Lineage 2 Drop and Spoil Calculator Interlude/Kamael/Hellbound/Gracia/Freya/Hi5/GoD

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L2 Skills - DarkElf Fighter

DarkElf Fighter
Skill Name (Level) Type MP Consume Range SP Cost Description
Level 1
Common CraftCommon Craft (1) Active 0 0 Free Can read common recipe books.
LuckyLucky (1) Passive 0 0 Free Prevents the Death Penalty while you are Level 9 or lower.
Level 5
Mortal BlowMortal Blow (1) Active 9 40 50 A potentially deadly attack. Requires a dagger. Power 73.
Mortal BlowMortal Blow (2) Active 9 40 50 A potentially deadly attack. Requires a dagger. Power 80.
Mortal BlowMortal Blow (3) Active 10 40 50 A potentially deadly attack. Requires a dagger. Power 88.
Power ShotPower Shot (1) Active 19 700 50 A damage-dealing volley from a bow. Over-hit is possible. Power 65.
Power ShotPower Shot (2) Active 20 700 50 A damage-dealing volley from a bow. Over-hit is possible. Power 71.
Power ShotPower Shot (3) Active 21 700 50 A damage-dealing volley from a bow. Over-hit is possible. Power 78.
Power StrikePower Strike (1) Active 10 40 50 Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 25.
Power StrikePower Strike (2) Active 10 40 50 Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 27.
Power StrikePower Strike (3) Active 11 40 50 Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 30.
Defense AuraDefense Aura (1) (spellbook) Active
Magical
10 0 160 Temporarily increases P. Def. Effect 1.
Armor MasteryArmor Mastery (1) Passive 0 0 160 Defense increase.
Create Common ItemCreate Common Item (1) Passive 0 0 Free Creates level 1 common items.
Weapon MasteryWeapon Mastery (1) Passive 0 0 160 Increases P. Atk.
Level 10
Mortal BlowMortal Blow (4) Active 11 40 310 A potentially deadly attack. Requires a dagger. Power 115.
Mortal BlowMortal Blow (5) Active 12 40 310 A potentially deadly attack. Requires a dagger. Power 126.
Mortal BlowMortal Blow (6) Active 13 40 310 A potentially deadly attack. Requires a dagger. Power 137.
Power ShotPower Shot (4) Active 25 700 310 A damage-dealing volley from a bow. Over-hit is possible. Power 102.
Power ShotPower Shot (5) Active 26 700 310 A damage-dealing volley from a bow. Over-hit is possible. Power 112.
Power ShotPower Shot (6) Active 27 700 310 A damage-dealing volley from a bow. Over-hit is possible. Power 122.
Power StrikePower Strike (4) Active 13 40 310 Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 39.
Power StrikePower Strike (5) Active 13 40 310 Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 42.
Power StrikePower Strike (6) Active 14 40 310 Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 46.
Attack AuraAttack Aura (1) (spellbook) Active
Magical
13 0 910 Temporarily increases P. Atk. Effect 1.
Armor MasteryArmor Mastery (2) Passive 0 0 460 Defense increase.
Armor MasteryArmor Mastery (3) Passive 0 0 460 Defense increase.
Weapon MasteryWeapon Mastery (2) Passive 0 0 910 Increases P. Atk.
Level 15
Drain HealthDrain Health (1) (spellbook) Active
Magical
12 600 1400 Absorb the target's HP. Power 20.
Drain HealthDrain Health (2) (spellbook) Active
Magical
13 600 1400 Absorb the target's HP. Power 22.
Mortal BlowMortal Blow (7) Active 16 40 950 A potentially deadly attack. Requires a dagger. Power 178.
Mortal BlowMortal Blow (8) Active 16 40 950 A potentially deadly attack. Requires a dagger. Power 193.
Mortal BlowMortal Blow (9) Active 17 40 950 A potentially deadly attack. Requires a dagger. Power 210.
Power ShotPower Shot (7) Active 34 700 950 A damage-dealing volley from a bow. Over-hit is possible. Power 158.
Power ShotPower Shot (8) Active 36 700 950 A damage-dealing volley from a bow. Over-hit is possible. Power 172.
Power ShotPower Shot (9) Active 37 700 950 A damage-dealing volley from a bow. Over-hit is possible. Power 187.
Power StrikePower Strike (7) Active 17 40 950 Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 60.
Power StrikePower Strike (8) Active 18 40 950 Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 65.
Power StrikePower Strike (9) Active 19 40 950 Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 70.
Armor MasteryArmor Mastery (4) Passive 0 0 1400 Increases defense when wearing heavy equipment. Increases defense and Evasion when wearing light equipment.
Armor MasteryArmor Mastery (5) Passive 0 0 1400 Increases defense when wearing heavy equipment. Increases defense and Evasion when wearing light equipment.
Shadow SenseShadow Sense (1) Passive 0 0 2900 Increases Accuracy at night.
Weapon MasteryWeapon Mastery (3) Passive 0 0 2900 Increases P. Atk.
Level 20
Create Common ItemCreate Common Item (2) Passive 0 0 Free Creates level 2 common items.
Expertise DExpertise D (1) Passive 0 0 Free You become familiar with D-grade equipment.
Level 28
Create Common ItemCreate Common Item (3) Passive 0 0 Free Creates level 3 common items.
Level 36
Create Common ItemCreate Common Item (4) Passive 0 0 Free Creates level 4 common items.
Level 40
Expertise CExpertise C (2) Passive 0 0 Free You become familiar with C-Grade equipment.
Level 43
Create Common ItemCreate Common Item (5) Passive 0 0 Free Creates level 5 common items.
Level 49
Create Common ItemCreate Common Item (6) Passive 0 0 Free Creates level 6 common items.
Level 52
Expertise BExpertise B (3) Passive 0 0 Free You become familiar with B-Grade equipment.
Level 55
Create Common ItemCreate Common Item (7) Passive 0 0 Free Creates level 7 common items.
Level 61
Expertise AExpertise A (4) Passive 0 0 Free You become familiar with A-Grade equipment.
Level 62
Create Common ItemCreate Common Item (8) Passive 0 0 Free Creates level 8 common items.
Level 70
Create Common ItemCreate Common Item (9) Passive 0 0 Free Creates level 9 common items.
Level 75
Aura Bird - FalconAura Bird - Falcon (1) - - Free (no description yet)
Aura Bird - OwlAura Bird - Owl (1) - - Free (no description yet)
Level 76
Expertise SExpertise S (5) Passive 0 0 Free You become familiar with S-Grade equipment.
Level 80
Expertise S80Expertise S80 (6) Passive 0 0 Free You become familiar with S80-Grade equipment.
Level 84
Expertise S84Expertise S84 (7) Passive 0 0 Free You become familiar with S84-Grade equipment.




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