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DarkElf AbyssWalker | |||||
Skill Name (Level) | Type | MP Consume | Range | SP Cost | Description |
---|---|---|---|---|---|
Level 40 | |||||
Backstab (1) | Active | 53 | 40 | 9300 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1107. |
Backstab (2) | Active | 55 | 40 | 9300 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1176. |
Backstab (3) | Active | 57 | 40 | 9300 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1249. |
Confusion (5) (spellbook) | Active Magical |
35 | 600 | 28000 | Throws the enemy into confusion and gets them to change the target of their attack. |
Deadly Blow (1) | Active | 36 | 40 | 9300 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1107. |
Deadly Blow (2) | Active | 37 | 40 | 9300 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1176. |
Deadly Blow (3) | Active | 38 | 40 | 9300 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1249. |
Drain Health (17) (spellbook) | Active Magical |
25 | 600 | 9300 | Absorb the target's HP. Power 49. |
Drain Health (18) (spellbook) | Active Magical |
27 | 600 | 9300 | Absorb the target's HP. Power 50. |
Drain Health (19) (spellbook) | Active Magical |
27 | 600 | 9300 | Absorb the target's HP. Power 52. |
Unlock (6) | Active | 35 | 40 | 28000 | Opens level 1 doors at 100 percent probability and opens level 2 doors at 75 percent probability. Requires 5 Keys of a Thief. Also opens chests. |
Freezing Strike (3) (spellbook) | Active Magical |
18 | 600 | 14000 | Freezes an enemy, instantly reducing their speed. Power 30. Effect 2. |
Freezing Strike (4) (spellbook) | Active Magical |
18 | 600 | 14000 | Freezes an enemy, instantly reducing their speed. Power 31. Effect 2. |
Hex (1) (spellbook) | Active Magical |
18 | 600 | 28000 | Temporarily reduces a target's P. Def. Effect 3. |
Power Break (3) (spellbook) | Active Magical |
18 | 600 | 28000 | Instantly reduces enemy's P. Atk Effect 3. |
Sting (13) | Active | 40 | 40 | 9300 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 123. Effect 4. |
Sting (14) | Active | 41 | 40 | 9300 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 131. Effect 4. |
Sting (15) | Active | 43 | 40 | 9300 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 139. Effect 5. |
Critical Power (3) | Passive | 0 | 0 | 28000 | Inflicts additional damage during critical attacks. |
Dagger Mastery (9) | Passive | 0 | 0 | 9300 | Increases P. Atk. when using a dagger. |
Dagger Mastery (10) | Passive | 0 | 0 | 9300 | Increases P. Atk. when using a dagger. |
Dagger Mastery (11) | Passive | 0 | 0 | 9300 | Increases P. Atk. when using a dagger. |
Expertise C (2) | Passive | 0 | 0 | Free | You become familiar with C-Grade equipment. |
Light Armor Mastery (11) | Passive | 0 | 0 | 9300 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Light Armor Mastery (12) | Passive | 0 | 0 | 9300 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Light Armor Mastery (13) | Passive | 0 | 0 | 9300 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Silent Move (1) | Toggle | 7 | 0 | 28000 | Disables preemptive attacks from enemies. Continuously consumes MP. |
Vicious Stance (6) | Toggle | 7 | 0 | 28000 | Increases critical attack power. MP will be consumed continuously. |
Level 43 | |||||
Backstab (4) | Active | 57 | 40 | 9600 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1325. |
Backstab (5) | Active | 58 | 40 | 9600 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1405. |
Backstab (6) | Active | 60 | 40 | 9600 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1488. |
Confusion (6) (spellbook) | Active Magical |
38 | 600 | 29000 | Throws the enemy into confusion and gets them to change the target of their attack. |
Deadly Blow (4) | Active | 38 | 40 | 9600 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1325. |
Deadly Blow (5) | Active | 40 | 40 | 9600 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1405. |
Deadly Blow (6) | Active | 41 | 40 | 9600 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1488. |
Drain Health (20) (spellbook) | Active Magical |
28 | 600 | 9600 | Absorb the target's HP. Power 53. |
Drain Health (21) (spellbook) | Active Magical |
28 | 600 | 9600 | Absorb the target's HP. Power 55. |
Drain Health (22) (spellbook) | Active Magical |
29 | 600 | 9600 | Absorb the target's HP. Power 57. |
Unlock (7) | Active | 39 | 40 | 29000 | Opens level 1 doors and level 2 doors at 100 percent probability and level 3 doors at 5 percent probability. Requires 6 Keys of a Thief. Also opens chests. |
Freezing Strike (5) (spellbook) | Active Magical |
19 | 600 | 14000 | Freezes an enemy, instantly reducing their speed. Power 33. Effect 2. |
Freezing Strike (6) (spellbook) | Active Magical |
19 | 600 | 14000 | Freezes an enemy, instantly reducing their speed. Power 34. Effect 2. |
Hex (2) (spellbook) | Active Magical |
19 | 600 | 29000 | Temporarily reduces a target's P. Def. Effect 3. |
Power Break (4) (spellbook) | Active Magical |
19 | 600 | 29000 | Instantly reduces enemy's P. Atk Effect 3. |
Sting (16) | Active | 43 | 40 | 9600 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 148. Effect 5. |
Sting (17) | Active | 44 | 40 | 9600 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 157. Effect 5. |
Sting (18) | Active | 45 | 40 | 9600 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 166. Effect 5. |
Veil (1) | Active | 45 | 500 | 29000 | Blurs enemy's vision, discouraging aggressive behavior. |
Acrobatic Move (2) | Passive | 0 | 0 | 29000 | Dodging abilities increase when running. |
Create Common Item (5) | Passive | 0 | 0 | Free | Creates level 5 common items. |
Dagger Mastery (12) | Passive | 0 | 0 | 9600 | Increases P. Atk. when using a dagger. |
Dagger Mastery (13) | Passive | 0 | 0 | 9600 | Increases P. Atk. when using a dagger. |
Dagger Mastery (14) | Passive | 0 | 0 | 9600 | Increases P. Atk. when using a dagger. |
Esprit (2) | Passive | 0 | 0 | 29000 | Increases HP/MP regeneration while running. |
Light Armor Mastery (14) | Passive | 0 | 0 | 9600 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Light Armor Mastery (15) | Passive | 0 | 0 | 9600 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Light Armor Mastery (16) | Passive | 0 | 0 | 9600 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Quick Step (2) | Passive | 0 | 0 | 29000 | Increases Speed. |
Vicious Stance (7) | Toggle | 8 | 0 | 29000 | Increases critical attack power. MP will be consumed continuously. |
Level 46 | |||||
Backstab (7) | Active | 62 | 40 | 13000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1574. |
Backstab (8) | Active | 64 | 40 | 13000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1664. |
Backstab (9) | Active | 66 | 40 | 13000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1757. |
Confusion (7) (spellbook) | Active Magical |
42 | 600 | 38000 | Throws the enemy into confusion and gets them to change the target of their attack. |
Deadly Blow (7) | Active | 42 | 40 | 13000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1574. |
Deadly Blow (8) | Active | 43 | 40 | 13000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1664. |
Deadly Blow (9) | Active | 44 | 40 | 13000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1757. |
Drain Health (23) (spellbook) | Active Magical |
30 | 600 | 13000 | Absorb the target's HP. Power 58. |
Drain Health (24) (spellbook) | Active Magical |
30 | 600 | 13000 | Absorb the target's HP. Power 60. |
Drain Health (25) (spellbook) | Active Magical |
32 | 600 | 13000 | Absorb the target's HP. Power 61. |
Summon Treasure Key (1) | Active | 0 | 0 | 38000 | Summons Treasure Chest Keys. Summons 2-3 keys between grades 3 and 5. Consumes 2 Thief Keys. |
Unlock (8) | Active | 43 | 40 | 38000 | Opens level 1 doors and level 2 doors at 100 percent probability and level 3 doors at 30 percent probability. Requires 7 Keys of a Thief. Also opens chests. |
Freezing Strike (7) (spellbook) | Active Magical |
20 | 600 | 19000 | Freezes an enemy, instantly reducing their speed. Power 36. Effect 2. |
Freezing Strike (8) (spellbook) | Active Magical |
22 | 600 | 19000 | Freezes an enemy, instantly reducing their speed. Power 37. Effect 2. |
Hex (3) (spellbook) | Active Magical |
22 | 600 | 38000 | Temporarily reduces a target's P. Def. Effect 3. |
Power Break (5) (spellbook) | Active Magical |
22 | 600 | 38000 | Instantly reduces enemy's P. Atk Effect 3. |
Sting (19) | Active | 47 | 40 | 13000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 175. Effect 5. |
Sting (20) | Active | 48 | 40 | 13000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 185. Effect 5. |
Sting (21) | Active | 49 | 40 | 13000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 196. Effect 5. |
Veil (2) | Active | 49 | 500 | 38000 | Blurs enemy's vision, discouraging aggressive behavior. |
Boost Evasion (2) | Passive | 0 | 0 | 38000 | Increases Evasion. |
Dagger Mastery (15) | Passive | 0 | 0 | 13000 | Increases P. Atk. when using a dagger. |
Dagger Mastery (16) | Passive | 0 | 0 | 13000 | Increases P. Atk. when using a dagger. |
Dagger Mastery (17) | Passive | 0 | 0 | 13000 | Increases P. Atk. when using a dagger. |
Esprit (3) | Passive | 0 | 0 | 38000 | Increases HP/MP regeneration while running. |
Light Armor Mastery (17) | Passive | 0 | 0 | 13000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Light Armor Mastery (18) | Passive | 0 | 0 | 13000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Light Armor Mastery (19) | Passive | 0 | 0 | 13000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Vicious Stance (8) | Toggle | 9 | 0 | 38000 | Increases critical attack power. MP will be consumed continuously. |
Level 49 | |||||
Backstab (10) | Active | 67 | 40 | 20000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1853. |
Backstab (11) | Active | 69 | 40 | 20000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1953. |
Backstab (12) | Active | 71 | 40 | 20000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2057. |
Confusion (8) (spellbook) | Active Magical |
44 | 600 | 61000 | Throws the enemy into confusion and gets them to change the target of their attack. |
Deadly Blow (10) | Active | 46 | 40 | 20000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1853. |
Deadly Blow (11) | Active | 47 | 40 | 20000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1953. |
Deadly Blow (12) | Active | 48 | 40 | 20000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2057. |
Drain Health (26) (spellbook) | Active Magical |
32 | 600 | 20000 | Absorb the target's HP. Power 63. |
Drain Health (27) (spellbook) | Active Magical |
33 | 600 | 20000 | Absorb the target's HP. Power 65. |
Drain Health (28) (spellbook) | Active Magical |
34 | 600 | 20000 | Absorb the target's HP. Power 66. |
Trick (1) | Active | 54 | 400 | 61000 | Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger. |
Bleed (3) | Active | 67 | 40 | 61000 | Inflicts a serious wound that causes temporary bleeding. Requires a dagger. Effect 5. |
Freezing Strike (9) (spellbook) | Active Magical |
23 | 600 | 31000 | Freezes an enemy, instantly reducing their speed. Power 39. Effect 2. |
Freezing Strike (10) (spellbook) | Active Magical |
23 | 600 | 31000 | Freezes an enemy, instantly reducing their speed. Power 40. Effect 2. |
Hex (4) (spellbook) | Active Magical |
23 | 600 | 61000 | Temporarily reduces a target's P. Def. Effect 3. |
Poison (2) (spellbook) | Active Magical |
23 | 600 | 61000 | Instantly poisons enemy. Effect 5. |
Power Break (6) (spellbook) | Active Magical |
23 | 600 | 61000 | Instantly reduces enemy's P. Atk Effect 3. |
Sting (22) | Active | 51 | 40 | 20000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 206. Effect 5. |
Sting (23) | Active | 52 | 40 | 20000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 217. Effect 5. |
Sting (24) | Active | 54 | 40 | 20000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 229. Effect 5. |
Veil (3) | Active | 54 | 500 | 61000 | Blurs enemy's vision, discouraging aggressive behavior. |
Create Common Item (6) | Passive | 0 | 0 | Free | Creates level 6 common items. |
Dagger Mastery (18) | Passive | 0 | 0 | 20000 | Increases P. Atk. when using a dagger. |
Dagger Mastery (19) | Passive | 0 | 0 | 20000 | Increases P. Atk. when using a dagger. |
Dagger Mastery (20) | Passive | 0 | 0 | 20000 | Increases P. Atk. when using a dagger. |
Esprit (4) | Passive | 0 | 0 | 61000 | Increases HP/MP regeneration while running. |
Light Armor Mastery (20) | Passive | 0 | 0 | 20000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Light Armor Mastery (21) | Passive | 0 | 0 | 20000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Light Armor Mastery (22) | Passive | 0 | 0 | 20000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Vicious Stance (9) | Toggle | 9 | 0 | 61000 | Increases critical attack power. MP will be consumed continuously. |
Level 52 | |||||
Backstab (13) | Active | 73 | 40 | 29000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2164. |
Backstab (14) | Active | 73 | 40 | 29000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2274. |
Backstab (15) | Active | 75 | 40 | 29000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2388. |
Confusion (9) (spellbook) | Active Magical |
48 | 600 | 88000 | Throws the enemy into confusion and gets them to change the target of their attack. |
Deadly Blow (13) | Active | 50 | 40 | 29000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2164. |
Deadly Blow (14) | Active | 50 | 40 | 29000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2274. |
Deadly Blow (15) | Active | 51 | 40 | 29000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2388. |
Divine Inspiration (1) | Active | 0 | 0 | Free | Increases the number of buffs you can receive. |
Drain Health (29) (spellbook) | Active Magical |
34 | 600 | 29000 | Absorb the target's HP. Power 68. |
Drain Health (30) (spellbook) | Active Magical |
35 | 600 | 29000 | Absorb the target's HP. Power 70. |
Drain Health (31) (spellbook) | Active Magical |
35 | 600 | 29000 | Absorb the target's HP. Power 72. |
Lure (1) | Active | 44 | 400 | 88000 | Quietly lures an enemy. |
Trick (2) | Active | 56 | 400 | 88000 | Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger. |
Unlock (9) | Active | 47 | 40 | 88000 | Opens level 1 doors and level 2 doors at 100 percent probability and level 3 doors at 75 percent probability. Requires 8 Keys of a Thief. Also opens chests. |
Freezing Strike (11) (spellbook) | Active Magical |
24 | 600 | 44000 | Freezes an enemy, instantly reducing their speed. Power 42. Effect 2. |
Freezing Strike (12) (spellbook) | Active Magical |
24 | 600 | 44000 | Freezes an enemy, instantly reducing their speed. Power 43. Effect 2. |
Hex (5) (spellbook) | Active Magical |
24 | 600 | 88000 | Temporarily reduces a target's P. Def. Effect 3. |
Power Break (7) (spellbook) | Active Magical |
24 | 600 | 88000 | Instantly reduces enemy's P. Atk Effect 3. |
Sting (25) | Active | 55 | 40 | 29000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 241. Effect 6. |
Sting (26) | Active | 55 | 40 | 29000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 253. Effect 6. |
Sting (27) | Active | 56 | 40 | 29000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 266. Effect 6. |
Veil (4) | Active | 56 | 500 | 88000 | Blurs enemy's vision, discouraging aggressive behavior. |
Critical Power (4) | Passive | 0 | 0 | 88000 | Inflicts additional damage during critical attacks. |
Dagger Mastery (21) | Passive | 0 | 0 | 29000 | Increases P. Atk. when using a dagger. |
Dagger Mastery (22) | Passive | 0 | 0 | 29000 | Increases P. Atk. when using a dagger. |
Dagger Mastery (23) | Passive | 0 | 0 | 29000 | Increases P. Atk. when using a dagger. |
Esprit (5) | Passive | 0 | 0 | 88000 | Increases HP/MP regeneration while running. |
Expertise B (3) | Passive | 0 | 0 | Free | You become familiar with B-Grade equipment. |
Light Armor Mastery (23) | Passive | 0 | 0 | 29000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Light Armor Mastery (24) | Passive | 0 | 0 | 29000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Light Armor Mastery (25) | Passive | 0 | 0 | 29000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Vicious Stance (10) | Toggle | 10 | 0 | 88000 | Increases critical attack power. MP will be consumed continuously. |
Level 55 | |||||
Backstab (16) | Active | 77 | 40 | 39000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2505. |
Backstab (17) | Active | 79 | 40 | 39000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2625. |
Backstab (18) | Active | 81 | 40 | 39000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2748. |
Confusion (10) (spellbook) | Active Magical |
50 | 600 | 116000 | Throws the enemy into confusion and gets them to change the target of their attack. |
Deadly Blow (16) | Active | 52 | 40 | 39000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2505. |
Deadly Blow (17) | Active | 53 | 40 | 39000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2625. |
Deadly Blow (18) | Active | 55 | 40 | 39000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2748. |
Drain Health (32) (spellbook) | Active Magical |
37 | 600 | 39000 | Absorb the target's HP. Power 73. |
Drain Health (33) (spellbook) | Active Magical |
38 | 600 | 39000 | Absorb the target's HP. Power 75. |
Drain Health (34) (spellbook) | Active Magical |
38 | 600 | 39000 | Absorb the target's HP. Power 77. |
Sand Bomb (1) | Active | 0 | 0 | 116000 | Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1. |
Trick (3) | Active | 61 | 400 | 116000 | Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger. |
Unlock (10) | Active | 51 | 40 | 116000 | Opens level 1 doors, level 2 doors, and level 3 door at 100 percent probability. Requires 10 Keys of a Thief. Also opens chests. |
Freezing Strike (13) (spellbook) | Active Magical |
25 | 600 | 58000 | Freezes an enemy, instantly reducing their speed. Power 45. Effect 2. |
Freezing Strike (14) (spellbook) | Active Magical |
25 | 600 | 58000 | Freezes an enemy, instantly reducing their speed. Power 46. Effect 2. |
Hex (6) (spellbook) | Active Magical |
25 | 600 | 116000 | Temporarily reduces a target's P. Def. Effect 3. |
Power Break (8) (spellbook) | Active Magical |
25 | 600 | 116000 | Instantly reduces enemy's P. Atk Effect 3. |
Sting (28) | Active | 58 | 40 | 39000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 279. Effect 6. |
Sting (29) | Active | 59 | 40 | 39000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 292. Effect 6. |
Sting (30) | Active | 61 | 40 | 39000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 306. Effect 6. |
Ultimate Evasion (2) | Active | 50 | 0 | 116000 | Significantly increases Evasion and resistance to debuff attacks. Effect 2. |
Veil (5) | Active | 61 | 500 | 116000 | Blurs enemy's vision, discouraging aggressive behavior. |
Acrobatic Move (3) | Passive | 0 | 0 | 116000 | Dodging abilities increase when running. |
Acrobatics (2) | Passive | 0 | 0 | 116000 | Reduces falling damage. |
Breath Boost (2) | Passive | 0 | 0 | 116000 | Increases lung capacity. |
Create Common Item (7) | Passive | 0 | 0 | Free | Creates level 7 common items. |
Dagger Mastery (24) | Passive | 0 | 0 | 39000 | Increases P. Atk. when using a dagger. |
Dagger Mastery (25) | Passive | 0 | 0 | 39000 | Increases P. Atk. when using a dagger. |
Dagger Mastery (26) | Passive | 0 | 0 | 39000 | Increases P. Atk. when using a dagger. |
Light Armor Mastery (26) | Passive | 0 | 0 | 39000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Light Armor Mastery (27) | Passive | 0 | 0 | 39000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Light Armor Mastery (28) | Passive | 0 | 0 | 39000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Vicious Stance (11) | Toggle | 10 | 0 | 116000 | Increases critical attack power. MP will be consumed continuously. |
Level 58 | |||||
Backstab (19) | Active | 83 | 40 | 42000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2875. |
Backstab (20) | Active | 84 | 40 | 42000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3004. |
Backstab (21) | Active | 86 | 40 | 42000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3136. |
Confusion (11) (spellbook) | Active Magical |
54 | 600 | 126000 | Throws the enemy into confusion and gets them to change the target of their attack. |
Deadly Blow (19) | Active | 56 | 40 | 42000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2875. |
Deadly Blow (20) | Active | 57 | 40 | 42000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3004. |
Deadly Blow (21) | Active | 58 | 40 | 42000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3136. |
Drain Health (35) (spellbook) | Active Magical |
39 | 600 | 42000 | Absorb the target's HP. Power 78. |
Drain Health (36) (spellbook) | Active Magical |
40 | 600 | 42000 | Absorb the target's HP. Power 80. |
Drain Health (37) (spellbook) | Active Magical |
40 | 600 | 42000 | Absorb the target's HP. Power 82. |
Mortal Strike (1) | Active | 0 | 0 | 126000 | Temporarily increases your chances of making a critical strike. Requires a dagger. Effect 1. |
Sand Bomb (2) | Active | 0 | 0 | 126000 | Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1. |
Summon Treasure Key (2) | Active | 0 | 0 | 126000 | Summons Treasure Chest Keys. Summons 2-3 keys between grades 4 and 6. Consumes 3 Thief Keys. |
Trick (4) | Active | 65 | 400 | 126000 | Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger. |
Bleed (4) | Active | 81 | 40 | 126000 | Inflicts a serious wound that causes temporary bleeding. Requires a dagger. Effect 6. |
Freezing Strike (15) (spellbook) | Active Magical |
27 | 600 | 63000 | Freezes an enemy, instantly reducing their speed. Power 48. Effect 2. |
Freezing Strike (16) (spellbook) | Active Magical |
28 | 600 | 63000 | Freezes an enemy, instantly reducing their speed. Power 49. Effect 2. |
Hex (7) (spellbook) | Active Magical |
28 | 600 | 126000 | Temporarily reduces a target's P. Def. Effect 3. |
Poison (3) (spellbook) | Active Magical |
28 | 600 | 126000 | Instantly poisons enemy. Effect 6. |
Power Break (9) (spellbook) | Active Magical |
28 | 600 | 126000 | Instantly reduces enemy's P. Atk Effect 3. |
Sting (31) | Active | 62 | 40 | 42000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 320. Effect 6. |
Sting (32) | Active | 63 | 40 | 42000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 334. Effect 6. |
Sting (33) | Active | 65 | 40 | 42000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 349. Effect 6. |
Veil (6) | Active | 65 | 500 | 126000 | Blurs enemy's vision, discouraging aggressive behavior. |
Boost Evasion (3) | Passive | 0 | 0 | 126000 | Increases Evasion. |
Dagger Mastery (27) | Passive | 0 | 0 | 42000 | Increases P. Atk. when using a dagger. |
Dagger Mastery (28) | Passive | 0 | 0 | 42000 | Increases P. Atk. when using a dagger. |
Dagger Mastery (29) | Passive | 0 | 0 | 42000 | Increases P. Atk. when using a dagger. |
Light Armor Mastery (29) | Passive | 0 | 0 | 42000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Light Armor Mastery (30) | Passive | 0 | 0 | 42000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Light Armor Mastery (31) | Passive | 0 | 0 | 42000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Vicious Stance (12) | Toggle | 11 | 0 | 126000 | Increases critical attack power. MP will be consumed continuously. |
Level 60 | |||||
Backstab (22) | Active | 88 | 40 | 91000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3271. |
Backstab (23) | Active | 90 | 40 | 91000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3408. |
Confusion (12) (spellbook) | Active Magical |
55 | 600 | 181000 | Throws the enemy into confusion and gets them to change the target of their attack. |
Deadly Blow (22) | Active | 60 | 40 | 91000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3271. |
Deadly Blow (23) | Active | 61 | 40 | 91000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3408. |
Drain Health (38) (spellbook) | Active Magical |
42 | 600 | 91000 | Absorb the target's HP. Power 84 |
Drain Health (39) (spellbook) | Active Magical |
42 | 600 | 91000 | Absorb the target's HP. Power 85 |
Escape Shackle (1) | Active | 60 | 0 | 181000 | Allows you to escape from a captured state. |
Sand Bomb (3) | Active | 0 | 0 | 181000 | Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1. |
Trick (5) | Active | 68 | 400 | 181000 | Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger. |
Unlock (11) | Active | 55 | 40 | 181000 | Opens level 1 doors, level 2 doors, and level 3 door at 100 percent probability. Requires 11 Keys of a Thief. Also opens chests. |
Freezing Strike (17) (spellbook) | Active Magical |
28 | 600 | 181000 | Freezes an enemy, instantly reducing their speed. Power 51. Effect 2. |
Hex (8) (spellbook) | Active Magical |
28 | 600 | 181000 | Temporarily reduces a target's P. Def. Effect 3. |
Power Break (10) (spellbook) | Active Magical |
28 | 600 | 181000 | Instantly reduces enemy's P. Atk Effect 3. |
Sting (34) | Active | 66 | 40 | 91000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 364. Effect 6. |
Sting (35) | Active | 68 | 40 | 91000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 379. Effect 7. |
Veil (7) | Active | 68 | 500 | 181000 | Blurs enemy's vision, discouraging aggressive behavior. |
Dagger Mastery (30) | Passive | 0 | 0 | 91000 | Increases P. Atk. when using a dagger. |
Dagger Mastery (31) | Passive | 0 | 0 | 91000 | Increases P. Atk. when using a dagger. |
Light Armor Mastery (32) | Passive | 0 | 0 | 91000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Light Armor Mastery (33) | Passive | 0 | 0 | 91000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Vicious Stance (13) | Toggle | 11 | 0 | 181000 | Increases critical attack power. MP will be consumed continuously. |
Level 61 | |||||
Divine Inspiration (2) | Active | 0 | 0 | Free | Increases the number of buffs you can receive. |
Expertise A (4) | Passive | 0 | 0 | Free | You become familiar with A-Grade equipment. |
Level 62 | |||||
Backstab (24) | Active | 90 | 40 | 130000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3548. |
Backstab (25) | Active | 92 | 40 | 130000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3690. |
Confusion (13) (spellbook) | Active Magical |
58 | 600 | 270000 | Throws the enemy into confusion and gets them to change the target of their attack. |
Deadly Blow (24) | Active | 61 | 40 | 130000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3548. |
Deadly Blow (25) | Active | 62 | 40 | 130000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3690. |
Drain Health (40) (spellbook) | Active Magical |
43 | 600 | 130000 | Absorb the target's HP. Power 87 |
Drain Health (41) (spellbook) | Active Magical |
44 | 600 | 130000 | Absorb the target's HP. Power 89 |
Sand Bomb (4) | Active | 0 | 0 | 270000 | Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1. |
Trick (6) | Active | 69 | 400 | 270000 | Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger. |
Freezing Strike (18) (spellbook) | Active Magical |
29 | 600 | 270000 | Freezes an enemy, instantly reducing their speed. Power 53. Effect 2. |
Hex (9) (spellbook) | Active Magical |
29 | 600 | 270000 | Temporarily reduces a target's P. Def. Effect 3. |
Power Break (11) (spellbook) | Active Magical |
29 | 600 | 270000 | Instantly reduces enemy's P. Atk Effect 3. |
Sting (36) | Active | 68 | 40 | 130000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 395. Effect 7. |
Sting (37) | Active | 69 | 40 | 130000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 410. Effect 7. |
Veil (8) | Active | 69 | 500 | 270000 | Blurs enemy's vision, discouraging aggressive behavior. |
Create Common Item (8) | Passive | 0 | 0 | Free | Creates level 8 common items. |
Dagger Mastery (32) | Passive | 0 | 0 | 130000 | Increases P. Atk. when using a dagger. |
Dagger Mastery (33) | Passive | 0 | 0 | 130000 | Increases P. Atk. when using a dagger. |
Esprit (6) | Passive | 0 | 0 | 270000 | Increases HP/MP regeneration while running. |
Light Armor Mastery (34) | Passive | 0 | 0 | 130000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Light Armor Mastery (35) | Passive | 0 | 0 | 130000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Vicious Stance (14) | Toggle | 12 | 0 | 270000 | Increases critical attack power. MP will be consumed continuously. |
Level 64 | |||||
Backstab (26) | Active | 94 | 40 | 150000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3834. |
Backstab (27) | Active | 95 | 40 | 150000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3980. |
Confusion (14) (spellbook) | Active Magical |
60 | 600 | 300000 | Throws the enemy into confusion and gets them to change the target of their attack. |
Deadly Blow (26) | Active | 63 | 40 | 150000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3834. |
Deadly Blow (27) | Active | 65 | 40 | 150000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3980. |
Drain Health (42) (spellbook) | Active Magical |
44 | 600 | 150000 | Absorb the target's HP. Power 90 |
Drain Health (43) (spellbook) | Active Magical |
45 | 600 | 150000 | Absorb the target's HP. Power 92 |
Sand Bomb (5) | Active | 0 | 0 | 300000 | Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1. |
Trick (7) | Active | 72 | 400 | 300000 | Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger. |
Unlock (12) | Active | 59 | 40 | 300000 | Opens level 1 doors, level 2 doors, and level 3 door at 100 percent probability. Requires 13 Keys of a Thief. Also opens chests. |
Freezing Strike (19) (spellbook) | Active Magical |
30 | 600 | 300000 | Freezes an enemy, instantly reducing their speed. Power 56. Effect 2. |
Hex (10) (spellbook) | Active Magical |
30 | 600 | 300000 | Temporarily reduces a target's P. Def. Effect 3. |
Power Break (12) (spellbook) | Active Magical |
30 | 600 | 300000 | Instantly reduces enemy's P. Atk Effect 3. |
Sting (38) | Active | 70 | 40 | 150000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 426. Effect 7. |
Sting (39) | Active | 72 | 40 | 150000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 443. Effect 7. |
Veil (9) | Active | 72 | 500 | 300000 | Blurs enemy's vision, discouraging aggressive behavior. |
Critical Power (5) | Passive | 0 | 0 | 300000 | Inflicts additional damage during critical attacks. |
Dagger Mastery (34) | Passive | 0 | 0 | 150000 | Increases P. Atk. when using a dagger. |
Dagger Mastery (35) | Passive | 0 | 0 | 150000 | Increases P. Atk. when using a dagger. |
Light Armor Mastery (36) | Passive | 0 | 0 | 150000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Light Armor Mastery (37) | Passive | 0 | 0 | 150000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Vicious Stance (15) | Toggle | 12 | 0 | 300000 | Increases critical attack power. MP will be consumed continuously. |
Level 66 | |||||
Backstab (28) | Active | 97 | 40 | 180000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 4127. |
Backstab (29) | Active | 99 | 40 | 180000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 4275. |
Blinding Blow (1) | Active | 133 | 40 | 180000 | While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 2751. |
Blinding Blow (2) | Active | 135 | 40 | 180000 | While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 2850. |
Confusion (15) (spellbook) | Active Magical |
62 | 600 | 370000 | Throws the enemy into confusion and gets them to change the target of their attack. |
Deadly Blow (28) | Active | 66 | 40 | 180000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 4127. |
Deadly Blow (29) | Active | 67 | 40 | 180000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 4275. |
Drain Health (44) (spellbook) | Active Magical |
45 | 600 | 180000 | Absorb the target's HP. Power 94 |
Drain Health (45) (spellbook) | Active Magical |
47 | 600 | 180000 | Absorb the target's HP. Power 96 |
Mortal Strike (2) | Active | 0 | 0 | 370000 | Temporarily increases your chances of making a critical strike. Requires a dagger. Effect 2. |
Sand Bomb (6) | Active | 0 | 0 | 370000 | Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2. |
Summon Treasure Key (3) | Active | 0 | 0 | 370000 | Summons Treasure Chest Keys. Summons 2-3 keys between grades 5 and 7. Consumes 4 Thief Keys. |
Trick (8) | Active | 74 | 400 | 370000 | Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger. |
Bleed (5) | Active | 93 | 40 | 370000 | Inflicts a serious wound that causes temporary bleeding. Requires a dagger. Effect 7. |
Freezing Strike (20) (spellbook) | Active Magical |
32 | 600 | 370000 | Freezes an enemy, instantly reducing their speed. Power 58. Effect 2. |
Hex (11) (spellbook) | Active Magical |
32 | 600 | 370000 | Temporarily reduces a target's P. Def. Effect 3. |
Poison (4) (spellbook) | Active Magical |
32 | 600 | 370000 | Instantly poisons enemy. Effect 7. |
Power Break (13) (spellbook) | Active Magical |
32 | 600 | 370000 | Instantly reduces enemy's P. Atk Effect 3. |
Sting (40) | Active | 73 | 40 | 180000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 459. Effect 7. |
Sting (41) | Active | 74 | 40 | 180000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 475. Effect 7. |
Veil (10) | Active | 74 | 500 | 370000 | Blurs enemy's vision, discouraging aggressive behavior. |
Dagger Mastery (36) | Passive | 0 | 0 | 180000 | Increases P. Atk. when using a dagger. |
Dagger Mastery (37) | Passive | 0 | 0 | 180000 | Increases P. Atk. when using a dagger. |
Light Armor Mastery (38) | Passive | 0 | 0 | 180000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Light Armor Mastery (39) | Passive | 0 | 0 | 180000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Vicious Stance (16) | Toggle | 13 | 0 | 370000 | Increases critical attack power. MP will be consumed continuously. |
Level 68 | |||||
Backstab (30) | Active | 100 | 40 | 230000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 4425. |
Backstab (31) | Active | 102 | 40 | 230000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 4575. |
Blinding Blow (3) | Active | 137 | 40 | 230000 | While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 2850. |
Blinding Blow (4) | Active | 139 | 40 | 230000 | While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 3050. |
Confusion (16) (spellbook) | Active Magical |
64 | 600 | 460000 | Throws the enemy into confusion and gets them to change the target of their attack. |
Deadly Blow (30) | Active | 68 | 40 | 230000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 4425. |
Deadly Blow (31) | Active | 69 | 40 | 230000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 4575. |
Drain Health (46) (spellbook) | Active Magical |
48 | 600 | 230000 | Absorb the target's HP. Power 97 |
Drain Health (47) (spellbook) | Active Magical |
48 | 600 | 230000 | Absorb the target's HP. Power 99 |
Sand Bomb (7) | Active | 0 | 0 | 460000 | Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2. |
Trick (9) | Active | 77 | 400 | 460000 | Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger. |
Unlock (13) | Active | 63 | 40 | 460000 | Opens level 1 doors, level 2 doors, and level 3 door at 100 percent probability. Requires 15 Keys of a Thief. Also opens chests. |
Freezing Strike (21) (spellbook) | Active Magical |
33 | 600 | 460000 | Freezes an enemy, instantly reducing their speed. Power 59. Effect 2. |
Hex (12) (spellbook) | Active Magical |
33 | 600 | 460000 | Temporarily reduces a target's P. Def. Effect 3. |
Power Break (14) (spellbook) | Active Magical |
33 | 600 | 460000 | Instantly reduces enemy's P. Atk Effect 3. |
Sting (42) | Active | 75 | 40 | 230000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 492. Effect 7. |
Sting (43) | Active | 77 | 40 | 230000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 509. Effect 7. |
Veil (11) | Active | 77 | 500 | 460000 | Blurs enemy's vision, discouraging aggressive behavior. |
Dagger Mastery (38) | Passive | 0 | 0 | 230000 | Increases P. Atk. when using a dagger. |
Dagger Mastery (39) | Passive | 0 | 0 | 230000 | Increases P. Atk. when using a dagger. |
Esprit (7) | Passive | 0 | 0 | 460000 | Increases HP/MP regeneration while running. |
Light Armor Mastery (40) | Passive | 0 | 0 | 230000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Light Armor Mastery (41) | Passive | 0 | 0 | 230000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Vicious Stance (17) | Toggle | 13 | 0 | 460000 | Increases critical attack power. MP will be consumed continuously. |
Level 70 | |||||
Backstab (32) | Active | 104 | 40 | 290000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 4726. |
Backstab (33) | Active | 105 | 40 | 290000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 4878. |
Blinding Blow (5) | Active | 141 | 40 | 290000 | While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 3151. |
Blinding Blow (6) | Active | 143 | 40 | 290000 | While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 3252. |
Confusion (17) (spellbook) | Active Magical |
65 | 600 | 580000 | Throws the enemy into confusion and gets them to change the target of their attack. |
Deadly Blow (32) | Active | 70 | 40 | 290000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 4726. |
Deadly Blow (33) | Active | 71 | 40 | 290000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 4878. |
Drain Health (48) (spellbook) | Active Magical |
49 | 600 | 290000 | Absorb the target's HP. Power 100 |
Drain Health (49) (spellbook) | Active Magical |
49 | 600 | 290000 | Absorb the target's HP. Power 102 |
Sand Bomb (8) | Active | 0 | 0 | 580000 | Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2. |
Trick (10) | Active | 79 | 400 | 580000 | Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger. |
Bleed (6) | Active | 99 | 40 | 580000 | Inflicts a serious wound that causes temporary bleeding. Requires a dagger. Effect 8. |
Freezing Strike (22) (spellbook) | Active Magical |
33 | 600 | 580000 | Freezes an enemy, instantly reducing their speed. Power 61. Effect 2. |
Hex (13) (spellbook) | Active Magical |
33 | 600 | 580000 | Temporarily reduces a target's P. Def. Effect 3. |
Power Break (15) (spellbook) | Active Magical |
33 | 600 | 580000 | Instantly reduces enemy's P. Atk Effect 3. |
Sting (44) | Active | 78 | 40 | 290000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 526. Effect 7. |
Sting (45) | Active | 79 | 40 | 290000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 542. Effect 8. |
Veil (12) | Active | 79 | 500 | 580000 | Blurs enemy's vision, discouraging aggressive behavior. |
Create Common Item (9) | Passive | 0 | 0 | Free | Creates level 9 common items. |
Dagger Mastery (40) | Passive | 0 | 0 | 290000 | Increases P. Atk. when using a dagger. |
Dagger Mastery (41) | Passive | 0 | 0 | 290000 | Increases P. Atk. when using a dagger. |
Light Armor Mastery (42) | Passive | 0 | 0 | 290000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Light Armor Mastery (43) | Passive | 0 | 0 | 290000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Vicious Stance (18) | Toggle | 13 | 0 | 580000 | Increases critical attack power. MP will be consumed continuously. |
Level 72 | |||||
Shadow Step (1) (spellbook) | - | - | Free | (no description yet) | |
Backstab (34) | Active | 107 | 40 | 350000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 5029. |
Backstab (35) | Active | 108 | 40 | 350000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 5180. |
Blinding Blow (7) | Active | 145 | 40 | 350000 | While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 3353. |
Blinding Blow (8) | Active | 147 | 40 | 350000 | While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 3453. |
Confusion (18) (spellbook) | Active Magical |
67 | 600 | 710000 | Throws the enemy into confusion and gets them to change the target of their attack. |
Deadly Blow (34) | Active | 72 | 40 | 350000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 5029. |
Deadly Blow (35) | Active | 73 | 40 | 350000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 5180. |
Drain Health (50) (spellbook) | Active Magical |
50 | 600 | 350000 | Absorb the target's HP. Power 104 |
Drain Health (51) (spellbook) | Active Magical |
50 | 600 | 350000 | Absorb the target's HP. Power 105 |
Sand Bomb (9) | Active | 0 | 0 | 710000 | Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2. |
Trick (11) | Active | 81 | 400 | 710000 | Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger. |
Unlock (14) | Active | 67 | 40 | 710000 | Opens level 1 doors, level 2 doors, and level 3 door at 100 percent probability. Requires 17 Keys of a Thief. Also opens chests. |
Freezing Strike (23) (spellbook) | Active Magical |
34 | 600 | 710000 | Freezes an enemy, instantly reducing their speed. Power 63. Effect 2. |
Hex (14) (spellbook) | Active Magical |
34 | 600 | 710000 | Temporarily reduces a target's P. Def. Effect 3. |
Power Break (16) (spellbook) | Active Magical |
34 | 600 | 710000 | Instantly reduces enemy's P. Atk Effect 3. |
Sting (46) | Active | 80 | 40 | 350000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 559. Effect 8. |
Sting (47) | Active | 81 | 40 | 350000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 576. Effect 8. |
Veil (13) | Active | 81 | 500 | 710000 | Blurs enemy's vision, discouraging aggressive behavior. |
Critical Power (6) | Passive | 0 | 0 | 710000 | Inflicts additional damage during critical attacks. |
Dagger Mastery (42) | Passive | 0 | 0 | 350000 | Increases P. Atk. when using a dagger. |
Dagger Mastery (43) | Passive | 0 | 0 | 350000 | Increases P. Atk. when using a dagger. |
Light Armor Mastery (44) | Passive | 0 | 0 | 350000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Light Armor Mastery (45) | Passive | 0 | 0 | 350000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Vicious Stance (19) | Toggle | 14 | 0 | 710000 | Increases critical attack power. MP will be consumed continuously. |
Level 74 | |||||
Evasion Counter (1) (spellbook) | - | - | Free | (no description yet) | |
Backstab (36) | Active | 110 | 40 | 680000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 5330. |
Backstab (37) | Active | 111 | 40 | 680000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 5479. |
Blinding Blow (9) | Active | 149 | 40 | 680000 | While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 3553. |
Blinding Blow (10) | Active | 151 | 40 | 680000 | While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 3653. |
Confusion (19) (spellbook) | Active Magical |
69 | 600 | 1370000 | Throws the enemy into confusion and gets them to change the target of their attack. |
Critical Power (7) | Active | 0 | 0 | 1180000 | Inflicts additional damage during critical attacks. |
Deadly Blow (36) | Active | 74 | 40 | 680000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 5330. |
Deadly Blow (37) | Active | 75 | 40 | 680000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 5479. |
Drain Health (52) (spellbook) | Active Magical |
52 | 600 | 680000 | Absorb the target's HP. Power 107 |
Drain Health (53) (spellbook) | Active Magical |
52 | 600 | 680000 | Absorb the target's HP. Power 108 |
Find Trap (1) | Active | 0 | 0 | 1180000 | Detects traps below Level 78. |
Mortal Strike (3) | Active | 0 | 0 | 1370000 | Temporarily increases your chances of making a critical strike. Requires a dagger. Effect 3. |
Remove Trap (1) | Active | 0 | 0 | 1180000 | Disarms traps below Level 78. |
Sand Bomb (10) | Active | 0 | 0 | 1370000 | Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 3. |
Summon Treasure Key (4) | Active | 0 | 0 | 1370000 | Summons Treasure Chest Keys. Summons 2-3 keys between grades 6 and 8. Consumes 6 Thief Keys. |
Trick (12) | Active | 83 | 400 | 1370000 | Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger. |
Freezing Strike (24) (spellbook) | Active Magical |
35 | 600 | 1370000 | Freezes an enemy, instantly reducing their speed. Power 65. Effect 2. |
Hex (15) (spellbook) | Active Magical |
35 | 600 | 1370000 | Temporarily reduces a target's P. Def. Effect 3. |
Poison (5) (spellbook) | Active Magical |
35 | 600 | 1370000 | Instantly poisons enemy. Effect 8. |
Power Break (17) (spellbook) | Active Magical |
35 | 600 | 1370000 | Instantly reduces enemy's P. Atk Effect 3. |
Sting (48) | Active | 82 | 40 | 680000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 593. Effect 8. |
Sting (49) | Active | 83 | 40 | 680000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 609. Effect 8. |
Veil (14) | Active | 83 | 500 | 1370000 | Blurs enemy's vision, discouraging aggressive behavior. |
Dagger Mastery (44) | Passive | 0 | 0 | 680000 | Increases P. Atk. when using a dagger. |
Dagger Mastery (45) | Passive | 0 | 0 | 680000 | Increases P. Atk. when using a dagger. |
Esprit (8) | Passive | 0 | 0 | 1370000 | Increases HP/MP regeneration while running. |
Light Armor Mastery (46) | Passive | 0 | 0 | 680000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Light Armor Mastery (47) | Passive | 0 | 0 | 680000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
Vicious Stance (20) | Toggle | 14 | 0 | 1370000 | Increases critical attack power. MP will be consumed continuously. |
Level 75 | |||||
Aura Bird - Falcon (1) | - | - | Free | (no description yet) | |
Aura Bird - Owl (1) | - | - | Free | (no description yet) | |
Level 76 | |||||
Divine Inspiration (3) | Active | 0 | 0 | Free | Increases the number of buffs you can receive. |
Divine Inspiration (4) | Active | 0 | 0 | Free | Increases the number of buffs you can receive. |
Expertise S (5) | Passive | 0 | 0 | Free | You become familiar with S-Grade equipment. |