Lineage 2 Drop and Spoil Calculator C4/Interlude/Kamael/Hellbound/Gracia

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L2 Skills - Dwarf Scavenger

Dwarf Scavenger
Skill Name (Level) Type MP Consume Range SP Cost Description
Level 20
BandageBandage (1) Active 19 0 4100 Heals one's own bleeding up to Effect 3.
SpoilSpoil (2) Active 19 40 4100 Imbues a monster with magic that renders it susceptible to the Sweeper skill.
Wild SweepWild Sweep (1) Active 22 40 1400 Strike multiple enemies while equipping a pole-arm. Power 90. Over-hit possible.
Wild SweepWild Sweep (2) Active 22 40 1400 Strike multiple enemies while equipping a pole-arm. Power 97. Over-hit possible.
Wild SweepWild Sweep (3) Active 22 40 1400 Strike multiple enemies while equipping a pole-arm. Power 105. Over-hit possible.
Stun AttackStun Attack (1) Active 22 40 1400 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 30.
Stun AttackStun Attack (2) Active 22 40 1400 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 33.
Stun AttackStun Attack (3) Active 22 40 1400 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 35.
Blunt Weapon MasteryBlunt Weapon Mastery (1) Passive 0 0 4100 Increases P. Atk. when a blunt weapon is used.
Boost HPBoost HP (1) Passive 0 0 4100 Increases maximum HP.
CrystallizeCrystallize (1) Passive 0 0 3700 Makes crystallization possible.
Heavy Armor MasteryHeavy Armor Mastery (1) Passive 0 0 2100 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (2) Passive 0 0 2100 Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery (1) Passive 0 0 2100 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (2) Passive 0 0 2100 Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery (1) Passive 0 0 4100 Increases P. Atk. when using a Polearm.
Level 24
Wild SweepWild Sweep (4) Active 23 40 2600 Strike multiple enemies while equipping a pole-arm. Power 123. Over-hit possible.
Wild SweepWild Sweep (5) Active 24 40 2600 Strike multiple enemies while equipping a pole-arm. Power 132. Over-hit possible.
Wild SweepWild Sweep (6) Active 25 40 2600 Strike multiple enemies while equipping a pole-arm. Power 143. Over-hit possible.
Stun AttackStun Attack (4) Active 23 40 2600 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 41.
Stun AttackStun Attack (5) Active 24 40 2600 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 44.
Stun AttackStun Attack (6) Active 25 40 2600 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 48.
Blunt Weapon MasteryBlunt Weapon Mastery (2) Passive 0 0 7700 Increases P. Atk. when a blunt weapon is used.
Fast HP RecoveryFast HP Recovery (1) Passive 0 0 7700 Increases HP regeneration.
Heavy Armor MasteryHeavy Armor Mastery (3) Passive 0 0 3900 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (4) Passive 0 0 3900 Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery (3) Passive 0 0 3900 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (4) Passive 0 0 3900 Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery (2) Passive 0 0 7700 Increases P. Atk. when using a Polearm.
Vital ForceVital Force (1) Passive 0 0 7700 Allows quick recovery while one is sitting.
Weight LimitWeight Limit (2) Passive 0 0 7700 Triple your weight limit.
Level 28
SpoilSpoil (3) Active 25 40 13000 Imbues a monster with magic that renders it susceptible to the Sweeper skill.
Spoil FestivalSpoil Festival (1) Active 73 40 13000 Throws multiple enemies into a state of Spoil.
Wild SweepWild Sweep (7) Active 27 40 4400 Strike multiple enemies while equipping a pole-arm. Power 165. Over-hit possible.
Wild SweepWild Sweep (8) Active 29 40 4400 Strike multiple enemies while equipping a pole-arm. Power 177. Over-hit possible.
Wild SweepWild Sweep (9) Active 30 40 4400 Strike multiple enemies while equipping a pole-arm. Power 191. Over-hit possible.
Stun AttackStun Attack (7) Active 27 40 4400 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 55.
Stun AttackStun Attack (8) Active 29 40 4400 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 59.
Stun AttackStun Attack (9) Active 30 40 4400 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 64.
Blunt Weapon MasteryBlunt Weapon Mastery (3) Passive 0 0 6700 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (4) Passive 0 0 6700 Increases P. Atk. when a blunt weapon is used.
Boost HPBoost HP (2) Passive 0 0 13000 Increases maximum HP.
Heavy Armor MasteryHeavy Armor Mastery (5) Passive 0 0 4400 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (6) Passive 0 0 4400 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (7) Passive 0 0 4400 Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery (5) Passive 0 0 4400 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (6) Passive 0 0 4400 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (7) Passive 0 0 4400 Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery (3) Passive 0 0 6700 Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery (4) Passive 0 0 6700 Increases P. Atk. when using a Polearm.
Level 32
Wild SweepWild Sweep (10) Active 31 40 8300 Strike multiple enemies while equipping a pole-arm. Power 219. Over-hit possible.
Wild SweepWild Sweep (11) Active 31 40 8300 Strike multiple enemies while equipping a pole-arm. Power 235. Over-hit possible.
Wild SweepWild Sweep (12) Active 33 40 8300 Strike multiple enemies while equipping a pole-arm. Power 251. Over-hit possible.
Stun AttackStun Attack (10) Active 31 40 8300 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 73.
Stun AttackStun Attack (11) Active 31 40 8300 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 79.
Stun AttackStun Attack (12) Active 33 40 8300 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 84.
Blunt Weapon MasteryBlunt Weapon Mastery (5) Passive 0 0 13000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (6) Passive 0 0 13000 Increases P. Atk. when a blunt weapon is used.
Fast HP RecoveryFast HP Recovery (2) Passive 0 0 25000 Increases HP regeneration.
Heavy Armor MasteryHeavy Armor Mastery (8) Passive 0 0 8300 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (9) Passive 0 0 8300 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (10) Passive 0 0 8300 Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery (8) Passive 0 0 8300 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (9) Passive 0 0 8300 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (10) Passive 0 0 8300 Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery (5) Passive 0 0 13000 Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery (6) Passive 0 0 13000 Increases P. Atk. when using a Polearm.
Vital ForceVital Force (2) Passive 0 0 25000 Allows quick recovery while one is sitting.
Level 36
SpoilSpoil (4) Active 31 40 35000 Imbues a monster with magic that renders it susceptible to the Sweeper skill.
Spoil FestivalSpoil Festival (2) Active 93 40 35000 Throws multiple enemies into a state of Spoil.
Wild SweepWild Sweep (13) Active 35 40 11000 Strike multiple enemies while equipping a pole-arm. Power 287. Over-hit possible.
Wild SweepWild Sweep (14) Active 36 40 11000 Strike multiple enemies while equipping a pole-arm. Power 306. Over-hit possible.
Wild SweepWild Sweep (15) Active 37 40 11000 Strike multiple enemies while equipping a pole-arm. Power 326. Over-hit possible.
Stun AttackStun Attack (13) Active 35 40 11000 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 96.
Stun AttackStun Attack (14) Active 36 40 11000 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 102.
Stun AttackStun Attack (15) Active 37 40 11000 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 109.
Blunt Weapon MasteryBlunt Weapon Mastery (7) Passive 0 0 17000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (8) Passive 0 0 17000 Increases P. Atk. when a blunt weapon is used.
Boost HPBoost HP (3) Passive 0 0 35000 Increases maximum HP.
Heavy Armor MasteryHeavy Armor Mastery (11) Passive 0 0 11000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (12) Passive 0 0 11000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (13) Passive 0 0 11000 Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery (11) Passive 0 0 11000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (12) Passive 0 0 11000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (13) Passive 0 0 11000 Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery (7) Passive 0 0 17000 Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery (8) Passive 0 0 17000 Increases P. Atk. when using a Polearm.




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