active 51 0 10000 Provokes nearby enemies to attack. Power 1107.
Aura of HateAura of Hate (3) Active 53 0 10000 Provokes nearby enemies to attack. Power 1136.
CharmCharm (16) Active
Magical
67 600 10000 Charms the enemy to decrease its desire to attack player. Power 252.
CharmCharm (17) Active
Magical
68 600 10000 Charms the enemy to decrease its desire to attack player. Power 259.
CharmCharm (18) Active
Magical
70 600 10000 Charms the enemy to decrease its desire to attack player. Power 266.
Elemental HealElemental Heal (19) Active
Magical
115 0 10000 Regenerates one's HP. Power 236.
Elemental HealElemental Heal (20) Active
Magical
119 0 10000 Regenerates one's HP. Power 245.
Elemental HealElemental Heal (21) Active
Magical
122 0 10000 Regenerates one's HP. Power 254.
Poison RecoveryPoison Recovery (2) Active
Magical
35 0 30000 Self-cures poison. Effect less than 7.
Summon Storm CubicSummon Storm Cubic (1) (spellbook) Active
Magical
35 0 30000 Summons a storm cubic. A storm cubic uses magic that inflicts damage to one's enemy. When summoning, 5 Crystals: D-Grade are consumed.
EntangleEntangle (2) Active
Magical
18 600 30000 Instantly reduces enemy's Speed. Effect 3.
Spirit BarrierSpirit Barrier (1) (spellbook) Active
Magical
35 0 30000 Temporarily increases M. Def. Effect 1.
Heavy Armor MasteryHeavy Armor Mastery (16) Passive 0 0 10000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (17) Passive 0 0 10000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (18) Passive 0 0 10000 Increases P. Def. when wearing heavy armor.
Holy ArmorHoly Armor (1) Passive 0 0 30000 Increases one's resistance to dark magic attacks.
Magic ResistanceMagic Resistance (15) Passive 0 0 10000 Increases M. Def.
Magic ResistanceMagic Resistance (16) Passive 0 0 10000 Increases M. Def.
Magic ResistanceMagic Resistance (17) Passive 0 0 10000 Increases M. Def.
Shield MasteryShield Mastery (3) Passive 0 0 30000 Shield defense increases.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (9) Passive 0 0 10000 Increases P. Atk. when using a sword or blunt weapon.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (10) Passive 0 0 10000 Increases P. Atk. when using a sword or blunt weapon.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (11) Passive 0 0 10000 Increases P. Atk. when using a sword or blunt weapon.
Level 43
AggressionAggression (16) Active 36 600 12000 Provokes a target to attack. Power 1166.
AggressionAggression (17) Active 37 600 12000 Provokes a target to attack. Power 1195.
AggressionAggression (18) Active 38 600 12000 Provokes a target to attack. Power 1224.
Aura of HateAura of Hate (4) Active 54 0 12000 Provokes nearby enemies to attack. Power 1166.
Aura of HateAura of Hate (5) Active 55 0 12000 Provokes nearby enemies to attack. Power 1195.
Aura of HateAura of Hate (6) Active 57 0 12000 Provokes nearby enemies to attack. Power 1224.
CharmCharm (19) Active
Magical
72 600 12000 Charms the enemy to decrease its desire to attack player. Power 272.
CharmCharm (20) Active
Magical
74 600 12000 Charms the enemy to decrease its desire to attack player. Power 279.
CharmCharm (21) Active
Magical
75 600 12000 Charms the enemy to decrease its desire to attack player. Power 286.
Elemental HealElemental Heal (22) Active
Magical
122 0 12000 Regenerates one's HP. Power 262.
Elemental HealElemental Heal (23) Active
Magical
127 0 12000 Regenerates one's HP. Power 271.
Elemental HealElemental Heal (24) Active
Magical
130 0 12000 Regenerates one's HP. Power 281.
Summon Life CubicSummon Life Cubic (1) (spellbook) Active
Magical
38 0 35000 Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 6 Crystals: D-Grade.
Deflect ArrowDeflect Arrow (3) Active 38 0 35000 Increases defense against bow attacks. Effect 3.
EntangleEntangle (3) Active
Magical
19 600 35000 Instantly reduces enemy's Speed. Effect 3.
Cubic MasteryCubic Mastery (1) Passive 0 0 35000 Ability to summon 2 Cubics at once.
Focus MindFocus Mind (2) Passive 0 0 35000 Increases MP regeneration.
Heavy Armor MasteryHeavy Armor Mastery (19) Passive 0 0 12000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (20) Passive 0 0 12000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (21) Passive 0 0 12000 Increases P. Def. when wearing heavy armor.
Magic ResistanceMagic Resistance (18) Passive 0 0 12000 Increases M. Def.
Magic ResistanceMagic Resistance (19) Passive 0 0 12000 Increases M. Def.
Magic ResistanceMagic Resistance (20) Passive 0 0 12000 Increases M. Def.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (12) Passive 0 0 12000 Increases P. Atk. when using a sword or blunt weapon.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (13) Passive 0 0 12000 Increases P. Atk. when using a sword or blunt weapon.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (14) Passive 0 0 12000 Increases P. Atk. when using a sword or blunt weapon.
Guard StanceGuard Stance (1) Toggle 8 0 35000 Increases P. Def. and the success rate of a shield defense. MP will be consumed continuously.
Level 46
AggressionAggression (19) Active 39 600 17000 Provokes a target to attack. Power 1254.
AggressionAggression (20) Active 40 600 17000 Provokes a target to attack. Power 1283.
AggressionAggression (21) Active 41 600 17000 Provokes a target to attack. Power 1312.
Aura of HateAura of Hate (7) Active 58 0 17000 Provokes nearby enemies to attack. Power 1254.
Aura of HateAura of Hate (8) Active 60 0 17000 Provokes nearby enemies to attack. Power 1283.
Aura of HateAura of Hate (9) Active 61 0 17000 Provokes nearby enemies to attack. Power 1312.
CharmCharm (22) Active
Magical
78 600 17000 Charms the enemy to decrease its desire to attack player. Power 293.
CharmCharm (23) Active
Magical
80 600 17000 Charms the enemy to decrease its desire to attack player. Power 300.
CharmCharm (24) Active
Magical
82 600 17000 Charms the enemy to decrease its desire to attack player. Power 307.
Cure BleedingCure Bleeding (2) Active
Magical
42 0 50000 Heals one's wounds. Effect less than 7
Elemental HealElemental Heal (25) Active
Magical
134 0 17000 Regenerates one's HP. Power 290.
Elemental HealElemental Heal (26) Active
Magical
139 0 17000 Regenerates one's HP. Power 299.
Elemental HealElemental Heal (27) Active
Magical
143 0 17000 Regenerates one's HP. Power 308.
Summon Storm CubicSummon Storm Cubic (2) (spellbook) Active
Magical
42 0 50000 Summons a storm cubic. A storm cubic uses magic that inflicts damage to one's enemy. When summoning, 6 Crystals: D-Grade are consumed.
EntangleEntangle (4) Active
Magical
22 600 50000 Instantly reduces enemy's Speed. Effect 3.
Ultimate DefenseUltimate Defense (2) Active 41 0 50000 Instantly increases P. Def., M. Def. and resistance to buff-lifting attacks. User cannot move for its duration. Effect 2.
Heavy Armor MasteryHeavy Armor Mastery (22) Passive 0 0 17000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (23) Passive 0 0 17000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (24) Passive 0 0 17000 Increases P. Def. when wearing heavy armor.
Holy ArmorHoly Armor (2) Passive 0 0 50000 Increases one's resistance to dark magic attacks.
Magic ResistanceMagic Resistance (21) Passive 0 0 17000 Increases M. Def.
Magic ResistanceMagic Resistance (22) Passive 0 0 17000 Increases M. Def.
Magic ResistanceMagic Resistance (23) Passive 0 0 17000 Increases M. Def.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (15) Passive 0 0 17000 Increases P. Atk. when using a sword or blunt weapon.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (16) Passive 0 0 17000 Increases P. Atk. when using a sword or blunt weapon.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (17) Passive 0 0 17000 Increases P. Atk. when using a sword or blunt weapon.
Level 49
AggressionAggression (22) Active 42 600 27000 Provokes a target to attack. Power 1342.
AggressionAggression (23) Active 43 600 27000 Provokes a target to attack. Power 1371.
AggressionAggression (24) Active 44 600 27000 Provokes a target to attack. Power 1400.
Aura of HateAura of Hate (10) Active 63 0 27000 Provokes nearby enemies to attack. Power 1342.
Aura of HateAura of Hate (11) Active 64 0 27000 Provokes nearby enemies to attack. Power 1371.
Aura of HateAura of Hate (12) Active 66 0 27000 Provokes nearby enemies to attack. Power 1400.
CharmCharm (25) Active
Magical
84 600 27000 Charms the enemy to decrease its desire to attack player. Power 313.
CharmCharm (26) Active
Magical
87 600 27000 Charms the enemy to decrease its desire to attack player. Power 320.
CharmCharm (27) Active
Magical
88 600 27000 Charms the enemy to decrease its desire to attack player. Power 327.
Elemental HealElemental Heal (28) Active
Magical
148 0 27000 Regenerates one's HP. Power 318.
Elemental HealElemental Heal (29) Active
Magical
152 0 27000 Regenerates one's HP. Power 327.
Elemental HealElemental Heal (30) Active
Magical
157 0 27000 Regenerates one's HP. Power 337.
Summon Life CubicSummon Life Cubic (2) (spellbook) Active
Magical
44 0 82000 Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 7 Crystals: D-Grade.
Deflect ArrowDeflect Arrow (4) Active 44 0 82000 Increases defense against bow attacks. Effect 4.
EntangleEntangle (5) Active
Magical
23 600 82000 Instantly reduces enemy's Speed. Effect 3.
Spirit BarrierSpirit Barrier (2) (spellbook) Active
Magical
44 0 82000 Temporarily increases M. Def. Effect 2.
Focus MindFocus Mind (3) Passive 0 0 82000 Increases MP regeneration.
Heavy Armor MasteryHeavy Armor Mastery (25) Passive 0 0 27000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (26) Passive 0 0 27000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (27) Passive 0 0 27000 Increases P. Def. when wearing heavy armor.
Magic ResistanceMagic Resistance (24) Passive 0 0 27000 Increases M. Def.
Magic ResistanceMagic Resistance (25) Passive 0 0 27000 Increases M. Def.
Magic ResistanceMagic Resistance (26) Passive 0 0 27000 Increases M. Def.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (18) Passive 0 0 27000 Increases P. Atk. when using a sword or blunt weapon.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (19) Passive 0 0 27000 Increases P. Atk. when using a sword or blunt weapon.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (20) Passive 0 0 27000 Increases P. Atk. when using a sword or blunt weapon.
Level 52
AggressionAggression (25) Active 45 600 38000 Provokes a target to attack. Power 1492.
AggressionAggression (26) Active 46 600 38000 Provokes a target to attack. Power 1457.
AggressionAggression (27) Active 47 600 38000 Provokes a target to attack. Power 1485.
Aura of HateAura of Hate (13) Active 67 0 38000 Provokes nearby enemies to attack. Power 1429.
Aura of HateAura of Hate (14) Active 69 0 38000 Provokes nearby enemies to attack. Power 1457.
Aura of HateAura of Hate (15) Active 70 0 38000 Provokes nearby enemies to attack. Power 1485.
CharmCharm (28) Active
Magical
90 600 38000 Charms the enemy to decrease its desire to attack player. Power 334.
CharmCharm (29) Active
Magical
92 600 38000 Charms the enemy to decrease its desire to attack player. Power 340.
CharmCharm (30) Active
Magical
94 600 38000 Charms the enemy to decrease its desire to attack player. Power 347.
Elemental HealElemental Heal (31) Active
Magical
159 0 38000 Regenerates one's HP. Power 346.
Elemental HealElemental Heal (32) Active
Magical
159 0 38000 Regenerates one's HP. Power 356.
Elemental HealElemental Heal (33) Active
Magical
164 0 38000 Regenerates one's HP. Power 365.
Summon Storm CubicSummon Storm Cubic (3) (spellbook) Active
Magical
48 0 115000 Summons a storm cubic. A storm cubic uses magic that inflicts damage to one's enemy. When summoning, 8 Crystals: D-Grade are consumed.
EntangleEntangle (6) Active
Magical
24 600 115000 Instantly reduces enemy's Speed. Effect 3.
SprintSprint (2) Active
Magical
48 0 115000 Temporarily increases Speed. Effect 2.
Final FortressFinal Fortress (1) Passive 0 0 115000 Automatically increases P. Def. when HP level falls.
Heavy Armor MasteryHeavy Armor Mastery (28) Passive 0 0 38000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (29) Passive 0 0 38000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (30) Passive 0 0 38000 Increases P. Def. when wearing heavy armor.
Magic ResistanceMagic Resistance (27) Passive 0 0 38000 Increases M. Def.
Magic ResistanceMagic Resistance (28) Passive 0 0 38000 Increases M. Def.
Magic ResistanceMagic Resistance (29) Passive 0 0 38000 Increases M. Def.
Shield MasteryShield Mastery (4) Passive 0 0 115000 Shield defense increases.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (21) Passive 0 0 38000 Increases P. Atk. when using a sword or blunt weapon.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (22) Passive 0 0 38000 Increases P. Atk. when using a sword or blunt weapon.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (23) Passive 0 0 38000 Increases P. Atk. when using a sword or blunt weapon.
Guard StanceGuard Stance (2) Toggle 10 0 115000 Increases P. Def. and the success rate of a shield defense. MP will be consumed continuously.
Level 55
AggressionAggression (28) Active 48 600 52000 Provokes a target to attack. Power 1513.
AggressionAggression (29) Active 49 600 52000 Provokes a target to attack. Power 1541.
AggressionAggression (30) Active 50 600 52000 Provokes a target to attack. Power 1568.
ArrestArrest (1) Active 0 0 157000 Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
Aura of HateAura of Hate (16) Active 72 0 52000 Provokes nearby enemies to attack. Power 1513.
Aura of HateAura of Hate (17) Active 74 0 52000 Provokes nearby enemies to attack. Power 1541.
Aura of HateAura of Hate (18) Active 75 0 52000 Provokes nearby enemies to attack. Power 1568.
CharmCharm (31) Active
Magical
97 600 52000 Charms the enemy to decrease its desire to attack player. Power 353.
CharmCharm (32) Active
Magical
98 600 52000 Charms the enemy to decrease its desire to attack player. Power 360.
CharmCharm (33) Active
Magical
100 600 52000 Charms the enemy to decrease its desire to attack player. Power 366.
Elemental HealElemental Heal (34) Active
Magical
168 0 52000 Regenerates one's HP. Power 375.
Elemental HealElemental Heal (35) Active
Magical
173 0 52000 Regenerates one's HP. Power 384.
Elemental HealElemental Heal (36) Active
Magical
177 0 52000 Regenerates one's HP. Power 393.
Summon Life CubicSummon Life Cubic (3) (spellbook) Active
Magical
50 0 157000 Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 8 Crystals: D-Grade.
TribunalTribunal (1) Active 0 0 157000 Uses your collected sacred energy to provoke an enemy to attack while temporarily decreasing their critical attack rate. Usable when equipped with a sword/blunt weapon. Over-hit is possible. Power 642. Effect 1.
EntangleEntangle (7) Active
Magical
25 600 157000 Instantly reduces enemy's Speed. Effect 3.
Cubic MasteryCubic Mastery (2) Passive 0 0 157000 Ability to summon 3 Cubics at once.
Final FortressFinal Fortress (2) Passive 0 0 157000 Automatically increases P. Def. when HP level falls.
Focus MindFocus Mind (4) Passive 0 0 157000 Increases MP regeneration.
Heavy Armor MasteryHeavy Armor Mastery (31) Passive 0 0 52000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (32) Passive 0 0 52000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (33) Passive 0 0 52000 Increases P. Def. when wearing heavy armor.
Magic ResistanceMagic Resistance (30) Passive 0 0 52000 Increases M. Def.
Magic ResistanceMagic Resistance (31) Passive 0 0 52000 Increases M. Def.
Magic ResistanceMagic Resistance (32) Passive 0 0 52000 Increases M. Def.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (24) Passive 0 0 52000 Increases P. Atk. when using a sword or blunt weapon.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (25) Passive 0 0 52000 Increases P. Atk. when using a sword or blunt weapon.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (26) Passive 0 0 52000 Increases P. Atk. when using a sword or blunt weapon.
Level 58
AggressionAggression (31) Active 51 600 57000 Provokes a target to attack. Power 1595.
AggressionAggression (32) Active 52 600 57000 Provokes a target to attack. Power 1621.
AggressionAggression (33) Active 53 600 57000 Provokes a target to attack. Power 1647.
ArrestArrest (2) Active 0 0 171000 Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
Aura of HateAura of Hate (19) Active 77 0 57000 Provokes nearby enemies to attack. Power 1595.
Aura of HateAura of Hate (20) Active 78 0 57000 Provokes nearby enemies to attack. Power 1621.
Aura of HateAura of Hate (21) Active 80 0 57000 Provokes nearby enemies to attack. Power 1647.
CharmCharm (34) Active
Magical
103 600 57000 Charms the enemy to decrease its desire to attack player. Power 373.
CharmCharm (35) Active
Magical
104 600 57000 Charms the enemy to decrease its desire to attack player. Power 379.
CharmCharm (36) Active
Magical
107 600 57000 Charms the enemy to decrease its desire to attack player. Power 385.
Elemental HealElemental Heal (37) Active
Magical
180 0 57000 Regenerates one's HP. Power 403.
Elemental HealElemental Heal (38) Active
Magical
185 0 57000 Regenerates one's HP. Power 412.
Elemental HealElemental Heal (39) Active
Magical
189 0 57000 Regenerates one's HP. Power 421.
Summon Storm CubicSummon Storm Cubic (4) (spellbook) Active
Magical
54 0 171000 Summons a storm cubic. A storm cubic uses magic that inflicts damage to one's enemy. When summoning, 9 Crystals: D-Grade are consumed.
TribunalTribunal (2) Active 0 0 171000 Uses your collected sacred energy to provoke an enemy to attack while temporarily decreasing their critical attack rate. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 732. Effect 1.
EntangleEntangle (8) Active
Magical
28 600 171000 Instantly reduces enemy's Speed. Effect 3.
Holy AuraHoly Aura (1) Active 80 0 171000 Instantaneous hold attack upon nearby undead monsters. The spell has no effect if cast on a held target.
Spirit BarrierSpirit Barrier (3) (spellbook) Active
Magical
54 0 171000 Temporarily increases M. Def. Effect 3.
Final FortressFinal Fortress (3) Passive 0 0 171000 Automatically increases P. Def. when HP level falls.
Heavy Armor MasteryHeavy Armor Mastery (34) Passive 0 0 57000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (35) Passive 0 0 57000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (36) Passive 0 0 57000 Increases P. Def. when wearing heavy armor.
Magic ResistanceMagic Resistance (33) Passive 0 0 57000 Increases M. Def.
Magic ResistanceMagic Resistance (34) Passive 0 0 57000 Increases M. Def.
Magic ResistanceMagic Resistance (35) Passive 0 0 57000 Increases M. Def.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (27) Passive 0 0 57000 Increases P. Atk. when using a sword or blunt weapon.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (28) Passive 0 0 57000 Increases P. Atk. when using a sword or blunt weapon.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (29) Passive 0 0 57000 Increases P. Atk. when using a sword or blunt weapon.
Level 60
AggressionAggression (34) Active 54 800 97000 Provokes a target to attack. Power 1672.
AggressionAggression (35) Active 55 800 97000 Provokes a target to attack. Power 1697.
ArrestArrest (3) Active 0 0 193000 Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
Aura of HateAura of Hate (22) Active 81 0 97000 Provokes nearby enemies to attack. Power 1672.
Aura of HateAura of Hate (23) Active 83 0 97000 Provokes nearby enemies to attack. Power 1697.
CharmCharm (37) Active
Magical
109 600 97000 Diminishes the enemy's desire to attack. Power 391.
CharmCharm (38) Active
Magical
110 600 97000 Diminishes the enemy's desire to attack. Power 396.
Elemental HealElemental Heal (40) Active
Magical
193 0 97000 Regenerates one's HP. Power 430.
Elemental HealElemental Heal (41) Active
Magical
195 0 97000 Regenerates one's HP. Power 439.
Poison RecoveryPoison Recovery (3) Active
Magical
55 0 193000 Self-cures poison. Effect less than 9.
Summon Life CubicSummon Life Cubic (4) (spellbook) Active
Magical
55 0 193000 Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 9 Crystals: D-Grade.
TribunalTribunal (3) Active 0 0 193000 Uses your collected sacred energy to provoke an enemy to attack while temporarily decreasing their critical attack rate. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 796. Effect 1.
EntangleEntangle (9) Active
Magical
28 600 193000 Instantly reduces enemy's Speed. Effect 3.
Holy AuraHoly Aura (2) Active 83 0 193000 Instantaneous hold attack upon nearby undead monsters. The spell has no effect if cast on a held target.
AegisAegis (1) Passive 0 0 193000 Provides defense from all directions when a shield is equipped.
Final FortressFinal Fortress (4) Passive 0 0 193000 Automatically increases P. Def. when HP level falls.
Heavy Armor MasteryHeavy Armor Mastery (37) Passive 0 0 97000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (38) Passive 0 0 97000 Increases P. Def. when wearing heavy armor.
Magic ResistanceMagic Resistance (36) Passive 0 0 97000 Increases M. Def.
Magic ResistanceMagic Resistance (37) Passive 0 0 97000 Increases M. Def.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (30) Passive 0 0 97000 Increases P. Atk. when using a sword or blunt weapon.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (31) Passive 0 0 97000 Increases P. Atk. when using a sword or blunt weapon.
Level 62
AggressionAggression (36) Active 57 800 130000 Provokes a target to attack. Power 1721.
AggressionAggression (37) Active 58 800 130000 Provokes a target to attack. Power 1745.
ArrestArrest (4) Active 0 0 250000 Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
Aura of HateAura of Hate (24) Active 85 0 130000 Provokes nearby enemies to attack. Power 1721.
Aura of HateAura of Hate (25) Active 86 0 130000 Provokes nearby enemies to attack. Power 1745.
CharmCharm (39) Active
Magical
113 600 130000 Diminishes the enemy's desire to attack. Power 402.
CharmCharm (40) Active
Magical
115 600 130000 Reduces target's desire to attack. Power 407.
Cure BleedingCure Bleeding (3) Active
Magical
55 0 250000 Heals one's wounds. Effect less than 9.
Elemental HealElemental Heal (42) Active
Magical
195 0 130000 Regenerates one's HP. Power 448.
Elemental HealElemental Heal (43) Active
Magical
199 0 130000 Regenerates one's HP. Power 457.
Summon Attractive CubicSummon Attractive Cubic (1) (spellbook) Active 69 0 250000 Summons Attractive Cubic. Attractive Cubic can continuously use hate and hold magic on an enemy. Requires 10 D-Grade Crystals.
Summon Storm CubicSummon Storm Cubic (5) (spellbook) Active
Magical
58 0 250000 Summons a storm cubic. A storm cubic uses magic that inflicts damage to one's enemy. When summoning, 11 Crystals: D-Grade are consumed.
TribunalTribunal (4) Active 0 0 250000 Uses your collected sacred energy to provoke an enemy to attack while temporarily decreasing their critical attack rate. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 861. Effect 1.
EntangleEntangle (10) Active
Magical
29 600 250000 Instantly reduces enemy's Speed. Effect 3.
Holy AuraHoly Aura (3) Active 86 0 250000 Instantaneous hold attack upon nearby undead monsters. The spell has no effect if cast on a held target.
Final FortressFinal Fortress (5) Passive 0 0 250000 Automatically increases P. Def. when HP level falls.
Heavy Armor MasteryHeavy Armor Mastery (39) Passive 0 0 130000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (40) Passive 0 0 130000 Increases P. Def. when wearing heavy armor.
Magic ResistanceMagic Resistance (38) Passive 0 0 130000 Increases M. Def.
Magic ResistanceMagic Resistance (39) Passive 0 0 130000 Increases M. Def.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (32) Passive 0 0 130000 Increases P. Atk. when using a sword or blunt weapon.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (33) Passive 0 0 130000 Increases P. Atk. when using a sword or blunt weapon.
Guard StanceGuard Stance (3) Toggle 12 0 250000 Increases P. Def. and the success rate of a shield defense. MP will be consumed continuously.
Level 64
AggressionAggression (38) Active 58 800 160000 Provokes a target to attack. Power 1768.
AggressionAggression (39) Active 59 800 160000 Provokes a target to attack. Power 1790.
ArrestArrest (5) Active 0 0 320000 Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
Aura of HateAura of Hate (26) Active 87 0 160000 Provokes nearby enemies to attack. Power 1768.
Aura of HateAura of Hate (27) Active 89 0 160000 Provokes nearby enemies to attack. Power 1790.
CharmCharm (41) Active
Magical
117 600 160000 Diminishes the enemy's desire to attack. Power 413.
CharmCharm (42) Active
Magical
119 600 160000 Diminishes the enemy's desire to attack. Power 418.
Elemental HealElemental Heal (44) Active
Magical
203 0 160000 Regenerates one's HP. Power 466.
Elemental HealElemental Heal (45) Active
Magical
207 0 160000 Regenerates one's HP. Power 474.
Summon Life CubicSummon Life Cubic (5) (spellbook) Active
Magical
60 0 320000 Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 11 Crystals: D-Grade.
TribunalTribunal (5) Active 0 0 320000 Uses your collected sacred energy to provoke an enemy to attack while temporarily decreasing their critical attack rate. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 929. Effect 1.
EntangleEntangle (11) Active
Magical
30 600 320000 Instantly reduces enemy's Speed. Effect 3.
Holy AuraHoly Aura (4) Active 89 0 320000 Instantaneous hold attack upon nearby undead monsters. The spell has no effect if cast on a held target.
Final FortressFinal Fortress (6) Passive 0 0 320000 Automatically increases P. Def. when HP level falls.
Focus MindFocus Mind (5) Passive 0 0 320000 Increases MP regeneration.
Heavy Armor MasteryHeavy Armor Mastery (41) Passive 0 0 160000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (42) Passive 0 0 160000 Increases P. Def. when wearing heavy armor.
Magic ResistanceMagic Resistance (40) Passive 0 0 160000 Increases M. Def.
Magic ResistanceMagic Resistance (41) Passive 0 0 160000 Increases M. Def.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (34) Passive 0 0 160000 Increases P. Atk. when using a sword or blunt weapon.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (35) Passive 0 0 160000 Increases P. Atk. when using a sword or blunt weapon.
Shield FortressShield Fortress (1) Toggle 12 0 320000 Increases personal shield defense rate. Continuously consumes MP.
Level 66
AggressionAggression (40) Active 60 800 230000 Provokes a target to attack. Power 1811.
AggressionAggression (41) Active 61 800 230000 Provokes a target to attack. Power 1831.
ArrestArrest (6) Active 0 0 470000 Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
Aura of HateAura of Hate (28) Active 90 0 230000 Provokes nearby enemies to attack. Power 1811.
Aura of HateAura of Hate (29) Active 92 0 230000 Provokes nearby enemies to attack. Power 1831.
CharmCharm (43) Active
Magical
120 600 230000 Diminishes the enemy's desire to attack. Power 423.
CharmCharm (44) Active
Magical
123 600 230000 Diminishes the enemy's desire to attack. Power 428.
Elemental HealElemental Heal (46) Active
Magical
210 0 230000 Regenerates one's HP. Power 482.
Elemental HealElemental Heal (47) Active
Magical
214 0 230000 Regenerates one's HP. Power 490.
Summon Attractive CubicSummon Attractive Cubic (2) (spellbook) Active 0 0 470000 Summons Attractive Cubic. Attractive Cubic can continuously use hate and hold magic on an enemy. Requires 11 D-Grade Crystals.
Summon Storm CubicSummon Storm Cubic (6) (spellbook) Active
Magical
62 0 470000 Summons a storm cubic. A storm cubic uses magic that inflicts damage to one's enemy. When summoning, 12 Crystals: D-Grade are consumed.
TribunalTribunal (6) Active 0 0 470000 Uses your collected sacred energy to provoke an enemy to attack while temporarily decreasing their critical attack rate. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 998. Effect 2.
EntangleEntangle (12) Active
Magical
32 600 470000 Instantly reduces enemy's Speed. Effect 3.
Holy AuraHoly Aura (5) Active 92 0 470000 Instantaneous hold attack upon nearby undead monsters. The spell has no effect if cast on a held target.
Final FortressFinal Fortress (7) Passive 0 0 470000 Automatically increases P. Def. when HP level falls.
Heavy Armor MasteryHeavy Armor Mastery (43) Passive 0 0 230000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (44) Passive 0 0 230000 Increases P. Def. when wearing heavy armor.
Magic ResistanceMagic Resistance (42) Passive 0 0 230000 Increases M. Def.
Magic ResistanceMagic Resistance (43) Passive 0 0 230000 Increases M. Def.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (36) Passive 0 0 230000 Increases P. Atk. when using a sword or blunt weapon.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (37) Passive 0 0 230000 Increases P. Atk. when using a sword or blunt weapon.
Shield FortressShield Fortress (2) Toggle 13 0 470000 Increases personal shield defense rate. Continuously consumes MP.
Level 68
AggressionAggression (42) Active 62 800 280000 Provokes a target to attack. Power 1851.
AggressionAggression (43) Active 63 800 280000 Provokes a target to attack. Power 1870.
ArrestArrest (7) Active 0 0 560000 Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
Aura of HateAura of Hate (30) Active 93 0 280000 Provokes nearby enemies to attack. Power 1851.
Aura of HateAura of Hate (31) Active 95 0 280000 Provokes nearby enemies to attack. Power 1870.
CharmCharm (45) Active
Magical
124 600 280000 Diminishes the enemy's desire to attack. Power 432.
CharmCharm (46) Active
Magical
127 600 280000 Diminishes the enemy's desire to attack. Power 437.
Elemental HealElemental Heal (48) Active
Magical
218 0 280000 Regenerates one's HP. Power 498.
Elemental HealElemental Heal (49) Active
Magical
222 0 280000 Regenerates one's HP. Power 506.
Summon Life CubicSummon Life Cubic (6) (spellbook) Active
Magical
64 0 560000 Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 12 Crystals: D-Grade.
TribunalTribunal (7) Active 0 0 560000 Uses your collected sacred energy to provoke an enemy to attack while temporarily decreasing their critical attack rate. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 1068. Effect 2.
EntangleEntangle (13) Active
Magical
33 600 560000 Instantly reduces enemy's Speed. Effect 3.
Holy AuraHoly Aura (6) Active 95 0 560000 Instantaneous hold attack upon nearby undead monsters. The spell has no effect if cast on a held target.
Final FortressFinal Fortress (8) Passive 0 0 560000 Automatically increases P. Def. when HP level falls.
Heavy Armor MasteryHeavy Armor Mastery (45) Passive 0 0 280000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (46) Passive 0 0 280000 Increases P. Def. when wearing heavy armor.
Magic ResistanceMagic Resistance (44) Passive 0 0 280000 Increases M. Def.
Magic ResistanceMagic Resistance (45) Passive 0 0 280000 Increases M. Def.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (38) Passive 0 0 280000 Increases P. Atk. when using a sword or blunt weapon.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (39) Passive 0 0 280000 Increases P. Atk. when using a sword or blunt weapon.
Shield FortressShield Fortress (3) Toggle 13 0 560000 Increases personal shield defense rate. Continuously consumes MP.
Level 70
AggressionAggression (44) Active 64 800 290000 Provokes a target to attack. Power 1888.
AggressionAggression (45) Active 65 800 290000 Provokes a target to attack. Power 1905.
ArrestArrest (8) Active 0 0 580000 Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
Aura of HateAura of Hate (32) Active 96 0 290000 Provokes nearby enemies to attack. Power 1888.
Aura of HateAura of Hate (33) Active 97 0 290000 Provokes nearby enemies to attack. Power 1905.
CharmCharm (47) Active
Magical
128 600 290000 Diminishes the enemy's desire to attack. Power 441.
CharmCharm (48) Active
Magical
130 600 290000 Diminishes the enemy's desire to attack. Power 445.
Elemental HealElemental Heal (50) Active
Magical
224 0 290000 Regenerates one's HP. Power 513.
Elemental HealElemental Heal (51) Active
Magical
228 0 290000 Regenerates one's HP. Power 520.
Summon Attractive CubicSummon Attractive Cubic (3) (spellbook) Active 0 0 580000 Summons Attractive Cubic. Attractive Cubic can continuously use hate and hold magic on an enemy. Requires 12 D-Grade Crystals.
Summon Storm CubicSummon Storm Cubic (7) (spellbook) Active
Magical
65 0 580000 Summons a storm cubic. A storm cubic uses magic that inflicts damage to one's enemy. When summoning, 13 Crystals: D-Grade are consumed.
TribunalTribunal (8) Active 0 0 580000 Uses your collected sacred energy to provoke an enemy to attack while temporarily decreasing their critical attack rate. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 1139. Effect 2.
EntangleEntangle (14) Active
Magical
33 600 580000 Instantly reduces enemy's Speed. Effect 3.
Holy AuraHoly Aura (7) Active 97 0 580000 Instantaneous hold attack upon nearby undead monsters. The spell has no effect if cast on a held target.
Final FortressFinal Fortress (9) Passive 0 0 580000 Automatically increases P. Def. when HP level falls.
Heavy Armor MasteryHeavy Armor Mastery (47) Passive 0 0 290000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (48) Passive 0 0 290000 Increases P. Def. when wearing heavy armor.
Magic ResistanceMagic Resistance (46) Passive 0 0 290000 Increases M. Def.
Magic ResistanceMagic Resistance (47) Passive 0 0 290000 Increases M. Def.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (40) Passive 0 0 290000 Increases P. Atk. when using a sword or blunt weapon.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (41) Passive 0 0 290000 Increases P. Atk. when using a sword or blunt weapon.
Guard StanceGuard Stance (4) Toggle 13 0 580000 Increases P. Def. and the success rate of a shield defense. MP will be consumed continuously.
Shield FortressShield Fortress (4) Toggle 13 0 580000 Increases personal shield defense rate. Continuously consumes MP.
Level 72
AggressionAggression (46) Active 66 800 400000 Provokes a target to attack. Power 1921.
AggressionAggression (47) Active 67 800 400000 Provokes a target to attack. Power 1936.
ArrestArrest (9) Active 0 0 800000 Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
Aura of HateAura of Hate (34) Active 99 0 400000 Provokes nearby enemies to attack. Power 1921.
Aura of HateAura of Hate (35) Active 100 0 400000 Provokes nearby enemies to attack. Power 1936.
CharmCharm (49) Active
Magical
132 600 400000 Diminishes the enemy's desire to attack. Power 449.
CharmCharm (50) Active
Magical
133 600 400000 Diminishes the enemy's desire to attack. Power 452.
Elemental HealElemental Heal (52) Active
Magical
230 0 400000 Regenerates one's HP. Power 527.
Elemental HealElemental Heal (53) Active
Magical
233 0 400000 Regenerates one's HP. Power 534.
Summon Life CubicSummon Life Cubic (7) (spellbook) Active
Magical
67 0 800000 Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 13 Crystals: D-Grade.
TribunalTribunal (9) Active 0 0 800000 Uses your collected sacred energy to provoke an enemy to attack while temporarily decreasing their critical attack rate. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 1209. Effect 2.
EntangleEntangle (15) Active
Magical
34 600 800000 Instantly reduces enemy's Speed. Effect 3.
Holy AuraHoly Aura (8) Active 100 0 800000 Instantaneous hold attack upon nearby undead monsters. The spell has no effect if cast on a held target.
Final FortressFinal Fortress (10) Passive 0 0 800000 Automatically increases P. Def. when HP level falls.
Focus MindFocus Mind (6) Passive 0 0 800000 Increases MP regeneration.
Heavy Armor MasteryHeavy Armor Mastery (49) Passive 0 0 400000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (50) Passive 0 0 400000 Increases P. Def. when wearing heavy armor.
Magic ResistanceMagic Resistance (48) Passive 0 0 400000 Increases M. Def.
Magic ResistanceMagic Resistance (49) Passive 0 0 400000 Increases M. Def.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (42) Passive 0 0 400000 Increases P. Atk. when using a sword or blunt weapon.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (43) Passive 0 0 400000 Increases P. Atk. when using a sword or blunt weapon.
Shield FortressShield Fortress (5) Toggle 14 0 800000 Increases personal shield defense rate. Continuously consumes MP.
Level 74
AggressionAggression (48) Active 67 800 870000 Provokes a target to attack. Power 1950.
AggressionAggression (49) Active 68 800 870000 Provokes a target to attack. Power 1963.
ArrestArrest (10) Active 0 0 1730000 Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
Aura of HateAura of Hate (36) Active 101 0 870000 Provokes nearby enemies to attack. Power 1950.
Aura of HateAura of Hate (37) Active 102 0 870000 Provokes nearby enemies to attack. Power 1963.
CharmCharm (51) Active
Magical
135 600 870000 Diminishes the enemy's desire to attack. Power 455.
CharmCharm (52) Active
Magical
137 600 870000 Diminishes the enemy's desire to attack. Power 458.
Elemental HealElemental Heal (54) Active
Magical
237 0 870000 Regenerates one's HP. Power 540.
Elemental HealElemental Heal (55) Active
Magical
239 0 870000 Regenerates one's HP. Power 546.
Summon Attractive CubicSummon Attractive Cubic (4) (spellbook) Active 0 0 1730000 Summons Attractive Cubic. Attractive Cubic can continuously use hate and hold magic on an enemy. Requires 13 D-Grade Crystals.
Summon Storm CubicSummon Storm Cubic (8) (spellbook) Active
Magical
69 0 1730000 Summons a storm cubic. A storm cubic uses magic that inflicts damage to one's enemy. When summoning, 14 Crystals: D-Grade are consumed.
TribunalTribunal (10) Active 0 0 1730000 Uses your collected sacred energy to provoke an enemy to attack while temporarily decreasing their critical attack rate. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 1279. Effect 3.
EntangleEntangle (16) Active
Magical
35 600 1730000 Instantly reduces enemy's Speed. Effect 3.
Holy AuraHoly Aura (9) Active 102 0 1730000 Instantaneous hold attack upon nearby undead monsters. The spell has no effect if cast on a held target.
Final FortressFinal Fortress (11) Passive 0 0 1730000 Automatically increases P. Def. when HP level falls.
Heavy Armor MasteryHeavy Armor Mastery (51) Passive 0 0 870000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (52) Passive 0 0 870000 Increases P. Def. when wearing heavy armor.
Magic ResistanceMagic Resistance (50) Passive 0 0 870000 Increases M. Def.
Magic ResistanceMagic Resistance (51) Passive 0 0 870000 Increases M. Def.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (44) Passive 0 0 870000 Increases P. Atk. when using a sword or blunt weapon.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (45) Passive 0 0 870000 Increases P. Atk. when using a sword or blunt weapon.
Shield FortressShield Fortress (6) Toggle 14 0 1730000 Increases personal shield defense rate. Continuously consumes MP.




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