Lineage 2 Drop and Spoil Calculator C4/Interlude/Kamael/Hellbound/Gracia

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L2 Skills - Elf Elder

Elf Elder
Skill Name (Level) Type MP Consume Range SP Cost Description
Level 40
Might of HeavenMight of Heaven (1) (spellbook) Active
Magical
34 400 17000 Inflicts damage to undead monsters. Power 39.
Might of HeavenMight of Heaven (2) (spellbook) Active
Magical
35 400 17000 Inflicts damage to undead monsters. Power 42.
RechargeRecharge (5) Active
Magical
67 400 17000 Regenerates MP. Cannot be used on a class that has Recharge. Power 66.
RechargeRecharge (6) Active
Magical
70 400 17000 Regenerates MP. Cannot be used on a class that has Recharge. Power 70.
ResurrectionResurrection (3) Active
Magical
122 400 34000 Resurrects a corpse. In addition, restores about 30% of Exp.
Bless ShieldBless Shield (1) (spellbook) Active
Magical
35 400 34000 Temporarily increases shield defense rate. Effect 1.
Mental ShieldMental Shield (2) Active
Magical
35 400 34000 Temporarily increases resistance to Hold, Sleep, Fear, and Mental attacks. Enchant Time: the skill duration is increased. Effect 2.
MightMight (3) Active
Magical
35 400 34000 Temporarily increases P. Atk. Effect 3.
Resist PoisonResist Poison (2) Active
Magical
35 400 34000 Temporarily increases resistance to poison. Effect 2.
Resist ShockResist Shock (1) (spellbook) Active
Magical
35 400 34000 Temporarily increases resistance to stun attack. Effect 1.
SleepSleep (10) Active
Magical
34 600 11000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SleepSleep (11) Active
Magical
34 600 11000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SleepSleep (12) Active
Magical
35 600 11000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Wind ShackleWind Shackle (6) Active
Magical
35 600 34000 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Anti MagicAnti Magic (13) Passive 0 0 11000 Increases M. Def.
Anti MagicAnti Magic (14) Passive 0 0 11000 Increases M. Def.
Anti MagicAnti Magic (15) Passive 0 0 11000 Increases M. Def.
Boost ManaBoost Mana (3) Passive 0 0 34000 Increases maximum MP.
Fast Spell CastingFast Spell Casting (2) Passive 0 0 34000 Spell casting speed increases.
Light Armor MasteryLight Armor Mastery (9) Passive 0 0 11000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor MasteryLight Armor Mastery (10) Passive 0 0 11000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor MasteryLight Armor Mastery (11) Passive 0 0 11000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe MasteryRobe Mastery (9) Passive 0 0 11000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (10) Passive 0 0 11000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (11) Passive 0 0 11000 Increases P. Def. when wearing a robe.
Weapon MasteryWeapon Mastery (10) Passive 0 0 11000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (11) Passive 0 0 11000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (12) Passive 0 0 11000 Increases P. Atk. and M. Atk.
Level 44
Might of HeavenMight of Heaven (3) (spellbook) Active
Magical
38 400 19000 Inflicts damage to undead monsters. Power 44.
Might of HeavenMight of Heaven (4) (spellbook) Active
Magical
39 400 19000 Inflicts damage to undead monsters. Power 47.
RechargeRecharge (7) Active
Magical
74 400 19000 Regenerates MP. Cannot be used on a class that has Recharge. Power 73.
RechargeRecharge (8) Active
Magical
78 400 19000 Regenerates MP. Cannot be used on a class that has Recharge. Power 77.
ReturnReturn (1) (spellbook) Active
Magical
105 0 39000 Teleports caster to the nearest village. This skill cannot be used in a specially designated place such as the GM Consultation Service.
Serenade of EvaSerenade of Eva (1) (spellbook) Active
Magical
117 0 39000 Calms surrounding enemies such that they lose their will to attack.
AgilityAgility (2) Active
Magical
39 400 39000 Temporarily increases Evasion. Effect 2.
ConcentrationConcentration (3) Active
Magical
39 400 39000 Temporarily lowers the probability of magic being canceled due to damage taken taken. Effect 3.
Decrease WeightDecrease Weight (2) Active
Magical
20 400 39000 Makes body lighter. Effect 2.
Resist PoisonResist Poison (3) Active
Magical
39 400 39000 Temporarily increases resistance to poison. Effect 3.
ShieldShield (3) Active
Magical
39 400 39000 Temporarily increases P. Def. Effect 3.
SleepSleep (13) Active
Magical
38 600 13000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SleepSleep (14) Active
Magical
38 600 13000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SleepSleep (15) Active
Magical
39 600 13000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Wind ShackleWind Shackle (7) Active
Magical
39 600 39000 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Anti MagicAnti Magic (16) Passive 0 0 13000 Increases M. Def.
Anti MagicAnti Magic (17) Passive 0 0 13000 Increases M. Def.
Anti MagicAnti Magic (18) Passive 0 0 13000 Increases M. Def.
Fast HP RecoveryFast HP Recovery (2) Passive 0 0 39000 Increases HP regeneration.
Fast Mana RecoveryFast Mana Recovery (3) Passive 0 0 39000 Increases MP regeneration.
Light Armor MasteryLight Armor Mastery (12) Passive 0 0 13000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor MasteryLight Armor Mastery (13) Passive 0 0 13000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor MasteryLight Armor Mastery (14) Passive 0 0 13000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe MasteryRobe Mastery (12) Passive 0 0 13000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (13) Passive 0 0 13000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (14) Passive 0 0 13000 Increases P. Def. when wearing a robe.
Weapon MasteryWeapon Mastery (13) Passive 0 0 13000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (14) Passive 0 0 13000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (15) Passive 0 0 13000 Increases P. Atk. and M. Atk.
Level 48
Greater Group HealGreater Group Heal (1) (spellbook) Active
Magical
115 0 21000 Your party instantly recovers their HP and increases HP regeneration. Power 163. Effect 1.
Greater Group HealGreater Group Heal (2) (spellbook) Active
Magical
119 0 21000 Your party instantly recovers their HP and increases HP regeneration. Power 169. Effect 1.
Greater Group HealGreater Group Heal (3) (spellbook) Active
Magical
122 0 21000 Your party instantly recovers their HP and increases HP regeneration. Power 175. Effect 1.
Greater HealGreater Heal (1) (spellbook) Active
Magical
58 600 21000 Instantly restores lost HP and increases HP regeneration. Power 204. Effect 2.
Greater HealGreater Heal (2) (spellbook) Active
Magical
60 600 21000 Instantly restores lost HP and increases HP regeneration. Power 212. Effect 2.
Greater HealGreater Heal (3) (spellbook) Active
Magical
62 600 21000 Instantly restores lost HP and increases HP regeneration. Power 219. Effect 2.
Might of HeavenMight of Heaven (5) (spellbook) Active
Magical
42 400 21000 Inflicts damage to undead monsters. Power 49.
Might of HeavenMight of Heaven (6) (spellbook) Active
Magical
44 400 21000 Inflicts damage to undead monsters. Power 52.
Party RecallParty Recall (1) Active
Magical
257 0 63000 Teleports party members to a village. party member need to have summoning crystal in order to be recalled. This skill cannot be used in a specially designated place such as the GM Consultation Service.
RechargeRecharge (9) Active
Magical
82 400 21000 Regenerates MP. Cannot be used on a class that has Recharge. Power 81.
RechargeRecharge (10) Active
Magical
87 400 21000 Regenerates MP. Cannot be used on a class that has Recharge. Power 86.
ResurrectionResurrection (4) Active
Magical
152 400 63000 Resurrects a corpse. In addition, restores about 40% of Exp.
Serenade of EvaSerenade of Eva (2) (spellbook) Active
Magical
129 0 63000 Calms surrounding enemies such that they lose their will to attack.
VitalizeVitalize (1) (spellbook) Active
Magical
87 600 21000 Recovers HP, cures poison, and stops bleeding with Effect 3 or less. Power 440.
VitalizeVitalize (2) (spellbook) Active
Magical
89 600 21000 Recovers HP, cures poison, and stops bleeding with Effect 3 or less. Power 454.
VitalizeVitalize (3) (spellbook) Active
Magical
92 600 21000 Recovers HP, cures poison, and stops bleeding with Effect 3 or less. Power 467.
Bless ShieldBless Shield (2) (spellbook) Active
Magical
44 400 63000 Temporarily increases shield defense rate. Effect 2.
Mental ShieldMental Shield (3) Active
Magical
44 400 63000 Temporarily increases resistance to Hold, Sleep, Fear, and Mental attacks. Enchant Time: the skill duration is increased. Effect 3.
RegenerationRegeneration (2) Active
Magical
44 400 63000 Temporarily increases HP recovery. Effect 2.
SleepSleep (16) Active
Magical
42 600 21000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SleepSleep (17) Active
Magical
43 600 21000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SleepSleep (18) Active
Magical
44 600 21000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Wind ShackleWind Shackle (8) Active
Magical
44 600 63000 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Anti MagicAnti Magic (19) Passive 0 0 21000 Increases M. Def.
Anti MagicAnti Magic (20) Passive 0 0 21000 Increases M. Def.
Anti MagicAnti Magic (21) Passive 0 0 21000 Increases M. Def.
Boost ManaBoost Mana (4) Passive 0 0 63000 Increases maximum MP.
Light Armor MasteryLight Armor Mastery (15) Passive 0 0 21000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor MasteryLight Armor Mastery (16) Passive 0 0 21000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor MasteryLight Armor Mastery (17) Passive 0 0 21000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Quick RecycleQuick Recycle (3) Passive 0 0 63000 Time between magic reuse shortens.
Robe MasteryRobe Mastery (15) Passive 0 0 21000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (16) Passive 0 0 21000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (17) Passive 0 0 21000 Increases P. Def. when wearing a robe.
Weapon MasteryWeapon Mastery (16) Passive 0 0 21000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (17) Passive 0 0 21000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (18) Passive 0 0 21000 Increases P. Atk. and M. Atk.
Level 52
Greater Group HealGreater Group Heal (4) (spellbook) Active
Magical
127 0 26000 Your party instantly recovers their HP and increases HP regeneration. Power 188. Effect 2.
Greater Group HealGreater Group Heal (5) (spellbook) Active
Magical
130 0 26000 Your party instantly recovers their HP and gains increased HP regeneration. Power 194. Effect 2.
Greater Group HealGreater Group Heal (6) (spellbook) Active
Magical
134 0 26000 Your party instantly recovers their HP and gains increased HP regeneration. Power 201. Effect 2.
Greater HealGreater Heal (4) (spellbook) Active
Magical
64 600 26000 Instantly restores lost HP and increases HP regeneration. Power 235. Effect 3.
Greater HealGreater Heal (5) (spellbook) Active
Magical
65 600 26000 Instantly restores lost HP and increases HP regeneration. Power 243. Effect 3.
Greater HealGreater Heal (6) (spellbook) Active
Magical
68 600 26000 Instantly restores lost HP and increases HP regeneration. Power 251. Effect 3.
Might of HeavenMight of Heaven (7) (spellbook) Active
Magical
45 400 38000 Inflicts damage to undead monsters. Power 55.
Might of HeavenMight of Heaven (8) (spellbook) Active
Magical
48 400 38000 Inflicts damage to undead monsters. Power 57.
RechargeRecharge (11) Active
Magical
90 400 38000 Regenerates MP. Cannot be used on a class that has Recharge. Power 90.
RechargeRecharge (12) Active
Magical
94 400 38000 Regenerates MP. Cannot be used on a class that has Recharge. Power 94.
Serenade of EvaSerenade of Eva (3) (spellbook) Active
Magical
140 0 77000 Calms surrounding enemies such that they lose their will to attack.
VitalizeVitalize (4) (spellbook) Active
Magical
97 600 26000 Recovers HP, cures poison, and stops bleeding with Effect 3 or less. Power 494.
VitalizeVitalize (5) (spellbook) Active
Magical
97 600 26000 Recovers HP, cures poison, and stops bleeding with Effect 3 or less. Power 508.
VitalizeVitalize (6) (spellbook) Active
Magical
99 600 26000 Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 521.
AgilityAgility (3) Active
Magical
48 400 77000 Temporarily increases Evasion. Effect 3.
ConcentrationConcentration (4) Active
Magical
48 400 77000 Temporarily lowers the probability of magic being canceled due to damage taken taken. Effect 4.
Decrease WeightDecrease Weight (3) Active
Magical
24 400 77000 Makes body lighter. Effect 3.
Kiss of EvaKiss of Eva (2) Active
Magical
48 400 77000 Temporarily increases lung capacity. Effect 2.
Resist ShockResist Shock (2) (spellbook) Active
Magical
48 400 77000 Temporarily increases resistance to stun attack. Effect 2.
SleepSleep (19) Active
Magical
45 600 26000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SleepSleep (20) Active
Magical
47 600 26000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SleepSleep (21) Active
Magical
48 600 26000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Wind ShackleWind Shackle (9) Active
Magical
48 600 77000 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Anti MagicAnti Magic (22) Passive 0 0 26000 Increases M. Def.
Anti MagicAnti Magic (23) Passive 0 0 26000 Increases M. Def.
Anti MagicAnti Magic (24) Passive 0 0 26000 Increases M. Def.
Fast HP RecoveryFast HP Recovery (3) Passive 0 0 77000 Increases HP regeneration.
Fast Mana RecoveryFast Mana Recovery (4) Passive 0 0 77000 Increases MP regeneration.
Light Armor MasteryLight Armor Mastery (18) Passive 0 0 26000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor MasteryLight Armor Mastery (19) Passive 0 0 26000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor MasteryLight Armor Mastery (20) Passive 0 0 26000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe MasteryRobe Mastery (18) Passive 0 0 26000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (19) Passive 0 0 26000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (20) Passive 0 0 26000 Increases P. Def. when wearing a robe.
Weapon MasteryWeapon Mastery (19) Passive 0 0 26000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (20) Passive 0 0 26000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (21) Passive 0 0 26000 Increases P. Atk. and M. Atk.
Level 56
EraseErase (1) (spellbook) Active 0 0 95000 Your enemy's servitor is cast into another dimension. Consumes 3 Spirit Ore.
Greater Group HealGreater Group Heal (7) (spellbook) Active
Magical
143 0 32000 Your party instantly recovers their HP and gains increased HP regeneration. Power 213. Effect 2.
Greater Group HealGreater Group Heal (8) (spellbook) Active
Magical
148 0 32000 Your party instantly recovers their HP and increases HP regeneration. Power 220. Effect 2.
Greater Group HealGreater Group Heal (9) (spellbook) Active
Magical
152 0 32000 Your party instantly recovers their HP and increases HP regeneration. Power 226. Effect 3.
Greater HealGreater Heal (7) (spellbook) Active
Magical
72 600 32000 Instantly restores lost HP and increases HP regeneration. Power 267. Effect 3.
Greater HealGreater Heal (8) (spellbook) Active
Magical
74 600 32000 Instantly restores lost HP and increases HP regeneration. Power 275. Effect 4.
Greater HealGreater Heal (9) (spellbook) Active
Magical
77 600 32000 Instantly restores lost HP and increases HP regeneration. Power 283. Effect 4.
InvocationInvocation (1) (spellbook) Active 27 0 95000 Meditate to increase MP regeneration. Your body is immobilized and your P. Def. decreased while meditating. The effect is cancelled if you are attacked.
Major HealMajor Heal (1) (spellbook) Active 0 0 95000 Instantly regenerates the target's HP. Consumes 1 Spirit Ore. Power 690.
Mana BurnMana Burn (1) (spellbook) Active 0 0 95000 Your enemies' MP is reduced. Power 117.
Might of HeavenMight of Heaven (9) (spellbook) Active
Magical
49 400 47000 Inflicts damage to undead monsters. Power 60.
Might of HeavenMight of Heaven (10) (spellbook) Active
Magical
52 400 47000 Inflicts damage to undead monsters. Power 63.
Party RecallParty Recall (2) Active
Magical
305 0 95000 Teleports party members to a village. party member need to have summoning crystal in order to be recalled. This skill cannot be used in a specially designated place such as the GM Consultation Service.
RechargeRecharge (13) Active
Magical
98 400 47000 Regenerates MP. Cannot be used on a class that has Recharge. Power 98.
RechargeRecharge (14) Active
Magical
103 400 47000 Regenerates MP. Cannot be used on a class that has Recharge. Power 102.
ResurrectionResurrection (5) Active
Magical
180 400 95000 Resurrects a corpse. In addition, restores about 50% of Exp.
ReturnReturn (2) (spellbook) Active
Magical
153 0 95000 Teleports caster to the nearest village. This skill cannot be used in a specially designated place such as the GM Consultation Service.
Serenade of EvaSerenade of Eva (4) (spellbook) Active
Magical
153 0 95000 Calms surrounding enemies such that they lose their will to attack.
TranceTrance (1) (spellbook) Active 0 0 95000 Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.
Turn UndeadTurn Undead (1) (spellbook) Active 0 0 95000 The undead cower and flee as you reveal your divine nature. A Lethal Strike is possible. Consumes 3 Spirit Ore.
VitalizeVitalize (7) (spellbook) Active
Magical
104 600 32000 Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 548.
VitalizeVitalize (8) (spellbook) Active
Magical
107 600 32000 Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 562.
VitalizeVitalize (9) (spellbook) Active
Magical
109 600 32000 Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 575.
Bless ShieldBless Shield (3) (spellbook) Active
Magical
52 400 95000 Temporarily increases shield defense rate. Effect 3.
Mental ShieldMental Shield (4) Active
Magical
52 400 95000 Temporarily increases resistance to Hold, Sleep, Fear, and Mental attacks. Enchant Time: the skill duration is increased. Effect 4.
RegenerationRegeneration (3) Active
Magical
52 400 95000 Temporarily increases HP recovery. Effect 3.
SleepSleep (22) Active
Magical
49 600 32000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SleepSleep (23) Active
Magical
50 600 32000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SleepSleep (24) Active
Magical
52 600 32000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Wind ShackleWind Shackle (10) Active
Magical
52 600 95000 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Anti MagicAnti Magic (25) Passive 0 0 32000 Increases M. Def.
Anti MagicAnti Magic (26) Passive 0 0 32000 Increases M. Def.
Anti MagicAnti Magic (27) Passive 0 0 32000 Increases M. Def.
Boost ManaBoost Mana (5) Passive 0 0 95000 Increases maximum MP.
Fast Spell CastingFast Spell Casting (3) Passive 0 0 95000 Spell casting speed increases.
Light Armor MasteryLight Armor Mastery (21) Passive 0 0 32000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor MasteryLight Armor Mastery (22) Passive 0 0 32000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor MasteryLight Armor Mastery (23) Passive 0 0 32000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe MasteryRobe Mastery (21) Passive 0 0 32000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (22) Passive 0 0 32000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (23) Passive 0 0 32000 Increases P. Def. when wearing a robe.
Weapon MasteryWeapon Mastery (22) Passive 0 0 32000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (23) Passive 0 0 32000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (24) Passive 0 0 32000 Increases P. Atk. and M. Atk.
Level 58
ClarityClarity (1) (spellbook) Active 0 0 100000 Temporarily decreases your target's MP consumption rate for skills. Consumes 1 Spirit Ore. Effect 1.
Cure PoisonCure Poison (3) Active
Magical
55 600 100000 Cures poisoning up to Effect 9.
EraseErase (2) (spellbook) Active 0 0 100000 Your enemy's servitor is cast into another dimension. Consumes 3 Spirit Ore.
Greater Group HealGreater Group Heal (10) (spellbook) Active
Magical
159 0 33000 Your party instantly recovers their HP and increases HP regeneration. Power 240. Effect 3.
Greater Group HealGreater Group Heal (11) (spellbook) Active
Magical
159 0 33000 Your party instantly recovers their HP and increases HP regeneration. Power 246. Effect 3.
Greater Group HealGreater Group Heal (12) (spellbook) Active
Magical
164 0 33000 Your party instantly recovers their HP and increases HP regeneration. Power 253. Effect 3.
Greater HealGreater Heal (10) (spellbook) Active
Magical
80 600 33000 Instantly restores lost HP and increases HP regeneration. Power 299. Effect 4.
Greater HealGreater Heal (11) (spellbook) Active
Magical
80 600 33000 Instantly restores lost HP and increases HP regeneration. Power 307. Effect 4.
Greater HealGreater Heal (12) (spellbook) Active
Magical
83 600 33000 Instantly restores lost HP and increases HP regeneration. Power 316. Effect 4.
Major HealMajor Heal (2) (spellbook) Active 0 0 100000 Instantly regenerates the target's HP. Consumes 1 Spirit Ore. Power 722.
Mana BurnMana Burn (2) (spellbook) Active 0 0 100000 Your enemies' MP is reduced. Power 123.
Might of HeavenMight of Heaven (11) (spellbook) Active
Magical
54 400 100000 Inflicts damage to an undead monster. Power 66.
RechargeRecharge (15) Active
Magical
104 400 50000 Regenerates MP. Cannot be used on a class that has Recharge. Power 104.
RechargeRecharge (16) Active
Magical
107 400 50000 Regenerates MP. Cannot be used on a class that has Recharge. Power 106.
Serenade of EvaSerenade of Eva (5) (spellbook) Active
Magical
159 0 100000 Calms surrounding enemies such that they lose their will to attack.
TranceTrance (2) (spellbook) Active 0 0 100000 Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.
Turn UndeadTurn Undead (2) (spellbook) Active 0 0 100000 The undead cower and flee as you reveal your divine nature. A Lethal Strike is possible. Consumes 3 Spirit Ore.
Unholy ResistanceUnholy Resistance (1) (spellbook) Active 0 0 100000 Temporarily increases your target's resistance to dark attacks. Effect 1.
VitalizeVitalize (10) (spellbook) Active
Magical
112 600 50000 Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 588.
VitalizeVitalize (11) (spellbook) Active
Magical
114 600 50000 Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 602.
Advanced BlockAdvanced Block (1) (spellbook) Active
Magical
54 400 100000 Temporarily increases shield defense power. Effect 1.
SleepSleep (25) Active
Magical
53 600 50000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SleepSleep (26) Active
Magical
54 600 50000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Wind ShackleWind Shackle (11) Active
Magical
54 600 100000 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Anti MagicAnti Magic (28) Passive 0 0 50000 Increases M. Def.
Anti MagicAnti Magic (29) Passive 0 0 50000 Increases M. Def.
Fast HP RecoveryFast HP Recovery (4) Passive 0 0 100000 Increases HP regeneration.
Light Armor MasteryLight Armor Mastery (24) Passive 0 0 50000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor MasteryLight Armor Mastery (25) Passive 0 0 50000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe MasteryRobe Mastery (24) Passive 0 0 50000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (25) Passive 0 0 50000 Increases P. Def. when wearing a robe.
Weapon MasteryWeapon Mastery (25) Passive 0 0 50000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (26) Passive 0 0 50000 Increases P. Atk. and M. Atk.
Level 60
EraseErase (3) (spellbook) Active 0 0 140000 Your enemy's servitor is cast into another dimension. Consumes 3 Spirit Ore.
Greater Group HealGreater Group Heal (13) (spellbook) Active
Magical
173 0 50000 Your party instantly recovers their HP and increases HP regeneration. Power 266. Effect 3.
Greater Group HealGreater Group Heal (14) (spellbook) Active
Magical
177 0 50000 Your party instantly recovers their HP and increases HP regeneration. Power 272. Effect 4.
Greater Group HealGreater Group Heal (15) (spellbook) Active
Magical
180 0 50000 Your party instantly recovers their HP and increases HP regeneration. Power 279. Effect 4.
Greater HealGreater Heal (13) (spellbook) Active
Magical
87 600 50000 Instantly restores lost HP and increases HP regeneration. Power 332. Effect 4.
Greater HealGreater Heal (14) (spellbook) Active
Magical
89 600 50000 Instantly restores lost HP and increases HP regeneration. Power 340. Effect 4.
Greater HealGreater Heal (15) (spellbook) Active
Magical
90 600 50000 Instantly restores lost HP and increases HP regeneration. Power 348. Effect 5.
InvocationInvocation (2) (spellbook) Active 0 0 140000 Meditate to increase MP regeneration. Your body is immobilized and your P. Def. decreased while meditating. The effect is cancelled if you are attacked.
Major HealMajor Heal (3) (spellbook) Active 0 0 140000 Instantly regenerates the target's HP. Consumes 1 Spirit Ore. Power 753.
Mana BurnMana Burn (3) (spellbook) Active 0 0 140000 Your enemies' MP is reduced. Power 128.
Might of HeavenMight of Heaven (12) (spellbook) Active
Magical
55 400 140000 Inflicts damage to an undead monster. Power 68.
RechargeRecharge (17) Active
Magical
109 400 70000 Regenerates MP. Cannot be used on a class that has Recharge. Power 108.
RechargeRecharge (18) Active
Magical
110 400 70000 Regenerates MP. Cannot be used on a class that has Recharge. Power 110.
Serenade of EvaSerenade of Eva (6) (spellbook) Active
Magical
165 0 140000 Calms surrounding enemies such that they lose their will to attack.
TranceTrance (3) (spellbook) Active 0 0 140000 Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.
Turn UndeadTurn Undead (3) (spellbook) Active 0 0 140000 The undead cower and flee as you reveal your divine nature. A Lethal Strike is possible. Consumes 4 Spirit Ore.
VitalizeVitalize (12) (spellbook) Active
Magical
117 600 70000 Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 615.
VitalizeVitalize (13) (spellbook) Active
Magical
118 600 70000 Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 627.
ConcentrationConcentration (5) Active
Magical
55 400 140000 Temporarily lowers the probability of magic being canceled due to damage taken taken. Effect 5.
SleepSleep (27) Active
Magical
55 600 70000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SleepSleep (28) Active
Magical
55 600 70000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Wind ShackleWind Shackle (12) Active
Magical
55 600 140000 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Anti MagicAnti Magic (30) Passive 0 0 70000 Increases M. Def.
Anti MagicAnti Magic (31) Passive 0 0 70000 Increases M. Def.
Boost ManaBoost Mana (6) Passive 0 0 140000 Increases maximum MP.
Fast Mana RecoveryFast Mana Recovery (5) Passive 0 0 140000 Increases MP regeneration.
Light Armor MasteryLight Armor Mastery (26) Passive 0 0 70000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor MasteryLight Armor Mastery (27) Passive 0 0 70000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe MasteryRobe Mastery (26) Passive 0 0 70000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (27) Passive 0 0 70000 Increases P. Def. when wearing a robe.
Weapon MasteryWeapon Mastery (27) Passive 0 0 70000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (28) Passive 0 0 70000 Increases P. Atk. and M. Atk.
Level 62
EraseErase (4) (spellbook) Active 0 0 210000 Your enemy's servitor is cast into another dimension. Consumes 3 Spirit Ore.
Greater Group HealGreater Group Heal (16) (spellbook) Active
Magical
185 0 110000 Your party instantly recovers their HP and increases HP regeneration. Power 285. Effect 4.
Greater Group HealGreater Group Heal (17) (spellbook) Active
Magical
189 0 110000 Your party instantly recovers their HP and increases HP regeneration. Power 291. Effect 4.
Greater HealGreater Heal (16) (spellbook) Active
Magical
93 600 110000 Instantly restores lost HP and increases HP regeneration. Power 356. Effect 5.
Greater HealGreater Heal (17) (spellbook) Active
Magical
95 600 110000 Instantly restores lost HP and increases HP regeneration. Power 364. Effect 5.
Major HealMajor Heal (4) (spellbook) Active 0 0 210000 Instantly regenerates the target's HP. Consumes 1 Spirit Ore. Power 783.
Mana BurnMana Burn (4) (spellbook) Active 0 0 210000 Your enemies' MP is reduced. Power 133.
Might of HeavenMight of Heaven (13) (spellbook) Active
Magical
58 400 210000 Inflicts damage to an undead monster. Power 71.
RechargeRecharge (19) Active
Magical
113 400 110000 Regenerates MP. Cannot be used on a class that has Recharge. Power 113.
RechargeRecharge (20) Active
Magical
115 400 110000 Regenerates MP. Cannot be used on a class that has Recharge. Power 115.
Serenade of EvaSerenade of Eva (7) (spellbook) Active
Magical
172 0 210000 Calms surrounding enemies such that they lose their will to attack.
TranceTrance (4) (spellbook) Active 0 0 210000 Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.
Turn UndeadTurn Undead (4) (spellbook) Active 0 0 210000 The undead cower and flee as you reveal your divine nature. A Lethal Strike is possible. Consumes 4 Spirit Ore.
VitalizeVitalize (14) (spellbook) Active
Magical
118 600 110000 Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 640.
VitalizeVitalize (15) (spellbook) Active
Magical
120 600 110000 Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 653.
Bless ShieldBless Shield (4) (spellbook) Active
Magical
58 400 210000 Temporarily increases shield defense rate. Effect 4.
SleepSleep (29) Active
Magical
57 600 110000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SleepSleep (30) Active
Magical
58 600 110000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Wild MagicWild Magic (1) (spellbook) Active
Magical
58 400 210000 Temporarily increases critical attack rate of magic attacks. Effect 1.
Wind ShackleWind Shackle (13) Active
Magical
58 600 210000 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Anti MagicAnti Magic (32) Passive 0 0 110000 Increases M. Def.
Anti MagicAnti Magic (33) Passive 0 0 110000 Increases M. Def.
Light Armor MasteryLight Armor Mastery (28) Passive 0 0 110000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor MasteryLight Armor Mastery (29) Passive 0 0 110000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe MasteryRobe Mastery (28) Passive 0 0 110000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (29) Passive 0 0 110000 Increases P. Def. when wearing a robe.
Weapon MasteryWeapon Mastery (29) Passive 0 0 110000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (30) Passive 0 0 110000 Increases P. Atk. and M. Atk.
Level 64
EraseErase (5) (spellbook) Active 0 0 230000 Your enemy's servitor is cast into another dimension. Consumes 4 Spirit Ore.
Greater Group HealGreater Group Heal (18) (spellbook) Active
Magical
193 0 110000 Your party instantly recovers their HP and increases HP regeneration. Power 298. Effect 4.
Greater Group HealGreater Group Heal (19) (spellbook) Active
Magical
195 0 110000 Your party instantly recovers their HP and increases HP regeneration. Power 304. Effect 4.
Greater HealGreater Heal (18) (spellbook) Active
Magical
97 600 110000 Instantly restores lost HP and increases HP regeneration. Power 372. Effect 5.
Greater HealGreater Heal (19) (spellbook) Active
Magical
98 600 110000 Instantly restores lost HP and increases HP regeneration. Power 380. Effect 5.
InvocationInvocation (3) (spellbook) Active 0 0 230000 Meditate to increase MP regeneration. Your body is immobilized and your P. Def. decreased while meditating. The effect is cancelled if you are attacked.
Major HealMajor Heal (5) (spellbook) Active 0 0 230000 Instantly regenerates the target's HP. Consumes 1 Spirit Ore. Power 812.
Mana BurnMana Burn (5) (spellbook) Active 0 0 230000 Your enemies' MP is reduced. Power 138.
Might of HeavenMight of Heaven (14) (spellbook) Active
Magical
60 400 230000 Inflicts damage to an undead monster. Power 74.
RechargeRecharge (21) Active
Magical
117 400 110000 Regenerates MP. Cannot be used on a class that has Recharge. Power 116.
RechargeRecharge (22) Active
Magical
119 400 110000 Regenerates MP. Cannot be used on a class that has Recharge. Power 118.
ResurrectionResurrection (6) Active
Magical
195 400 230000 Resurrects a corpse. In addition, restores about 55% of Exp.
Serenade of EvaSerenade of Eva (8) (spellbook) Active
Magical
178 0 230000 Calms surrounding enemies such that they lose their will to attack.
TranceTrance (5) (spellbook) Active 0 0 230000 Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.
Turn UndeadTurn Undead (5) (spellbook) Active 0 0 230000 The undead cower and flee as you reveal your divine nature. A Lethal Strike is possible. Consumes 4 Spirit Ore.
VitalizeVitalize (16) (spellbook) Active
Magical
123 600 110000 Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 665.
VitalizeVitalize (17) (spellbook) Active
Magical
124 600 110000 Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 677.
Resist ShockResist Shock (3) (spellbook) Active
Magical
58 400 230000 Temporarily increases resistance to stun attack. Effect 3.
SleepSleep (31) Active
Magical
59 600 110000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SleepSleep (32) Active
Magical
60 600 110000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Wind ShackleWind Shackle (14) Active
Magical
60 600 230000 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Anti MagicAnti Magic (34) Passive 0 0 110000 Increases M. Def.
Anti MagicAnti Magic (35) Passive 0 0 110000 Increases M. Def.
Fast HP RecoveryFast HP Recovery (5) Passive 0 0 230000 Increases HP regeneration.
Light Armor MasteryLight Armor Mastery (30) Passive 0 0 110000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor MasteryLight Armor Mastery (31) Passive 0 0 110000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe MasteryRobe Mastery (30) Passive 0 0 110000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (31) Passive 0 0 110000 Increases P. Def. when wearing a robe.
Weapon MasteryWeapon Mastery (31) Passive 0 0 110000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (32) Passive 0 0 110000 Increases P. Atk. and M. Atk.
Level 66
ClarityClarity (2) (spellbook) Active 0 0 320000 Temporarily decreases your target's MP consumption rate for skills. Consumes 2 Spirit Ore. Effect 2.
EraseErase (6) (spellbook) Active 0 0 320000 Your enemy's servitor is cast into another dimension. Consumes 4 Spirit Ore.
Greater Group HealGreater Group Heal (20) (spellbook) Active
Magical
195 0 160000 Your party instantly recovers their HP and increases HP regeneration. Power 310. Effect 4.
Greater Group HealGreater Group Heal (21) (spellbook) Active
Magical
199 0 160000 Your party instantly recovers their HP and increases HP regeneration. Power 316. Effect 4.
Greater HealGreater Heal (20) (spellbook) Active
Magical
98 600 160000 Instantly restores lost HP and increases HP regeneration. Power 387. Effect 5.
Greater HealGreater Heal (21) (spellbook) Active
Magical
100 600 160000 Instantly restores lost HP and increases HP regeneration. Power 395. Effect 5.
Major HealMajor Heal (6) (spellbook) Active 0 0 320000 Instantly regenerates the target's HP. Consumes 1 Spirit Ore. Power 840.
Mana BurnMana Burn (6) (spellbook) Active 0 0 320000 Your enemies' MP is reduced. Power 143.
Might of HeavenMight of Heaven (15) (spellbook) Active
Magical
62 400 320000 Inflicts damage to an undead monster. Power 77.
RechargeRecharge (23) Active
Magical
120 400 160000 Regenerates MP. Cannot be used on a class that has Recharge. Power 120.
RechargeRecharge (24) Active
Magical
123 400 160000 Regenerates MP. Cannot be used on a class that has Recharge. Power 122.
Serenade of EvaSerenade of Eva (9) (spellbook) Active
Magical
184 0 320000 Calms surrounding enemies such that they lose their will to attack.
TranceTrance (6) (spellbook) Active 0 0 320000 Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.
Turn UndeadTurn Undead (6) (spellbook) Active 0 0 320000 The undead cower and flee as you reveal your divine nature. A Lethal Strike is possible. Consumes 4 Spirit Ore.
Unholy ResistanceUnholy Resistance (2) (spellbook) Active 0 0 320000 Temporarily increases your target's resistance to dark attacks. Effect 2.
VitalizeVitalize (18) (spellbook) Active
Magical
127 600 160000 Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 689.
VitalizeVitalize (19) (spellbook) Active
Magical
129 600 160000 Restores HP, cures poisoning and stops bleeding with Effect 9 or less. Power 700.
Advanced BlockAdvanced Block (2) (spellbook) Active
Magical
62 400 320000 Temporarily increases shield defense power. Effect 2.
Bless ShieldBless Shield (5) (spellbook) Active
Magical
62 400 320000 Temporarily increases shield defense rate. Effect 5.
SleepSleep (33) Active
Magical
60 600 160000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SleepSleep (34) Active
Magical
62 600 160000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Wind ShackleWind Shackle (15) Active
Magical
62 600 320000 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Anti MagicAnti Magic (36) Passive 0 0 160000 Increases M. Def.
Anti MagicAnti Magic (37) Passive 0 0 160000 Increases M. Def.
Boost ManaBoost Mana (7) Passive 0 0 320000 Increases maximum MP.
Light Armor MasteryLight Armor Mastery (32) Passive 0 0 160000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor MasteryLight Armor Mastery (33) Passive 0 0 160000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe MasteryRobe Mastery (32) Passive 0 0 160000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (33) Passive 0 0 160000 Increases P. Def. when wearing a robe.
Weapon MasteryWeapon Mastery (33) Passive 0 0 160000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (34) Passive 0 0 160000 Increases P. Atk. and M. Atk.
Level 68
EraseErase (7) (spellbook) Active 0 0 390000 Your enemy's servitor is cast into another dimension. Consumes 4 Spirit Ore.
Greater Group HealGreater Group Heal (22) (spellbook) Active
Magical
203 0 190000 Your party instantly recovers their HP and increases HP regeneration. Power 322. Effect 4.
Greater Group HealGreater Group Heal (23) (spellbook) Active
Magical
207 0 190000 Your party instantly recovers their HP and increases HP regeneration. Power 328. Effect 4.
Greater HealGreater Heal (22) (spellbook) Active
Magical
102 600 190000 Instantly restores lost HP and increases HP regeneration. Power 402. Effect 5.
Greater HealGreater Heal (23) (spellbook) Active
Magical
104 600 190000 Instantly restores lost HP and increases HP regeneration. Power 410. Effect 6.
InvocationInvocation (4) (spellbook) Active 0 0 390000 Meditate to increase MP regeneration. Your body is immobilized and your P. Def. decreased while meditating. The effect is cancelled if you are attacked.
Major HealMajor Heal (7) (spellbook) Active 0 0 390000 Instantly regenerates the target's HP. Consumes 1 Spirit Ore. Power 867.
Mana BurnMana Burn (7) (spellbook) Active 0 0 390000 Your enemies' MP is reduced. Power 148.
Might of HeavenMight of Heaven (16) (spellbook) Active
Magical
64 400 390000 Inflicts damage to an undead monster. Power 79.
RechargeRecharge (25) Active
Magical
124 400 190000 Regenerates MP. Cannot be used on a class that has Recharge. Power 124.
RechargeRecharge (26) Active
Magical
127 400 190000 Regenerates MP. Cannot be used on a class that has Recharge. Power 126.
Serenade of EvaSerenade of Eva (10) (spellbook) Active
Magical
189 0 390000 Calms surrounding enemies such that they lose their will to attack.
TranceTrance (7) (spellbook) Active 0 0 390000 Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.
Turn UndeadTurn Undead (7) (spellbook) Active 0 0 390000