Lineage 2 Drop and Spoil Calculator Interlude/Kamael/Hellbound/Gracia/Freya/Hi5/GoD

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L2 Skills - Orc Monk

Orc Monk
Skill Name (Level) Type MP Consume Range SP Cost Description
Level 20
Iron PunchIron Punch (10) Active 25 40 2600 Strikes target with a fist of iron. An equipped fist weapon is required to use this skill. Power 105. Over-hit is possible.
Iron PunchIron Punch (11) Active 26 40 2600 Strikes target with a fist of iron. An equipped fist weapon is required to use this skill. Power 113. Over-hit is possible.
Iron PunchIron Punch (12) Active 26 40 2600 Strikes target with a fist of iron. An equipped fist weapon is required to use this skill. Power 123. Over-hit is possible.
CrippleCripple (1) Active 19 40 5300 Instantly reduces enemy's Speed. Requires a hand-to-hand combat weapon. Effect 2.
Stunning FistStunning Fist (1) Active 22 40 2600 Damage inflicted stuns enemy into a state of shock. Requires a hand-to-hand combat weapon. Over-hit is possible. Power 45.
Stunning FistStunning Fist (2) Active 22 40 2600 Damage inflicted stuns enemy into a state of shock. Requires a hand-to-hand combat weapon. Over-hit is possible. Power 49.
Stunning FistStunning Fist (3) Active 22 40 2600 Damage inflicted stuns enemy into a state of shock. Requires a hand-to-hand combat weapon. Over-hit is possible. Power 53.
Wolf Spirit TotemWolf Spirit Totem (1) Active 2 0 5300 The spirit of the wolf possesses you, temporarily increasing Accuracy and Speed when using hand-to-hand combat weapons. Requires a hand-to-hand combat weapon.
Agile MovementAgile Movement (1) Passive 0 0 5300 Increases Accuracy and Speed while wearing light armor.
Create Common ItemCreate Common Item (2) Passive 0 0 Free Creates level 2 common items.
Expertise DExpertise D (1) Passive 0 0 Free You become familiar with D-grade equipment.
Fist Weapon MasteryFist Weapon Mastery (1) Passive 0 0 5300 Increases P. Atk. when using a hand-to-hand combat weapon.
Light Armor MasteryLight Armor Mastery (1) Passive 0 0 2600 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (2) Passive 0 0 2600 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Level 24
Focused ForceFocused Force (1) Active 7 0 10000 Channels force energy when using a hand-to-hand combat weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 1.
Force BlasterForce Blaster (1) Active 19 600 3300 Discharges a solid beam of force toward a distant target. Requires a hand-to-hand combat weapon. Critical hit is possible. Power 143.
Force BlasterForce Blaster (2) Active 20 600 3300 Discharges a solid beam of force toward a distant target. Requires a hand-to-hand combat weapon. Critical hit is possible. Power 154.
Force BlasterForce Blaster (3) Active 21 600 3300 Discharges a solid beam of force toward a distant target. Requires a hand-to-hand combat weapon. Critical hit is possible. Power 166.
Iron PunchIron Punch (13) Active 27 40 3300 Strikes target with a fist of iron. An equipped fist weapon is required to use this skill. Power 143. Over-hit is possible.
Iron PunchIron Punch (14) Active 28 40 3300 Strikes target with a fist of iron. An equipped fist weapon is required to use this skill. Power 154. Over-hit is possible.
Iron PunchIron Punch (15) Active 29 40 3300 Strikes target with a fist of iron. An equipped fist weapon is required to use this skill. Power 166. Over-hit is possible.
CrippleCripple (2) Active 22 40 10000 Instantly reduces enemy's Speed. Requires a hand-to-hand combat weapon. Effect 2.
Stunning FistStunning Fist (4) Active 23 40 3300 Damage inflicted stuns enemy into a state of shock. Requires a hand-to-hand combat weapon. Over-hit is possible. Power 62.
Stunning FistStunning Fist (5) Active 24 40 3300 Damage inflicted stuns enemy into a state of shock. Requires a hand-to-hand combat weapon. Over-hit is possible. Power 66.
Stunning FistStunning Fist (6) Active 25 40 3300 Damage inflicted stuns enemy into a state of shock. Requires a hand-to-hand combat weapon. Over-hit is possible. Power 72.
Fist Weapon MasteryFist Weapon Mastery (2) Passive 0 0 10000 Increases P. Atk. when using a hand-to-hand combat weapon.
Light Armor MasteryLight Armor Mastery (3) Passive 0 0 5000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (4) Passive 0 0 5000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Level 28
Force BlasterForce Blaster (4) Active 22 600 5700 Discharges a solid beam of force toward a distant target. Requires a hand-to-hand combat weapon. Critical hit is possible. Power 193.
Force BlasterForce Blaster (5) Active 23 600 5700 Discharges a solid beam of force toward a distant target. Requires a hand-to-hand combat weapon. Critical hit is possible. Power 207.
Force BlasterForce Blaster (6) Active 24 600 5700 Discharges a solid beam of force toward a distant target. Requires a hand-to-hand combat weapon. Critical hit is possible. Power 222.
Iron PunchIron Punch (16) Active 32 40 5700 Strikes target with a fist of iron. An equipped fist weapon is required to use this skill. Power 193. Over-hit is possible.
Iron PunchIron Punch (17) Active 33 40 5700 Strikes target with a fist of iron. An equipped fist weapon is required to use this skill. Power 207. Over-hit is possible.
Iron PunchIron Punch (18) Active 34 40 5700 Strikes target with a fist of iron. An equipped fist weapon is required to use this skill. Power 222. Over-hit is possible.
Bear Spirit TotemBear Spirit Totem (1) Active 2 0 17000 The spirit of the bear possesses you, temporarily increasing P. Atk. and critical attack power when using hand-to-hand combat weapons. Speed is decreased while the effect lasts. Requires a hand-to-hand combat weapon.
CrippleCripple (3) Active 25 40 17000 Instantly reduces enemy's Speed. Requires a hand-to-hand combat weapon. Effect 2.
Stunning FistStunning Fist (7) Active 27 40 5700 Damage inflicted stuns enemy into a state of shock. Requires a hand-to-hand combat weapon. Over-hit is possible. Power 83.
Stunning FistStunning Fist (8) Active 29 40 5700 Damage inflicted stuns enemy into a state of shock. Requires a hand-to-hand combat weapon. Over-hit is possible. Power 89.
Stunning FistStunning Fist (9) Active 30 40 5700 Damage inflicted stuns enemy into a state of shock. Requires a hand-to-hand combat weapon. Over-hit is possible. Power 96.
Create Common ItemCreate Common Item (3) Passive 0 0 Free Creates level 3 common items.
Fist Weapon MasteryFist Weapon Mastery (3) Passive 0 0 8600 Increases P. Atk. when using a hand-to-hand combat weapon.
Fist Weapon MasteryFist Weapon Mastery (4) Passive 0 0 8600 Increases P. Atk. when using a hand-to-hand combat weapon.
Light Armor MasteryLight Armor Mastery (5) Passive 0 0 8600 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (6) Passive 0 0 8600 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Level 32
Focused ForceFocused Force (2) Active 7 0 29000 Channels force energy when using a hand-to-hand combat weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 2.
Force BlasterForce Blaster (7) Active 26 600 9500 Discharges a solid beam of force toward a distant target. Requires a hand-to-hand combat weapon. Critical hit is possible. Power 256.
Force BlasterForce Blaster (8) Active 26 600 9500 Discharges a solid beam of force toward a distant target. Requires a hand-to-hand combat weapon. Critical hit is possible. Power 274.
Force BlasterForce Blaster (9) Active 27 600 9500 Discharges a solid beam of force toward a distant target. Requires a hand-to-hand combat weapon. Critical hit is possible. Power 293.
Iron PunchIron Punch (19) Active 37 40 9500 Strikes target with a fist of iron. An equipped fist weapon is required to use this skill. Power 256. Over-hit is possible.
Iron PunchIron Punch (20) Active 37 40 9500 Strikes target with a fist of iron. An equipped fist weapon is required to use this skill. Power 274. Over-hit is possible.
Iron PunchIron Punch (21) Active 38 40 9500 Strikes target with a fist of iron. An equipped fist weapon is required to use this skill. Power 293. Over-hit is possible.
CrippleCripple (4) Active 28 40 29000 Instantly reduces enemy's Speed. Requires a hand-to-hand combat weapon. Effect 2.
Stunning FistStunning Fist (10) Active 31 40 9500 Damage inflicted stuns enemy into a state of shock. Requires a hand-to-hand combat weapon. Over-hit is possible. Power 110.
Stunning FistStunning Fist (11) Active 31 40 9500 Damage inflicted stuns enemy into a state of shock. Requires a hand-to-hand combat weapon. Over-hit is possible. Power 118.
Stunning FistStunning Fist (12) Active 33 40 9500 Damage inflicted stuns enemy into a state of shock. Requires a hand-to-hand combat weapon. Over-hit is possible. Power 126.
Fist Weapon MasteryFist Weapon Mastery (5) Passive 0 0 14000 Increases P. Atk. when using a hand-to-hand combat weapon.
Fist Weapon MasteryFist Weapon Mastery (6) Passive 0 0 14000 Increases P. Atk. when using a hand-to-hand combat weapon.
Light Armor MasteryLight Armor Mastery (7) Passive 0 0 14000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (8) Passive 0 0 14000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Level 36
Force BlasterForce Blaster (10) Active 29 600 13000 Discharges a solid beam of force toward a distant target. Requires a hand-to-hand combat weapon. Critical hit is possible. Power 334.
Force BlasterForce Blaster (11) Active 30 600 13000 Discharges a solid beam of force toward a distant target. Requires a hand-to-hand combat weapon. Critical hit is possible. Power 357.
Force BlasterForce Blaster (12) Active 31 600 13000 Discharges a solid beam of force toward a distant target. Requires a hand-to-hand combat weapon. Critical hit is possible. Power 380.
Hurricane AssaultHurricane Assault (1) Active 49 40 13000 Strikes target with a flurry of blows. Requires a hand-to-hand combat weapon. Level 2 Sonic Focus charge required. Shield defense is ignored. Critical hit is possible. Power 501.
Hurricane AssaultHurricane Assault (2) Active 50 40 13000 Strikes target with a flurry of blows. Requires a hand-to-hand combat weapon. Level 2 Sonic Focus charge required. Shield defense is ignored. Critical hit is possible. Power 535.
Hurricane AssaultHurricane Assault (3) Active 52 40 13000 Strikes target with a flurry of blows. Requires a hand-to-hand combat weapon. Level 2 Sonic Focus charge required. Shield defense is ignored. Critical hit is possible. Power 570.
Iron PunchIron Punch (22) Active 41 40 13000 Strikes target with a fist of iron. An equipped fist weapon is required to use this skill. Power 334. Over-hit is possible.
Iron PunchIron Punch (23) Active 42 40 13000 Strikes target with a fist of iron. An equipped fist weapon is required to use this skill. Power 357. Over-hit is possible.
Iron PunchIron Punch (24) Active 44 40 13000 Strikes target with a fist of iron. An equipped fist weapon is required to use this skill. Power 380. Over-hit is possible.
CrippleCripple (5) Active 31 40 39000 Instantly reduces enemy's Speed. Requires a hand-to-hand combat weapon. Effect 2.
Stunning FistStunning Fist (13) Active 35 40 13000 Damage inflicted stuns enemy into a state of shock. Requires a hand-to-hand combat weapon. Over-hit is possible. Power 144.
Stunning FistStunning Fist (14) Active 36 40 13000 Damage inflicted stuns enemy into a state of shock. Requires a hand-to-hand combat weapon. Over-hit is possible. Power 153.
Stunning FistStunning Fist (15) Active 37 40 13000 Damage inflicted stuns enemy into a state of shock. Requires a hand-to-hand combat weapon. Over-hit is possible. Power 163.
Boost Attack SpeedBoost Attack Speed (1) Passive 0 0 39000 Increases Atk. Spd.
Create Common ItemCreate Common Item (4) Passive 0 0 Free Creates level 4 common items.
Fist Weapon MasteryFist Weapon Mastery (7) Passive 0 0 19000 Increases P. Atk. when using a hand-to-hand combat weapon.
Fist Weapon MasteryFist Weapon Mastery (8) Passive 0 0 19000 Increases P. Atk. when using a hand-to-hand combat weapon.
Light Armor MasteryLight Armor Mastery (9) Passive 0 0 19000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (10) Passive 0 0 19000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.




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