Lineage 2 Drop and Spoil Calculator C4/Interlude/Kamael/Hellbound/Gracia

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L2 Skills - Dwarf BountyHunter

Dwarf BountyHunter
Skill Name (Level) Type MP Consume Range SP Cost Description
Level 40
Fatal StrikeFatal Strike (1) Active 40 40 11000 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 615.
Fatal StrikeFatal Strike (2) Active 41 40 11000 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 654.
Fatal StrikeFatal Strike (3) Active 43 40 11000 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 694.
WhirlwindWhirlwind (1) Active 40 0 14000 A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 461.
WhirlwindWhirlwind (2) Active 41 0 14000 A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 490.
WhirlwindWhirlwind (3) Active 43 0 14000 A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 521.
Hammer CrushHammer Crush (1) Active 40 40 14000 Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 406.
Hammer CrushHammer Crush (2) Active 41 40 14000 Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 432.
Hammer CrushHammer Crush (3) Active 43 40 14000 Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 458.
Blunt Weapon MasteryBlunt Weapon Mastery (9) Passive 0 0 14000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (10) Passive 0 0 14000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (11) Passive 0 0 14000 Increases P. Atk. when a blunt weapon is used.
CrystallizeCrystallize (2) Passive 0 0 43000 Makes crystallization possible.
Fast HP RecoveryFast HP Recovery (3) Passive 0 0 43000 Increases HP regeneration.
Heavy Armor MasteryHeavy Armor Mastery (14) Passive 0 0 14000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (15) Passive 0 0 14000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (16) Passive 0 0 14000 Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery (14) Passive 0 0 14000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (15) Passive 0 0 14000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (16) Passive 0 0 14000 Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery (9) Passive 0 0 14000 Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery (10) Passive 0 0 14000 Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery (11) Passive 0 0 14000 Increases P. Atk. when using a Polearm.
Vital ForceVital Force (3) Passive 0 0 43000 Allows quick recovery while one is sitting.
Fake DeathFake Death (1) Toggle 200 0 43000 Makes PC play dead and dissuades the enemy from attacking. Continuously consumes MP.
Level 43
Fatal StrikeFatal Strike (4) Active 43 40 12000 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 737.
Fatal StrikeFatal Strike (5) Active 44 40 12000 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 781.
Fatal StrikeFatal Strike (6) Active 45 40 12000 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 827.
SpoilSpoil (5) Active 38 40 46000 Imbues a monster with magic that renders it susceptible to the Sweeper skill.
Spoil FestivalSpoil Festival (3) Active 113 40 46000 Throws multiple enemies into a state of Spoil.
WhirlwindWhirlwind (4) Active 43 0 15000 A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 553.
WhirlwindWhirlwind (5) Active 44 0 15000 A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 586.
WhirlwindWhirlwind (6) Active 45 0 15000 A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 620.
Hammer CrushHammer Crush (4) Active 43 40 15000 Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 486.
Hammer CrushHammer Crush (5) Active 44 40 15000 Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 515.
Hammer CrushHammer Crush (6) Active 45 40 15000 Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 546.
Blunt Weapon MasteryBlunt Weapon Mastery (12) Passive 0 0 15000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (13) Passive 0 0 15000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (14) Passive 0 0 15000 Increases P. Atk. when a blunt weapon is used.
Boost HPBoost HP (4) Passive 0 0 46000 Increases maximum HP.
Fast HP RecoveryFast HP Recovery (4) Passive 0 0 46000 Increases HP regeneration.
Heavy Armor MasteryHeavy Armor Mastery (17) Passive 0 0 15000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (18) Passive 0 0 15000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (19) Passive 0 0 15000 Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery (17) Passive 0 0 15000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (18) Passive 0 0 15000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (19) Passive 0 0 15000 Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery (12) Passive 0 0 15000 Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery (13) Passive 0 0 15000 Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery (14) Passive 0 0 15000 Increases P. Atk. when using a Polearm.
Level 46
BandageBandage (2) Active 41 0 67000 Heals one's own bleeding up to Effect 7.
Fatal StrikeFatal Strike (7) Active 47 40 14000 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 875.
Fatal StrikeFatal Strike (8) Active 48 40 14000 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 924.
Fatal StrikeFatal Strike (9) Active 49 40 14000 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 976.
WhirlwindWhirlwind (7) Active 47 0 22000 A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 656.
WhirlwindWhirlwind (8) Active 48 0 22000 A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 693.
WhirlwindWhirlwind (9) Active 49 0 22000 A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 732.
Hammer CrushHammer Crush (7) Active 47 40 22000 Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 577.
Hammer CrushHammer Crush (8) Active 48 40 22000 Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 610.
Hammer CrushHammer Crush (9) Active 49 40 22000 Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 644.
Blunt Weapon MasteryBlunt Weapon Mastery (15) Passive 0 0 22000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (16) Passive 0 0 22000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (17) Passive 0 0 22000 Increases P. Atk. when a blunt weapon is used.
Heavy Armor MasteryHeavy Armor Mastery (20) Passive 0 0 22000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (21) Passive 0 0 22000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (22) Passive 0 0 22000 Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery (20) Passive 0 0 22000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (21) Passive 0 0 22000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (22) Passive 0 0 22000 Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery (15) Passive 0 0 22000 Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery (16) Passive 0 0 22000 Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery (17) Passive 0 0 22000 Increases P. Atk. when using a Polearm.
Vital ForceVital Force (4) Passive 0 0 67000 Allows quick recovery while one is sitting.
Weight LimitWeight Limit (3) Passive 0 0 67000 Quadruple the weight limit.
Level 49
Fatal StrikeFatal Strike (10) Active 51 40 22000 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1030.
Fatal StrikeFatal Strike (11) Active 52 40 22000 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1085.
Fatal StrikeFatal Strike (12) Active 54 40 22000 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1143.
SpoilSpoil (6) Active 44 40 109000 Imbues a monster with magic that renders it susceptible to the Sweeper skill.
Spoil FestivalSpoil Festival (4) Active 131 40 109000 Throws multiple enemies into a state of Spoil.
WhirlwindWhirlwind (10) Active 51 0 36000 A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 773.
WhirlwindWhirlwind (11) Active 52 0 36000 A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 814.
WhirlwindWhirlwind (12) Active 54 0 36000 A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 857.
Hammer CrushHammer Crush (10) Active 51 40 36000 Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 680.
Hammer CrushHammer Crush (11) Active 52 40 36000 Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 717.
Hammer CrushHammer Crush (12) Active 54 40 36000 Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 754.
Blunt Weapon MasteryBlunt Weapon Mastery (18) Passive 0 0 36000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (19) Passive 0 0 36000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (20) Passive 0 0 36000 Increases P. Atk. when a blunt weapon is used.
Boost HPBoost HP (5) Passive 0 0 109000 Increases maximum HP.
Heavy Armor MasteryHeavy Armor Mastery (23) Passive 0 0 36000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (24) Passive 0 0 36000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (25) Passive 0 0 36000 Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery (23) Passive 0 0 36000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (24) Passive 0 0 36000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (25) Passive 0 0 36000 Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery (18) Passive 0 0 36000 Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery (19) Passive 0 0 36000 Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery (20) Passive 0 0 36000 Increases P. Atk. when using a Polearm.
Level 52
Fatal StrikeFatal Strike (13) Active 55 40 33000 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1202.
Fatal StrikeFatal Strike (14) Active 55 40 33000 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1264.
Fatal StrikeFatal Strike (15) Active 56 40 33000 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1327.
WhirlwindWhirlwind (13) Active 55 0 63000 A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 902.
WhirlwindWhirlwind (14) Active 55 0 63000 A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 948.
WhirlwindWhirlwind (15) Active 56 0 63000 A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 995.
Hammer CrushHammer Crush (13) Active 55 40 63000 Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 794.
Hammer CrushHammer Crush (14) Active 55 40 63000 Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 834.
Hammer CrushHammer Crush (15) Active 56 40 63000 Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 876.
Blunt Weapon MasteryBlunt Weapon Mastery (21) Passive 0 0 63000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (22) Passive 0 0 63000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (23) Passive 0 0 63000 Increases P. Atk. when a blunt weapon is used.
CrystallizeCrystallize (3) Passive 0 0 167000 Makes crystallization possible.
Fast HP RecoveryFast HP Recovery (5) Passive 0 0 188000 Increases HP regeneration.
Heavy Armor MasteryHeavy Armor Mastery (26) Passive 0 0 63000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (27) Passive 0 0 63000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (28) Passive 0 0 63000 Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery (26) Passive 0 0 63000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (27) Passive 0 0 63000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (28) Passive 0 0 63000 Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery (21) Passive 0 0 63000 Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery (22) Passive 0 0 63000 Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery (23) Passive 0 0 63000 Increases P. Atk. when using a Polearm.
Vital ForceVital Force (5) Passive 0 0 188000 Allows quick recovery while one is sitting.
Level 55
Fatal StrikeFatal Strike (16) Active 58 40 44000 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1392.
Fatal StrikeFatal Strike (17) Active 59 40 44000 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1459.
Fatal StrikeFatal Strike (18) Active 61 40 44000 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1527.
SpoilSpoil (7) Active 50 40 222000 Imbues a monster with magic that renders it susceptible to the Sweeper skill.
Spoil FestivalSpoil Festival (5) Active 150 40 222000 Throws multiple enemies into a state of Spoil.
WhirlwindWhirlwind (16) Active 58 0 74000 A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1044.
WhirlwindWhirlwind (17) Active 59 0 74000 A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1094.
WhirlwindWhirlwind (18) Active 61 0 74000 A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1145.
Hammer CrushHammer Crush (16) Active 58 40 74000 Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 919.
Hammer CrushHammer Crush (17) Active 59 40 74000 Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 963.
Hammer CrushHammer Crush (18) Active 61 40 74000 Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1008.
Blunt Weapon MasteryBlunt Weapon Mastery (24) Passive 0 0 74000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (25) Passive 0 0 74000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (26) Passive 0 0 74000 Increases P. Atk. when a blunt weapon is used.
Boost HPBoost HP (6) Passive 0 0 222000 Increases maximum HP.
Heavy Armor MasteryHeavy Armor Mastery (29) Passive 0 0 74000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (30) Passive 0 0 74000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (31) Passive 0 0 74000 Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery (29) Passive 0 0 74000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (30) Passive 0 0 74000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (31) Passive 0 0 74000 Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery (24) Passive 0 0 74000 Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery (25) Passive 0 0 74000 Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery (26) Passive 0 0 74000 Increases P. Atk. when using a Polearm.
Level 58
Fatal StrikeFatal Strike (19) Active 62 40 51000 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1597.
Fatal StrikeFatal Strike (20) Active 63 40 51000 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1669.
Fatal StrikeFatal Strike (21) Active 65 40 51000 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1743.
Polearm AccuracyPolearm Accuracy (1) Active 0 0 260000 Increases your Accuracy when using a spear. While in use, MP is continuously consumed.
War FrenzyWar Frenzy (1) Active 0 0 260000 Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
WhirlwindWhirlwind (19) Active 62 0 87000 A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1198.
WhirlwindWhirlwind (20) Active 63 0 87000 A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1252.
WhirlwindWhirlwind (21) Active 65 0 87000 A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1307.
Hammer CrushHammer Crush (19) Active 62 40 87000 Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1054.
Hammer CrushHammer Crush (20) Active 63 40 87000 Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1102.
Hammer CrushHammer Crush (21) Active 65 40 87000 Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1150.
Blunt Weapon MasteryBlunt Weapon Mastery (27) Passive 0 0 87000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (28) Passive 0 0 87000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (29) Passive 0 0 87000 Increases P. Atk. when a blunt weapon is used.
Fast HP RecoveryFast HP Recovery (6) Passive 0 0 260000 Increases HP regeneration.
Heavy Armor MasteryHeavy Armor Mastery (32) Passive 0 0 87000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (33) Passive 0 0 87000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (34) Passive 0 0 87000 Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery (32) Passive 0 0 87000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (33) Passive 0 0 87000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (34) Passive 0 0 87000 Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery (27) Passive 0 0 87000 Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery (28) Passive 0 0 87000 Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery (29) Passive 0 0 87000 Increases P. Atk. when using a Polearm.
Vital ForceVital Force (6) Passive 0 0 260000 Allows quick recovery while one is sitting.
Level 60
Fatal StrikeFatal Strike (22) Active 66 40 97000 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1817.
Fatal StrikeFatal Strike (23) Active 68 40 97000 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1894.
SpoilSpoil (8) Active 55 40 414000 Imbues a monster with magic that renders it susceptible to the Sweeper skill.
WhirlwindWhirlwind (22) Active 66 0 207000 A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1363.
WhirlwindWhirlwind (23) Active 68 0 207000 A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1420.
Hammer CrushHammer Crush (22) Active 66 40 207000 Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1200.
Hammer CrushHammer Crush (23) Active 68 40 207000 Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1250.
Blunt Weapon MasteryBlunt Weapon Mastery (30) Passive 0 0 207000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (31) Passive 0 0 207000 Increases P. Atk. when a blunt weapon is used.
CrystallizeCrystallize (4) Passive 0 0 363000 Makes crystallization possible.
Heavy Armor MasteryHeavy Armor Mastery (35) Passive 0 0 207000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (36) Passive 0 0 207000 Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery (35) Passive 0 0 207000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (36) Passive 0 0 207000 Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery (30) Passive 0 0 207000 Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery (31) Passive 0 0 207000 Increases P. Atk. when using a Polearm.
Level 62
BandageBandage (3) Active 55 0 440000 Heals one's own bleeding up to Effect 9.
Fatal StrikeFatal Strike (24) Active 68 40 130000 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1971.
Fatal StrikeFatal Strike (25) Active 69 40 130000 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2050.
Spoil FestivalSpoil Festival (6) Active 172 40 440000 Throws multiple enemies into a state of Spoil.
WhirlwindWhirlwind (24) Active 68 0 220000 A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1479.
WhirlwindWhirlwind (25) Active 69 0 220000 A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1538.
Hammer CrushHammer Crush (24) Active 68 40 220000 Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1301.
Hammer CrushHammer Crush (25) Active 69 40 220000 Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1353.
Blunt Weapon MasteryBlunt Weapon Mastery (32) Passive 0 0 220000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (33) Passive 0 0 220000 Increases P. Atk. when a blunt weapon is used.
Boost HPBoost HP (7) Passive 0 0 440000 Increases maximum HP.
Heavy Armor MasteryHeavy Armor Mastery (37) Passive 0 0 220000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (38) Passive 0 0 220000 Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery (37) Passive 0 0 220000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (38) Passive 0 0 220000 Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery (32) Passive 0 0 220000 Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery (33) Passive 0 0 220000 Increases P. Atk. when using a Polearm.
Level 64
Fatal StrikeFatal Strike (26) Active 70 40 160000 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2130.
Fatal StrikeFatal Strike (27) Active 72 40 160000 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2211.
SpoilSpoil (9) Active 59 40 600000 Imbues a monster with magic that renders it susceptible to the Sweeper skill.
WhirlwindWhirlwind (26) Active 70 0 300000 A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1598.
WhirlwindWhirlwind (27) Active 72 0 300000 A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1658.
Hammer CrushHammer Crush (26) Active 70 40 300000 Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1406.
Hammer CrushHammer Crush (27) Active 72 40 300000 Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1460.
Blunt Weapon MasteryBlunt Weapon Mastery (34) Passive 0 0 300000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (35) Passive 0 0 300000 Increases P. Atk. when a blunt weapon is used.
Heavy Armor MasteryHeavy Armor Mastery (39) Passive 0 0 300000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (40) Passive 0 0 300000 Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery (39) Passive 0 0 300000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (40) Passive 0 0 300000 Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery (34) Passive 0 0 300000 Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery (35) Passive 0 0 300000 Increases P. Atk. when using a Polearm.
Vital ForceVital Force (7) Passive 0 0 600000 Allows quick recovery while one is sitting.
Level 66
Fatal StrikeFatal Strike (28) Active 73 40 220000 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2293.
Fatal StrikeFatal Strike (29) Active 74 40 220000 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2375.
Polearm AccuracyPolearm Accuracy (2) Active 0 0 640000 Increases your Accuracy when using a spear. While in use, MP is continuously consumed.
Spoil FestivalSpoil Festival (7) Active 183 40 640000 Throws multiple enemies into a state of Spoil.
War FrenzyWar Frenzy (2) Active 0 0 640000 Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
WhirlwindWhirlwind (28) Active 73 0 320000 A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1720.
WhirlwindWhirlwind (29) Active 74 0 320000 A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1782.
WrathWrath (1) Active 73 40 320000 By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 7%.
WrathWrath (2) Active 74 40 320000 By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 10%.
Hammer CrushHammer Crush (28) Active 73 40 320000 Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1513.
Hammer CrushHammer Crush (29) Active 74 40 320000 Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1568.
Blunt Weapon MasteryBlunt Weapon Mastery (36) Passive 0 0 320000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (37) Passive 0 0 320000 Increases P. Atk. when a blunt weapon is used.
Boost HPBoost HP (8) Passive 0 0 640000 Increases maximum HP.
Heavy Armor MasteryHeavy Armor Mastery (41) Passive 0 0 320000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (42) Passive 0 0 320000 Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery (41) Passive 0 0 320000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (42) Passive 0 0 320000 Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery (36) Passive 0 0 320000 Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery (37) Passive 0 0 320000 Increases P. Atk. when using a Polearm.
Level 68
Fatal StrikeFatal Strike (30) Active 75 40 240000 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2459.
Fatal StrikeFatal Strike (31) Active 77 40 240000 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2542.
SpoilSpoil (10) Active 63 40 870000 Imbues a monster with magic that renders it susceptible to the Sweeper skill.
WhirlwindWhirlwind (30) Active 75 0 430000 A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1844.
WhirlwindWhirlwind (31) Active 77 0 430000 A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1907.
WrathWrath (3) Active 75 40 430000 By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 12%.
WrathWrath (4) Active 77 40 430000 By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 15%.
Hammer CrushHammer Crush (30) Active 75 40 430000 Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1623.
Hammer CrushHammer Crush (31) Active 77 40 430000 Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1678.
Blunt Weapon MasteryBlunt Weapon Mastery (38) Passive 0 0 430000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (39) Passive 0 0 430000 Increases P. Atk. when a blunt weapon is used.
Fast HP RecoveryFast HP Recovery (7) Passive 0 0 870000 Increases HP regeneration.
Heavy Armor MasteryHeavy Armor Mastery (43) Passive 0 0 430000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (44) Passive 0 0 430000 Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery (43) Passive 0 0 430000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (44) Passive 0 0 430000 Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery (38) Passive 0 0 430000 Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery (39) Passive 0 0 430000 Increases P. Atk. when using a Polearm.
Level 70
Fatal StrikeFatal Strike (32) Active 78 40 310000 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2626.
Fatal StrikeFatal Strike (33) Active 79 40 310000 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2710.
Spoil FestivalSpoil Festival (8) Active 194 40 1030000 Throws multiple enemies into a state of Spoil.
WhirlwindWhirlwind (32) Active 78 0 520000 A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1970.
WhirlwindWhirlwind (33) Active 79 0 520000 A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2033.
WrathWrath (5) Active 78 40 520000 By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 17%.
WrathWrath (6) Active 79 40 520000 By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 20%.
Hammer CrushHammer Crush (32) Active 78 40 520000 Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1733.
Hammer CrushHammer Crush (33) Active 79 40 520000 Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1789.
Blunt Weapon MasteryBlunt Weapon Mastery (40) Passive 0 0 520000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (41) Passive 0 0 520000 Increases P. Atk. when a blunt weapon is used.
Boost HPBoost HP (9) Passive 0 0 1030000 Increases maximum HP.
CrystallizeCrystallize (5) Passive 0 0 870000 Makes crystallization possible.
Heavy Armor MasteryHeavy Armor Mastery (45) Passive 0 0 520000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (46) Passive 0 0 520000 Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery (45) Passive 0 0 520000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (46) Passive 0 0 520000 Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery (40) Passive 0 0 520000 Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery (41) Passive 0 0 520000 Increases P. Atk. when using a Polearm.
Level 72
Fatal StrikeFatal Strike (34) Active 80 40 400000 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2794.
Fatal StrikeFatal Strike (35) Active 81 40 400000 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2878.
SpoilSpoil (11) Active 67 40 1330000 Imbues a monster with magic that renders it susceptible to the Sweeper skill.
WhirlwindWhirlwind (34) Active 80 0 670000 A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2096.
WhirlwindWhirlwind (35) Active 81 0 670000 A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2158.
WrathWrath (7) Active 80 40 670000 By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 22%.
WrathWrath (8) Active 81 40 670000 By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 25%.
Hammer CrushHammer Crush (34) Active 80 40 670000 Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1844.
Hammer CrushHammer Crush (35) Active 81 40 670000 Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1900.
Blunt Weapon MasteryBlunt Weapon Mastery (42) Passive 0 0 670000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (43) Passive 0 0 670000 Increases P. Atk. when a blunt weapon is used.
Heavy Armor MasteryHeavy Armor Mastery (47) Passive 0 0 670000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (48) Passive 0 0 670000 Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery (47) Passive 0 0 670000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (48) Passive 0 0 670000 Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery (42) Passive 0 0 670000 Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery (43) Passive 0 0 670000 Increases P. Atk. when using a Polearm.
Vital ForceVital Force (8) Passive 0 0 1330000 Allows quick recovery while one is sitting.
Level 74
Fatal StrikeFatal Strike (36) Active 82 40 810000 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2961.
Fatal StrikeFatal Strike (37) Active 83 40 810000 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 3044.
Polearm AccuracyPolearm Accuracy (3) Active 0 0 2170000 Increases your Accuracy when using a spear. While in use, MP is continuously consumed.
Spoil FestivalSpoil Festival (9) Active 204 40 2170000 Throws multiple enemies into a state of Spoil.
War FrenzyWar Frenzy (3) Active 0 0 2170000 Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
WhirlwindWhirlwind (36) Active 82 0 1080000 A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2221.
WhirlwindWhirlwind (37) Active 83 0 1080000 A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2283.
WrathWrath (9) Active 82 40 1080000 By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 27%.
WrathWrath (10) Active 83 40 1080000 By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 30%.
Hammer CrushHammer Crush (36) Active 82 40 1080000 Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1955.
Hammer CrushHammer Crush (37) Active 83 40 1080000 Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2009.
Blunt Weapon MasteryBlunt Weapon Mastery (44) Passive 0 0 1080000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (45) Passive 0 0 1080000 Increases P. Atk. when a blunt weapon is used.
Boost HPBoost HP (10) Passive 0 0 2170000 Increases maximum HP.
Fast HP RecoveryFast HP Recovery (8) Passive 0 0 2170000 Increases HP regeneration.
Heavy Armor MasteryHeavy Armor Mastery (49) Passive 0 0 1080000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (50) Passive 0 0 1080000 Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery (49) Passive 0 0 1080000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (50) Passive 0 0 1080000 Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery (44) Passive 0 0 1080000 Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery (45) Passive 0 0 1080000 Increases P. Atk. when using a Polearm.




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