Lineage 2 Drop and Spoil Calculator C4/Interlude/Kamael/Hellbound/Gracia

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L2 Skills - DarkElf Spellhowler

DarkElf Spellhowler
Skill Name (Level) Type MP Consume Range SP Cost Description
Level 40
Body To MindBody To Mind (2) Active
Magical
0 0 28000 Sacrifices HP to regenerate MP.
Corpse Life DrainCorpse Life Drain (3) Active
Magical
18 400 28000 Absorbs HP from a corpse to regenerate one's HP.
Curse FearCurse Fear (1) (spellbook) Active
Magical
35 600 28000 Frightens a monster, causing it to flee.
HurricaneHurricane (1) (spellbook) Active
Magical
34 900 14000 Creates a whirlwind of destruction. Power 49.
HurricaneHurricane (2) (spellbook) Active
Magical
35 900 14000 Creates a whirlwind of destruction. Power 52.
Shadow FlareShadow Flare (1) (spellbook) Active
Magical
44 900 28000 Unleashes a dark magical attack. Over-hit is possible. Power 65.
Vampiric ClawVampiric Claw (1) (spellbook) Active
Magical
50 900 14000 Absorbs HP. Power 49.
Vampiric ClawVampiric Claw (2) (spellbook) Active
Magical
53 900 14000 Absorbs HP. Power 52.
Curse ChaosCurse Chaos (2) Active
Magical
35 600 28000 Instantaneous curse that reduces enemy's Accuracy. Effect 3.
SilenceSilence (1) (spellbook) Active
Magical
35 600 28000 Instantly blocks an enemy's magic skills.
SleepSleep (10) Active
Magical
34 600 9000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SleepSleep (11) Active
Magical
34 600 9000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SleepSleep (12) Active
Magical
35 600 9000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SlowSlow (2) Active
Magical
35 600 28000 Instantly reduces enemy's Speed. Effect 3.
Surrender To PoisonSurrender To Poison (4) Active
Magical
35 900 28000 Instantly decreases enemy's resistance to poison. Effect 4.
Surrender To WindSurrender To Wind (1) (spellbook) Active
Magical
35 900 28000 Instantly decreases enemy's resistance to wind attacks and increases resistance to earth attacks. Effect 4.
Anti MagicAnti Magic (13) Passive 0 0 9000 Increases M. Def.
Anti MagicAnti Magic (14) Passive 0 0 9000 Increases M. Def.
Anti MagicAnti Magic (15) Passive 0 0 9000 Increases M. Def.
Boost ManaBoost Mana (3) Passive 0 0 28000 Increases maximum MP.
Clear MindClear Mind (1) Passive 0 0 28000 Enhances MP regeneration while standing or walking.
Fast Spell CastingFast Spell Casting (2) Passive 0 0 28000 Spell casting speed increases.
Higher Mana GainHigher Mana Gain (9) Passive 0 0 14000 Increases the recovery rate when MP is being recovered by recharge.
Higher Mana GainHigher Mana Gain (10) Passive 0 0 14000 Increases the recovery rate when MP is being recovered by recharge.
Robe MasteryRobe Mastery (9) Passive 0 0 9000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (10) Passive 0 0 9000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (11) Passive 0 0 9000 Increases P. Def. when wearing a robe.
Weapon MasteryWeapon Mastery (10) Passive 0 0 9000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (11) Passive 0 0 9000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (12) Passive 0 0 9000 Increases P. Atk. and M. Atk.
Level 44
Corpse Life DrainCorpse Life Drain (4) Active
Magical
20 400 37000 Absorbs HP from a corpse to regenerate one's HP.
Curse FearCurse Fear (2) (spellbook) Active
Magical
39 600 37000 Frightens a monster, causing it to flee.
Death SpikeDeath Spike (1) (spellbook) Active
Magical
24 900 37000 Damages an enemy by throwing a bone. Power 58. 1 Cursed Bone needed.
HurricaneHurricane (3) (spellbook) Active
Magical
38 900 18000 Creates a whirlwind of destruction. Power 55.
HurricaneHurricane (4) (spellbook) Active
Magical
39 900 18000 Creates a whirlwind of destruction. Power 58.
Shadow FlareShadow Flare (2) (spellbook) Active
Magical
49 900 37000 Unleashes a dark magical attack. Over-hit is possible. Power 73.
Vampiric ClawVampiric Claw (3) (spellbook) Active
Magical
55 900 18000 Absorbs HP. Power 55.
Vampiric ClawVampiric Claw (4) (spellbook) Active
Magical
59 900 18000 Absorbs HP. Power 58.
Curse ChaosCurse Chaos (3) Active
Magical
39 600 37000 Instantaneous curse that reduces enemy's Accuracy. Effect 3.
Curse: PoisonCurse: Poison (4) Active
Magical
39 600 37000 Instantaneous poisonous curse. Effect 5.
SilenceSilence (2) (spellbook) Active
Magical
39 600 37000 Instantly blocks an enemy's magic skills.
SleepSleep (13) Active
Magical
38 600 12000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SleepSleep (14) Active
Magical
38 600 12000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SleepSleep (15) Active
Magical
39 600 12000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SlowSlow (3) Active
Magical
39 600 37000 Instantly reduces enemy's Speed. Effect 3.
Surrender To PoisonSurrender To Poison (5) Active
Magical
39 900 37000 Instantly decreases enemy's resistance to poison. Effect 4.
Surrender To WindSurrender To Wind (2) (spellbook) Active
Magical
39 900 37000 Instantly decreases enemy's resistance to wind attacks and increases resistance to earth attacks. Effect 4.
Anti MagicAnti Magic (16) Passive 0 0 12000 Increases M. Def.
Anti MagicAnti Magic (17) Passive 0 0 12000 Increases M. Def.
Anti MagicAnti Magic (18) Passive 0 0 12000 Increases M. Def.
Fast HP RecoveryFast HP Recovery (2) Passive 0 0 37000 Increases HP regeneration.
Fast Mana RecoveryFast Mana Recovery (3) Passive 0 0 37000 Increases MP regeneration.
Higher Mana GainHigher Mana Gain (11) Passive 0 0 18000 Increases the recovery rate when MP is being recovered by recharge.
Higher Mana GainHigher Mana Gain (12) Passive 0 0 18000 Increases the recovery rate when MP is being recovered by recharge.
Robe MasteryRobe Mastery (12) Passive 0 0 12000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (13) Passive 0 0 12000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (14) Passive 0 0 12000 Increases P. Def. when wearing a robe.
Weapon MasteryWeapon Mastery (13) Passive 0 0 12000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (14) Passive 0 0 12000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (15) Passive 0 0 12000 Increases P. Atk. and M. Atk.
Level 48
Corpse Life DrainCorpse Life Drain (5) Active
Magical
23 400 57000 Absorbs HP from a corpse to regenerate one's HP.
Curse FearCurse Fear (3) (spellbook) Active
Magical
44 600 57000 Frightens a monster, causing it to flee.
Death SpikeDeath Spike (2) (spellbook) Active
Magical
28 900 57000 Damages an enemy by throwing a bone. Power 65. 1 Cursed Bone needed.
HurricaneHurricane (5) (spellbook) Active
Magical
42 900 29000 Creates a whirlwind of destruction. Power 61.
HurricaneHurricane (6) (spellbook) Active
Magical
44 900 29000 Creates a whirlwind of destruction. Power 65.
Shadow FlareShadow Flare (3) (spellbook) Active
Magical
54 900 57000 Unleashes a dark magical attack. Over-hit is possible. Power 81.
TempestTempest (1) (spellbook) Active
Magical
62 500 29000 Calls forth a severe storm to attack multiple enemies. Power 31.
TempestTempest (2) (spellbook) Active
Magical
65 500 29000 Calls forth a severe storm to attack multiple enemies. Power 33.
Vampiric ClawVampiric Claw (5) (spellbook) Active
Magical
62 900 29000 Absorbs HP. Power 61.
Vampiric ClawVampiric Claw (6) (spellbook) Active
Magical
65 900 29000 Absorbs HP. Power 65.
Curse ChaosCurse Chaos (4) Active
Magical
44 600 57000 Instantaneous curse that reduces enemy's Accuracy. Effect 3.
Poisonous CloudPoisonous Cloud (3) Active
Magical
65 500 57000 Instantaneous poison cloud attack. Effect 5.
SilenceSilence (3) (spellbook) Active
Magical
44 600 57000 Instantly blocks an enemy's magic skills.
SleepSleep (16) Active
Magical
42 600 19000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SleepSleep (17) Active
Magical
43 600 19000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SleepSleep (18) Active
Magical
44 600 19000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SlowSlow (4) Active
Magical
44 600 57000 Instantly reduces enemy's Speed. Effect 3.
Surrender To PoisonSurrender To Poison (6) Active
Magical
44 900 57000 Instantly decreases enemy's resistance to poison. Effect 4.
Surrender To WindSurrender To Wind (3) (spellbook) Active
Magical
44 900 57000 Instantly decreases enemy's resistance to wind attacks and increases resistance to earth attacks. Effect 4.
Anti MagicAnti Magic (19) Passive 0 0 19000 Increases M. Def.
Anti MagicAnti Magic (20) Passive 0 0 19000 Increases M. Def.
Anti MagicAnti Magic (21) Passive 0 0 19000 Increases M. Def.
Boost ManaBoost Mana (4) Passive 0 0 57000 Increases maximum MP.
Clear MindClear Mind (2) Passive 0 0 57000 Enhances MP regeneration while standing or walking.
Higher Mana GainHigher Mana Gain (13) Passive 0 0 29000 Increases the recovery rate when MP is being recovered by recharge.
Higher Mana GainHigher Mana Gain (14) Passive 0 0 29000 Increases the recovery rate when MP is being recovered by recharge.
Quick RecycleQuick Recycle (3) Passive 0 0 57000 Time between magic reuse shortens.
Robe MasteryRobe Mastery (15) Passive 0 0 19000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (16) Passive 0 0 19000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (17) Passive 0 0 19000 Increases P. Def. when wearing a robe.
Weapon MasteryWeapon Mastery (16) Passive 0 0 19000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (17) Passive 0 0 19000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (18) Passive 0 0 19000 Increases P. Atk. and M. Atk.
Level 52
Body To MindBody To Mind (3) Active
Magical
0 0 82000 Sacrifices HP to regenerate MP.
Corpse Life DrainCorpse Life Drain (6) Active
Magical
24 400 82000 Absorbs HP from a corpse to regenerate one's HP.
Curse Death LinkCurse Death Link (1) (spellbook) Active
Magical
45 900 41000 Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 68.
Curse Death LinkCurse Death Link (2) (spellbook) Active
Magical
48 900 41000 Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 72.
Curse FearCurse Fear (4) (spellbook) Active
Magical
48 600 82000 Frightens a monster, causing it to flee.
Death SpikeDeath Spike (3) (spellbook) Active
Magical
31 900 82000 Damages an enemy by throwing a bone. Power 72. 1 Cursed Bone needed.
HurricaneHurricane (7) (spellbook) Active
Magical
45 900 41000 Creates a whirlwind of destruction. Power 68.
HurricaneHurricane (8) (spellbook) Active
Magical
48 900 41000 Creates a whirlwind of destruction. Power 72.
Shadow FlareShadow Flare (4) (spellbook) Active
Magical
59 900 82000 Unleashes a dark magical attack. Over-hit is possible. Power 89.
TempestTempest (3) (spellbook) Active
Magical
68 500 41000 Calls forth a severe storm to attack multiple enemies. Power 34.
TempestTempest (4) (spellbook) Active
Magical
70 500 41000 Calls forth a severe storm to attack multiple enemies. Power 36.
Vampiric ClawVampiric Claw (7) (spellbook) Active
Magical
68 900 41000 Absorbs HP. Power 68.
Vampiric ClawVampiric Claw (8) (spellbook) Active
Magical
70 900 41000 Absorbs HP. Power 72.
Curse ChaosCurse Chaos (5) Active
Magical
48 600 82000 Instantaneous curse that reduces enemy's Accuracy. Effect 3.
Curse: PoisonCurse: Poison (5) Active
Magical
48 600 82000 Instantaneous poisonous curse. Effect 6.
SilenceSilence (4) (spellbook) Active
Magical
48 600 82000 Instantly blocks an enemy's magic skills.
SleepSleep (19) Active
Magical
45 600 27000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SleepSleep (20) Active
Magical
47 600 27000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SleepSleep (21) Active
Magical
48 600 27000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SlowSlow (5) Active
Magical
48 600 82000 Instantly reduces enemy's Speed. Effect 3.
Surrender To PoisonSurrender To Poison (7) Active
Magical
48 900 82000 Instantly decreases enemy's resistance to poison. Effect 4.
Surrender To WindSurrender To Wind (4) (spellbook) Active
Magical
48 900 82000 Instantly decreases enemy's resistance to wind attacks and increases resistance to earth attacks. Effect 4.
Anti MagicAnti Magic (22) Passive 0 0 27000 Increases M. Def.
Anti MagicAnti Magic (23) Passive 0 0 27000 Increases M. Def.
Anti MagicAnti Magic (24) Passive 0 0 27000 Increases M. Def.
Fast HP RecoveryFast HP Recovery (3) Passive 0 0 82000 Increases HP regeneration.
Fast Mana RecoveryFast Mana Recovery (4) Passive 0 0 82000 Increases MP regeneration.
Higher Mana GainHigher Mana Gain (15) Passive 0 0 41000 Increases the recovery rate when MP is being recovered by recharge.
Higher Mana GainHigher Mana Gain (16) Passive 0 0 41000 Increases the recovery rate when MP is being recovered by recharge.
Robe MasteryRobe Mastery (18) Passive 0 0 27000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (19) Passive 0 0 27000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (20) Passive 0 0 27000 Increases P. Def. when wearing a robe.
Weapon MasteryWeapon Mastery (19) Passive 0 0 27000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (20) Passive 0 0 27000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (21) Passive 0 0 27000 Increases P. Atk. and M. Atk.
Level 56
Corpse Life DrainCorpse Life Drain (7) Active
Magical
27 400 91000 Absorbs HP from a corpse to regenerate one's HP.
Curse Death LinkCurse Death Link (3) (spellbook) Active
Magical
49 900 45000 Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 75.
Curse Death LinkCurse Death Link (4) (spellbook) Active
Magical
52 900 45000 Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 78.
Curse FearCurse Fear (5) (spellbook) Active
Magical
52 600 91000 Frightens a monster, causing it to flee.
Death SpikeDeath Spike (4) (spellbook) Active
Magical
35 900 91000 Damages an enemy by throwing a bone. Power 78. 1 Cursed Bone needed.
HurricaneHurricane (9) (spellbook) Active
Magical
49 900 45000 Creates a whirlwind of destruction. Power 75.
HurricaneHurricane (10) (spellbook) Active
Magical
52 900 45000 Creates a whirlwind of destruction. Power 78.
Shadow FlareShadow Flare (5) (spellbook) Active
Magical
64 900 91000 Unleashes a dark magical attack. Over-hit is possible. Power 98.
TempestTempest (5) (spellbook) Active
Magical
74 500 45000 Calls forth a severe storm to attack multiple enemies. Power 38.
TempestTempest (6) (spellbook) Active
Magical
77 500 45000 Calls forth a severe storm to attack multiple enemies. Power 39.
Vampiric ClawVampiric Claw (9) (spellbook) Active
Magical
74 900 45000 Absorbs HP. Power 75.
Vampiric ClawVampiric Claw (10) (spellbook) Active
Magical
77 900 45000 Absorbs HP. Power 78.
Curse ChaosCurse Chaos (6) Active
Magical
52 600 91000 Instantaneous curse that reduces enemy's Accuracy. Effect 3.
Poisonous CloudPoisonous Cloud (4) Active
Magical
77 500 91000 Instantaneous poison cloud attack. Effect 6.
SilenceSilence (5) (spellbook) Active
Magical
52 600 91000 Instantly blocks an enemy's magic skills.
SleepSleep (22) Active
Magical
49 600 30000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SleepSleep (23) Active
Magical
50 600 30000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SleepSleep (24) Active
Magical
52 600 30000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SlowSlow (6) Active
Magical
52 600 91000 Instantly reduces enemy's Speed. Effect 3.
Surrender To PoisonSurrender To Poison (8) Active
Magical
52 900 91000 Instantly decreases enemy's resistance to poison. Effect 4.
Surrender To WindSurrender To Wind (5) (spellbook) Active
Magical
52 900 91000 Instantly decreases enemy's resistance to wind attacks and increases resistance to earth attacks. Effect 4.
Anti MagicAnti Magic (25) Passive 0 0 30000 Increases M. Def.
Anti MagicAnti Magic (26) Passive 0 0 30000 Increases M. Def.
Anti MagicAnti Magic (27) Passive 0 0 30000 Increases M. Def.
Boost ManaBoost Mana (5) Passive 0 0 91000 Increases maximum MP.
Clear MindClear Mind (3) Passive 0 0 91000 Enhances MP regeneration while standing or walking.
Fast Spell CastingFast Spell Casting (3) Passive 0 0 91000 Spell casting speed increases.
Higher Mana GainHigher Mana Gain (17) Passive 0 0 45000 Increases the recovery rate when MP is being recovered by recharge.
Higher Mana GainHigher Mana Gain (18) Passive 0 0 45000 Increases the recovery rate when MP is being recovered by recharge.
Robe MasteryRobe Mastery (21) Passive 0 0 30000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (22) Passive 0 0 30000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (23) Passive 0 0 30000 Increases P. Def. when wearing a robe.
Weapon MasteryWeapon Mastery (22) Passive 0 0 30000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (23) Passive 0 0 30000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (24) Passive 0 0 30000 Increases P. Atk. and M. Atk.
Level 58
Aura FlashAura Flash (1) Active 0 0 105000 Unleashes an elementally challenged attack on nearby enemies that cancels their targets. Consumes 2 Spirit Ore. Power 49.
Body To MindBody To Mind (4) Active
Magical
0 0 105000 Sacrifices HP to regenerate MP.
Corpse Life DrainCorpse Life Drain (8) Active
Magical
28 400 105000 Absorbs HP from a corpse to regenerate one's HP.
Curse Death LinkCurse Death Link (5) (spellbook) Active
Magical
53 900 105000 Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 80.
Curse Death LinkCurse Death Link (6) (spellbook) Active
Magical
54 900 105000 Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 82.
Curse FearCurse Fear (6) (spellbook) Active
Magical
54 600 105000 Frightens a monster, causing it to flee.
Death SpikeDeath Spike (5) (spellbook) Active
Magical
37 900 105000 Causes damage to enemy by throwing a bone. Power 82. Requires one cursed bone.
HurricaneHurricane (11) (spellbook) Active
Magical
53 900 52000 Creates a whirlwind of destruction. Power 80.
HurricaneHurricane (12) (spellbook) Active
Magical
54 900 52000 Creates a whirlwind of destruction. Power 82.
Shadow FlareShadow Flare (6) (spellbook) Active
Magical
67 900 105000 Unleashes a dark magical attack. Over-hit is possible. Power 102.
TempestTempest (7) (spellbook) Active
Magical
80 500 105000 Calls forth a severe storm to attack multiple enemies. Power 41.
Vampiric ClawVampiric Claw (11) (spellbook) Active
Magical
79 900 52000 Absorbs HP. Power 80.
Vampiric ClawVampiric Claw (12) (spellbook) Active
Magical
80 900 52000 Absorbs HP. Power 82.
Curse ChaosCurse Chaos (7) Active
Magical
54 600 105000 Instantaneous curse that reduces enemy's Accuracy. Effect 3.
SilenceSilence (6) (spellbook) Active
Magical
54 600 105000 Instantly blocks an enemy's magic skills.
SleepSleep (25) Active
Magical
53 600 52000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SleepSleep (26) Active
Magical
54 600 52000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SlowSlow (7) Active
Magical
54 600 105000 Instantly reduces enemy's Speed. Effect 3.
Surrender To PoisonSurrender To Poison (9) Active
Magical
54 900 105000 Instantly decreases enemy's resistance to poison. Effect 4.
Surrender To WindSurrender To Wind (6) (spellbook) Active
Magical
54 900 105000 Instantly decreases enemy's resistance to wind attacks and increases resistance to earth attacks. Effect 4.
Anti MagicAnti Magic (28) Passive 0 0 53000 Increases M. Def.
Anti MagicAnti Magic (29) Passive 0 0 53000 Increases M. Def.
Fast HP RecoveryFast HP Recovery (4) Passive 0 0 105000 Increases HP regeneration.
Higher Mana GainHigher Mana Gain (19) Passive 0 0 105000 Increases the recovery rate when MP is being recovered by recharge.
Robe MasteryRobe Mastery (24) Passive 0 0 53000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (25) Passive 0 0 53000 Increases P. Def. when wearing a robe.
Weapon MasteryWeapon Mastery (25) Passive 0 0 53000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (26) Passive 0 0 53000 Increases P. Atk. and M. Atk.
Level 60
Corpse Life DrainCorpse Life Drain (9) Active
Magical
28 400 150000 Absorbs HP from a corpse to regenerate one's HP.
Curse Death LinkCurse Death Link (7) (spellbook) Active
Magical
55 900 75000 Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 84.
Curse Death LinkCurse Death Link (8) (spellbook) Active
Magical
55 900 75000 Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 85.
Curse FearCurse Fear (7) (spellbook) Active
Magical
55 600 150000 Frightens a monster, causing it to flee.
Death SpikeDeath Spike (6) (spellbook) Active
Magical
39 900 150000 Causes damage to enemy by throwing a bone. Power 85. Requires one cursed bone.
HurricaneHurricane (13) (spellbook) Active
Magical
55 900 75000 Creates a whirlwind of destruction. Power 84.
HurricaneHurricane (14) (spellbook) Active
Magical
55 900 75000 Creates a whirlwind of destruction. Power 85.
Shadow FlareShadow Flare (7) (spellbook) Active
Magical
69 900 150000 Unleashes a dark magical attack. Over-hit is possible. Power 107.
TempestTempest (8) (spellbook) Active
Magical
83 500 150000 Calls forth a severe storm to attack multiple enemies. Power 43.
Vampiric ClawVampiric Claw (13) (spellbook) Active
Magical
82 900 75000 Absorbs HP. Power 84.
Vampiric ClawVampiric Claw (14) (spellbook) Active
Magical
83 900 75000 Absorbs HP. Power 85.
Curse ChaosCurse Chaos (8) Active
Magical
55 600 150000 Instantaneous curse that reduces enemy's Accuracy. Effect 3.
SilenceSilence (7) (spellbook) Active
Magical
55 600 150000 Instantly blocks an enemy's magic skills.
SleepSleep (27) Active
Magical
55 600 75000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SleepSleep (28) Active
Magical
55 600 75000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SlowSlow (8) Active
Magical
55 600 150000 Instantly reduces enemy's Speed. Effect 3.
Surrender To PoisonSurrender To Poison (10) Active
Magical
55 900 150000 Instantly decreases enemy's resistance to poison. Effect 4.
Surrender To WindSurrender To Wind (7) (spellbook) Active
Magical
55 900 150000 Instantly decreases enemy's resistance to wind attacks and increases resistance to earth attacks. Effect 4.
Anti MagicAnti Magic (30) Passive 0 0 75000 Increases M. Def.
Anti MagicAnti Magic (31) Passive 0 0 75000 Increases M. Def.
Boost ManaBoost Mana (6) Passive 0 0 150000 Increases maximum MP.
Fast Mana RecoveryFast Mana Recovery (5) Passive 0 0 150000 Increases MP regeneration.
Higher Mana GainHigher Mana Gain (20) Passive 0 0 150000 Increases the recovery rate when MP is being recovered by recharge.
Robe MasteryRobe Mastery (26) Passive 0 0 75000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (27) Passive 0 0 75000 Increases P. Def. when wearing a robe.
Weapon MasteryWeapon Mastery (27) Passive 0 0 75000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (28) Passive 0 0 75000 Increases P. Atk. and M. Atk.
Level 62
Aura FlashAura Flash (2) Active 0 0 190000 Unleashes an elementally challenged attack on nearby enemies that cancels their targets. Consumes 2 Spirit Ore. Power 53.
Corpse Life DrainCorpse Life Drain (10) Active
Magical
29 400 190000 Absorbs HP from a corpse to regenerate one's HP.
Curse Death LinkCurse Death Link (9) (spellbook) Active
Magical
57 900 100000 Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 87.
Curse Death LinkCurse Death Link (10) (spellbook) Active
Magical
58 900 100000 Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 89.
Curse FearCurse Fear (8) (spellbook) Active
Magical
58 600 190000 Frightens a monster, causing it to flee.
Death SpikeDeath Spike (7) (spellbook) Active
Magical
41 900 190000 Causes damage to enemy by throwing a bone. Power 89. Requires one cursed bone.
HurricaneHurricane (15) (spellbook) Active
Magical
57 900 100000 Creates a whirlwind of destruction. Power 87.
HurricaneHurricane (16) (spellbook) Active
Magical
58 900 100000 Creates a whirlwind of destruction. Power 89.
Shadow FlareShadow Flare (8) (spellbook) Active
Magical
73 900 190000 Unleashes a dark magical attack. Over-hit is possible. Power 111.
TempestTempest (9) (spellbook) Active
Magical
87 500 190000 Calls forth a severe storm to attack multiple enemies. Power 45.
Vampiric ClawVampiric Claw (15) (spellbook) Active
Magical
85 900 100000 Absorbs HP. Power 87.
Vampiric ClawVampiric Claw (16) (spellbook) Active
Magical
87 900 100000 Absorbs HP. Power 89.
Curse ChaosCurse Chaos (9) Active
Magical
58 600 190000 Instantaneous curse that reduces enemy's Accuracy. Effect 3.
Curse: PoisonCurse: Poison (6) Active
Magical
58 600 190000 Instantaneous poisonous curse. Effect 7.
SilenceSilence (8) (spellbook) Active
Magical
58 600 190000 Instantly blocks an enemy's magic skills.
SleepSleep (29) Active
Magical
57 600 100000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SleepSleep (30) Active
Magical
58 600 100000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SlowSlow (9) Active
Magical
58 600 190000 Instantly reduces enemy's Speed. Effect 3.
Surrender To PoisonSurrender To Poison (11) Active
Magical
58 900 190000 Instantly decreases enemy's resistance to poison. Effect 4.
Surrender To WindSurrender To Wind (8) (spellbook) Active
Magical
58 900 190000 Instantly decreases enemy's resistance to wind attacks and increases resistance to earth attacks. Effect 4.
Anti MagicAnti Magic (32) Passive 0 0 100000 Increases M. Def.
Anti MagicAnti Magic (33) Passive 0 0 100000 Increases M. Def.
Clear MindClear Mind (4) Passive 0 0 190000 Enhances MP regeneration while standing or walking.
Higher Mana GainHigher Mana Gain (21) Passive 0 0 190000 Increases the recovery rate when MP is being recovered by recharge.
Robe MasteryRobe Mastery (28) Passive 0 0 100000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (29) Passive 0 0 100000 Increases P. Def. when wearing a robe.
Weapon MasteryWeapon Mastery (29) Passive 0 0 100000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (30) Passive 0 0 100000 Increases P. Atk. and M. Atk.
Level 64
Corpse Life DrainCorpse Life Drain (11) Active
Magical
30 400 240000 Absorbs HP from a corpse to regenerate one's HP.
Curse Death LinkCurse Death Link (11) (spellbook) Active
Magical
59 900 120000 Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 90.
Curse Death LinkCurse Death Link (12) (spellbook) Active
Magical
60 900 120000 Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 92.
Curse FearCurse Fear (9) (spellbook) Active
Magical
60 600 240000 Frightens a monster, causing it to flee.
Death SpikeDeath Spike (8) (spellbook) Active
Magical
42 900 240000 Causes damage to enemy by throwing a bone. Power 92. Requires one cursed bone.
HurricaneHurricane (17) (spellbook) Active
Magical
59 900 120000 Creates a whirlwind of destruction. Power 90.
HurricaneHurricane (18) (spellbook) Active
Magical
60 900 120000 Creates a whirlwind of destruction. Power 92.
Shadow FlareShadow Flare (9) (spellbook) Active
Magical
74 900 240000 Unleashes a dark magical attack. Over-hit is possible. Power 115.
TempestTempest (10) (spellbook) Active
Magical
89 500 240000 Calls forth a severe storm to attack multiple enemies. Power 46.
Vampiric ClawVampiric Claw (17) (spellbook) Active
Magical
88 900 120000 Absorbs HP. Power 90.
Vampiric ClawVampiric Claw (18) (spellbook) Active
Magical
89 900 120000 Absorbs HP. Power 92.
Curse ChaosCurse Chaos (10) Active
Magical
60 600 240000 Instantaneous curse that reduces enemy's Accuracy. Effect 3.
Poisonous CloudPoisonous Cloud (5) Active
Magical
89 500 240000 Instantaneous poison cloud attack. Effect 7.
SilenceSilence (9) (spellbook) Active
Magical
60 600 240000 Instantly blocks an enemy's magic skills.
SleepSleep (31) Active
Magical
59 600 120000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SleepSleep (32) Active
Magical
60 600 120000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SlowSlow (10) Active
Magical
60 600 240000 Instantly reduces enemy's Speed. Effect 3.
Surrender To PoisonSurrender To Poison (12) Active
Magical
60 900 240000 Instantly decreases enemy's resistance to poison. Effect 4.
Surrender To WindSurrender To Wind (9) (spellbook) Active
Magical
60 900 240000 Instantly decreases enemy's resistance to wind attacks and increases resistance to earth attacks. Effect 4.
Anti MagicAnti Magic (34) Passive 0 0 120000 Increases M. Def.
Anti MagicAnti Magic (35) Passive 0 0 120000 Increases M. Def.
Fast HP RecoveryFast HP Recovery (5) Passive 0 0 240000 Increases HP regeneration.
Higher Mana GainHigher Mana Gain (22) Passive 0 0 240000 Increases the recovery rate when MP is being recovered by recharge.
Robe MasteryRobe Mastery (30) Passive 0 0 120000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (31) Passive 0 0 120000 Increases P. Def. when wearing a robe.
Weapon MasteryWeapon Mastery (31) Passive 0 0 120000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (32) Passive 0 0 120000 Increases P. Atk. and M. Atk.
Level 66
Aura FlashAura Flash (3) Active 0 0 320000 Unleashes an elementally challenged attack on nearby enemies that cancels their targets. Consumes 3 Spirit Ore. Power 58.
Body To MindBody To Mind (5) Active
Magical
0 0 320000 Sacrifices HP to regenerate MP.
Corpse Life DrainCorpse Life Drain (12) Active
Magical
32 400 320000 Absorbs HP from a corpse to regenerate one's HP.
Curse Death LinkCurse Death Link (13) (spellbook) Active
Magical
60 900 160000 Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 94.
Curse Death LinkCurse Death Link (14) (spellbook) Active
Magical
62 900 160000 Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 96.
Curse FearCurse Fear (10) (spellbook) Active
Magical
62 600 320000 Frightens a monster, causing it to flee.
Death SpikeDeath Spike (9) (spellbook) Active
Magical
44 900 320000 Causes damage to enemy by throwing a bone. Power 96. Requires one cursed bone.
HurricaneHurricane (19) (spellbook) Active
Magical
60 900 160000 Creates a whirlwind of destruction. Power 94.
HurricaneHurricane (20) (spellbook) Active
Magical
62 900 160000 Creates a whirlwind of destruction. Power 96.
Seed of WindSeed of Wind (1) (spellbook) Active
Magical
250 600 320000 Instills the force of wind. Unless a new force is instilled in 5 seconds, all forces will disappear.
Shadow FlareShadow Flare (10) (spellbook) Active
Magical
77 900 320000 Unleashes a dark magical attack. Over-hit is possible. Power 119.
TempestTempest (11) (spellbook) Active
Magical
93 500 320000 Calls forth a severe storm to attack multiple enemies. Power 48.
Vampiric ClawVampiric Claw (19) (spellbook) Active
Magical
90 900 160000 Absorbs HP. Power 94.
Vampiric ClawVampiric Claw (20) (spellbook) Active
Magical
93 900 160000 Absorbs HP. Power 96.
Curse ChaosCurse Chaos (11) Active
Magical
62 600 320000 Instantaneous curse that reduces enemy's Accuracy. Effect 3.
SilenceSilence (10) (spellbook) Active
Magical
62 600 320000 Instantly blocks an enemy's magic skills.
SleepSleep (33) Active
Magical
60 600 160000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SleepSleep (34) Active
Magical
62 600 160000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SlowSlow (11) Active
Magical
62 600 320000 Instantly reduces enemy's Speed. Effect 3.
Surrender To PoisonSurrender To Poison (13) Active
Magical
62 900 320000 Instantly decreases enemy's resistance to poison. Effect 4.
Surrender To WindSurrender To Wind (10) (spellbook) Active
Magical
62 900 320000 Instantly decreases enemy's resistance to wind attacks and increases resistance to earth attacks. Effect 4.
Anti MagicAnti Magic (36) Passive 0 0 160000 Increases M. Def.
Anti MagicAnti Magic (37) Passive 0 0 160000 Increases M. Def.
Boost ManaBoost Mana (7) Passive 0 0 320000 Increases maximum MP.
Higher Mana GainHigher Mana Gain (23) Passive 0 0 320000 Increases the recovery rate when MP is being recovered by recharge.
Robe MasteryRobe Mastery (32) Passive 0 0 160000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (33) Passive 0 0 160000 Increases P. Def. when wearing a robe.
Weapon MasteryWeapon Mastery (33) Passive 0 0 160000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (34) Passive 0 0 160000 Increases P. Atk. and M. Atk.
Level 68
Aura SymphonyAura Symphony (1) (spellbook) Active
Magical
250 900 370000 By using two types of forces, Unleashes an attack to inflict significant damage. Power 350.
Corpse Life DrainCorpse Life Drain (13) Active
Magical
33 400 370000 Absorbs HP from a corpse to regenerate one's HP.
Curse Death LinkCurse Death Link (15) (spellbook) Active
Magical
63 900 180000 Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 97.
Curse Death LinkCurse Death Link (16) (spellbook) Active
Magical
64 900 180000 Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 99.
Curse FearCurse Fear (11) (spellbook) Active
Magical
64 600 370000 Frightens a monster, causing it to flee.
Death SpikeDeath Spike (10) (spellbook) Active
Magical
46 900 370000 Causes damage to enemy by throwing a bone. Power 99. Requires one cursed bone.
HurricaneHurricane (21) (spellbook) Active
Magical
63 900 180000 Creates a whirlwind of destruction. Power 97.
HurricaneHurricane (22) (spellbook) Active
Magical
64 900 180000 Creates a whirlwind of destruction. Power 99.
Shadow FlareShadow Flare (11) (spellbook) Active
Magical
79 900 370000 Unleashes a dark magical attack. Over-hit is possible. Power 123.
TempestTempest (12) (spellbook) Active
Magical
95 500 370000 Calls forth a severe storm to attack multiple enemies. Power 50.
Vampiric ClawVampiric Claw (21) (spellbook) Active
Magical
94 900 180000 Absorbs HP. Power 97.
Vampiric ClawVampiric Claw (22) (spellbook) Active
Magical
95 900 180000 Absorbs HP. Power 99.
Curse ChaosCurse Chaos (12) Active
Magical
64 600 370000 Instantaneous curse that reduces enemy's Accuracy. Effect 3.
SilenceSilence (11) (spellbook) Active
Magical
64 600 370000 Instantly blocks an enemy's magic skills.
SleepSleep (35) Active
Magical
63 600 180000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SleepSleep (36) Active
Magical
64 600 180000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SlowSlow (12) Active
Magical
64 600 370000 Instantly reduces enemy's Speed. Effect 3.
Surrender To PoisonSurrender To Poison (14) Active
Magical
64 900 370000 Instantly decreases enemy's resistance to poison. Effect 4.
Surrender To WindSurrender To Wind (11) (spellbook) Active
Magical
64 900 370000 Instantly decreases enemy's resistance to wind attacks and increases resistance to earth attacks. Effect 4.
Anti MagicAnti Magic (38) Passive 0 0 180000 Increases M. Def.
Anti MagicAnti Magic (39) Passive 0 0 180000 Increases M. Def.
Clear MindClear Mind (5) Passive 0 0 370000 Enhances MP regeneration while standing or walking.
Fast Mana RecoveryFast Mana Recovery (6) Passive 0 0 370000 Increases MP regeneration.
Higher Mana GainHigher Mana Gain (24) Passive 0 0 370000 Increases the recovery rate when MP is being recovered by recharge.
Robe MasteryRobe Mastery (34) Passive 0 0 180000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (35) Passive 0 0 180000 Increases P. Def. when wearing a robe.
Weapon MasteryWeapon Mastery (35) Passive 0 0 180000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (36) Passive 0 0 180000 Increases P. Atk. and M. Atk.
Level 70
Aura FlashAura Flash (4) Active 0 0 470000 Unleashes an elementally challenged attack on nearby enemies that cancels their targets. Consumes 3 Spirit Ore. Power 61.
Corpse Life DrainCorpse Life Drain (14) Active
Magical
33 400 470000 Absorbs HP from a corpse to regenerate one's HP.
Curse Death LinkCurse Death Link (17) (spellbook) Active
Magical
64 900 240000 Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 100.
Curse Death LinkCurse Death Link (18) (spellbook) Active
Magical
65 900 240000 Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 102.
Curse FearCurse Fear (12) (spellbook) Active
Magical
65 600 470000 Frightens a monster, causing it to flee.
Death SpikeDeath Spike (11) (spellbook) Active
Magical
47 900 470000 Causes damage to enemy by throwing a bone. Power 102. Requires one cursed bone.
HurricaneHurricane (23) (spellbook) Active
Magical
64 900 240000 Creates a whirlwind of destruction. Power 100.
HurricaneHurricane (24) (spellbook) Active
Magical
65 900 240000 Creates a whirlwind of destruction. Power 102.
Shadow FlareShadow Flare (12) (spellbook) Active
Magical
82 900 470000 Unleashes a dark magical attack. Over-hit is possible. Power 127.
TempestTempest (13) (spellbook) Active
Magical
98 500 470000 Calls forth a severe storm to attack multiple enemies. Power 51.
Vampiric ClawVampiric Claw (23) (spellbook) Active
Magical
97 900 240000 Absorbs HP. Power 100.
Vampiric ClawVampiric Claw (24) (spellbook) Active
Magical
98 900 240000 Absorbs HP. Power 102.
Curse ChaosCurse Chaos (13) Active
Magical
65 600 470000 Instantaneous curse that reduces enemy's Accuracy. Effect 3.
Demon WindDemon Wind (1) (spellbook) Active
Magical
250 900 470000 A devastating double-wind attack. Temporarily reduces cursed enemy's HP regeneration. Power 350. Requires two Seeds of Wind.
SilenceSilence (12) (spellbook) Active
Magical
65 600 470000 Instantly blocks an enemy's magic skills.
SleepSleep (37) Active
Magical
64 600 240000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SleepSleep (38) Active
Magical
65 600 240000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SlowSlow (13) Active
Magical
65 600 470000 Instantly reduces enemy's Speed. Effect 3.
Surrender To PoisonSurrender To Poison (15) Active
Magical
65 900 470000 Instantly decreases enemy's resistance to poison. Effect 4.
Surrender To WindSurrender To Wind (12) (spellbook) Active
Magical
65 900 470000 Instantly decreases enemy's resistance to wind attacks and increases resistance to earth attacks. Effect 4.
Anti MagicAnti Magic (40) Passive 0 0 240000 Increases M. Def.
Anti MagicAnti Magic (41) Passive 0 0 240000 Increases M. Def.
Higher Mana GainHigher Mana Gain (25) Passive 0 0 470000 Increases the recovery rate when MP is being recovered by recharge.
Robe MasteryRobe Mastery (36) Passive 0 0 240000 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (37) Passive 0 0 240000 Increases P. Def. when wearing a robe.
Weapon MasteryWeapon Mastery (37) Passive 0 0 240000 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (38) Passive 0 0 240000 Increases P. Atk. and M. Atk.
Level 72
Corpse Life DrainCorpse Life Drain (15) Active
Magical
34 400 710000 Absorbs HP from a corpse to regenerate one's HP.
Curse Death LinkCurse Death Link (19) (spellbook) Act