Lineage 2 Drop and Spoil Calculator Interlude/Kamael/Hellbound/Gracia/Freya/Hi5/GoD

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L2 Skills - Elf PlainsWalker

Elf PlainsWalker
Skill Name (Level) Type MP Consume Range SP Cost Description
Level 40
BackstabBackstab (1) Active 53 40 9000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1107.
BackstabBackstab (2) Active 55 40 9000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1176.
BackstabBackstab (3) Active 57 40 9000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1249.
CharmCharm (16) (spellbook) Active
Magical
67 600 9000 Reduces target's desire to attack. Power 252.
CharmCharm (17) (spellbook) Active
Magical
68 600 9000 Reduces target's desire to attack. Power 259.
CharmCharm (18) (spellbook) Active
Magical
70 600 9000 Reduces target's desire to attack. Power 266.
Deadly BlowDeadly Blow (1) Active 36 40 9000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1107.
Deadly BlowDeadly Blow (2) Active 37 40 9000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1176.
Deadly BlowDeadly Blow (3) Active 38 40 9000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1249.
Elemental HealElemental Heal (19) (spellbook) Active
Magical
115 0 9000 Regenerates HP. Power 236.
Elemental HealElemental Heal (20) (spellbook) Active
Magical
119 0 9000 Regenerates HP. Power 245.
Elemental HealElemental Heal (21) (spellbook) Active
Magical
122 0 9000 Regenerates HP. Power 254.
Poison RecoveryPoison Recovery (2) (spellbook) Active
Magical
35 0 28000 Self-cures poison. Effect less than 7.
UnlockUnlock (6) Active 35 40 28000 Opens level 1 doors at 100 percent probability and opens level 2 doors at 75 percent probability. Requires 5 Keys of a Thief. Also opens chests.
EntangleEntangle (2) (spellbook) Active
Magical
18 600 28000 Instantly reduces enemy's Speed. Effect 3.
Spirit BarrierSpirit Barrier (1) (spellbook) Active
Magical
35 0 28000 Temporarily increases M. Def. Effect 1.
Critical ChanceCritical Chance (2) Passive 0 0 28000 Critical rate is increased.
Dagger MasteryDagger Mastery (9) Passive 0 0 9000 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (10) Passive 0 0 9000 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (11) Passive 0 0 9000 Increases P. Atk. when using a dagger.
Expertise CExpertise C (2) Passive 0 0 Free You become familiar with C-Grade equipment.
Light Armor MasteryLight Armor Mastery (11) Passive 0 0 9000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (12) Passive 0 0 9000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (13) Passive 0 0 9000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Fake DeathFake Death (1) Toggle 200 0 28000 Makes PC play dead and dissuades the enemy from attacking. Continuously consumes MP.
Silent MoveSilent Move (1) Toggle 7 0 28000 Disables preemptive attacks from enemies. Continuously consumes MP.
Vicious StanceVicious Stance (6) Toggle 7 0 28000 Increases critical attack power. MP will be consumed continuously.
Level 43
BackstabBackstab (4) Active 57 40 12000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1325.
BackstabBackstab (5) Active 58 40 12000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1405.
BackstabBackstab (6) Active 60 40 12000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1488.
CharmCharm (19) (spellbook) Active
Magical
72 600 12000 Reduces target's desire to attack. Power 272.
CharmCharm (20) (spellbook) Active
Magical
74 600 12000 Reduces target's desire to attack. Power 279.
CharmCharm (21) (spellbook) Active
Magical
75 600 12000 Reduces target's desire to attack. Power 286.
Deadly BlowDeadly Blow (4) Active 38 40 12000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1325.
Deadly BlowDeadly Blow (5) Active 40 40 12000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1405.
Deadly BlowDeadly Blow (6) Active 41 40 12000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1488.
Elemental HealElemental Heal (22) (spellbook) Active
Magical
122 0 12000 Regenerates HP. Power 262.
Elemental HealElemental Heal (23) (spellbook) Active
Magical
127 0 12000 Regenerates HP. Power 271.
Elemental HealElemental Heal (24) (spellbook) Active
Magical
130 0 12000 Regenerates HP. Power 281.
SwitchSwitch (1) Active 45 600 35000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
UnlockUnlock (7) Active 39 40 35000 Opens level 1 doors and level 2 doors at 100 percent probability and level 3 doors at 5 percent probability. Requires 6 Keys of a Thief. Also opens chests.
EntangleEntangle (3) (spellbook) Active
Magical
19 600 35000 Instantly reduces enemy's Speed. Effect 3.
Acrobatic MoveAcrobatic Move (2) Passive 0 0 35000 Dodging abilities increase when running.
Create Common ItemCreate Common Item (5) Passive 0 0 Free Creates level 5 common items.
Dagger MasteryDagger Mastery (12) Passive 0 0 12000 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (13) Passive 0 0 12000 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (14) Passive 0 0 12000 Increases P. Atk. when using a dagger.
EspritEsprit (2) Passive 0 0 35000 Increases HP/MP regeneration while running.
Light Armor MasteryLight Armor Mastery (14) Passive 0 0 12000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (15) Passive 0 0 12000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (16) Passive 0 0 12000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Quick StepQuick Step (2) Passive 0 0 35000 Increases Speed.
Vicious StanceVicious Stance (7) Toggle 8 0 35000 Increases critical attack power. MP will be consumed continuously.
Level 46
BackstabBackstab (7) Active 62 40 13000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1574.
BackstabBackstab (8) Active 64 40 13000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1664.
BackstabBackstab (9) Active 66 40 13000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1757.
CharmCharm (22) (spellbook) Active
Magical
78 600 13000 Reduces target's desire to attack. Power 293.
CharmCharm (23) (spellbook) Active
Magical
80 600 13000 Reduces target's desire to attack. Power 300.
CharmCharm (24) (spellbook) Active
Magical
82 600 13000 Reduces target's desire to attack. Power 307.
Cure BleedingCure Bleeding (2) (spellbook) Active
Magical
42 0 40000 Heal your wounds. Effect less than 7
Deadly BlowDeadly Blow (7) Active 42 40 13000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1574.
Deadly BlowDeadly Blow (8) Active 43 40 13000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1664.
Deadly BlowDeadly Blow (9) Active 44 40 13000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1757.
Elemental HealElemental Heal (25) (spellbook) Active
Magical
134 0 13000 Regenerates HP. Power 290.
Elemental HealElemental Heal (26) (spellbook) Active
Magical
139 0 13000 Regenerates HP. Power 299.
Elemental HealElemental Heal (27) (spellbook) Active
Magical
143 0 13000 Regenerates HP. Power 308.
Summon Treasure KeySummon Treasure Key (1) Active 0 0 40000 Summons Treasure Chest Keys. Summons 2-3 keys between grades 3 and 5. Consumes 2 Thief Keys.
SwitchSwitch (2) Active 49 600 40000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
UnlockUnlock (8) Active 43 40 40000 Opens level 1 doors and level 2 doors at 100 percent probability and level 3 doors at 30 percent probability. Requires 7 Keys of a Thief. Also opens chests.
EntangleEntangle (4) (spellbook) Active
Magical
22 600 40000 Instantly reduces enemy's Speed. Effect 3.
Boost EvasionBoost Evasion (2) Passive 0 0 40000 Increases Evasion.
Dagger MasteryDagger Mastery (15) Passive 0 0 13000 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (16) Passive 0 0 13000 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (17) Passive 0 0 13000 Increases P. Atk. when using a dagger.
EspritEsprit (3) Passive 0 0 40000 Increases HP/MP regeneration while running.
Light Armor MasteryLight Armor Mastery (17) Passive 0 0 13000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (18) Passive 0 0 13000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (19) Passive 0 0 13000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Chameleon RestChameleon Rest (1) Toggle 9 0 40000 Allows you to sit and rest while being protected from a monster's pre-emptive attack. MP will be consumed continuously.
Vicious StanceVicious Stance (8) Toggle 9 0 40000 Increases critical attack power. MP will be consumed continuously.
Level 49
BackstabBackstab (10) Active 67 40 25000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1853.
BackstabBackstab (11) Active 69 40 25000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1953.
BackstabBackstab (12) Active 71 40 25000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2057.
CharmCharm (25) (spellbook) Active
Magical
84 600 25000 Reduces target's desire to attack. Power 313.
CharmCharm (26) (spellbook) Active
Magical
87 600 25000 Reduces target's desire to attack. Power 320.
CharmCharm (27) (spellbook) Active
Magical
88 600 25000 Reduces target's desire to attack. Power 327.
Deadly BlowDeadly Blow (10) Active 46 40 25000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1853.
Deadly BlowDeadly Blow (11) Active 47 40 25000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1953.
Deadly BlowDeadly Blow (12) Active 48 40 25000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2057.
Elemental HealElemental Heal (28) (spellbook) Active
Magical
148 0 25000 Regenerates HP. Power 318.
Elemental HealElemental Heal (29) (spellbook) Active
Magical
152 0 25000 Regenerates HP. Power 327.
Elemental HealElemental Heal (30) (spellbook) Active
Magical
157 0 25000 Regenerates HP. Power 337.
SwitchSwitch (3) Active 54 600 75000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
BleedBleed (3) Active 67 40 75000 Inflicts a serious wound that causes temporary bleeding. Requires a dagger. Effect 5.
EntangleEntangle (5) (spellbook) Active
Magical
23 600 75000 Instantly reduces enemy's Speed. Effect 3.
Spirit BarrierSpirit Barrier (2) (spellbook) Active
Magical
44 0 75000 Temporarily increases M. Def. Effect 2.
Create Common ItemCreate Common Item (6) Passive 0 0 Free Creates level 6 common items.
Critical ChanceCritical Chance (3) Passive 0 0 75000 Critical rate is increased.
Dagger MasteryDagger Mastery (18) Passive 0 0 25000 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (19) Passive 0 0 25000 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (20) Passive 0 0 25000 Increases P. Atk. when using a dagger.
EspritEsprit (4) Passive 0 0 75000 Increases HP/MP regeneration while running.
Light Armor MasteryLight Armor Mastery (20) Passive 0 0 25000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (21) Passive 0 0 25000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (22) Passive 0 0 25000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vicious StanceVicious Stance (9) Toggle 9 0 75000 Increases critical attack power. MP will be consumed continuously.
Level 52
BackstabBackstab (13) Active 73 40 38000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2164.
BackstabBackstab (14) Active 73 40 38000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2274.
BackstabBackstab (15) Active 75 40 38000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2388.
CharmCharm (28) (spellbook) Active
Magical
90 600 38000 Reduces target's desire to attack. Power 334.
CharmCharm (29) (spellbook) Active
Magical
92 600 38000 Reduces target's desire to attack. Power 340.
CharmCharm (30) (spellbook) Active
Magical
94 600 38000 Reduces target's desire to attack. Power 347.
Deadly BlowDeadly Blow (13) Active 50 40 38000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2164.
Deadly BlowDeadly Blow (14) Active 50 40 38000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2274.
Deadly BlowDeadly Blow (15) Active 51 40 38000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2388.
Divine InspirationDivine Inspiration (1) Active 0 0 Free Increases the number of buffs you can receive.
Elemental HealElemental Heal (31) (spellbook) Active
Magical
159 0 38000 Regenerates HP. Power 346.
Elemental HealElemental Heal (32) (spellbook) Active
Magical
159 0 38000 Regenerates HP. Power 356.
Elemental HealElemental Heal (33) (spellbook) Active
Magical
164 0 38000 Regenerates HP. Power 365.
LureLure (1) Active 44 400 115000 Quietly lures an enemy.
SwitchSwitch (4) Active 56 600 115000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
UnlockUnlock (9) Active 47 40 115000 Opens level 1 doors and level 2 doors at 100 percent probability and level 3 doors at 75 percent probability. Requires 8 Keys of a Thief. Also opens chests.
EntangleEntangle (6) (spellbook) Active
Magical
24 600 115000 Instantly reduces enemy's Speed. Effect 3.
SprintSprint (2) (spellbook) Active
Magical
48 0 115000 Temporarily increases Speed. Effect 2.
Dagger MasteryDagger Mastery (21) Passive 0 0 38000 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (22) Passive 0 0 38000 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (23) Passive 0 0 38000 Increases P. Atk. when using a dagger.
EspritEsprit (5) Passive 0 0 115000 Increases HP/MP regeneration while running.
Expertise BExpertise B (3) Passive 0 0 Free You become familiar with B-Grade equipment.
Light Armor MasteryLight Armor Mastery (23) Passive 0 0 38000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (24) Passive 0 0 38000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (25) Passive 0 0 38000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vicious StanceVicious Stance (10) Toggle 10 0 115000 Increases critical attack power. MP will be consumed continuously.
Level 55
BackstabBackstab (16) Active 77 40 49000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2505.
BackstabBackstab (17) Active 79 40 49000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2625.
BackstabBackstab (18) Active 81 40 49000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2748.
CharmCharm (31) (spellbook) Active
Magical
97 600 49000 Reduces target's desire to attack. Power 353.
CharmCharm (32) (spellbook) Active
Magical
98 600 49000 Reduces target's desire to attack. Power 360.
CharmCharm (33) (spellbook) Active
Magical
100 600 49000 Reduces target's desire to attack. Power 366.
Deadly BlowDeadly Blow (16) Active 52 40 49000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2505.
Deadly BlowDeadly Blow (17) Active 53 40 49000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2625.
Deadly BlowDeadly Blow (18) Active 55 40 49000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2748.
Elemental HealElemental Heal (34) (spellbook) Active
Magical
168 0 49000 Regenerates HP. Power 375.
Elemental HealElemental Heal (35) (spellbook) Active
Magical
173 0 49000 Regenerates HP. Power 384.
Elemental HealElemental Heal (36) (spellbook) Active
Magical
177 0 49000 Regenerates HP. Power 393.
Sand BombSand Bomb (1) Active 0 0 147000 Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
SwitchSwitch (5) Active 61 600 147000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
UnlockUnlock (10) Active 51 40 147000 Opens level 1 doors, level 2 doors, and level 3 door at 100 percent probability. Requires 10 Keys of a Thief. Also opens chests.
EntangleEntangle (7) (spellbook) Active
Magical
25 600 147000 Instantly reduces enemy's Speed. Effect 3.
Ultimate EvasionUltimate Evasion (2) Active 50 0 147000 Significantly increases Evasion and resistance to debuff attacks. Effect 2.
Acrobatic MoveAcrobatic Move (3) Passive 0 0 147000 Dodging abilities increase when running.
AcrobaticsAcrobatics (2) Passive 0 0 147000 Reduces falling damage.
Breath BoostBreath Boost (2) Passive 0 0 147000 Increases lung capacity.
Create Common ItemCreate Common Item (7) Passive 0 0 Free Creates level 7 common items.
Dagger MasteryDagger Mastery (24) Passive 0 0 49000 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (25) Passive 0 0 49000 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (26) Passive 0 0 49000 Increases P. Atk. when using a dagger.
Light Armor MasteryLight Armor Mastery (26) Passive 0 0 49000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (27) Passive 0 0 49000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (28) Passive 0 0 49000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vicious StanceVicious Stance (11) Toggle 10 0 147000 Increases critical attack power. MP will be consumed continuously.
Level 58
BackstabBackstab (19) Active 83 40 53000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2875.
BackstabBackstab (20) Active 84 40 53000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3004.
BackstabBackstab (21) Active 86 40 53000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3136.
CharmCharm (34) (spellbook) Active
Magical
103 600 53000 Reduces target's desire to attack. Power 373.
CharmCharm (35) (spellbook) Active
Magical
104 600 53000 Reduces target's desire to attack. Power 379.
CharmCharm (36) (spellbook) Active
Magical
107 600 53000 Reduces target's desire to attack. Power 385.
Critical ChanceCritical Chance (4) Active 0 0 150000 Critical rate increases.
Deadly BlowDeadly Blow (19) Active 56 40 53000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2875.
Deadly BlowDeadly Blow (20) Active 57 40 53000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3004.
Deadly BlowDeadly Blow (21) Active 58 40 53000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3136.
Elemental HealElemental Heal (37) (spellbook) Active
Magical
180 0 53000 Regenerates HP. Power 403.
Elemental HealElemental Heal (38) (spellbook) Active
Magical
185 0 53000 Regenerates HP. Power 412.
Elemental HealElemental Heal (39) (spellbook) Active
Magical
189 0 53000 Regenerates HP. Power 421.
Mortal StrikeMortal Strike (1) Active 0 0 160000 Temporarily increases your chances of making a critical strike. Requires a dagger. Effect 1.
Sand BombSand Bomb (2) Active 0 0 160000 Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
Summon Treasure KeySummon Treasure Key (2) Active 0 0 160000 Summons Treasure Chest Keys. Summons 2-3 keys between grades 4 and 6. Consumes 3 Thief Keys.
SwitchSwitch (6) Active 65 600 160000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
BleedBleed (4) Active 81 40 160000 Inflicts a serious wound that causes temporary bleeding. Requires a dagger. Effect 6.
EntangleEntangle (8) (spellbook) Active
Magical
28 600 160000 Instantly reduces enemy's Speed. Effect 3.
Spirit BarrierSpirit Barrier (3) (spellbook) Active
Magical
54 0 160000 Temporarily increases M. Def. Effect 3.
Boost EvasionBoost Evasion (3) Passive 0 0 160000 Increases Evasion.
Dagger MasteryDagger Mastery (27) Passive 0 0 53000 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (28) Passive 0 0 53000 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (29) Passive 0 0 53000 Increases P. Atk. when using a dagger.
Light Armor MasteryLight Armor Mastery (29) Passive 0 0 53000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (30) Passive 0 0 53000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (31) Passive 0 0 53000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vicious StanceVicious Stance (12) Toggle 11 0 160000 Increases critical attack power. MP will be consumed continuously.
Level 60
BackstabBackstab (22) Active 88 40 112000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3271.
BackstabBackstab (23) Active 90 40 112000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3408.
CharmCharm (37) (spellbook) Active
Magical
109 600 112000 Reduces target's desire to attack. Power 391.
CharmCharm (38) (spellbook) Active
Magical
110 600 112000 Reduces target's desire to attack. Power 396.
Deadly BlowDeadly Blow (22) Active 60 40 112000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3271.
Deadly BlowDeadly Blow (23) Active 61 40 112000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3408.
Elemental HealElemental Heal (40) (spellbook) Active
Magical
193 0 112000 Regenerates HP. Power 430.
Elemental HealElemental Heal (41) (spellbook) Active
Magical
195 0 112000 Regenerates HP. Power 439.
Escape ShackleEscape Shackle (1) Active 60 0 223000 Allows you to escape from a captured state.
Poison RecoveryPoison Recovery (3) (spellbook) Active
Magical
55 0 223000 Self-cures poison. Effect less than 9.
Sand BombSand Bomb (3) Active 0 0 223000 Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
SwitchSwitch (7) Active 68 600 223000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
UnlockUnlock (11) Active 55 40 223000 Opens level 1 doors, level 2 doors, and level 3 door at 100 percent probability. Requires 11 Keys of a Thief. Also opens chests.
EntangleEntangle (9) (spellbook) Active
Magical
28 600 223000 Instantly reduces enemy's Speed. Effect 3.
Dagger MasteryDagger Mastery (30) Passive 0 0 112000 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (31) Passive 0 0 112000 Increases P. Atk. when using a dagger.
Light Armor MasteryLight Armor Mastery (32) Passive 0 0 112000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (33) Passive 0 0 112000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vicious StanceVicious Stance (13) Toggle 11 0 223000 Increases critical attack power. MP will be consumed continuously.
Level 61
Divine InspirationDivine Inspiration (2) Active 0 0 Free Increases the number of buffs you can receive.
Expertise AExpertise A (4) Passive 0 0 Free You become familiar with A-Grade equipment.
Level 62
BackstabBackstab (24) Active 90 40 170000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3548.
BackstabBackstab (25) Active 92 40 170000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3690.
CharmCharm (39) (spellbook) Active
Magical
113 600 170000 Reduces target's desire to attack. Power 402.
CharmCharm (40) (spellbook) Active
Magical
115 600 170000 Reduces target's desire to attack. Power 407.
Cure BleedingCure Bleeding (3) (spellbook) Active
Magical
55 0 330000 Heal your wounds. Effect less than 9.
Deadly BlowDeadly Blow (24) Active 61 40 170000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3548.
Deadly BlowDeadly Blow (25) Active 62 40 170000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3690.
Elemental HealElemental Heal (42) (spellbook) Active
Magical
195 0 170000 Regenerates HP. Power 448.
Elemental HealElemental Heal (43) (spellbook) Active
Magical
199 0 170000 Regenerates HP. Power 457.
Sand BombSand Bomb (4) Active 0 0 330000 Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
SwitchSwitch (8) Active 69 600 330000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
EntangleEntangle (10) (spellbook) Active
Magical
29 600 330000 Instantly reduces enemy's Speed. Effect 3.
Create Common ItemCreate Common Item (8) Passive 0 0 Free Creates level 8 common items.
Dagger MasteryDagger Mastery (32) Passive 0 0 170000 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (33) Passive 0 0 170000 Increases P. Atk. when using a dagger.
EspritEsprit (6) Passive 0 0 330000 Increases HP/MP regeneration while running.
Light Armor MasteryLight Armor Mastery (34) Passive 0 0 170000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (35) Passive 0 0 170000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vicious StanceVicious Stance (14) Toggle 12 0 330000 Increases critical attack power. MP will be consumed continuously.
Level 64
BackstabBackstab (26) Active 94 40 220000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3834.
BackstabBackstab (27) Active 95 40 220000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3980.
CharmCharm (41) (spellbook) Active
Magical
117 600 220000 Reduces target's desire to attack. Power 413.
CharmCharm (42) (spellbook) Active
Magical
119 600 220000 Reduces target's desire to attack. Power 418.
Deadly BlowDeadly Blow (26) Active 63 40 220000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3834.
Deadly BlowDeadly Blow (27) Active 65 40 220000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3980.
Elemental HealElemental Heal (44) (spellbook) Active
Magical
203 0 220000 Regenerates HP. Power 466.
Elemental HealElemental Heal (45) (spellbook) Active
Magical
207 0 220000 Regenerates HP. Power 474.
Sand BombSand Bomb (5) Active 0 0 440000 Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
SwitchSwitch (9) Active 72 600 440000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
UnlockUnlock (12) Active 59 40 440000 Opens level 1 doors, level 2 doors, and level 3 door at 100 percent probability. Requires 13 Keys of a Thief. Also opens chests.
EntangleEntangle (11) (spellbook) Active
Magical
30 600 440000 Instantly reduces enemy's Speed. Effect 3.
Dagger MasteryDagger Mastery (34) Passive 0 0 220000 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (35) Passive 0 0 220000 Increases P. Atk. when using a dagger.
Light Armor MasteryLight Armor Mastery (36) Passive 0 0 220000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (37) Passive 0 0 220000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vicious StanceVicious Stance (15) Toggle 12 0 440000 Increases critical attack power. MP will be consumed continuously.
Level 66
BackstabBackstab (28) Active 97 40 250000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 4127.
BackstabBackstab (29) Active 99 40 250000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 4275.
Blinding BlowBlinding Blow (1) Active 133 40 250000 While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 2751.
Blinding BlowBlinding Blow (2) Active 135 40 250000 While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 2850.
CharmCharm (43) (spellbook) Active
Magical
120 600 250000 Reduces target's desire to attack. Power 423.
CharmCharm (44) (spellbook) Active
Magical
123 600 250000 Reduces target's desire to attack. Power 428.
Deadly BlowDeadly Blow (28) Active 66 40 250000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 4127.
Deadly BlowDeadly Blow (29) Active 67 40 250000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 4275.
Elemental HealElemental Heal (46) (spellbook) Active
Magical
210 0 250000 Regenerates HP. Power 482.
Elemental HealElemental Heal (47) (spellbook) Active
Magical
214 0 250000 Regenerates HP. Power 490.
Mortal StrikeMortal Strike (2) Active 0 0 500000 Temporarily increases your chances of making a critical strike. Requires a dagger. Effect 2.
Sand BombSand Bomb (6) Active 0 0 500000 Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2.
Summon Treasure KeySummon Treasure Key (3) Active 0 0 500000 Summons Treasure Chest Keys. Summons 2-3 keys between grades 5 and 7. Consumes 4 Thief Keys.
SwitchSwitch (10) Active 74 600 500000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
BleedBleed (5) Active 93 40 500000 Inflicts a serious wound that causes temporary bleeding. Requires a dagger. Effect 7.
EntangleEntangle (12) (spellbook) Active
Magical
32 600 500000 Instantly reduces enemy's Speed. Effect 3.
Dagger MasteryDagger Mastery (36) Passive 0 0 250000 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (37) Passive 0 0 250000 Increases P. Atk. when using a dagger.
Light Armor MasteryLight Armor Mastery (38) Passive 0 0 250000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (39) Passive 0 0 250000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vicious StanceVicious Stance (16) Toggle 13 0 500000 Increases critical attack power. MP will be consumed continuously.
Level 68
BackstabBackstab (30) Active 100 40 300000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 4425.
BackstabBackstab (31) Active 102 40 300000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 4575.
Blinding BlowBlinding Blow (3) Active 137 40 300000 While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 2850.
Blinding BlowBlinding Blow (4) Active 139 40 300000 While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 3050.
CharmCharm (45) (spellbook) Active
Magical
124 600 300000 Reduces target's desire to attack. Power 432.
CharmCharm (46) (spellbook) Active
Magical
127 600 300000 Reduces target's desire to attack. Power 437.
Deadly BlowDeadly Blow (30) Active 68 40 300000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 4425.
Deadly BlowDeadly Blow (31) Active 69 40 300000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 4575.
Elemental HealElemental Heal (48) (spellbook) Active
Magical
218 0 300000 Regenerates HP. Power 498.
Elemental HealElemental Heal (49) (spellbook) Active
Magical
222 0 300000 Regenerates HP. Power 506.
Sand BombSand Bomb (7) Active 0 0 600000 Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2.
SwitchSwitch (11) Active 77 600 600000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
UnlockUnlock (13) Active 63 40 600000 Opens level 1 doors, level 2 doors, and level 3 door at 100 percent probability. Requires 15 Keys of a Thief. Also opens chests.
EntangleEntangle (13) (spellbook) Active
Magical
33 600 600000 Instantly reduces enemy's Speed. Effect 3.
Dagger MasteryDagger Mastery (38) Passive 0 0 300000 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (39) Passive 0 0 300000 Increases P. Atk. when using a dagger.
EspritEsprit (7) Passive 0 0 600000 Increases HP/MP regeneration while running.
Light Armor MasteryLight Armor Mastery (40) Passive 0 0 300000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (41) Passive 0 0 300000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vicious StanceVicious Stance (17) Toggle 13 0 600000 Increases critical attack power. MP will be consumed continuously.
Level 70
BackstabBackstab (32) Active 104 40 390000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 4726.
BackstabBackstab (33) Active 105 40 390000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 4878.
Blinding BlowBlinding Blow (5) Active 141 40 390000 While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 3151.
Blinding BlowBlinding Blow (6) Active 143 40 390000 While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 3252.
CharmCharm (47) (spellbook) Active
Magical
128 600 390000 Reduces target's desire to attack. Power 441.
CharmCharm (48) (spellbook) Active
Magical
130 600 390000 Reduces target's desire to attack. Power 445.
Deadly BlowDeadly Blow (32) Active 70 40 390000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 4726.
Deadly BlowDeadly Blow (33) Active 71 40 390000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 4878.
Elemental HealElemental Heal (50) (spellbook) Active
Magical
224 0 390000 Regenerates HP. Power 513.
Elemental HealElemental Heal (51) (spellbook) Active
Magical
228 0 390000 Regenerates HP. Power 520.
Sand BombSand Bomb (8) Active 0 0 780000 Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2.
SwitchSwitch (12) Active 79 600 780000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
BleedBleed (6) Active 99 40 780000 Inflicts a serious wound that causes temporary bleeding. Requires a dagger. Effect 8.
EntangleEntangle (14) (spellbook) Active
Magical
33 600 780000 Instantly reduces enemy's Speed. Effect 3.
Create Common ItemCreate Common Item (9) Passive 0 0 Free Creates level 9 common items.
Dagger MasteryDagger Mastery (40) Passive 0 0 390000 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (41) Passive 0 0 390000 Increases P. Atk. when using a dagger.
Light Armor MasteryLight Armor Mastery (42) Passive 0 0 390000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (43) Passive 0 0 390000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vicious StanceVicious Stance (18) Toggle 13 0 780000 Increases critical attack power. MP will be consumed continuously.
Level 72
Shadow StepShadow Step (1) (spellbook) - - Free (no description yet)
BackstabBackstab (34) Active 107 40 500000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 5029.
BackstabBackstab (35) Active 108 40 500000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 5180.
Blinding BlowBlinding Blow (7) Active 145 40 500000 While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 3353.
Blinding BlowBlinding Blow (8) Active 147 40 500000 While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 3453.
CharmCharm (49) (spellbook) Active
Magical
132 600 500000 Reduces target's desire to attack. Power 449.
CharmCharm (50) (spellbook) Active
Magical
133 600 500000 Reduces target's desire to attack. Power 452.
Deadly BlowDeadly Blow (34) Active 72 40 500000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 5029.
Deadly BlowDeadly Blow (35) Active 73 40 500000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 5180.
Elemental HealElemental Heal (52) (spellbook) Active
Magical
230 0 500000 Regenerates HP. Power 527.
Elemental HealElemental Heal (53) (spellbook) Active
Magical
233 0 500000 Regenerates HP. Power 534.
Sand BombSand Bomb (9) Active 0 0 1000000 Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2.
SwitchSwitch (13) Active 81 600 1000000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
UnlockUnlock (14) Active 67 40 1000000 Opens level 1 doors, level 2 doors, and level 3 door at 100 percent probability. Requires 17 Keys of a Thief. Also opens chests.
EntangleEntangle (15) (spellbook) Active
Magical
34 600 1000000 Instantly reduces enemy's Speed. Effect 3.
Dagger MasteryDagger Mastery (42) Passive 0 0 500000 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (43) Passive 0 0 500000 Increases P. Atk. when using a dagger.
Light Armor MasteryLight Armor Mastery (44) Passive 0 0 500000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (45) Passive 0 0 500000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vicious StanceVicious Stance (19) Toggle 14 0 1000000 Increases critical attack power. MP will be consumed continuously.
Level 74
Evasion ChanceEvasion Chance (1) (spellbook) - - Free (no description yet)
BackstabBackstab (36) Active 110 40 930000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 5330.
BackstabBackstab (37) Active 111 40 930000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 5479.
Blinding BlowBlinding Blow (9) Active 149 40 930000 While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 3553.
Blinding BlowBlinding Blow (10) Active 151 40 930000 While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 3653.
CharmCharm (51) (spellbook) Active
Magical
135 600 930000 Reduces target's desire to attack. Power 455.
CharmCharm (52) (spellbook) Active
Magical
137 600 930000 Reduces target's desire to attack. Power 458.
Deadly BlowDeadly Blow (36) Active 74 40 930000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 5330.
Deadly BlowDeadly Blow (37) Active 75 40 930000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 5479.
Elemental HealElemental Heal (54) (spellbook) Active
Magical
237 0 930000 Regenerates HP. Power 540.
Elemental HealElemental Heal (55) (spellbook) Active
Magical
239 0 930000 Regenerates HP. Power 546.
Find TrapFind Trap (1) Active 0 0 1630000 Detects traps below Level 78.
Mortal StrikeMortal Strike (3) Active 0 0 1860000 Temporarily increases your chances of making a critical strike. Requires a dagger. Effect 3.
Remove TrapRemove Trap (1) Active 0 0 1630000 Disarms traps below Level 78.
Sand BombSand Bomb (10) Active 0 0 1860000 Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 3.
Summon Treasure KeySummon Treasure Key (4) Active 0 0 1860000 Summons Treasure Chest Keys. Summons 2-3 keys between grades 6 and 8. Consumes 6 Thief Keys.
SwitchSwitch (14) Active 83 600 1860000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
EntangleEntangle (16) (spellbook) Active
Magical
35 600 1860000 Instantly reduces enemy's Speed. Effect 3.
Dagger MasteryDagger Mastery (44) Passive 0 0 930000 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (45) Passive 0 0 930000 Increases P. Atk. when using a dagger.
EspritEsprit (8) Passive 0 0 1860000 Increases HP/MP regeneration while running.
Light Armor MasteryLight Armor Mastery (46) Passive 0 0 930000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (47) Passive 0 0 930000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vicious StanceVicious Stance (20) Toggle 14 0 1860000 Increases critical attack power. MP will be consumed continuously.
Level 75
Aura Bird - FalconAura Bird - Falcon (1) - - Free (no description yet)
Aura Bird - OwlAura Bird - Owl (1) - - Free (no description yet)
Level 76
Divine InspirationDivine Inspiration (3) Active 0 0 Free Increases the number of buffs you can receive.
Divine InspirationDivine Inspiration (4) Active 0 0 Free Increases the number of buffs you can receive.
Expertise SExpertise S (5) Passive 0 0 Free You become familiar with S-Grade equipment.




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