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| DarkElf Assassin | |||||
| Skill Name (Level) | Type | MP Consume | Range | SP Cost | Description |
|---|---|---|---|---|---|
| Level 20 | |||||
Drain Health (3) |
Active Magical |
14 | 600 | 1500 | Transfers HP from a target to yourself. Power 24. |
Drain Health (4) |
Active Magical |
15 | 600 | 1500 | Transfers HP from a target to yourself. Power 26. |
Mortal Blow (10) |
Active | 19 | 40 | 1000 | A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 268. |
Mortal Blow (11) |
Active | 20 | 40 | 1000 | A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 291. |
Mortal Blow (12) |
Active | 20 | 40 | 1000 | A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 314. |
Power Shot (10) |
Active | 43 | 700 | 1000 | A deadly damage-dealing volley from a bow. Power 239. Over-hit possible. |
Power Shot (11) |
Active | 44 | 700 | 1000 | A deadly damage-dealing volley from a bow. Power 258. Over-hit possible. |
Power Shot (12) |
Active | 44 | 700 | 1000 | A deadly damage-dealing volley from a bow. Power 279. Over-hit possible. |
Unlock (1) |
Active | 19 | 40 | 2800 | Opens level 1 doors with a 30% chance for success. Requires 2 Keys of a Thief. Also opens chests. |
Defense Aura (2) |
Active Magical |
20 | 0 | 2800 | Temporarily increases P. Def. Effect 2. |
Poison (1) |
Active Magical |
10 | 600 | 2800 | Instantly poisons enemy. Effect 3. |
Acrobatics (1) |
Passive | 0 | 0 | 2800 | Reduces falling damage. |
Bow Mastery (1) |
Passive | 0 | 0 | 950 | Increases P. Atk. when using a bow. |
Bow Mastery (2) |
Passive | 0 | 0 | 950 | Increases P. Atk. when using a bow. |
Bow Mastery (3) |
Passive | 0 | 0 | 950 | Increases P. Atk. when using a bow. |
Breath Boost (1) |
Passive | 0 | 0 | 2800 | Increases lung capacity. |
Dagger Mastery (1) |
Passive | 0 | 0 | 2800 | Increases P. Atk. when using a dagger. |
Light Armor Mastery (1) |
Passive | 0 | 0 | 1400 | Increases P. Def. when wearing light armor. |
Light Armor Mastery (2) |
Passive | 0 | 0 | 1400 | Increases P. Def. when wearing light armor. |
Long Shot (1) |
Passive | 0 | 0 | 2800 | Increase the range of your bow. |
Vicious Stance (1) |
Toggle | 4 | 0 | 2800 | Increases one's critical attack power. MP will be consumed continuously. |
| Level 24 | |||||
Confusion (1) |
Active Magical |
22 | 600 | 5000 | Throws the enemy into confusion and gets them to change the target of their attack. |
Drain Health (5) |
Active Magical |
15 | 600 | 1700 | Transfers HP from a target to yourself. Power 28. |
Drain Health (6) |
Active Magical |
17 | 600 | 1700 | Transfers HP from a target to yourself. Power 29. |
Drain Health (7) |
Active Magical |
17 | 600 | 1700 | Transfers HP from a target to yourself. Power 31. |
Mortal Blow (13) |
Active | 21 | 40 | 1700 | A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 367. |
Mortal Blow (14) |
Active | 22 | 40 | 1700 | A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 396. |
Mortal Blow (15) |
Active | 23 | 40 | 1700 | A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 427. |
Power Shot (13) |
Active | 46 | 700 | 1700 | A deadly damage-dealing volley from a bow. Power 326. Over-hit possible. |
Power Shot (14) |
Active | 48 | 700 | 1700 | A deadly damage-dealing volley from a bow. Power 352. Over-hit possible. |
Power Shot (15) |
Active | 50 | 700 | 1700 | A deadly damage-dealing volley from a bow. Power 379. Over-hit possible. |
Unlock (2) |
Active | 22 | 40 | 5000 | Opens level 1 doors at 50% probability. Requires 2 Keys of a Thief. Also opens chests. |
Bleed (1) |
Active | 32 | 40 | 5000 | Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 3. |
Sting (1) |
Active | 23 | 40 | 1700 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 41. Effect 3. |
Sting (2) |
Active | 24 | 40 | 1700 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 44. Effect 3. |
Sting (3) |
Active | 25 | 40 | 1700 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 48. Effect 3. |
Boost Evasion (1) |
Passive | 0 | 0 | 5000 | Increase evasion. |
Bow Mastery (4) |
Passive | 0 | 0 | 1700 | Increases P. Atk. when using a bow. |
Bow Mastery (5) |
Passive | 0 | 0 | 1700 | Increases P. Atk. when using a bow. |
Bow Mastery (6) |
Passive | 0 | 0 | 1700 | Increases P. Atk. when using a bow. |
Critical Power (1) |
Passive | 0 | 0 | 5000 | Increases the power of a critical attack. |
Dagger Mastery (2) |
Passive | 0 | 0 | 5000 | Increases P. Atk. when using a dagger. |
Light Armor Mastery (3) |
Passive | 0 | 0 | 2500 | Increases P. Def. when wearing light armor. |
Light Armor Mastery (4) |
Passive | 0 | 0 | 2500 | Increases P. Def. when wearing light armor. |
Accuracy (1) |
Toggle | 1 | 0 | 5000 | Increases one's Accuracy. Continuously consumes MP. |
Vicious Stance (2) |
Toggle | 5 | 0 | 5000 | Increases one's critical attack power. MP will be consumed continuously. |
| Level 28 | |||||
Confusion (2) |
Active Magical |
25 | 600 | 8500 | Throws the enemy into confusion and gets them to change the target of their attack. |
Drain Health (8) |
Active Magical |
18 | 600 | 2900 | Transfers HP from a target to yourself. Power 33. |
Drain Health (9) |
Active Magical |
19 | 600 | 2900 | Transfers HP from a target to yourself. Power 34. |
Drain Health (10) |
Active Magical |
19 | 600 | 2900 | Transfers HP from a target to yourself. Power 35. |
Mortal Blow (16) |
Active | 25 | 40 | 2900 | A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 494. |
Mortal Blow (17) |
Active | 26 | 40 | 2900 | A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 531. |
Mortal Blow (18) |
Active | 27 | 40 | 2900 | A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 571. |
Power Shot (16) |
Active | 54 | 700 | 2900 | A deadly damage-dealing volley from a bow. Power 440. Over-hit possible. |
Power Shot (17) |
Active | 57 | 700 | 2900 | A deadly damage-dealing volley from a bow. Power 472. Over-hit possible. |
Power Shot (18) |
Active | 59 | 700 | 2900 | A deadly damage-dealing volley from a bow. Power 507. Over-hit possible. |
Unlock (3) |
Active | 25 | 40 | 8500 | Opens level 1 doors at 75% probability. Requires 3 Keys of a Thief. Also opens chests. |
Attack Aura (2) |
Active Magical |
25 | 0 | 8500 | Temporarily increases P. Atk. Effect 2. |
Sting (4) |
Active | 27 | 40 | 2900 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 55. Effect 3. |
Sting (5) |
Active | 29 | 40 | 2900 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 59. Effect 3. |
Sting (6) |
Active | 30 | 40 | 2900 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 64. Effect 3. |
Ultimate Evasion (1) |
Active | 25 | 0 | 8500 | Significantly increases Evasion and resistance to buff-lifting attacks. Effect 1. |
Acrobatic Move (1) |
Passive | 0 | 0 | 8500 | Dodging abilities increase when running. |
Bow Mastery (7) |
Passive | 0 | 0 | 2900 | Increases P. Atk. when using a bow. |
Bow Mastery (8) |
Passive | 0 | 0 | 2900 | Increases P. Atk. when using a bow. |
Bow Mastery (9) |
Passive | 0 | 0 | 2900 | Increases P. Atk. when using a bow. |
Dagger Mastery (3) |
Passive | 0 | 0 | 4300 | Increases P. Atk. when using a dagger. |
Dagger Mastery (4) |
Passive | 0 | 0 | 4300 | Increases P. Atk. when using a dagger. |
Light Armor Mastery (5) |
Passive | 0 | 0 | 4300 | Increases P. Def. when wearing light armor. |
Light Armor Mastery (6) |
Passive | 0 | 0 | 4300 | Increases P. Def. when wearing light armor. |
Quick Step (1) |
Passive | 0 | 0 | 8500 | Moving speed increases. |
Vicious Stance (3) |
Toggle | 5 | 0 | 8500 | Increases one's critical attack power. MP will be consumed continuously. |
| Level 32 | |||||
Confusion (3) |
Active Magical |
28 | 600 | 14000 | Throws the enemy into confusion and gets them to change the target of their attack. |
Drain Health (11) |
Active Magical |
20 | 600 | 4800 | Transfers HP from a target to yourself. Power 38. |
Drain Health (12) |
Active Magical |
20 | 600 | 4800 | Transfers HP from a target to yourself. Power 39. |
Drain Health (13) |
Active Magical |
22 | 600 | 4800 | Transfers HP from a target to yourself. Power 40. |
Mortal Blow (19) |
Active | 28 | 40 | 4800 | A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 656. |
Mortal Blow (20) |
Active | 28 | 40 | 4800 | A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 703. |
Mortal Blow (21) |
Active | 29 | 40 | 4800 | A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 752. |
Power Shot (19) |
Active | 62 | 700 | 4800 | A deadly damage-dealing volley from a bow. Power 584. Over-hit possible. |
Power Shot (20) |
Active | 62 | 700 | 4800 | A deadly damage-dealing volley from a bow. Power 625. Over-hit possible. |
Power Shot (21) |
Active | 65 | 700 | 4800 | A deadly damage-dealing volley from a bow. Power 669. Over-hit possible. |
Unlock (4) |
Active | 28 | 40 | 14000 | Opens level 1 doors at 100% probability and opens level 2 doors at 5% probability. Requires 3 Keys of a Thief. Also opens chests. |
Bleed (2) |
Active | 41 | 40 | 14000 | Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 4. |
Power Break (1) |
Active Magical |
8 | 600 | 14000 | Instantly reduces enemy's P. Atk Effect 2. |
Rapid Shot (1) |
Active | 28 | 0 | 14000 | Increases speed of arrow launch. Effect 1. |
Sting (7) |
Active | 31 | 40 | 4800 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 73. Effect 4. |
Sting (8) |
Active | 31 | 40 | 4800 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 79. Effect 4. |
Sting (9) |
Active | 33 | 40 | 4800 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 84. Effect 4. |
Bow Mastery (10) |
Passive | 0 | 0 | 4800 | Increases P. Atk. when using a bow. |
Bow Mastery (11) |
Passive | 0 | 0 | 4800 | Increases P. Atk. when using a bow. |
Bow Mastery (12) |
Passive | 0 | 0 | 4800 | Increases P. Atk. when using a bow. |
Critical Power (2) |
Passive | 0 | 0 | 14000 | Increases the power of a critical attack. |
Dagger Mastery (5) |
Passive | 0 | 0 | 7100 | Increases P. Atk. when using a dagger. |
Dagger Mastery (6) |
Passive | 0 | 0 | 7100 | Increases P. Atk. when using a dagger. |
Light Armor Mastery (7) |
Passive | 0 | 0 | 7100 | Increases P. Def. when wearing light armor. |
Light Armor Mastery (8) |
Passive | 0 | 0 | 7100 | Increases P. Def. when wearing light armor. |
Vicious Stance (4) |
Toggle | 6 | 0 | 14000 | Increases one's critical attack power. MP will be consumed continuously. |
| Level 36 | |||||
Confusion (4) |
Active Magical |
32 | 600 | 22000 | Throws the enemy into confusion and gets them to change the target of their attack. |
Drain Health (14) |
Active Magical |
23 | 600 | 7400 | Transfers HP from a target to yourself. Power 43. |
Drain Health (15) |
Active Magical |
23 | 600 | 7400 | Transfers HP from a target to yourself. Power 44. |
Drain Health (16) |
Active Magical |
24 | 600 | 7400 | Transfers HP from a target to yourself. Power 46. |
Mortal Blow (22) |
Active | 32 | 40 | 7400 | A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 859. |
Mortal Blow (23) |
Active | 33 | 40 | 7400 | A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 916. |
Mortal Blow (24) |
Active | 34 | 40 | 7400 | A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 977. |
Power Shot (22) |
Active | 69 | 700 | 7400 | A deadly damage-dealing volley from a bow. Power 763. Over-hit possible. |
Power Shot (23) |
Active | 72 | 700 | 7400 | A deadly damage-dealing volley from a bow. Power 814. Over-hit possible. |
Power Shot (24) |
Active | 74 | 700 | 7400 | A deadly damage-dealing volley from a bow. Power 865. Over-hit possible. |
Unlock (5) |
Active | 31 | 40 | 22000 | Opens level 1 doors at 100% probability and opens level 2 doors at 30% probability. Requires 4 Keys of a Thief. Also opens chests. |
Freezing Strike (1) |
Active Magical |
15 | 600 | 11000 | Freezes an enemy, instantly reducing their speed. Power 26. Effect 2. |
Freezing Strike (2) |
Active Magical |
17 | 600 | 11000 | Freezes an enemy, instantly reducing their speed. Power 28. Effect 2. |
Power Break (2) |
Active Magical |
9 | 600 | 22000 | Instantly reduces enemy's P. Atk Effect 2. |
Sting (10) |
Active | 35 | 40 | 7400 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 96. Effect 4. |
Sting (11) |
Active | 36 | 40 | 7400 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 102. Effect 4. |
Sting (12) |
Active | 37 | 40 | 7400 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 109. Effect 4. |
Stunning Shot (1) |
Active | 69 | 900 | 7400 | A shocking blow that stuns and inflicts damage to a target with an arrow. An equipped bow is required to use this skill. Over-hit is possible. Power 344. |
Stunning Shot (2) |
Active | 72 | 900 | 7400 | A shocking blow that stuns and inflicts damage to a target with an arrow. An equipped bow is required to use this skill. Over-hit is possible. Power 367. |
Stunning Shot (3) |
Active | 74 | 900 | 7400 | A shocking blow that stuns and inflicts damage to a target with an arrow. An equipped bow is required to use this skill. Over-hit is possible. Power 391. |
Bow Mastery (13) |
Passive | 0 | 0 | 7400 | Increases P. Atk. when using a bow. |
Bow Mastery (14) |
Passive | 0 | 0 | 7400 | Increases P. Atk. when using a bow. |
Bow Mastery (15) |
Passive | 0 | 0 | 7400 | Increases P. Atk. when using a bow. |
Dagger Mastery (7) |
Passive | 0 | 0 | 11000 | Increases P. Atk. when using a dagger. |
Dagger Mastery (8) |
Passive | 0 | 0 | 11000 | Increases P. Atk. when using a dagger. |
Esprit (1) |
Passive | 0 | 0 | 22000 | Increases HP/MP regeneration while running. |
Light Armor Mastery (9) |
Passive | 0 | 0 | 11000 | Increases P. Def. when wearing light armor. |
Light Armor Mastery (10) |
Passive | 0 | 0 | 11000 | Increases P. Def. when wearing light armor. |
Vicious Stance (5) |
Toggle | 7 | 0 | 22000 | Increases one's critical attack power. MP will be consumed continuously. |