Lineage 2 Drop and Spoil Calculator Interlude/Kamael/Hellbound/Gracia/Freya/Hi5/GoD

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L2 Skills - DarkElf Spellhowler

DarkElf Spellhowler
Skill Name (Level) Type MP Consume Range SP Cost Description
Level 40
Body To MindBody To Mind (2) (spellbook) Active
Magical
0 0 28000 Sacrifices HP to regenerate MP.
Corpse Life DrainCorpse Life Drain (3) (spellbook) Active
Magical
18 400 28000 Drains HP from corpses and uses it to restore your HP.
Curse FearCurse Fear (1) (spellbook) Active
Magical
35 600 28000 Frightens a monster, causing it to flee.
HurricaneHurricane (1) (spellbook) Active
Magical
34 900 14000 Creates a whirlwind of destruction. Power 49.
HurricaneHurricane (2) (spellbook) Active
Magical
35 900 14000 Creates a whirlwind of destruction. Power 52.
Shadow FlareShadow Flare (1) (spellbook) Active
Magical
44 900 28000 Unleashes a dark magic attack. Over-hit is possible. Power 65.
Vampiric ClawVampiric Claw (1) (spellbook) Active
Magical
50 900 14000 Absorbs the target's HP. Power 49.
Vampiric ClawVampiric Claw (2) (spellbook) Active
Magical
53 900 14000 Absorbs the target's HP. Power 52.
Curse ChaosCurse Chaos (2) (spellbook) Active
Magical
35 600 28000 Instantaneous curse that reduces an enemy's Accuracy. Effect 3.
SilenceSilence (1) (spellbook) Active
Magical
35 600 28000 Instantly blocks an enemy's magic skills.
SleepSleep (10) (spellbook) Active
Magical
34 600 9000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
SleepSleep (11) (spellbook) Active
Magical
34 600 9000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
SleepSleep (12) (spellbook) Active
Magical
35 600 9000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
SlowSlow (2) (spellbook) Active
Magical
35 600 28000 Temporarily decreases the enemy's speed. Effect 3.
Surrender To PoisonSurrender To Poison (4) (spellbook) Active
Magical
35 900 28000 Instantly decreases an enemy's resistance to poison. Effect 4.
Surrender To WindSurrender To Wind (1) (spellbook) Active
Magical
35 900 28000 Instantly decrease the enemy's resistance to wind attacks and increase their resistance to earth attacks. Effect 4.
Anti MagicAnti Magic (13) Passive 0 0 9000 Increases M. Def.
Anti MagicAnti Magic (14) Passive 0 0 9000 Increases M. Def.
Anti MagicAnti Magic (15) Passive 0 0 9000 Increases M. Def.
Boost ManaBoost Mana (3) Passive 0 0 28000 Increases Max. MP.
Clear MindClear Mind (1) Passive 0 0 28000 Enhances MP regeneration while standing or walking.
Expertise CExpertise C (2) Passive 0 0 Free You become familiar with C-Grade equipment.
Fast Spell CastingFast Spell Casting (2) Passive 0 0 28000 Increases spell Casting spd.
Higher Mana GainHigher Mana Gain (9) Passive 0 0 14000 Increases the recovery rate when MP is being recovered by recharge.
Higher Mana GainHigher Mana Gain (10) Passive 0 0 14000 Increases the recovery rate when MP is being recovered by recharge.
Robe MasteryRobe Mastery (9) Passive 0 0 9000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (10) Passive 0 0 9000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (11) Passive 0 0 9000 Increases P. Def. when wearing a robe.
Weapon MasteryWeapon Mastery (10) Passive 0 0 9000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (11) Passive 0 0 9000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (12) Passive 0 0 9000 Increases P. Atk. and M. Atk.
Level 43
Create Common ItemCreate Common Item (5) Passive 0 0 Free Creates level 5 common items.
Level 44
Corpse Life DrainCorpse Life Drain (4) (spellbook) Active
Magical
20 400 37000 Drains HP from corpses and uses it to restore your HP.
Curse FearCurse Fear (2) (spellbook) Active
Magical
39 600 37000 Frightens a monster, causing it to flee.
Death SpikeDeath Spike (1) (spellbook) Active
Magical
24 900 37000 Throws a bone that damages an enemy. Power 58. 1 Cursed Bone needed.
HurricaneHurricane (3) (spellbook) Active
Magical
38 900 18000 Creates a whirlwind of destruction. Power 55.
HurricaneHurricane (4) (spellbook) Active
Magical
39 900 18000 Creates a whirlwind of destruction. Power 58.
Shadow FlareShadow Flare (2) (spellbook) Active
Magical
49 900 37000 Unleashes a dark magic attack. Over-hit is possible. Power 73.
Vampiric ClawVampiric Claw (3) (spellbook) Active
Magical
55 900 18000 Absorbs the target's HP. Power 55.
Vampiric ClawVampiric Claw (4) (spellbook) Active
Magical
59 900 18000 Absorbs the target's HP. Power 58.
Curse ChaosCurse Chaos (3) (spellbook) Active
Magical
39 600 37000 Instantaneous curse that reduces an enemy's Accuracy. Effect 3.
Curse: PoisonCurse: Poison (4) (spellbook) Active
Magical
39 600 37000 Instantaneous poisonous curse. Effect 5.
SilenceSilence (2) (spellbook) Active
Magical
39 600 37000 Instantly blocks an enemy's magic skills.
SleepSleep (13) (spellbook) Active
Magical
38 600 12000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
SleepSleep (14) (spellbook) Active
Magical
38 600 12000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
SleepSleep (15) (spellbook) Active
Magical
39 600 12000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
SlowSlow (3) (spellbook) Active
Magical
39 600 37000 Temporarily decreases the enemy's speed. Effect 3.
Surrender To PoisonSurrender To Poison (5) (spellbook) Active
Magical
39 900 37000 Instantly decreases an enemy's resistance to poison. Effect 4.
Surrender To WindSurrender To Wind (2) (spellbook) Active
Magical
39 900 37000 Instantly decrease the enemy's resistance to wind attacks and increase their resistance to earth attacks. Effect 4.
Anti MagicAnti Magic (16) Passive 0 0 12000 Increases M. Def.
Anti MagicAnti Magic (17) Passive 0 0 12000 Increases M. Def.
Anti MagicAnti Magic (18) Passive 0 0 12000 Increases M. Def.
Fast HP RecoveryFast HP Recovery (2) Passive 0 0 37000 Increases HP regeneration.
Fast Mana RecoveryFast Mana Recovery (3) Passive 0 0 37000 Increases MP regeneration.
Higher Mana GainHigher Mana Gain (11) Passive 0 0 18000 Increases the recovery rate when MP is being recovered by recharge.
Higher Mana GainHigher Mana Gain (12) Passive 0 0 18000 Increases the recovery rate when MP is being recovered by recharge.
Robe MasteryRobe Mastery (12) Passive 0 0 12000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (13) Passive 0 0 12000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (14) Passive 0 0 12000 Increases P. Def. when wearing a robe.
Weapon MasteryWeapon Mastery (13) Passive 0 0 12000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (14) Passive 0 0 12000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (15) Passive 0 0 12000 Increases P. Atk. and M. Atk.
Level 48
Corpse Life DrainCorpse Life Drain (5) (spellbook) Active
Magical
23 400 57000 Drains HP from corpses and uses it to restore your HP.
Curse FearCurse Fear (3) (spellbook) Active
Magical
44 600 57000 Frightens a monster, causing it to flee.
Death SpikeDeath Spike (2) (spellbook) Active
Magical
28 900 57000 Throws a bone that damages an enemy. Power 65. 1 Cursed Bone needed.
HurricaneHurricane (5) (spellbook) Active
Magical
42 900 29000 Creates a whirlwind of destruction. Power 61.
HurricaneHurricane (6) (spellbook) Active
Magical
44 900 29000 Creates a whirlwind of destruction. Power 65.
Shadow FlareShadow Flare (3) (spellbook) Active
Magical
54 900 57000 Unleashes a dark magic attack. Over-hit is possible. Power 81.
TempestTempest (1) (spellbook) Active
Magical
62 500 29000 Summons a massive storm that attacks multiple enemies. Power 31.
TempestTempest (2) (spellbook) Active
Magical
65 500 29000 Summons a massive storm that attacks multiple enemies. Power 33.
Vampiric ClawVampiric Claw (5) (spellbook) Active
Magical
62 900 29000 Absorbs the target's HP. Power 61.
Vampiric ClawVampiric Claw (6) (spellbook) Active
Magical
65 900 29000 Absorbs the target's HP. Power 65.
Curse ChaosCurse Chaos (4) (spellbook) Active
Magical
44 600 57000 Instantaneous curse that reduces an enemy's Accuracy. Effect 3.
Poisonous CloudPoisonous Cloud (3) (spellbook) Active
Magical
65 500 57000 Instantly attack with a poison cloud. Effect 5.
SilenceSilence (3) (spellbook) Active
Magical
44 600 57000 Instantly blocks an enemy's magic skills.
SleepSleep (16) (spellbook) Active
Magical
42 600 19000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
SleepSleep (17) (spellbook) Active
Magical
43 600 19000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
SleepSleep (18) (spellbook) Active
Magical
44 600 19000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
SlowSlow (4) (spellbook) Active
Magical
44 600 57000 Temporarily decreases the enemy's speed. Effect 3.
Surrender To PoisonSurrender To Poison (6) (spellbook) Active
Magical
44 900 57000 Instantly decreases an enemy's resistance to poison. Effect 4.
Surrender To WindSurrender To Wind (3) (spellbook) Active
Magical
44 900 57000 Instantly decrease the enemy's resistance to wind attacks and increase their resistance to earth attacks. Effect 4.
Anti MagicAnti Magic (19) Passive 0 0 19000 Increases M. Def.
Anti MagicAnti Magic (20) Passive 0 0 19000 Increases M. Def.
Anti MagicAnti Magic (21) Passive 0 0 19000 Increases M. Def.
Boost ManaBoost Mana (4) Passive 0 0 57000 Increases Max. MP.
Clear MindClear Mind (2) Passive 0 0 57000 Enhances MP regeneration while standing or walking.
Higher Mana GainHigher Mana Gain (13) Passive 0 0 29000 Increases the recovery rate when MP is being recovered by recharge.
Higher Mana GainHigher Mana Gain (14) Passive 0 0 29000 Increases the recovery rate when MP is being recovered by recharge.
Quick RecycleQuick Recycle (3) Passive 0 0 57000 Time between magic reuse shortens.
Robe MasteryRobe Mastery (15) Passive 0 0 19000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (16) Passive 0 0 19000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (17) Passive 0 0 19000 Increases P. Def. when wearing a robe.
Weapon MasteryWeapon Mastery (16) Passive 0 0 19000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (17) Passive 0 0 19000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (18) Passive 0 0 19000 Increases P. Atk. and M. Atk.
Level 49
Create Common ItemCreate Common Item (6) Passive 0 0 Free Creates level 6 common items.
Level 52
Body To MindBody To Mind (3) (spellbook) Active
Magical
0 0 82000 Sacrifices HP to regenerate MP.
Corpse Life DrainCorpse Life Drain (6) (spellbook) Active
Magical
24 400 82000 Drains HP from corpses and uses it to restore your HP.
Curse Death LinkCurse Death Link (1) (spellbook) Active
Magical
45 900 41000 Afflicts an enemy with the character's own pain. The lower the user's HP, the more powerful the effect. Power 68.
Curse Death LinkCurse Death Link (2) (spellbook) Active
Magical
48 900 41000 Afflicts an enemy with the character's own pain. The lower the user's HP, the more powerful the effect. Power 72.
Curse FearCurse Fear (4) (spellbook) Active
Magical
48 600 82000 Frightens a monster, causing it to flee.
Death SpikeDeath Spike (3) (spellbook) Active
Magical
31 900 82000 Throws a bone that damages an enemy. Power 72. 1 Cursed Bone needed.
Divine InspirationDivine Inspiration (1) Active 0 0 Free Increases the number of buffs you can receive.
HurricaneHurricane (7) (spellbook) Active
Magical
45 900 41000 Creates a whirlwind of destruction. Power 68.
HurricaneHurricane (8) (spellbook) Active
Magical
48 900 41000 Creates a whirlwind of destruction. Power 72.
Shadow FlareShadow Flare (4) (spellbook) Active
Magical
59 900 82000 Unleashes a dark magic attack. Over-hit is possible. Power 89.
TempestTempest (3) (spellbook) Active
Magical
68 500 41000 Summons a massive storm that attacks multiple enemies. Power 34.
TempestTempest (4) (spellbook) Active
Magical
70 500 41000 Summons a massive storm that attacks multiple enemies. Power 36.
Vampiric ClawVampiric Claw (7) (spellbook) Active
Magical
68 900 41000 Absorbs the target's HP. Power 68.
Vampiric ClawVampiric Claw (8) (spellbook) Active
Magical
70 900 41000 Absorbs the target's HP. Power 72.
Curse ChaosCurse Chaos (5) (spellbook) Active
Magical
48 600 82000 Instantaneous curse that reduces an enemy's Accuracy. Effect 3.
Curse: PoisonCurse: Poison (5) (spellbook) Active
Magical
48 600 82000 Instantaneous poisonous curse. Effect 6.
SilenceSilence (4) (spellbook) Active
Magical
48 600 82000 Instantly blocks an enemy's magic skills.
SleepSleep (19) (spellbook) Active
Magical
45 600 27000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
SleepSleep (20) (spellbook) Active
Magical
47 600 27000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
SleepSleep (21) (spellbook) Active
Magical
48 600 27000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
SlowSlow (5) (spellbook) Active
Magical
48 600 82000 Temporarily decreases the enemy's speed. Effect 3.
Surrender To PoisonSurrender To Poison (7) (spellbook) Active
Magical
48 900 82000 Instantly decreases an enemy's resistance to poison. Effect 4.
Surrender To WindSurrender To Wind (4) (spellbook) Active
Magical
48 900 82000 Instantly decrease the enemy's resistance to wind attacks and increase their resistance to earth attacks. Effect 4.
Anti MagicAnti Magic (22) Passive 0 0 27000 Increases M. Def.
Anti MagicAnti Magic (23) Passive 0 0 27000 Increases M. Def.
Anti MagicAnti Magic (24) Passive 0 0 27000 Increases M. Def.
Expertise BExpertise B (3) Passive 0 0 Free You become familiar with B-Grade equipment.
Fast HP RecoveryFast HP Recovery (3) Passive 0 0 82000 Increases HP regeneration.
Fast Mana RecoveryFast Mana Recovery (4) Passive 0 0 82000 Increases MP regeneration.
Higher Mana GainHigher Mana Gain (15) Passive 0 0 41000 Increases the recovery rate when MP is being recovered by recharge.
Higher Mana GainHigher Mana Gain (16) Passive 0 0 41000 Increases the recovery rate when MP is being recovered by recharge.
Robe MasteryRobe Mastery (18) Passive 0 0 27000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (19) Passive 0 0 27000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (20) Passive 0 0 27000 Increases P. Def. when wearing a robe.
Weapon MasteryWeapon Mastery (19) Passive 0 0 27000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (20) Passive 0 0 27000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (21) Passive 0 0 27000 Increases P. Atk. and M. Atk.
Level 55
Create Common ItemCreate Common Item (7) Passive 0 0 Free Creates level 7 common items.
Level 56
Corpse Life DrainCorpse Life Drain (7) (spellbook) Active
Magical
27 400 91000 Drains HP from corpses and uses it to restore your HP.
Curse Death LinkCurse Death Link (3) (spellbook) Active
Magical
49 900 45000 Afflicts an enemy with the character's own pain. The lower the user's HP, the more powerful the effect. Power 75.
Curse Death LinkCurse Death Link (4) (spellbook) Active
Magical
52 900 45000 Afflicts an enemy with the character's own pain. The lower the user's HP, the more powerful the effect. Power 78.
Curse FearCurse Fear (5) (spellbook) Active
Magical
52 600 91000 Frightens a monster, causing it to flee.
Death SpikeDeath Spike (4) (spellbook) Active
Magical
35 900 91000 Throws a bone that damages an enemy. Power 78. 1 Cursed Bone needed.
HurricaneHurricane (9) (spellbook) Active
Magical
49 900 45000 Creates a whirlwind of destruction. Power 75.
HurricaneHurricane (10) (spellbook) Active
Magical
52 900 45000 Creates a whirlwind of destruction. Power 78.
Shadow FlareShadow Flare (5) (spellbook) Active
Magical
64 900 91000 Unleashes a dark magic attack. Over-hit is possible. Power 98.
TempestTempest (5) (spellbook) Active
Magical
74 500 45000 Summons a massive storm that attacks multiple enemies. Power 38.
TempestTempest (6) (spellbook) Active
Magical
77 500 45000 Summons a massive storm that attacks multiple enemies. Power 39.
Vampiric ClawVampiric Claw (9) (spellbook) Active
Magical
74 900 45000 Absorbs the target's HP. Power 75.
Vampiric ClawVampiric Claw (10) (spellbook) Active
Magical
77 900 45000 Absorbs the target's HP. Power 78.
Curse ChaosCurse Chaos (6) (spellbook) Active
Magical
52 600 91000 Instantaneous curse that reduces an enemy's Accuracy. Effect 3.
Poisonous CloudPoisonous Cloud (4) (spellbook) Active
Magical
77 500 91000 Instantly attack with a poison cloud. Effect 6.
SilenceSilence (5) (spellbook) Active
Magical
52 600 91000 Instantly blocks an enemy's magic skills.
SleepSleep (22) (spellbook) Active
Magical
49 600 30000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
SleepSleep (23) (spellbook) Active
Magical
50 600 30000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
SleepSleep (24) (spellbook) Active
Magical
52 600 30000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
SlowSlow (6) (spellbook) Active
Magical
52 600 91000 Temporarily decreases the enemy's speed. Effect 3.
Surrender To PoisonSurrender To Poison (8) (spellbook) Active
Magical
52 900 91000 Instantly decreases an enemy's resistance to poison. Effect 4.
Surrender To WindSurrender To Wind (5) (spellbook) Active
Magical
52 900 91000 Instantly decrease the enemy's resistance to wind attacks and increase their resistance to earth attacks. Effect 4.
Anti MagicAnti Magic (25) Passive 0 0 30000 Increases M. Def.
Anti MagicAnti Magic (26) Passive 0 0 30000 Increases M. Def.
Anti MagicAnti Magic (27) Passive 0 0 30000 Increases M. Def.
Boost ManaBoost Mana (5) Passive 0 0 91000 Increases Max. MP.
Clear MindClear Mind (3) Passive 0 0 91000 Enhances MP regeneration while standing or walking.
Fast Spell CastingFast Spell Casting (3) Passive 0 0 91000 Increases spell Casting spd.
Higher Mana GainHigher Mana Gain (17) Passive 0 0 45000 Increases the recovery rate when MP is being recovered by recharge.
Higher Mana GainHigher Mana Gain (18) Passive 0 0 45000 Increases the recovery rate when MP is being recovered by recharge.
Robe MasteryRobe Mastery (21) Passive 0 0 30000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (22) Passive 0 0 30000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (23) Passive 0 0 30000 Increases P. Def. when wearing a robe.
Weapon MasteryWeapon Mastery (22) Passive 0 0 30000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (23) Passive 0 0 30000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (24) Passive 0 0 30000 Increases P. Atk. and M. Atk.
Level 58
Aura FlashAura Flash (1) (spellbook) Active 0 0 105000 Unleashes an elemental attack on nearby enemies that cancels their targets. Consumes 2 Spirit Ore. Power 49.
Body To MindBody To Mind (4) (spellbook) Active
Magical
0 0 105000 Sacrifices HP to regenerate MP.
Corpse Life DrainCorpse Life Drain (8) (spellbook) Active
Magical
28 400 105000 Drains HP from corpses and uses it to restore your HP.
Curse Death LinkCurse Death Link (5) (spellbook) Active
Magical
53 900 105000 Afflicts an enemy with the character's own pain. The lower the user's HP, the more powerful the effect. Power 80.
Curse Death LinkCurse Death Link (6) (spellbook) Active
Magical
54 900 105000 Afflicts an enemy with the character's own pain. The lower the user's HP, the more powerful the effect. Power 82.
Curse FearCurse Fear (6) (spellbook) Active
Magical
54 600 105000 Frightens a monster, causing it to flee.
Death SpikeDeath Spike (5) (spellbook) Active
Magical
37 900 105000 Throws a bone that damages an enemy. Power 82. Requires one cursed bone.
HurricaneHurricane (11) (spellbook) Active
Magical
53 900 52000 Creates a whirlwind of destruction. Power 80.
HurricaneHurricane (12) (spellbook) Active
Magical
54 900 52000 Creates a whirlwind of destruction. Power 82.
Shadow FlareShadow Flare (6) (spellbook) Active
Magical
67 900 105000 Unleashes a dark magic attack. Over-hit is possible. Power 102.
TempestTempest (7) (spellbook) Active
Magical
80 500 105000 Summons a massive storm that attacks multiple enemies. Power 41.
Vampiric ClawVampiric Claw (11) (spellbook) Active
Magical
79 900 52000 Absorbs the target's HP. Power 80.
Vampiric ClawVampiric Claw (12) (spellbook) Active
Magical
80 900 52000 Absorbs the target's HP. Power 82.
Curse ChaosCurse Chaos (7) (spellbook) Active
Magical
54 600 105000 Instantaneous curse that reduces an enemy's Accuracy. Effect 3.
SilenceSilence (6) (spellbook) Active
Magical
54 600 105000 Instantly blocks an enemy's magic skills.
SleepSleep (25) (spellbook) Active
Magical
53 600 52000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
SleepSleep (26) (spellbook) Active
Magical
54 600 52000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
SlowSlow (7) (spellbook) Active
Magical
54 600 105000 Temporarily decreases the enemy's speed. Effect 3.
Surrender To PoisonSurrender To Poison (9) (spellbook) Active
Magical
54 900 105000 Instantly decreases an enemy's resistance to poison. Effect 4.
Surrender To WindSurrender To Wind (6) (spellbook) Active
Magical
54 900 105000 Instantly decrease the enemy's resistance to wind attacks and increase their resistance to earth attacks. Effect 4.
Anti MagicAnti Magic (28) Passive 0 0 53000 Increases M. Def.
Anti MagicAnti Magic (29) Passive 0 0 53000 Increases M. Def.
Fast HP RecoveryFast HP Recovery (4) Passive 0 0 105000 Increases HP regeneration.
Higher Mana GainHigher Mana Gain (19) Passive 0 0 105000 Increases the recovery rate when MP is being recovered by recharge.
Robe MasteryRobe Mastery (24) Passive 0 0 53000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (25) Passive 0 0 53000 Increases P. Def. when wearing a robe.
Weapon MasteryWeapon Mastery (25) Passive 0 0 53000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (26) Passive 0 0 53000 Increases P. Atk. and M. Atk.
Level 60
Corpse Life DrainCorpse Life Drain (9) (spellbook) Active
Magical
28 400 150000 Drains HP from corpses and uses it to restore your HP.
Curse Death LinkCurse Death Link (7) (spellbook) Active
Magical
55 900 75000 Afflicts an enemy with the character's own pain. The lower the user's HP, the more powerful the effect. Power 84.
Curse Death LinkCurse Death Link (8) (spellbook) Active
Magical
55 900 75000 Afflicts an enemy with the character's own pain. The lower the user's HP, the more powerful the effect. Power 85.
Curse FearCurse Fear (7) (spellbook) Active
Magical
55 600 150000 Frightens a monster, causing it to flee.
Death SpikeDeath Spike (6) (spellbook) Active
Magical
39 900 150000 Throws a bone that damages an enemy. Power 85. Requires one cursed bone.
HurricaneHurricane (13) (spellbook) Active
Magical
55 900 75000 Creates a whirlwind of destruction. Power 84.
HurricaneHurricane (14) (spellbook) Active
Magical
55 900 75000 Creates a whirlwind of destruction. Power 85.
Shadow FlareShadow Flare (7) (spellbook) Active
Magical
69 900 150000 Unleashes a dark magic attack. Over-hit is possible. Power 107.
TempestTempest (8) (spellbook) Active
Magical
83 500 150000 Summons a massive storm that attacks multiple enemies. Power 43.
Vampiric ClawVampiric Claw (13) (spellbook) Active
Magical
82 900 75000 Absorbs the target's HP. Power 84.
Vampiric ClawVampiric Claw (14) (spellbook) Active
Magical
83 900 75000 Absorbs the target's HP. Power 85.
Curse ChaosCurse Chaos (8) (spellbook) Active
Magical
55 600 150000 Instantaneous curse that reduces an enemy's Accuracy. Effect 3.
SilenceSilence (7) (spellbook) Active
Magical
55 600 150000 Instantly blocks an enemy's magic skills.
SleepSleep (27) (spellbook) Active
Magical
55 600 75000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
SleepSleep (28) (spellbook) Active
Magical
55 600 75000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
SlowSlow (8) (spellbook) Active
Magical
55 600 150000 Temporarily decreases the enemy's speed. Effect 3.
Surrender To PoisonSurrender To Poison (10) (spellbook) Active
Magical
55 900 150000 Instantly decreases an enemy's resistance to poison. Effect 4.
Surrender To WindSurrender To Wind (7) (spellbook) Active
Magical
55 900 150000 Instantly decrease the enemy's resistance to wind attacks and increase their resistance to earth attacks. Effect 4.
Anti MagicAnti Magic (30) Passive 0 0 75000 Increases M. Def.
Anti MagicAnti Magic (31) Passive 0 0 75000 Increases M. Def.
Boost ManaBoost Mana (6) Passive 0 0 150000 Increases Max. MP.
Fast Mana RecoveryFast Mana Recovery (5) Passive 0 0 150000 Increases MP regeneration.
Higher Mana GainHigher Mana Gain (20) Passive 0 0 150000 Increases the recovery rate when MP is being recovered by recharge.
Robe MasteryRobe Mastery (26) Passive 0 0 75000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (27) Passive 0 0 75000 Increases P. Def. when wearing a robe.
Weapon MasteryWeapon Mastery (27) Passive 0 0 75000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (28) Passive 0 0 75000 Increases P. Atk. and M. Atk.
Level 61
Divine InspirationDivine Inspiration (2) Active 0 0 Free Increases the number of buffs you can receive.
Expertise AExpertise A (4) Passive 0 0 Free You become familiar with A-Grade equipment.
Level 62
Aura FlashAura Flash (2) (spellbook) Active 0 0 190000 Unleashes an elemental attack on nearby enemies that cancels their targets. Consumes 2 Spirit Ore. Power 53.
Corpse Life DrainCorpse Life Drain (10) (spellbook) Active
Magical
29 400 190000 Drains HP from corpses and uses it to restore your HP.
Curse Death LinkCurse Death Link (9) (spellbook) Active
Magical
57 900 100000 Afflicts an enemy with the character's own pain. The lower the user's HP, the more powerful the effect. Power 87.
Curse Death LinkCurse Death Link (10) (spellbook) Active
Magical
58 900 100000 Afflicts an enemy with the character's own pain. The lower the user's HP, the more powerful the effect. Power 89.
Curse FearCurse Fear (8) (spellbook) Active
Magical
58 600 190000 Frightens a monster, causing it to flee.
Death SpikeDeath Spike (7) (spellbook) Active
Magical
41 900 190000 Throws a bone that damages an enemy. Power 89. Requires one cursed bone.
HurricaneHurricane (15) (spellbook) Active
Magical
57 900 100000 Creates a whirlwind of destruction. Power 87.
HurricaneHurricane (16) (spellbook) Active
Magical
58 900 100000 Creates a whirlwind of destruction. Power 89.
Shadow FlareShadow Flare (8) (spellbook) Active
Magical
73 900 190000 Unleashes a dark magic attack. Over-hit is possible. Power 111.
TempestTempest (9) (spellbook) Active
Magical
87 500 190000 Summons a massive storm that attacks multiple enemies. Power 45.
Vampiric ClawVampiric Claw (15) (spellbook) Active
Magical
85 900 100000 Absorbs the target's HP. Power 87.
Vampiric ClawVampiric Claw (16) (spellbook) Active
Magical
87 900 100000 Absorbs the target's HP. Power 89.
Curse ChaosCurse Chaos (9) (spellbook) Active
Magical
58 600 190000 Instantaneous curse that reduces an enemy's Accuracy. Effect 3.
Curse: PoisonCurse: Poison (6) (spellbook) Active
Magical
58 600 190000 Instantaneous poisonous curse. Effect 7.
SilenceSilence (8) (spellbook) Active
Magical
58 600 190000 Instantly blocks an enemy's magic skills.
SleepSleep (29) (spellbook) Active
Magical
57 600 100000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
SleepSleep (30) (spellbook) Active
Magical
58 600 100000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
SlowSlow (9) (spellbook) Active
Magical
58 600 190000 Temporarily decreases the enemy's speed. Effect 3.
Surrender To PoisonSurrender To Poison (11) (spellbook) Active
Magical
58 900 190000 Instantly decreases an enemy's resistance to poison. Effect 4.
Surrender To WindSurrender To Wind (8) (spellbook) Active
Magical
58 900 190000 Instantly decrease the enemy's resistance to wind attacks and increase their resistance to earth attacks. Effect 4.
Anti MagicAnti Magic (32) Passive 0 0 100000 Increases M. Def.
Anti MagicAnti Magic (33) Passive 0 0 100000 Increases M. Def.
Clear MindClear Mind (4) Passive 0 0 190000 Enhances MP regeneration while standing or walking.
Create Common ItemCreate Common Item (8) Passive 0 0 Free Creates level 8 common items.
Higher Mana GainHigher Mana Gain (21) Passive 0 0 190000 Increases the recovery rate when MP is being recovered by recharge.
Robe MasteryRobe Mastery (28) Passive 0 0 100000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (29) Passive 0 0 100000 Increases P. Def. when wearing a robe.
Weapon MasteryWeapon Mastery (29) Passive 0 0 100000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (30) Passive 0 0 100000 Increases P. Atk. and M. Atk.
Level 64
Corpse Life DrainCorpse Life Drain (11) (spellbook) Active
Magical
30 400 240000 Drains HP from corpses and uses it to restore your HP.
Curse Death LinkCurse Death Link (11) (spellbook) Active
Magical
59 900 120000 Afflicts an enemy with the character's own pain. The lower the user's HP, the more powerful the effect. Power 90.
Curse Death LinkCurse Death Link (12) (spellbook) Active
Magical
60 900 120000 Afflicts an enemy with the character's own pain. The lower the user's HP, the more powerful the effect. Power 92.
Curse FearCurse Fear (9) (spellbook) Active
Magical
60 600 240000 Frightens a monster, causing it to flee.
Death SpikeDeath Spike (8) (spellbook) Active
Magical
42 900 240000 Throws a bone that damages an enemy. Power 92. Requires one cursed bone.
HurricaneHurricane (17) (spellbook) Active
Magical
59 900 120000 Creates a whirlwind of destruction. Power 90.
HurricaneHurricane (18) (spellbook) Active
Magical
60 900 120000 Creates a whirlwind of destruction. Power 92.
Shadow FlareShadow Flare (9) (spellbook) Active
Magical
74 900 240000 Unleashes a dark magic attack. Over-hit is possible. Power 115.
TempestTempest (10) (spellbook) Active
Magical
89 500 240000 Summons a massive storm that attacks multiple enemies. Power 46.
Vampiric ClawVampiric Claw (17) (spellbook) Active
Magical
88 900 120000 Absorbs the target's HP. Power 90.
Vampiric ClawVampiric Claw (18) (spellbook) Active
Magical
89 900 120000 Absorbs the target's HP. Power 92.
Curse ChaosCurse Chaos (10) (spellbook) Active
Magical
60 600 240000 Instantaneous curse that reduces an enemy's Accuracy. Effect 3.
Poisonous CloudPoisonous Cloud (5) (spellbook) Active
Magical
89 500 240000 Instantly attack with a poison cloud. Effect 7.
SilenceSilence (9) (spellbook) Active
Magical
60 600 240000 Instantly blocks an enemy's magic skills.
SleepSleep (31) (spellbook) Active
Magical
59 600 120000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
SleepSleep (32) (spellbook) Active
Magical
60 600 120000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
SlowSlow (10) (spellbook) Active
Magical
60 600 240000 Temporarily decreases the enemy's speed. Effect 3.
Surrender To PoisonSurrender To Poison (12) (spellbook) Active
Magical
60 900 240000 Instantly decreases an enemy's resistance to poison. Effect 4.
Surrender To WindSurrender To Wind (9) (spellbook) Active
Magical
60 900 240000 Instantly decrease the enemy's resistance to wind attacks and increase their resistance to earth attacks. Effect 4.
Anti MagicAnti Magic (34) Passive 0 0 120000 Increases M. Def.
Anti MagicAnti Magic (35) Passive 0 0 120000 Increases M. Def.
Fast HP RecoveryFast HP Recovery (5) Passive 0 0 240000 Increases HP regeneration.
Higher Mana GainHigher Mana Gain (22) Passive 0 0 240000 Increases the recovery rate when MP is being recovered by recharge.
Robe MasteryRobe Mastery (30) Passive 0 0 120000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (31) Passive 0 0 120000 Increases P. Def. when wearing a robe.
Weapon MasteryWeapon Mastery (31) Passive 0 0 120000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (32) Passive 0 0 120000 Increases P. Atk. and M. Atk.
Level 66
Aura FlashAura Flash (3) (spellbook) Active 0 0 320000 Unleashes an elemental attack on nearby enemies that cancels their targets. Consumes 3 Spirit Ore. Power 58.
Body To MindBody To Mind (5) (spellbook) Active
Magical
0 0 320000 Sacrifices HP to regenerate MP.
Corpse Life DrainCorpse Life Drain (12) (spellbook) Active
Magical
32 400 320000 Drains HP from corpses and uses it to restore your HP.
Curse Death LinkCurse Death Link (13) (spellbook) Active
Magical
60 900 160000 Afflicts an enemy with the character's own pain. The lower the user's HP, the more powerful the effect. Power 94.
Curse Death LinkCurse Death Link (14) (spellbook) Active
Magical
62 900 160000 Afflicts an enemy with the character's own pain. The lower the user's HP, the more powerful the effect. Power 96.
Curse FearCurse Fear (10) (spellbook) Active
Magical
62 600 320000 Frightens a monster, causing it to flee.
Death SpikeDeath Spike (9) (spellbook) Active
Magical
44 900 320000 Throws a bone that damages an enemy. Power 96. Requires one cursed bone.
HurricaneHurricane (19) (spellbook) Active
Magical
60 900 160000 Creates a whirlwind of destruction. Power 94.
HurricaneHurricane (20) (spellbook) Active
Magical
62 900 160000 Creates a whirlwind of destruction. Power 96.
Seed of WindSeed of Wind (1) (spellbook) Active
Magical
250 600 320000 Your Wind Attribute attack is increased by injecting wind energy.
Shadow FlareShadow Flare (10) (spellbook) Active
Magical
77 900 320000 Unleashes a dark magic attack. Over-hit is possible. Power 119.
TempestTempest (11) (spellbook) Active
Magical
93 500 320000 Summons a massive storm that attacks multiple enemies. Power 48.
Vampiric ClawVampiric Claw (19) (spellbook) Active
Magical
90 900 160000 Absorbs the target's HP. Power 94.
Vampiric ClawVampiric Claw (20) (spellbook) Active
Magical
93 900 160000 Absorbs the target's HP. Power 96.
Curse ChaosCurse Chaos (11) (spellbook) Active
Magical
62 600 320000 Instantaneous curse that reduces an enemy's Accuracy. Effect 3.
SilenceSilence (10) (spellbook) Active
Magical
62 600 320000 Instantly blocks an enemy's magic skills.
SleepSleep (33) (spellbook) Active
Magical
60 600 160000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
SleepSleep (34) (spellbook) Active
Magical
62 600 160000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
SlowSlow (11) (spellbook) Active
Magical
62 600 320000 Temporarily decreases the enemy's speed. Effect 3.
Surrender To PoisonSurrender To Poison (13) (spellbook) Active
Magical
62 900 320000 Instantly decreases an enemy's resistance to poison. Effect 4.
Surrender To WindSurrender To Wind (10) (spellbook) Active
Magical
62 900 320000 Instantly decrease the enemy's resistance to wind attacks and increase their resistance to earth attacks. Effect 4.
Anti MagicAnti Magic (36) Passive 0 0 160000 Increases M. Def.
Anti MagicAnti Magic (37) Passive 0 0 160000 Increases M. Def.
Boost ManaBoost Mana (7) Passive 0 0 320000 Increases Max. MP.
Higher Mana GainHigher Mana Gain (23) Passive 0 0 320000 Increases the recovery rate when MP is being recovered by recharge.
Robe MasteryRobe Mastery (32) Passive 0 0 160000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (33) Passive 0 0 160000 Increases P. Def. when wearing a robe.
Weapon MasteryWeapon Mastery (33) Passive 0 0 160000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (34) Passive 0 0 160000 Increases P. Atk. and M. Atk.
Level 68
Aura SymphonyAura Symphony (1) (spellbook) Active
Magical
250 900 370000 Attacks to cause serious non-attribute damage. Power 150.
Corpse Life DrainCorpse Life Drain (13) (spellbook) Active
Magical
33 400 370000 Drains HP from corpses and uses it to restore your HP.
Curse Death LinkCurse Death Link (15) (spellbook) Active
Magical
63 900 180000 Afflicts an enemy with the character's own pain. The lower the user's HP, the more powerful the effect. Power 97.
Curse Death LinkCurse Death Link (16) (spellbook) Active
Magical
64 900 180000 Afflicts an enemy with the character's own pain. The lower the user's HP, the more powerful the effect. Power 99.
Curse FearCurse Fear (11) (spellbook) Active
Magical
64 600 370000 Frightens a monster, causing it to flee.
Death SpikeDeath Spike (10) (spellbook) Active
Magical
46 900 370000 Throws a bone that damages an enemy. Power 99. Requires one cursed bone.
HurricaneHurricane (21) (spellbook) Active
Magical
63 900 180000 Creates a whirlwind of destruction. Power 97.
HurricaneHurricane (22) (spellbook) Active
Magical
64 900 180000 Creates a whirlwind of destruction. Power 99.
Shadow FlareShadow Flare (11) (spellbook) Active
Magical
79 900 370000 Unleashes a dark magic attack. Over-hit is possible. Power 123.
TempestTempest (12) (spellbook) Active
Magical
95 500 370000 Summons a massive storm that attacks multiple enemies. Power 50.
Vampiric ClawVampiric Claw (21) (spellbook) Active
Magical
94 900 180000 Absorbs the target's HP. Power 97.
Vampiric ClawVampiric Claw (22) (spellbook) Active
Magical
95 900 180000 Absorbs the target's HP. Power 99.
Curse ChaosCurse Chaos (12) (spellbook) Active
Magical
64 600 370000 Instantaneous curse that reduces an enemy's Accuracy. Effect 3.
SilenceSilence (11) (spellbook) Active
Magical
64 600 370000 Instantly blocks an enemy's magic skills.
SleepSleep (35) (spellbook) Active
Magical
63 600 180000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
SleepSleep (36) (spellbook) Active
Magical
64 600 180000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
SlowSlow (12) (spellbook) Active
Magical
64 600 370000 Temporarily decreases the enemy's speed. Effect 3.
Surrender To PoisonSurrender To Poison (14) (spellbook) Active
Magical
64 900 370000 Instantly decreases an enemy's resistance to poison. Effect 4.
Surrender To WindSurrender To Wind (11) (spellbook) Active
Magical
64 900 370000 Instantly decrease the enemy's resistance to wind attacks and increase their resistance to earth attacks. Effect 4.
Anti MagicAnti Magic (38) Passive 0 0 180000 Increases M. Def.
Anti MagicAnti Magic (39) Passive 0 0 180000 Increases M. Def.
Clear MindClear Mind (5) Passive 0 0 370000 Enhances MP regeneration while standing or walking.
Fast Mana RecoveryFast Mana Recovery (6) Passive 0 0 370000 Increases MP regeneration.
Higher Mana GainHigher Mana Gain (24) Passive 0 0 370000 Increases the recovery rate when MP is being recovered by recharge.
Robe MasteryRobe Mastery (34) Passive 0 0 180000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (35) Passive 0 0 180000 Increases P. Def. when wearing a robe.
Weapon MasteryWeapon Mastery (35) Passive 0 0 180000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (36) Passive 0 0 180000 Increases P. Atk. and M. Atk.
Level 70
Aura FlashAura Flash (4) (spellbook) Active 0 0 470000 Unleashes an elemental attack on nearby enemies that cancels their targets. Consumes 3 Spirit Ore. Power 61.
Corpse Life DrainCorpse Life Drain (14) (spellbook) Active
Magical
33 400 470000 Drains HP from corpses and uses it to restore your HP.
Curse Death LinkCurse Death Link (17) (spellbook) Active
Magical
64 900 240000 Afflicts an enemy with the character's own pain. The lower the user's HP, the more powerful the effect. Power 100.
Curse Death LinkCurse Death Link (18) (spellbook) Active
Magical
65 900 240000 Afflicts an enemy with the character's own pain. The lower the user's HP, the more powerful the effect. Power 102.
Curse FearCurse Fear (12) (spellbook) Active
Magical
65 600 470000 Frightens a monster, causing it to flee.
Death SpikeDeath Spike (11) (spellbook) Active
Magical
47 900 470000 Throws a bone that damages an enemy. Power 102. Requires one cursed bone.
HurricaneHurricane (23) (spellbook) Active
Magical
64 900 240000 Creates a whirlwind of destruction. Power 100.
HurricaneHurricane (24) (spellbook) Active
Magical
65 900 240000 Creates a whirlwind of destruction. Power 102.
Shadow FlareShadow Flare (12) (spellbook) Active
Magical
82 900 470000 Unleashes a dark magic attack. Over-hit is possible. Power 127.
TempestTempest (13) (spellbook) Active
Magical
98 500 470000 Summons a massive storm that attacks multiple enemies. Power 51.
Vampiric ClawVampiric Claw (23) (spellbook) Active
Magical
97 900 240000 Absorbs the target's HP. Power 100.
Vampiric ClawVampiric Claw (24) (spellbook) Active
Magical
98 900 240000 Absorbs the target's HP. Power 102.
Curse ChaosCurse Chaos (13) (spellbook) Active
Magical
65 600 470000 Instantaneous curse that reduces an enemy's Accuracy. Effect 3.
Demon WindDemon Wind (1) (spellbook) Active
Magical
250 900 470000 Attacks to cause serious damage by using wind energy. Decreases the effectiveness of HP recovery magic given to the enemy that gets cursed temporarily. Power 150.
SilenceSilence (12) (spellbook) Active
Magical
65 600 470000 Instantly blocks an enemy's magic skills.
SleepSleep (37) (spellbook) Active
Magical
64 600 240000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
SleepSleep (38) (spellbook) Active
Magical
65 600 240000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
SlowSlow (13) (spellbook) Active
Magical
65 600 470000 Temporarily decreases the enemy's speed. Effect 3.
Surrender To PoisonSurrender To Poison (15) (spellbook) Active
Magical
65 900 470000 Instantly decreases an enemy's resistance to poison. Effect 4.
Surrender To WindSurrender To Wind (12) (spellbook) Active
Magical
65 900 470000 Instantly decrease the enemy's resistance to wind attacks and increase their resistance to earth attacks. Effect 4.
Anti MagicAnti Magic (40) Passive 0 0 240000 Increases M. Def.
Anti MagicAnti Magic (41) Passive 0 0 240000 Increases M. Def.
Create Common ItemCreate Common Item (9) Passive 0 0 Free Creates level 9 common items.
Higher Mana GainHigher Mana Gain (25) Passive 0 0 470000 Increases the recovery rate when MP is being recovered by recharge.
Robe MasteryRobe Mastery (36) Passive 0 0 240000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (37) Passive 0 0 240000 Increases P. Def. when wearing a robe.
Weapon MasteryWeapon Mastery (37) Passive 0 0 240000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (38) Passive 0 0 240000 Increases P. Atk. and M. Atk.
Level 72
Corpse Life DrainCorpse Life Drain (15) (spellbook) Active
Magical
34 400 710000 Drains HP from corpses and uses it to restore your HP.
Curse Death LinkCurse Death Link (19) (spellbook) Active
Magical
67 900 360000 Afflicts an enemy with the character's own pain. The lower the user's HP, the more powerful the effect. Power 104.
Curse Death LinkCurse Death Link (20) (spellbook) Active
Magical
67 900 360000 Afflicts an enemy with the character's own pain. The lower the user's HP, the more powerful the effect. Power 105.
Curse FearCurse Fear (13) (spellbook) Active
Magical
67 600 710000 Frightens a monster, causing it to flee.
Death SpikeDeath Spike (12) (spellbook) Active
Magical
48 900 710000 Throws a bone that damages an enemy. Power 105. Requires one cursed bone.
Elemental StormElemental Storm (1) (spellbook) Active
Magical
250 900 710000 Attacks to cause huge damage. Over-hit is possible. Power 200.
HurricaneHurricane (25) (spellbook) Active
Magical
67 900 360000 Creates a whirlwind of destruction. Power 104.
HurricaneHurricane (26) (spellbook) Active
Magical
67 900 360000 Creates a whirlwind of destruction. Power 105.
Shadow FlareShadow Flare (13) (spellbook) Active
Magical
84 900 710000 Unleashes a dark magic attack. Over-hit is possible. Power 131.
TempestTempest (14) (spellbook) Active
Magical
100 500 710000 Summons a massive storm that attacks multiple enemies. Power 53.
Vampiric ClawVampiric Claw (25) (spellbook) Active
Magical
99 900 360000 Absorbs the target's HP. Power 104.
Vampiric ClawVampiric Claw (26) (spellbook) Active
Magical
100 900 360000 Absorbs the target's HP. Power 105.
Curse ChaosCurse Chaos (14) (spellbook) Active
Magical
67 600 710000 Instantaneous curse that reduces an enemy's Accuracy. Effect 3.
Curse: PoisonCurse: Poison (7) (spellbook) Active
Magical
67 600 710000 Instantaneous poisonous curse. Effect 8.
SilenceSilence (13) (spellbook) Active
Magical
67 600 710000 Instantly blocks an enemy's magic skills.
SleepSleep (39) (spellbook) Active
Magical
67 600 360000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
SleepSleep (40) (spellbook) Active
Magical
67 600 360000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
SlowSlow (14) (spellbook) Active
Magical
67 600 710000 Temporarily decreases the enemy's speed. Effect 3.
Surrender To PoisonSurrender To Poison (16) (spellbook) Active
Magical
67 900 710000 Instantly decreases an enemy's resistance to poison. Effect 4.
Surrender To WindSurrender To Wind (13) (spellbook) Active
Magical
67 900 710000 Instantly decrease the enemy's resistance to wind attacks and increase their resistance to earth attacks. Effect 4.
Anti MagicAnti Magic (42) Passive 0 0 360000 Increases M. Def.
Anti MagicAnti Magic (43) Passive 0 0 360000 Increases M. Def.
Boost ManaBoost Mana (8) Passive 0 0 710000 Increases Max. MP.
Higher Mana GainHigher Mana Gain (26) Passive 0 0 710000 Increases the recovery rate when MP is being recovered by recharge.
Robe MasteryRobe Mastery (38) Passive 0 0 360000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (39) Passive 0 0 360000 Increases P. Def. when wearing a robe.
Weapon MasteryWeapon Mastery (39) Passive 0 0 360000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (40) Passive 0 0 360000 Increases P. Atk. and M. Atk.
Level 74
Aura FlashAura Flash (5) (spellbook) Active 0 0 1000000 Unleashes an elemental attack on nearby enemies that cancels their targets. Consumes 4 Spirit Ore. Power 65.
Corpse Life DrainCorpse Life Drain (16) (spellbook) Active
Magical
35 400 1000000 Drains HP from corpses and uses it to restore your HP.
Curse Death LinkCurse Death Link (21) (spellbook) Active
Magical
68 900 500000 Afflicts an enemy with the character's own pain. The lower the user's HP, the more powerful the effect. Power 107.
Curse Death LinkCurse Death Link (22) (spellbook) Active
Magical
69 900 500000 Afflicts an enemy with the character's own pain. The lower the user's HP, the more powerful the effect. Power 108.
Curse FearCurse Fear (14) (spellbook) Active
Magical
69 600 1000000 Frightens a monster, causing it to flee.
Death SpikeDeath Spike (13) (spellbook) Active
Magical
50 900 1000000 Throws a bone that damages an enemy. Power 108. Requires one cursed bone.
HurricaneHurricane (27) (spellbook) Active
Magical
68 900 500000 Creates a whirlwind of destruction. Power 107.
HurricaneHurricane (28) (spellbook) Active
Magical
69 900 500000 Creates a whirlwind of destruction. Power 108.
Shadow FlareShadow Flare (14) (spellbook) Active
Magical
85 900 1000000 Unleashes a dark magic attack. Over-hit is possible. Power 135.
TempestTempest (15) (spellbook) Active
Magical
103 500 1000000 Summons a massive storm that attacks multiple enemies. Power 54.
Vampiric ClawVampiric Claw (27) (spellbook) Active
Magical
102 900 500000 Absorbs the target's HP. Power 107.
Vampiric ClawVampiric Claw (28) (spellbook) Active
Magical
103 900 500000 Absorbs the target's HP. Power 108.
Curse ChaosCurse Chaos (15) (spellbook) Active
Magical
69 600 1000000 Instantaneous curse that reduces an enemy's Accuracy. Effect 3.
Poisonous CloudPoisonous Cloud (6) (spellbook) Active
Magical
103 500 1000000 Instantly attack with a poison cloud. Effect 8.
SilenceSilence (14) (spellbook) Active
Magical
69 600 1000000 Instantly blocks an enemy's magic skills.
SleepSleep (41) (spellbook) Active
Magical
68 600 500000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
SleepSleep (42) (spellbook) Active
Magical
69 600 500000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
SlowSlow (15) (spellbook) Active
Magical
69 600 1000000 Temporarily decreases the enemy's speed. Effect 3.
Surrender To PoisonSurrender To Poison (17) (spellbook) Active
Magical
69 900 1000000 Instantly decreases an enemy's resistance to poison. Effect 4.
Surrender To WindSurrender To Wind (14) (spellbook) Active
Magical
69 900 1000000 Instantly decrease the enemy's resistance to wind attacks and increase their resistance to earth attacks. Effect 4.
Anti MagicAnti Magic (44) Passive 0 0 500000 Increases M. Def.
Anti MagicAnti Magic (45) Passive 0 0 500000 Increases M. Def.
Clear MindClear Mind (6) Passive 0 0 1000000 Enhances MP regeneration while standing or walking.
Fast HP RecoveryFast HP Recovery (6) Passive 0 0 1000000 Increases HP regeneration.
Fast Mana RecoveryFast Mana Recovery (7) Passive 0 0 1000000 Increases MP regeneration.
Higher Mana GainHigher Mana Gain (27) Passive 0 0 1000000 Increases the recovery rate when MP is being recovered by recharge.
Robe MasteryRobe Mastery (40) Passive 0 0 500000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (41) Passive 0 0 500000 Increases P. Def. when wearing a robe.
Weapon MasteryWeapon Mastery (41) Passive 0 0 500000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (42) Passive 0 0 500000 Increases P. Atk. and M. Atk.
Level 75
Aura Bird - FalconAura Bird - Falcon (1) - - Free (no description yet)
Aura Bird - OwlAura Bird - Owl (1) - - Free (no description yet)
Level 76
Divine InspirationDivine Inspiration (3) Active 0 0 Free Increases the number of buffs you can receive.
Divine InspirationDivine Inspiration (4) Active 0 0 Free Increases the number of buffs you can receive.
Expertise SExpertise S (5) Passive 0 0 Free You become familiar with S-Grade equipment.




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