Lineage 2 Drop and Spoil Calculator Interlude/Kamael/Hellbound/Gracia/Freya/Hi5/GoD

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L2 Skills - DarkElf ShillienKnight

DarkElf ShillienKnight
Skill Name (Level) Type MP Consume Range SP Cost Description
Level 40
AggressionAggression (13) Active 33 600 9000 Provokes your opponent into attacking. Power 3594.
AggressionAggression (14) Active 34 600 9000 Provokes your opponent into attacking. Power 3690.
AggressionAggression (15) Active 35 600 9000 Provokes your opponent into attacking. Power 3787.
Aura of HateAura of Hate (1) Active 50 0 9000 Provokes nearby enemies to attack. Power 3594.
Aura of HateAura of Hate (2) Active 51 0 9000 Provokes nearby enemies to attack. Power 3690.
Aura of HateAura of Hate (3) Active 53 0 9000 Provokes nearby enemies to attack. Power 3787.
ConfusionConfusion (5) (spellbook) Active
Magical
35 600 26000 Throws the enemy into confusion and gets them to change the target of their attack.
Drain HealthDrain Health (17) (spellbook) Active
Magical
25 600 9000 Absorb the target's HP. Power 49.
Drain HealthDrain Health (18) (spellbook) Active
Magical
27 600 9000 Absorb the target's HP. Power 50.
Drain HealthDrain Health (19) (spellbook) Active
Magical
27 600 9000 Absorb the target's HP. Power 52.
Life LeechLife Leech (1) (spellbook) Active
Magical
27 600 26000 Absorbs HP. Power 26
Summon Phantom CubicSummon Phantom Cubic (1) (spellbook) Active
Magical
35 0 26000 Summons Phantom Cubic. Phantom Cubic uses magic that decreases P.Atk, P. Def, and Atk.Speed of a targeted enemy. Requires 2 Crystals: D-Grade.
Freezing StrikeFreezing Strike (3) (spellbook) Active
Magical
18 600 13000 Freezes an enemy, instantly reducing their speed. Power 30. Effect 2.
Freezing StrikeFreezing Strike (4) (spellbook) Active
Magical
18 600 13000 Freezes an enemy, instantly reducing their speed. Power 31. Effect 2.
HexHex (1) (spellbook) Active
Magical
18 600 26000 Temporarily reduces a target's P. Def. Effect 3.
Power BreakPower Break (3) (spellbook) Active
Magical
18 600 26000 Instantly reduces enemy's P. Atk Effect 3.
StingSting (13) Active 40 40 9000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 123. Effect 4.
StingSting (14) Active 41 40 9000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 131. Effect 4.
StingSting (15) Active 43 40 9000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 139. Effect 5.
Expertise CExpertise C (2) Passive 0 0 Free You become familiar with C-Grade equipment.
Heavy Armor MasteryHeavy Armor Mastery (16) Passive 0 0 9000 Increases P. Def. when wearing heavy armor. Decreases critical damage received.
Heavy Armor MasteryHeavy Armor Mastery (17) Passive 0 0 9000 Increases P. Def. when wearing heavy armor. Decreases critical damage received.
Heavy Armor MasteryHeavy Armor Mastery (18) Passive 0 0 9000 Increases P. Def. when wearing heavy armor. Decreases critical damage received.
Magic ResistanceMagic Resistance (15) Passive 0 0 9000 Increases M. Def.
Magic ResistanceMagic Resistance (16) Passive 0 0 9000 Increases M. Def.
Magic ResistanceMagic Resistance (17) Passive 0 0 9000 Increases M. Def.
Shield MasteryShield Mastery (3) Passive 0 0 26000 Shield P. Def. and defense rate are increased.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (9) Passive 0 0 9000 Increases P. Atk. when using a sword or blunt weapon.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (10) Passive 0 0 9000 Increases P. Atk. when using a sword or blunt weapon.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (11) Passive 0 0 9000 Increases P. Atk. when using a sword or blunt weapon.
Level 43
VanguardVanguard (1) - - 78000 (no description yet)
AggressionAggression (16) Active 36 600 9000 Provokes your opponent into attacking. Power 3885.
AggressionAggression (17) Active 37 600 9000 Provokes your opponent into attacking. Power 3982.
AggressionAggression (18) Active 38 600 9000 Provokes your opponent into attacking. Power 4080.
Aura of HateAura of Hate (4) Active 54 0 9000 Provokes nearby enemies to attack. Power 3885.
Aura of HateAura of Hate (5) Active 55 0 9000 Provokes nearby enemies to attack. Power 3982.
Aura of HateAura of Hate (6) Active 57 0 9000 Provokes nearby enemies to attack. Power 4080.
ConfusionConfusion (6) (spellbook) Active
Magical
38 600 26000 Throws the enemy into confusion and gets them to change the target of their attack.
Drain HealthDrain Health (20) (spellbook) Active
Magical
28 600 9000 Absorb the target's HP. Power 53.
Drain HealthDrain Health (21) (spellbook) Active
Magical
28 600 9000 Absorb the target's HP. Power 55.
Drain HealthDrain Health (22) (spellbook) Active
Magical
29 600 9000 Absorb the target's HP. Power 57.
Life LeechLife Leech (2) (spellbook) Active
Magical
29 600 26000 Absorbs HP. Power 29
Summon Vampiric CubicSummon Vampiric Cubic (1) (spellbook) Active
Magical
38 0 26000 Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the targeted enemy's HP and with it regenerates its master's HP. Consumes 6 Crystals: D-Grade.
Deflect ArrowDeflect Arrow (3) Active 38 0 26000 Temporarily increases defense against bow attacks. Effect 3.
Freezing StrikeFreezing Strike (5) (spellbook) Active
Magical
19 600 13000 Freezes an enemy, instantly reducing their speed. Power 33. Effect 2.
Freezing StrikeFreezing Strike (6) (spellbook) Active
Magical
19 600 13000 Freezes an enemy, instantly reducing their speed. Power 34. Effect 2.
HexHex (2) (spellbook) Active
Magical
19 600 26000 Temporarily reduces a target's P. Def. Effect 3.
Power BreakPower Break (4) (spellbook) Active
Magical
19 600 26000 Instantly reduces enemy's P. Atk Effect 3.
StingSting (16) Active 43 40 9000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 148. Effect 5.
StingSting (17) Active 44 40 9000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 157. Effect 5.
StingSting (18) Active 45 40 9000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 166. Effect 5.
Create Common ItemCreate Common Item (5) Passive 0 0 Free Creates level 5 common items.
Cubic MasteryCubic Mastery (1) Passive 0 0 26000 Ability to summon 2 Cubics at once.
Focus MindFocus Mind (2) Passive 0 0 26000 Increases MP regeneration.
Heavy Armor MasteryHeavy Armor Mastery (19) Passive 0 0 9000 Increases P. Def. when wearing heavy armor. Decreases critical damage received.
Heavy Armor MasteryHeavy Armor Mastery (20) Passive 0 0 9000 Increases P. Def. when wearing heavy armor. Decreases critical damage received.
Heavy Armor MasteryHeavy Armor Mastery (21) Passive 0 0 9000 Increases P. Def. when wearing heavy armor. Decreases critical damage received.
Magic ResistanceMagic Resistance (18) Passive 0 0 9000 Increases M. Def.
Magic ResistanceMagic Resistance (19) Passive 0 0 9000 Increases M. Def.
Magic ResistanceMagic Resistance (20) Passive 0 0 9000 Increases M. Def.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (12) Passive 0 0 9000 Increases P. Atk. when using a sword or blunt weapon.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (13) Passive 0 0 9000 Increases P. Atk. when using a sword or blunt weapon.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (14) Passive 0 0 9000 Increases P. Atk. when using a sword or blunt weapon.
Guard StanceGuard Stance (1) Toggle 8 0 26000 Increases P. Def. and shield defense success rate. MP will be consumed continuously.
Level 46
AggressionAggression (19) Active 39 600 13000 Provokes your opponent into attacking. Power 4178.
AggressionAggression (20) Active 40 600 13000 Provokes your opponent into attacking. Power 4276.
AggressionAggression (21) Active 41 600 13000 Provokes your opponent into attacking. Power 4374.
Aura of HateAura of Hate (7) Active 58 0 13000 Provokes nearby enemies to attack. Power 4178.
Aura of HateAura of Hate (8) Active 60 0 13000 Provokes nearby enemies to attack. Power 4276.
Aura of HateAura of Hate (9) Active 61 0 13000 Provokes nearby enemies to attack. Power 4374.
ConfusionConfusion (7) (spellbook) Active
Magical
42 600 40000 Throws the enemy into confusion and gets them to change the target of their attack.
Drain HealthDrain Health (23) (spellbook) Active
Magical
30 600 13000 Absorb the target's HP. Power 58.
Drain HealthDrain Health (24) (spellbook) Active
Magical
30 600 13000 Absorb the target's HP. Power 60.
Drain HealthDrain Health (25) (spellbook) Active
Magical
32 600 13000 Absorb the target's HP. Power 61.
Life LeechLife Leech (3) (spellbook) Active
Magical
32 600 40000 Absorbs HP. Power 31
Summon Phantom CubicSummon Phantom Cubic (2) (spellbook) Active
Magical
42 0 40000 Summons Phantom Cubic. Phantom Cubic uses magic that decreases P.Atk, P. Def, and Atk.Speed of a targeted enemy. Requires 3 Crystals: D-Grade.
Corpse PlagueCorpse Plague (1) (spellbook) Active
Magical
42 400 40000 Corpse emits a cloud that poisons nearby enemies. Instantly poisons nearby enemies. Effect 5.
Freezing StrikeFreezing Strike (7) (spellbook) Active
Magical
20 600 20000 Freezes an enemy, instantly reducing their speed. Power 36. Effect 2.
Freezing StrikeFreezing Strike (8) (spellbook) Active
Magical
22 600 20000 Freezes an enemy, instantly reducing their speed. Power 37. Effect 2.
HexHex (3) (spellbook) Active
Magical
22 600 40000 Temporarily reduces a target's P. Def. Effect 3.
Power BreakPower Break (5) (spellbook) Active
Magical
22 600 40000 Instantly reduces enemy's P. Atk Effect 3.
StingSting (19) Active 47 40 13000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 175. Effect 5.
StingSting (20) Active 48 40 13000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 185. Effect 5.
StingSting (21) Active 49 40 13000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 196. Effect 5.
Ultimate DefenseUltimate Defense (2) Active 41 0 40000 Instantly increases P. Def., M. Def. and resistance to debuff attacks. Immobilizes while in effect. Effect 2.
Heavy Armor MasteryHeavy Armor Mastery (22) Passive 0 0 13000 Increases P. Def. when wearing heavy armor. Decreases critical damage received.
Heavy Armor MasteryHeavy Armor Mastery (23) Passive 0 0 13000 Increases P. Def. when wearing heavy armor. Decreases critical damage received.
Heavy Armor MasteryHeavy Armor Mastery (24) Passive 0 0 13000 Increases P. Def. when wearing heavy armor. Decreases critical damage received.
Magic ResistanceMagic Resistance (21) Passive 0 0 13000 Increases M. Def.
Magic ResistanceMagic Resistance (22) Passive 0 0 13000 Increases M. Def.
Magic ResistanceMagic Resistance (23) Passive 0 0 13000 Increases M. Def.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (15) Passive 0 0 13000 Increases P. Atk. when using a sword or blunt weapon.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (16) Passive 0 0 13000 Increases P. Atk. when using a sword or blunt weapon.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (17) Passive 0 0 13000 Increases P. Atk. when using a sword or blunt weapon.
Level 49
AggressionAggression (22) Active 42 600 19000 Provokes your opponent into attacking. Power 4471.
AggressionAggression (23) Active 43 600 19000 Provokes your opponent into attacking. Power 4568.
AggressionAggression (24) Active 44 600 19000 Provokes your opponent into attacking. Power 4665.
Aura of HateAura of Hate (10) Active 63 0 19000 Provokes nearby enemies to attack. Power 4471.
Aura of HateAura of Hate (11) Active 64 0 19000 Provokes nearby enemies to attack. Power 4568.
Aura of HateAura of Hate (12) Active 66 0 19000 Provokes nearby enemies to attack. Power 4665.
ConfusionConfusion (8) (spellbook) Active
Magical
44 600 58000 Throws the enemy into confusion and gets them to change the target of their attack.
Drain HealthDrain Health (26) (spellbook) Active
Magical
32 600 19000 Absorb the target's HP. Power 63.
Drain HealthDrain Health (27) (spellbook) Active
Magical
33 600 19000 Absorb the target's HP. Power 65.
Drain HealthDrain Health (28) (spellbook) Active
Magical
34 600 19000 Absorb the target's HP. Power 66.
Life LeechLife Leech (4) (spellbook) Active
Magical
34 600 58000 Absorbs HP. Power 33
Summon Vampiric CubicSummon Vampiric Cubic (2) (spellbook) Active
Magical
44 0 58000 Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the targeted enemy's HP and with it regenerates its master's HP. Consumes 7 Crystals: D-Grade.
Summon Viper CubicSummon Viper Cubic (1) (spellbook) Active
Magical
44 0 58000 Summons Viper Cubic. Viper Cubic uses magic that poisons a targeted enemy. Requires 3 Crystals: D-Grade.
Deflect ArrowDeflect Arrow (4) Active 44 0 58000 Temporarily increases defense against bow attacks. Effect 4.
Freezing StrikeFreezing Strike (9) (spellbook) Active
Magical
23 600 29000 Freezes an enemy, instantly reducing their speed. Power 39. Effect 2.
Freezing StrikeFreezing Strike (10) (spellbook) Active
Magical
23 600 29000 Freezes an enemy, instantly reducing their speed. Power 40. Effect 2.
HexHex (4) (spellbook) Active
Magical
23 600 58000 Temporarily reduces a target's P. Def. Effect 3.
PoisonPoison (2) (spellbook) Active
Magical
23 600 58000 Instantly poisons enemy. Effect 5.
Power BreakPower Break (6) (spellbook) Active
Magical
23 600 58000 Instantly reduces enemy's P. Atk Effect 3.
StingSting (22) Active 51 40 19000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 206. Effect 5.
StingSting (23) Active 52 40 19000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 217. Effect 5.
StingSting (24) Active 54 40 19000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 229. Effect 5.
Create Common ItemCreate Common Item (6) Passive 0 0 Free Creates level 6 common items.
Focus MindFocus Mind (3) Passive 0 0 58000 Increases MP regeneration.
Heavy Armor MasteryHeavy Armor Mastery (25) Passive 0 0 19000 Increases P. Def. when wearing heavy armor. Decreases critical damage received.
Heavy Armor MasteryHeavy Armor Mastery (26) Passive 0 0 19000 Increases P. Def. when wearing heavy armor. Decreases critical damage received.
Heavy Armor MasteryHeavy Armor Mastery (27) Passive 0 0 19000 Increases P. Def. when wearing heavy armor. Decreases critical damage received.
Magic ResistanceMagic Resistance (24) Passive 0 0 19000 Increases M. Def.
Magic ResistanceMagic Resistance (25) Passive 0 0 19000 Increases M. Def.
Magic ResistanceMagic Resistance (26) Passive 0 0 19000 Increases M. Def.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (18) Passive 0 0 19000 Increases P. Atk. when using a sword or blunt weapon.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (19) Passive 0 0 19000 Increases P. Atk. when using a sword or blunt weapon.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (20) Passive 0 0 19000 Increases P. Atk. when using a sword or blunt weapon.
Level 52
Combat AuraCombat Aura (1) - - 88000 (no description yet)
AggressionAggression (25) Active 45 600 31000 Provokes your opponent into attacking. Power 4761.
AggressionAggression (26) Active 46 600 31000 Provokes your opponent into attacking. Power 4856.
AggressionAggression (27) Active 47 600 31000 Provokes your opponent into attacking. Power 4950.
Aura of HateAura of Hate (13) Active 67 0 31000 Provokes nearby enemies to attack. Power 4761.
Aura of HateAura of Hate (14) Active 69 0 31000 Provokes nearby enemies to attack. Power 4856.
Aura of HateAura of Hate (15) Active 70 0 31000 Provokes nearby enemies to attack. Power 4950.
ConfusionConfusion (9) (spellbook) Active
Magical
48 600 94000 Throws the enemy into confusion and gets them to change the target of their attack.
Divine InspirationDivine Inspiration (1) Active 0 0 Free Increases the number of buffs you can receive.
Drain HealthDrain Health (29) (spellbook) Active
Magical
34 600 31000 Absorb the target's HP. Power 68.
Drain HealthDrain Health (30) (spellbook) Active
Magical
35 600 31000 Absorb the target's HP. Power 70.
Drain HealthDrain Health (31) (spellbook) Active
Magical
35 600 31000 Absorb the target's HP. Power 72.
Life LeechLife Leech (5) (spellbook) Active
Magical
35 600 94000 Absorbs HP. Power 36
Summon Phantom CubicSummon Phantom Cubic (3) (spellbook) Active
Magical
48 0 94000 Summons Phantom Cubic. Phantom Cubic uses magic that decreases P.Atk, P. Def, and Atk.Speed of a targeted enemy. Requires 4 Crystals: D-Grade.
Freezing StrikeFreezing Strike (11) (spellbook) Active
Magical
24 600 47000 Freezes an enemy, instantly reducing their speed. Power 42. Effect 2.
Freezing StrikeFreezing Strike (12) (spellbook) Active
Magical
24 600 47000 Freezes an enemy, instantly reducing their speed. Power 43. Effect 2.
HexHex (5) (spellbook) Active
Magical
24 600 94000 Temporarily reduces a target's P. Def. Effect 3.
Power BreakPower Break (7) (spellbook) Active
Magical
24 600 94000 Instantly reduces enemy's P. Atk Effect 3.
StingSting (25) Active 55 40 31000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 241. Effect 6.
StingSting (26) Active 55 40 31000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 253. Effect 6.
StingSting (27) Active 56 40 31000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 266. Effect 6.
Expertise BExpertise B (3) Passive 0 0 Free You become familiar with B-Grade equipment.
Final FortressFinal Fortress (1) Passive 0 0 94000 Automatically increases P. Def. when HP level falls.
Heavy Armor MasteryHeavy Armor Mastery (28) Passive 0 0 31000 Increases P. Def. when wearing heavy armor. Decreases critical damage received.
Heavy Armor MasteryHeavy Armor Mastery (29) Passive 0 0 31000 Increases P. Def. when wearing heavy armor. Decreases critical damage received.
Heavy Armor MasteryHeavy Armor Mastery (30) Passive 0 0 31000 Increases P. Def. when wearing heavy armor. Decreases critical damage received.
Magic ResistanceMagic Resistance (27) Passive 0 0 31000 Increases M. Def.
Magic ResistanceMagic Resistance (28) Passive 0 0 31000 Increases M. Def.
Magic ResistanceMagic Resistance (29) Passive 0 0 31000 Increases M. Def.
Shield MasteryShield Mastery (4) Passive 0 0 94000 Shield P. Def. and defense rate are increased.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (21) Passive 0 0 31000 Increases P. Atk. when using a sword or blunt weapon.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (22) Passive 0 0 31000 Increases P. Atk. when using a sword or blunt weapon.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (23) Passive 0 0 31000 Increases P. Atk. when using a sword or blunt weapon.
Guard StanceGuard Stance (2) Toggle 10 0 94000 Increases P. Def. and shield defense success rate. MP will be consumed continuously.
Level 55
AggressionAggression (28) Active 48 600 37000 Provokes your opponent into attacking. Power 5043.
AggressionAggression (29) Active 49 600 37000 Provokes your opponent into attacking. Power 5135.
AggressionAggression (30) Active 50 600 37000 Provokes your opponent into attacking. Power 5226.
ArrestArrest (1) Active 0 0 110000 Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
Aura of HateAura of Hate (16) Active 72 0 37000 Provokes nearby enemies to attack. Power 5043.
Aura of HateAura of Hate (17) Active 74 0 37000 Provokes nearby enemies to attack. Power 5135.
Aura of HateAura of Hate (18) Active 75 0 37000 Provokes nearby enemies to attack. Power 5226.
Banish SeraphBanish Seraph (1) Active 0 0 110000 Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 5 Soul Ore.
ConfusionConfusion (10) (spellbook) Active
Magical
50 600 110000 Throws the enemy into confusion and gets them to change the target of their attack.
Drain HealthDrain Health (32) (spellbook) Active
Magical
37 600 37000 Absorb the target's HP. Power 73.
Drain HealthDrain Health (33) (spellbook) Active
Magical
38 600 37000 Absorb the target's HP. Power 75.
Drain HealthDrain Health (34) (spellbook) Active
Magical
38 600 37000 Absorb the target's HP. Power 77.
JudgmentJudgment (1) Active 0 0 110000 Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 733. Effect 1.
Life LeechLife Leech (6) (spellbook) Active
Magical
38 600 110000 Absorbs HP. Power 39
Summon Vampiric CubicSummon Vampiric Cubic (3) (spellbook) Active
Magical
50 0 110000 Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the targeted enemy's HP and with it regenerates its master's HP. Consumes 8 Crystals: D-Grade.
Summon Viper CubicSummon Viper Cubic (2) (spellbook) Active
Magical
50 0 110000 Summons Viper Cubic. Viper Cubic uses magic that poisons a targeted enemy. Requires 4 Crystals: D-Grade.
Freezing StrikeFreezing Strike (13) (spellbook) Active
Magical
25 600 55000 Freezes an enemy, instantly reducing their speed. Power 45. Effect 2.
Freezing StrikeFreezing Strike (14) (spellbook) Active
Magical
25 600 55000 Freezes an enemy, instantly reducing their speed. Power 46. Effect 2.
HexHex (6) (spellbook) Active
Magical
25 600 110000 Temporarily reduces a target's P. Def. Effect 3.
Power BreakPower Break (8) (spellbook) Active
Magical
25 600 110000 Instantly reduces enemy's P. Atk Effect 3.
StingSting (28) Active 58 40 37000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 279. Effect 6.
StingSting (29) Active 59 40 37000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 292. Effect 6.
StingSting (30) Active 61 40 37000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 306. Effect 6.
Create Common ItemCreate Common Item (7) Passive 0 0 Free Creates level 7 common items.
Cubic MasteryCubic Mastery (2) Passive 0 0 110000 Ability to summon 3 Cubics at once.
Final FortressFinal Fortress (2) Passive 0 0 110000 Automatically increases P. Def. when HP level falls.
Focus MindFocus Mind (4) Passive 0 0 110000 Increases MP regeneration.
Heavy Armor MasteryHeavy Armor Mastery (31) Passive 0 0 37000 Increases P. Def. when wearing heavy armor. Decreases critical damage received.
Heavy Armor MasteryHeavy Armor Mastery (32) Passive 0 0 37000 Increases P. Def. when wearing heavy armor. Decreases critical damage received.
Heavy Armor MasteryHeavy Armor Mastery (33) Passive 0 0 37000 Increases P. Def. when wearing heavy armor. Decreases critical damage received.
Magic ResistanceMagic Resistance (30) Passive 0 0 37000 Increases M. Def.
Magic ResistanceMagic Resistance (31) Passive 0 0 37000 Increases M. Def.
Magic ResistanceMagic Resistance (32) Passive 0 0 37000 Increases M. Def.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (24) Passive 0 0 37000 Increases P. Atk. when using a sword or blunt weapon.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (25) Passive 0 0 37000 Increases P. Atk. when using a sword or blunt weapon.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (26) Passive 0 0 37000 Increases P. Atk. when using a sword or blunt weapon.
Level 58
AggressionAggression (31) Active 51 600 40000 Provokes your opponent into attacking. Power 5316.
AggressionAggression (32) Active 52 600 40000 Provokes your opponent into attacking. Power 5403.
AggressionAggression (33) Active 53 600 40000 Provokes your opponent into attacking. Power 5490.
ArrestArrest (2) Active 0 0 120000 Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
Aura of HateAura of Hate (19) Active 77 0 40000 Provokes nearby enemies to attack. Power 5316.
Aura of HateAura of Hate (20) Active 78 0 40000 Provokes nearby enemies to attack. Power 5403.
Aura of HateAura of Hate (21) Active 80 0 40000 Provokes nearby enemies to attack. Power 5490.
Banish SeraphBanish Seraph (2) Active 0 0 120000 Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 6 Soul Ore.
ConfusionConfusion (11) (spellbook) Active
Magical
54 600 120000 Throws the enemy into confusion and gets them to change the target of their attack.
Drain HealthDrain Health (35) (spellbook) Active
Magical
39 600 40000 Absorb the target's HP. Power 78.
Drain HealthDrain Health (36) (spellbook) Active
Magical
40 600 40000 Absorb the target's HP. Power 80.
Drain HealthDrain Health (37) (spellbook) Active
Magical
40 600 40000 Absorb the target's HP. Power 82.
JudgmentJudgment (2) Active 0 0 120000 Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 837. Effect 1.
Life LeechLife Leech (7) (spellbook) Active
Magical
40 600 120000 Absorbs HP. Power 41
Summon Phantom CubicSummon Phantom Cubic (4) (spellbook) Active
Magical
54 0 120000 Summons Phantom Cubic. Phantom Cubic uses magic that decreases P.Atk, P. Def, and Atk.Speed of a targeted enemy. Requires 4 Crystals: D-Grade.
Corpse PlagueCorpse Plague (2) (spellbook) Active
Magical
54 400 120000 Corpse emits a cloud that poisons nearby enemies. Instantly poisons nearby enemies. Effect 6.
Freezing StrikeFreezing Strike (15) (spellbook) Active
Magical
27 600 60000 Freezes an enemy, instantly reducing their speed. Power 48. Effect 2.
Freezing StrikeFreezing Strike (16) (spellbook) Active
Magical
28 600 60000 Freezes an enemy, instantly reducing their speed. Power 49. Effect 2.
HexHex (7) (spellbook) Active
Magical
28 600 120000 Temporarily reduces a target's P. Def. Effect 3.
Lightning StrikeLightning Strike (1) (spellbook) Active
Magical
54 400 120000 Strikes an enemy with lightning, instantly paralyzing them. Power 82.
PoisonPoison (3) (spellbook) Active
Magical
28 600 120000 Instantly poisons enemy. Effect 6.
Power BreakPower Break (9) (spellbook) Active
Magical
28 600 120000 Instantly reduces enemy's P. Atk Effect 3.
StingSting (31) Active 62 40 40000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 320. Effect 6.
StingSting (32) Active 63 40 40000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 334. Effect 6.
StingSting (33) Active 65 40 40000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 349. Effect 6.
Final FortressFinal Fortress (3) Passive 0 0 120000 Automatically increases P. Def. when HP level falls.
Heavy Armor MasteryHeavy Armor Mastery (34) Passive 0 0 40000 Increases P. Def. when wearing heavy armor. Decreases critical damage received.
Heavy Armor MasteryHeavy Armor Mastery (35) Passive 0 0 40000 Increases P. Def. when wearing heavy armor. Decreases critical damage received.
Heavy Armor MasteryHeavy Armor Mastery (36) Passive 0 0 40000 Increases P. Def. when wearing heavy armor. Decreases critical damage received.
Magic ResistanceMagic Resistance (33) Passive 0 0 40000 Increases M. Def.
Magic ResistanceMagic Resistance (34) Passive 0 0 40000 Increases M. Def.
Magic ResistanceMagic Resistance (35) Passive 0 0 40000 Increases M. Def.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (27) Passive 0 0 40000 Increases P. Atk. when using a sword or blunt weapon.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (28) Passive 0 0 40000 Increases P. Atk. when using a sword or blunt weapon.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (29) Passive 0 0 40000 Increases P. Atk. when using a sword or blunt weapon.
Level 60
PatiencePatience (1) - - 140000 (no description yet)
Shield Deflect MagicShield Deflect Magic (1) - - 150000 (no description yet)
AggressionAggression (34) Active 54 800 76000 Provokes your opponent into attacking. Power 5574.
AggressionAggression (35) Active 55 800 76000 Provokes your opponent into attacking. Power 5657.
ArrestArrest (3) Active 0 0 153000 Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
Aura of HateAura of Hate (22) Active 81 0 76000 Provokes nearby enemies to attack. Power 5574.
Aura of HateAura of Hate (23) Active 83 0 76000 Provokes nearby enemies to attack. Power 5657.
Banish SeraphBanish Seraph (3) Active 0 0 153000 Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 7 Soul Ore.
ConfusionConfusion (12) (spellbook) Active
Magical
55 600 153000 Throws the enemy into confusion and gets them to change the target of their attack.
Drain HealthDrain Health (38) (spellbook) Active
Magical
42 600 76000 Absorb the target's HP. Power 84
Drain HealthDrain Health (39) (spellbook) Active
Magical
42 600 76000 Absorb the target's HP. Power 85
JudgmentJudgment (3) Active 0 0 153000 Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 909. Effect 1.
Life LeechLife Leech (8) (spellbook) Active
Magical
42 600 153000 Absorbs the enemy's HP. Power 43.
Summon Vampiric CubicSummon Vampiric Cubic (4) (spellbook) Active
Magical
55 0 153000 Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the targeted enemy's HP and with it regenerates its master's HP. Consumes 9 Crystals: D-Grade.
Summon Viper CubicSummon Viper Cubic (3) (spellbook) Active
Magical
55 0 153000 Summons Viper Cubic. Viper Cubic uses magic that poisons a targeted enemy. Requires 5 Crystals: D-Grade.
Freezing StrikeFreezing Strike (17) (spellbook) Active
Magical
28 600 153000 Freezes an enemy, instantly reducing their speed. Power 51. Effect 2.
HexHex (8) (spellbook) Active
Magical
28 600 153000 Temporarily reduces a target's P. Def. Effect 3.
Power BreakPower Break (10) (spellbook) Active
Magical
28 600 153000 Instantly reduces enemy's P. Atk Effect 3.
StingSting (34) Active 66 40 76000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 364. Effect 6.
StingSting (35) Active 68 40 76000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 379. Effect 7.
AegisAegis (1) Passive 0 0 153000 Provides defense from all directions when a shield is equipped.
Final FortressFinal Fortress (4) Passive 0 0 153000 Automatically increases P. Def. when HP level falls.
Heavy Armor MasteryHeavy Armor Mastery (37) Passive 0 0 76000 Increases P. Def. when wearing heavy armor. Decreases critical damage received.
Heavy Armor MasteryHeavy Armor Mastery (38) Passive 0 0 76000 Increases P. Def. when wearing heavy armor. Decreases critical damage received.
Magic ResistanceMagic Resistance (36) Passive 0 0 76000 Increases M. Def.
Magic ResistanceMagic Resistance (37) Passive 0 0 76000 Increases M. Def.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (30) Passive 0 0 76000 Increases P. Atk. when using a sword or blunt weapon.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (31) Passive 0 0 76000 Increases P. Atk. when using a sword or blunt weapon.
Level 61
Divine InspirationDivine Inspiration (2) Active 0 0 Free Increases the number of buffs you can receive.
Expertise AExpertise A (4) Passive 0 0 Free You become familiar with A-Grade equipment.
Level 62
AggressionAggression (36) Active 57 800 100000 Provokes your opponent into attacking. Power 5737.
AggressionAggression (37) Active 58 800 100000 Provokes your opponent into attacking. Power 5815.
ArrestArrest (4) Active 0 0 200000 Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
Aura of HateAura of Hate (24) Active 85 0 100000 Provokes nearby enemies to attack. Power 5737.
Aura of HateAura of Hate (25) Active 86 0 100000 Provokes nearby enemies to attack. Power 5815.
Banish SeraphBanish Seraph (4) Active 0 0 200000 Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 7 Soul Ore.
ConfusionConfusion (13) (spellbook) Active
Magical
58 600 200000 Throws the enemy into confusion and gets them to change the target of their attack.
Drain HealthDrain Health (40) (spellbook) Active
Magical
43 600 100000 Absorb the target's HP. Power 87
Drain HealthDrain Health (41) (spellbook) Active
Magical
44 600 100000 Absorb the target's HP. Power 89
JudgmentJudgment (4) Active 0 0 200000 Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 984. Effect 1.
Life LeechLife Leech (9) (spellbook) Active
Magical
44 600 200000 Absorbs the enemy's HP. Power 45.
Summon Phantom CubicSummon Phantom Cubic (5) (spellbook) Active
Magical
58 0 200000 Summons Phantom Cubic. Phantom Cubic uses magic that decreases P.Atk, P. Def, and Atk.Speed of a targeted enemy. Requires 5 Crystals: D-Grade.
Corpse PlagueCorpse Plague (3) (spellbook) Active
Magical
58 400 200000 Corpse emits a cloud that poisons nearby enemies. Instantly poisons nearby enemies. Effect 7.
Freezing StrikeFreezing Strike (18) (spellbook) Active
Magical
29 600 200000 Freezes an enemy, instantly reducing their speed. Power 53. Effect 2.
HexHex (9) (spellbook) Active
Magical
29 600 200000 Temporarily reduces a target's P. Def. Effect 3.
Lightning StrikeLightning Strike (2) (spellbook) Active
Magical
58 400 200000 Strikes an enemy with lightning, instantly paralyzing them. Power 89.
Power BreakPower Break (11) (spellbook) Active
Magical
29 600 200000 Instantly reduces enemy's P. Atk Effect 3.
StingSting (36) Active 68 40 100000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 395. Effect 7.
StingSting (37) Active 69 40 100000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 410. Effect 7.
Create Common ItemCreate Common Item (8) Passive 0 0 Free Creates level 8 common items.
Final FortressFinal Fortress (5) Passive 0 0 200000 Automatically increases P. Def. when HP level falls.
Heavy Armor MasteryHeavy Armor Mastery (39) Passive 0 0 100000 Increases P. Def. when wearing heavy armor. Decreases critical damage received.
Heavy Armor MasteryHeavy Armor Mastery (40) Passive 0 0 100000 Increases P. Def. when wearing heavy armor. Decreases critical damage received.
Magic ResistanceMagic Resistance (38) Passive 0 0 100000 Increases M. Def.
Magic ResistanceMagic Resistance (39) Passive 0 0 100000 Increases M. Def.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (32) Passive 0 0 100000 Increases P. Atk. when using a sword or blunt weapon.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (33) Passive 0 0 100000 Increases P. Atk. when using a sword or blunt weapon.
Guard StanceGuard Stance (3) Toggle 12 0 200000 Increases P. Def. and shield defense success rate. MP will be consumed continuously.
Level 64
Combat AuraCombat Aura (2) - - 230000 (no description yet)
Shield Deflect MagicShield Deflect Magic (2) - - 230000 (no description yet)
AggressionAggression (38) Active 58 800 120000 Provokes your opponent into attacking. Power 5891.
AggressionAggression (39) Active 59 800 120000 Provokes your opponent into attacking. Power 5965.
ArrestArrest (5) Active 0 0 240000 Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
Aura of HateAura of Hate (26) Active 87 0 120000 Provokes nearby enemies to attack. Power 5891.
Aura of HateAura of Hate (27) Active 89 0 120000 Provokes nearby enemies to attack. Power 5965.
Banish SeraphBanish Seraph (5) Active 0 0 240000 Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 8 Soul Ore.
ConfusionConfusion (14) (spellbook) Active
Magical
60 600 240000 Throws the enemy into confusion and gets them to change the target of their attack.
Drain HealthDrain Health (42) (spellbook) Active
Magical
44 600 120000 Absorb the target's HP. Power 90
Drain HealthDrain Health (43) (spellbook) Active
Magical
45 600 120000 Absorb the target's HP. Power 92
JudgmentJudgment (5) Active 0 0 240000 Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 1062. Effect 1.
Life LeechLife Leech (10) (spellbook) Active
Magical
45 600 240000 Absorbs the enemy's HP. Power 46.
Summon Vampiric CubicSummon Vampiric Cubic (5) (spellbook) Active
Magical
60 0 240000 Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the targeted enemy's HP and with it regenerates its master's HP. Consumes 11 Crystals: D-Grade.
Summon Viper CubicSummon Viper Cubic (4) (spellbook) Active
Magical
60 0 240000 Summons Viper Cubic. Viper Cubic uses magic that poisons a targeted enemy. Requires 6 Crystals: D-Grade.
Freezing StrikeFreezing Strike (19) (spellbook) Active
Magical
30 600 240000 Freezes an enemy, instantly reducing their speed. Power 56. Effect 2.
HexHex (10) (spellbook) Active
Magical
30 600 240000 Temporarily reduces a target's P. Def. Effect 3.
Power BreakPower Break (12) (spellbook) Active
Magical
30 600 240000 Instantly reduces enemy's P. Atk Effect 3.
StingSting (38) Active 70 40 120000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 426. Effect 7.
StingSting (39) Active 72 40 120000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 443. Effect 7.
Final FortressFinal Fortress (6) Passive 0 0 240000 Automatically increases P. Def. when HP level falls.
Focus MindFocus Mind (5) Passive 0 0 240000 Increases MP regeneration.
Heavy Armor MasteryHeavy Armor Mastery (41) Passive 0 0 120000 Increases P. Def. when wearing heavy armor. Decreases critical damage received.
Heavy Armor MasteryHeavy Armor Mastery (42) Passive 0 0 120000 Increases P. Def. when wearing heavy armor. Decreases critical damage received.
Magic ResistanceMagic Resistance (40) Passive 0 0 120000 Increases M. Def.
Magic ResistanceMagic Resistance (41) Passive 0 0 120000 Increases M. Def.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (34) Passive 0 0 120000 Increases P. Atk. when using a sword or blunt weapon.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (35) Passive 0 0 120000 Increases P. Atk. when using a sword or blunt weapon.
Shield FortressShield Fortress (1) Toggle 12 0 240000 Increases personal shield defense rate. Continuously consumes MP.
Level 66
AggressionAggression (40) Active 60 800 180000 Provokes your opponent into attacking. Power 6036.
AggressionAggression (41) Active 61 800 180000 Provokes your opponent into attacking. Power 6104.
ArrestArrest (6) Active 0 0 350000 Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
Aura of HateAura of Hate (28) Active 90 0 180000 Provokes nearby enemies to attack. Power 6036.
Aura of HateAura of Hate (29) Active 92 0 180000 Provokes nearby enemies to attack. Power 6104.
Banish SeraphBanish Seraph (6) Active 0 0 350000 Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 8 Soul Ore.
ConfusionConfusion (15) (spellbook) Active
Magical
62 600 350000 Throws the enemy into confusion and gets them to change the target of their attack.
Drain HealthDrain Health (44) (spellbook) Active
Magical
45 600 180000 Absorb the target's HP. Power 94
Drain HealthDrain Health (45) (spellbook) Active
Magical
47 600 180000 Absorb the target's HP. Power 96
JudgmentJudgment (6) Active 0 0 350000 Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 1140. Effect 2.
Life LeechLife Leech (11) (spellbook) Active
Magical
47 600 350000 Absorbs the enemy's HP. Power 48.
Summon Phantom CubicSummon Phantom Cubic (6) (spellbook) Active
Magical
62 0 350000 Summons Phantom Cubic. Phantom Cubic uses magic that decreases P.Atk, P. Def, and Atk.Speed of a targeted enemy. Requires 6 Crystals: D-Grade.
Freezing StrikeFreezing Strike (20) (spellbook) Active
Magical
32 600 350000 Freezes an enemy, instantly reducing their speed. Power 58. Effect 2.
HexHex (11) (spellbook) Active
Magical
32 600 350000 Temporarily reduces a target's P. Def. Effect 3.
Lightning StrikeLightning Strike (3) (spellbook) Active
Magical
62 400 350000 Strikes an enemy with lightning, instantly paralyzing them. Power 96.
PoisonPoison (4) (spellbook) Active
Magical
32 600 350000 Instantly poisons enemy. Effect 7.
Power BreakPower Break (13) (spellbook) Active
Magical
32 600 350000 Instantly reduces enemy's P. Atk Effect 3.
StingSting (40) Active 73 40 180000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 459. Effect 7.
StingSting (41) Active 74 40 180000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 475. Effect 7.
Final FortressFinal Fortress (7) Passive 0 0 350000 Automatically increases P. Def. when HP level falls.
Heavy Armor MasteryHeavy Armor Mastery (43) Passive 0 0 180000 Increases P. Def. when wearing heavy armor. Decreases critical damage received.
Heavy Armor MasteryHeavy Armor Mastery (44) Passive 0 0 180000 Increases P. Def. when wearing heavy armor. Decreases critical damage received.
Magic ResistanceMagic Resistance (42) Passive 0 0 180000 Increases M. Def.
Magic ResistanceMagic Resistance (43) Passive 0 0 180000 Increases M. Def.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (36) Passive 0 0 180000 Increases P. Atk. when using a sword or blunt weapon.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (37) Passive 0 0 180000 Increases P. Atk. when using a sword or blunt weapon.
Shield FortressShield Fortress (2) Toggle 13 0 350000 Increases personal shield defense rate. Continuously consumes MP.
Level 68
Shield Deflect MagicShield Deflect Magic (3) - - 390000 (no description yet)
AggressionAggression (42) Active 62 800 210000 Provokes your opponent into attacking. Power 6170.
AggressionAggression (43) Active 63 800 210000 Provokes your opponent into attacking. Power 6232.
ArrestArrest (7) Active 0 0 410000 Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
Aura of HateAura of Hate (30) Active 93 0 210000 Provokes nearby enemies to attack. Power 6170.
Aura of HateAura of Hate (31) Active 95 0 210000 Provokes nearby enemies to attack. Power 6232.
Banish SeraphBanish Seraph (7) Active 0 0 410000 Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 9 Soul Ore.
ConfusionConfusion (16) (spellbook) Active
Magical
64 600 410000 Throws the enemy into confusion and gets them to change the target of their attack.
Drain HealthDrain Health (46) (spellbook) Active
Magical
48 600 210000 Absorb the target's HP. Power 97
Drain HealthDrain Health (47) (spellbook) Active
Magical
48 600 210000 Absorb the target's HP. Power 99
JudgmentJudgment (7) Active 0 0 410000 Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 1220. Effect 2.
Life LeechLife Leech (12) (spellbook) Active
Magical
48 600 410000 Absorbs the enemy's HP. Power 50.
Summon Vampiric CubicSummon Vampiric Cubic (6) (spellbook) Active
Magical
64 0 410000 Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the targeted enemy's HP and with it regenerates its master's HP. Consumes 12 Crystals: D-Grade.
Summon Viper CubicSummon Viper Cubic (5) (spellbook) Active
Magical
64 0 410000 Summons Viper Cubic. Viper Cubic uses magic that poisons a targeted enemy. Requires 6 Crystals: D-Grade.
Freezing StrikeFreezing Strike (21) (spellbook) Active
Magical
33 600 410000 Freezes an enemy, instantly reducing their speed. Power 59. Effect 2.
HexHex (12) (spellbook) Active
Magical
33 600 410000 Temporarily reduces a target's P. Def. Effect 3.
Power BreakPower Break (14) (spellbook) Active
Magical
33 600 410000 Instantly reduces enemy's P. Atk Effect 3.
StingSting (42) Active 75 40 210000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 492. Effect 7.
StingSting (43) Active 77 40 210000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 509. Effect 7.
Final FortressFinal Fortress (8) Passive 0 0 410000 Automatically increases P. Def. when HP level falls.
Heavy Armor MasteryHeavy Armor Mastery (45) Passive 0 0 210000 Increases P. Def. when wearing heavy armor. Decreases critical damage received.
Heavy Armor MasteryHeavy Armor Mastery (46) Passive 0 0 210000 Increases P. Def. when wearing heavy armor. Decreases critical damage received.
Magic ResistanceMagic Resistance (44) Passive 0 0 210000 Increases M. Def.
Magic ResistanceMagic Resistance (45) Passive 0 0 210000 Increases M. Def.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (38) Passive 0 0 210000 Increases P. Atk. when using a sword or blunt weapon.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (39) Passive 0 0 210000 Increases P. Atk. when using a sword or blunt weapon.
Shield FortressShield Fortress (3) Toggle 13 0 410000 Increases personal shield defense rate. Continuously consumes MP.
Level 70
Combat AuraCombat Aura (3) - - 420000 (no description yet)
AggressionAggression (44) Active 64 800 230000 Provokes your opponent into attacking. Power 6292.
AggressionAggression (45) Active 65 800 230000 Provokes your opponent into attacking. Power 6349.
ArrestArrest (8) Active 0 0 470000 Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
Aura of HateAura of Hate (32) Active 96 0 230000 Provokes nearby enemies to attack. Power 6292.
Aura of HateAura of Hate (33) Active 97 0 230000 Provokes nearby enemies to attack. Power 6349.
Banish SeraphBanish Seraph (8) Active 0 0 470000 Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 9 Soul Ore.
ConfusionConfusion (17) (spellbook) Active
Magical
65 600 470000 Throws the enemy into confusion and gets them to change the target of their attack.
Drain HealthDrain Health (48) (spellbook) Active
Magical
49 600 230000 Absorb the target's HP. Power 100
Drain HealthDrain Health (49) (spellbook) Active
Magical
49 600 230000 Absorb the target's HP. Power 102
JudgmentJudgment (8) Active 0 0 470000 Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 1301. Effect 2.
Life LeechLife Leech (13) (spellbook) Active
Magical
49 600 470000 Absorbs the enemy's HP. Power 51.
Summon Phantom CubicSummon Phantom Cubic (7) (spellbook) Active
Magical
65 0 470000 Summons Phantom Cubic. Phantom Cubic uses magic that decreases P.Atk, P. Def, and Atk.Speed of a targeted enemy. Requires 6 Crystals: D-Grade.
Corpse PlagueCorpse Plague (4) (spellbook) Active
Magical
65 400 470000 Corpse emits a cloud that poisons nearby enemies. Instantly poisons nearby enemies. Effect 8.
Freezing StrikeFreezing Strike (22) (spellbook) Active
Magical
33 600 470000 Freezes an enemy, instantly reducing their speed. Power 61. Effect 2.
HexHex (13) (spellbook) Active
Magical
33 600 470000 Temporarily reduces a target's P. Def. Effect 3.
Lightning StrikeLightning Strike (4) (spellbook) Active
Magical
65 400 470000 Strikes an enemy with lightning, instantly paralyzing them. Power 102.
Power BreakPower Break (15) (spellbook) Active
Magical
33 600 470000 Instantly reduces enemy's P. Atk Effect 3.
StingSting (44) Active 78 40 230000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 526. Effect 7.
StingSting (45) Active 79 40 230000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 542. Effect 8.
Create Common ItemCreate Common Item (9) Passive 0 0 Free Creates level 9 common items.
Final FortressFinal Fortress (9) Passive 0 0 470000 Automatically increases P. Def. when HP level falls.
Heavy Armor MasteryHeavy Armor Mastery (47) Passive 0 0 230000 Increases P. Def. when wearing heavy armor. Decreases critical damage received.
Heavy Armor MasteryHeavy Armor Mastery (48) Passive 0 0 230000 Increases P. Def. when wearing heavy armor. Decreases critical damage received.
Magic ResistanceMagic Resistance (46) Passive 0 0 230000 Increases M. Def.
Magic ResistanceMagic Resistance (47) Passive 0 0 230000 Increases M. Def.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (40) Passive 0 0 230000 Increases P. Atk. when using a sword or blunt weapon.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (41) Passive 0 0 230000 Increases P. Atk. when using a sword or blunt weapon.
Guard StanceGuard Stance (4) Toggle 13 0 470000 Increases P. Def. and shield defense success rate. MP will be consumed continuously.
Shield FortressShield Fortress (4) Toggle 13 0 470000 Increases personal shield defense rate. Continuously consumes MP.
Level 72
Shield Deflect MagicShield Deflect Magic (4) - - 570000 (no description yet)
AggressionAggression (46) Active 66 800 300000 Provokes your opponent into attacking. Power 6402.
AggressionAggression (47) Active 67 800 300000 Provokes your opponent into attacking. Power 6452.
ArrestArrest (9) Active 0 0 600000 Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
Aura of HateAura of Hate (34) Active 99 0 300000 Provokes nearby enemies to attack. Power 6402.
Aura of HateAura of Hate (35) Active 100 0 300000 Provokes nearby enemies to attack. Power 6452.
Banish SeraphBanish Seraph (9) Active 0 0 600000 Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 10 Soul Ore.
ConfusionConfusion (18) (spellbook) Active
Magical
67 600 600000 Throws the enemy into confusion and gets them to change the target of their attack.
Drain HealthDrain Health (50) (spellbook) Active
Magical
50 600 300000 Absorb the target's HP. Power 104
Drain HealthDrain Health (51) (spellbook) Active
Magical
50 600 300000 Absorb the target's HP. Power 105
JudgmentJudgment (9) Active 0 0 600000 Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 1382. Effect 2.
Life LeechLife Leech (14) (spellbook) Active
Magical
50 600 600000 Absorbs the enemy's HP. Power 53.
Summon Vampiric CubicSummon Vampiric Cubic (7) (spellbook) Active
Magical
67 0 600000 Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the targeted enemy's HP and with it regenerates its master's HP. Consumes 13 Crystals: D-Grade.
Summon Viper CubicSummon Viper Cubic (6) (spellbook) Active
Magical
67 0 600000 Summons Viper Cubic. Viper Cubic uses magic that poisons a targeted enemy. Requires 6 Crystals: D-Grade.
Freezing StrikeFreezing Strike (23) (spellbook) Active
Magical
34 600 600000 Freezes an enemy, instantly reducing their speed. Power 63. Effect 2.
HexHex (14) (spellbook) Active
Magical
34 600 600000 Temporarily reduces a target's P. Def. Effect 3.
Power BreakPower Break (16) (spellbook) Active
Magical
34 600 600000 Instantly reduces enemy's P. Atk Effect 3.
StingSting (46) Active 80 40 300000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 559. Effect 8.
StingSting (47) Active 81 40 300000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 576. Effect 8.
Final FortressFinal Fortress (10) Passive 0 0 600000 Automatically increases P. Def. when HP level falls.
Focus MindFocus Mind (6) Passive 0 0 600000 Increases MP regeneration.
Heavy Armor MasteryHeavy Armor Mastery (49) Passive 0 0 300000 Increases P. Def. when wearing heavy armor. Decreases critical damage received.
Heavy Armor MasteryHeavy Armor Mastery (50) Passive 0 0 300000 Increases P. Def. when wearing heavy armor. Decreases critical damage received.
Magic ResistanceMagic Resistance (48) Passive 0 0 300000 Increases M. Def.
Magic ResistanceMagic Resistance (49) Passive 0 0 300000 Increases M. Def.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (42) Passive 0 0 300000 Increases P. Atk. when using a sword or blunt weapon.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (43) Passive 0 0 300000 Increases P. Atk. when using a sword or blunt weapon.
Shield FortressShield Fortress (5) Toggle 14 0 600000 Increases personal shield defense rate. Continuously consumes MP.
Level 74
AggressionAggression (48) Active 67 800 650000 Provokes your opponent into attacking. Power 6499.
AggressionAggression (49) Active 68 800 650000 Provokes your opponent into attacking. Power 6542.
ArrestArrest (10) Active 0 0 1300000 Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
Aura of HateAura of Hate (36) Active 101 0 650000 Provokes nearby enemies to attack. Power 6499.
Aura of HateAura of Hate (37) Active 102 0 650000 Provokes nearby enemies to attack. Power 6542.
Banish SeraphBanish Seraph (10) Active 0 0 1300000 Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 10 Soul Ore.
ConfusionConfusion (19) (spellbook) Active
Magical
69 600 1300000 Throws the enemy into confusion and gets them to change the target of their attack.
Drain HealthDrain Health (52) (spellbook) Active
Magical
52 600 650000 Absorb the target's HP. Power 107
Drain HealthDrain Health (53) (spellbook) Active
Magical
52 600 650000 Absorb the target's HP. Power 108
JudgmentJudgment (10) Active 0 0 1300000 Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 1461. Effect 3.
Life LeechLife Leech (15) (spellbook) Active
Magical
52 600 1300000 Absorbs the enemy's HP. Power 54.
Summon Phantom CubicSummon Phantom Cubic (8) (spellbook) Active
Magical
69 0 1300000 Summons Phantom Cubic. Phantom Cubic uses magic that decreases P.Atk, P. Def, and Atk.Speed of a targeted enemy. Requires 7 Crystals: D-Grade.
Freezing StrikeFreezing Strike (24) (spellbook) Active
Magical
35 600 1300000 Freezes an enemy, instantly reducing their speed. Power 65. Effect 2.
HexHex (15) (spellbook) Active
Magical
35 600 1300000 Temporarily reduces a target's P. Def. Effect 3.
Lightning StrikeLightning Strike (5) (spellbook) Active
Magical
69 400 1300000 Strikes an enemy with lightning, instantly paralyzing them. Power 108.
PoisonPoison (5) (spellbook) Active
Magical
35 600 1300000 Instantly poisons enemy. Effect 8.
Power BreakPower Break (17) (spellbook) Active
Magical
35 600 1300000 Instantly reduces enemy's P. Atk Effect 3.
StingSting (48) Active 82 40 650000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 593. Effect 8.
StingSting (49) Active 83 40 650000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 609. Effect 8.
Final FortressFinal Fortress (11) Passive 0 0 1300000 Automatically increases P. Def. when HP level falls.
Heavy Armor MasteryHeavy Armor Mastery (51) Passive 0 0 650000 Increases P. Def. when wearing heavy armor. Decreases critical damage received.
Heavy Armor MasteryHeavy Armor Mastery (52) Passive 0 0 650000 Increases P. Def. when wearing heavy armor. Decreases critical damage received.
Magic ResistanceMagic Resistance (50) Passive 0 0 650000 Increases M. Def.
Magic ResistanceMagic Resistance (51) Passive 0 0 650000 Increases M. Def.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (44) Passive 0 0 650000 Increases P. Atk. when using a sword or blunt weapon.
Sword/Blunt Weapon MasterySword/Blunt Weapon Mastery (45) Passive 0 0 650000 Increases P. Atk. when using a sword or blunt weapon.
Shield FortressShield Fortress (6) Toggle 14 0 1300000 Increases personal shield defense rate. Continuously consumes MP.
Level 75
Aura Bird - FalconAura Bird - Falcon (1) - - Free (no description yet)
Aura Bird - OwlAura Bird - Owl (1) - - Free (no description yet)
Level 76
Divine InspirationDivine Inspiration (3) Active 0 0 Free Increases the number of buffs you can receive.
Divine InspirationDivine Inspiration (4) Active 0 0 Free Increases the number of buffs you can receive.
Expertise SExpertise S (5) Passive 0 0 Free You become familiar with S-Grade equipment.




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