Lineage 2 Drop and Spoil Calculator Interlude/Kamael/Hellbound/Gracia/Freya/Hi5/GoD

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L2 Skills - Elf Scout

Elf Scout
Skill Name (Level) Type MP Consume Range SP Cost Description
Level 20
CharmCharm (1) (spellbook) Active
Magical
37 600 950 Reduces target's desire to attack. Power 132.
CharmCharm (2) (spellbook) Active
Magical
38 600 950 Reduces target's desire to attack. Power 137.
CharmCharm (3) (spellbook) Active
Magical
39 600 950 Reduces target's desire to attack. Power 143.
Elemental HealElemental Heal (4) (spellbook) Active
Magical
53 0 1200 Regenerates HP. Power 95.
Elemental HealElemental Heal (5) (spellbook) Active
Magical
57 0 1200 Regenerates HP. Power 100.
Elemental HealElemental Heal (6) (spellbook) Active
Magical
59 0 1200 Regenerates HP. Power 106.
Mortal BlowMortal Blow (10) Active 19 40 1200 A potentially deadly attack. Requires a dagger. Power 268.
Mortal BlowMortal Blow (11) Active 20 40 1200 A potentially deadly attack. Requires a dagger. Power 291.
Mortal BlowMortal Blow (12) Active 20 40 1200 A potentially deadly attack. Requires a dagger. Power 314.
Power ShotPower Shot (10) Active 43 700 1200 A damage-dealing volley from a bow. Over-hit is possible. Power 239.
Power ShotPower Shot (11) Active 44 700 1200 A damage-dealing volley from a bow. Over-hit is possible. Power 258.
Power ShotPower Shot (12) Active 44 700 1200 A damage-dealing volley from a bow. Over-hit is possible. Power 279.
UnlockUnlock (1) Active 19 40 2800 Opens level 1 doors with a 30 percent chance for success. Requires 2 Keys of a Thief. Also opens chests.
Defense AuraDefense Aura (2) (spellbook) Active
Magical
20 0 2800 Temporarily increases P. Def. Effect 2.
AcrobaticsAcrobatics (1) Passive 0 0 2800 Reduces falling damage.
Bow MasteryBow Mastery (1) Passive 0 0 950 Increases P. Atk. when using a bow.
Bow MasteryBow Mastery (2) Passive 0 0 950 Increases P. Atk. when using a bow.
Bow MasteryBow Mastery (3) Passive 0 0 950 Increases P. Atk. when using a bow.
Breath BoostBreath Boost (1) Passive 0 0 2800 Increases lung capacity.
Create Common ItemCreate Common Item (2) Passive 0 0 Free Creates level 2 common items.
Dagger MasteryDagger Mastery (1) Passive 0 0 2800 Increases P. Atk. when using a dagger.
Expertise DExpertise D (1) Passive 0 0 Free You become familiar with D-grade equipment.
Light Armor MasteryLight Armor Mastery (1) Passive 0 0 1400 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (2) Passive 0 0 1400 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Long ShotLong Shot (1) Passive 0 0 2800 Increase the range of your bow.
Vicious StanceVicious Stance (1) Toggle 4 0 2800 Increases critical attack power. MP will be consumed continuously.
Level 24
CharmCharm (4) (spellbook) Active
Magical
40 600 1700 Reduces target's desire to attack. Power 153.
CharmCharm (5) (spellbook) Active
Magical
42 600 1700 Reduces target's desire to attack. Power 159.
CharmCharm (6) (spellbook) Active
Magical
43 600 1700 Reduces target's desire to attack. Power 164.
Cure BleedingCure Bleeding (1) (spellbook) Active
Magical
22 0 5000 Heal your wounds. Effect less than 3
Elemental HealElemental Heal (7) (spellbook) Active
Magical
62 0 1700 Regenerates HP. Power 118.
Elemental HealElemental Heal (8) (spellbook) Active
Magical
65 0 1700 Regenerates HP. Power 124.
Elemental HealElemental Heal (9) (spellbook) Active
Magical
69 0 1700 Regenerates HP. Power 130.
Mortal BlowMortal Blow (13) Active 21 40 1700 A potentially deadly attack. Requires a dagger. Power 367.
Mortal BlowMortal Blow (14) Active 22 40 1700 A potentially deadly attack. Requires a dagger. Power 396.
Mortal BlowMortal Blow (15) Active 23 40 1700 A potentially deadly attack. Requires a dagger. Power 427.
Poison RecoveryPoison Recovery (1) (spellbook) Active
Magical
20 0 5000 Self-cures poison. Effect less than 3.
Power ShotPower Shot (13) Active 46 700 1700 A damage-dealing volley from a bow. Over-hit is possible. Power 326.
Power ShotPower Shot (14) Active 48 700 1700 A damage-dealing volley from a bow. Over-hit is possible. Power 352.
Power ShotPower Shot (15) Active 50 700 1700 A damage-dealing volley from a bow. Over-hit is possible. Power 379.
UnlockUnlock (2) Active 22 40 5000 Opens level 1 doors at 50 percent probability. Requires 2 Keys of a Thief. Also opens chests.
BleedBleed (1) Active 32 40 5000 Inflicts a serious wound that causes temporary bleeding. Requires a dagger. Effect 3.
Boost EvasionBoost Evasion (1) Passive 0 0 5000 Increases Evasion.
Bow MasteryBow Mastery (4) Passive 0 0 1700 Increases P. Atk. when using a bow.
Bow MasteryBow Mastery (5) Passive 0 0 1700 Increases P. Atk. when using a bow.
Bow MasteryBow Mastery (6) Passive 0 0 1700 Increases P. Atk. when using a bow.
Dagger MasteryDagger Mastery (2) Passive 0 0 5000 Increases P. Atk. when using a dagger.
Light Armor MasteryLight Armor Mastery (3) Passive 0 0 2500 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (4) Passive 0 0 2500 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
AccuracyAccuracy (1) Toggle 1 0 5000 Increases Accuracy. Continuously consumes MP.
Vicious StanceVicious Stance (2) Toggle 5 0 5000 Increases critical attack power. MP will be consumed continuously.
Level 28
CharmCharm (7) (spellbook) Active
Magical
47 600 3100 Reduces target's desire to attack. Power 176.
CharmCharm (8) (spellbook) Active
Magical
48 600 3100 Reduces target's desire to attack. Power 182.
CharmCharm (9) (spellbook) Active
Magical
49 600 3100 Reduces target's desire to attack. Power 188.
Elemental HealElemental Heal (10) (spellbook) Active
Magical
75 0 3100 Regenerates HP. Power 143.
Elemental HealElemental Heal (11) (spellbook) Active
Magical
79 0 3100 Regenerates HP. Power 150.
Elemental HealElemental Heal (12) (spellbook) Active
Magical
83 0 3100 Regenerates HP. Power 157.
Mortal BlowMortal Blow (16) Active 25 40 3100 A potentially deadly attack. Requires a dagger. Power 494.
Mortal BlowMortal Blow (17) Active 26 40 3100 A potentially deadly attack. Requires a dagger. Power 531.
Mortal BlowMortal Blow (18) Active 27 40 3100 A potentially deadly attack. Requires a dagger. Power 571.
Power ShotPower Shot (16) Active 54 700 3100 A damage-dealing volley from a bow. Over-hit is possible. Power 440.
Power ShotPower Shot (17) Active 57 700 3100 A damage-dealing volley from a bow. Over-hit is possible. Power 472.
Power ShotPower Shot (18) Active 59 700 3100 A damage-dealing volley from a bow. Over-hit is possible. Power 507.
UnlockUnlock (3) Active 25 40 9200 Opens level 1 doors at 75 percent probability. Requires 3 Keys of a Thief. Also opens chests.
Attack AuraAttack Aura (2) (spellbook) Active
Magical
25 0 9200 Temporarily increases P. Atk. Effect 2.
Ultimate EvasionUltimate Evasion (1) Active 25 0 9200 Significantly increases Evasion and resistance to debuff attacks. Effect 1.
Acrobatic MoveAcrobatic Move (1) Passive 0 0 9200 Dodging abilities increase when running.
Bow MasteryBow Mastery (7) Passive 0 0 3100 Increases P. Atk. when using a bow.
Bow MasteryBow Mastery (8) Passive 0 0 3100 Increases P. Atk. when using a bow.
Bow MasteryBow Mastery (9) Passive 0 0 3100 Increases P. Atk. when using a bow.
Create Common ItemCreate Common Item (3) Passive 0 0 Free Creates level 3 common items.
Dagger MasteryDagger Mastery (3) Passive 0 0 4600 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (4) Passive 0 0 4600 Increases P. Atk. when using a dagger.
Light Armor MasteryLight Armor Mastery (5) Passive 0 0 4600 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (6) Passive 0 0 4600 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Quick StepQuick Step (1) Passive 0 0 9200 Increases Speed.
Vicious StanceVicious Stance (3) Toggle 5 0 9200 Increases critical attack power. MP will be consumed continuously.
Level 32
CharmCharm (10) (spellbook) Active
Magical
53 600 5100 Reduces target's desire to attack. Power 200.
CharmCharm (11) (spellbook) Active
Magical
54 600 5100 Reduces target's desire to attack. Power 206.
CharmCharm (12) (spellbook) Active
Magical
55 600 5100 Reduces target's desire to attack. Power 213.
Elemental HealElemental Heal (13) (spellbook) Active
Magical
88 0 5100 Regenerates HP. Power 172.
Elemental HealElemental Heal (14) (spellbook) Active
Magical
88 0 5100 Regenerates HP. Power 179.
Elemental HealElemental Heal (15) (spellbook) Active
Magical
92 0 5100 Regenerates HP. Power 187.
Mortal BlowMortal Blow (19) Active 28 40 5100 A potentially deadly attack. Requires a dagger. Power 656.
Mortal BlowMortal Blow (20) Active 28 40 5100 A potentially deadly attack. Requires a dagger. Power 703.
Mortal BlowMortal Blow (21) Active 29 40 5100 A potentially deadly attack. Requires a dagger. Power 752.
Power ShotPower Shot (19) Active 62 700 5100 A damage-dealing volley from a bow. Over-hit is possible. Power 584.
Power ShotPower Shot (20) Active 62 700 5100 A damage-dealing volley from a bow. Over-hit is possible. Power 625.
Power ShotPower Shot (21) Active 65 700 5100 A damage-dealing volley from a bow. Over-hit is possible. Power 669.
UnlockUnlock (4) Active 28 40 15000 Opens level 1 doors at 100 percent probability and opens level 2 doors at 5 percent probability. Requires 3 Keys of a Thief. Also opens chests.
BleedBleed (2) Active 41 40 15000 Inflicts a serious wound that causes temporary bleeding. Requires a dagger. Effect 4.
Rapid ShotRapid Shot (1) Active 28 0 15000 Increases speed of arrow launch. Effect 1.
SprintSprint (1) (spellbook) Active
Magical
28 0 15000 Temporarily increases Speed. Effect 1.
Bow MasteryBow Mastery (10) Passive 0 0 5100 Increases P. Atk. when using a bow.
Bow MasteryBow Mastery (11) Passive 0 0 5100 Increases P. Atk. when using a bow.
Bow MasteryBow Mastery (12) Passive 0 0 5100 Increases P. Atk. when using a bow.
Critical ChanceCritical Chance (1) Passive 0 0 15000 Critical rate is increased.
Dagger MasteryDagger Mastery (5) Passive 0 0 7700 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (6) Passive 0 0 7700 Increases P. Atk. when using a dagger.
Light Armor MasteryLight Armor Mastery (7) Passive 0 0 7700 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (8) Passive 0 0 7700 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vicious StanceVicious Stance (4) Toggle 6 0 15000 Increases critical attack power. MP will be consumed continuously.
Level 36
CharmCharm (13) (spellbook) Active
Magical
59 600 8600 Reduces target's desire to attack. Power 225.
CharmCharm (14) (spellbook) Active
Magical
60 600 8600 Reduces target's desire to attack. Power 232.
CharmCharm (15) (spellbook) Active
Magical
63 600 8600 Reduces target's desire to attack. Power 239.
Elemental HealElemental Heal (16) (spellbook) Active
Magical
99 0 8600 Regenerates HP. Power 203.
Elemental HealElemental Heal (17) (spellbook) Active
Magical
103 0 8600 Regenerates HP. Power 211.
Elemental HealElemental Heal (18) (spellbook) Active
Magical
107 0 8600 Regenerates HP. Power 219.
Mortal BlowMortal Blow (22) Active 32 40 8600 A potentially deadly attack. Requires a dagger. Power 859.
Mortal BlowMortal Blow (23) Active 33 40 8600 A potentially deadly attack. Requires a dagger. Power 916.
Mortal BlowMortal Blow (24) Active 34 40 8600 A potentially deadly attack. Requires a dagger. Power 977.
Power ShotPower Shot (22) Active 69 700 8600 A damage-dealing volley from a bow. Over-hit is possible. Power 763.
Power ShotPower Shot (23) Active 72 700 8600 A damage-dealing volley from a bow. Over-hit is possible. Power 814.
Power ShotPower Shot (24) Active 74 700 8600 A damage-dealing volley from a bow. Over-hit is possible. Power 865.
UnlockUnlock (5) Active 31 40 26000 Opens level 1 doors at 100 percent probability and opens level 2 doors at 30 percent probability. Requires 4 Keys of a Thief. Also opens chests.
EntangleEntangle (1) (spellbook) Active
Magical
17 600 26000 Instantly reduces enemy's Speed. Effect 2.
Stunning ShotStunning Shot (1) Active 69 900 8600 A stunning blow that inflicts damage to a target with an arrow. Requires a bow. Over-hit is possible. Power 344.
Stunning ShotStunning Shot (2) Active 72 900 8600 A stunning blow that inflicts damage to a target with an arrow. Requires a bow. Over-hit is possible. Power 367.
Stunning ShotStunning Shot (3) Active 74 900 8600 A stunning blow that inflicts damage to a target with an arrow. Requires a bow. Over-hit is possible. Power 391.
Bow MasteryBow Mastery (13) Passive 0 0 8600 Increases P. Atk. when using a bow.
Bow MasteryBow Mastery (14) Passive 0 0 8600 Increases P. Atk. when using a bow.
Bow MasteryBow Mastery (15) Passive 0 0 8600 Increases P. Atk. when using a bow.
Create Common ItemCreate Common Item (4) Passive 0 0 Free Creates level 4 common items.
Dagger MasteryDagger Mastery (7) Passive 0 0 13000 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (8) Passive 0 0 13000 Increases P. Atk. when using a dagger.
EspritEsprit (1) Passive 0 0 26000 Increases HP/MP regeneration while running.
Light Armor MasteryLight Armor Mastery (9) Passive 0 0 13000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (10) Passive 0 0 13000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vicious StanceVicious Stance (5) Toggle 7 0 26000 Increases critical attack power. MP will be consumed continuously.




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