Lineage 2 Drop and Spoil Calculator Interlude/Kamael/Hellbound/Gracia/Freya/Hi5/GoD

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L2 Skills - Dwarf BountyHunter

Dwarf BountyHunter
Skill Name (Level) Type MP Consume Range SP Cost Description
Level 40
Fatal StrikeFatal Strike (1) Active 40 40 12000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 615.
Fatal StrikeFatal Strike (2) Active 41 40 12000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 654.
Fatal StrikeFatal Strike (3) Active 43 40 12000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 694.
WhirlwindWhirlwind (1) Active 40 0 12000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 461.
WhirlwindWhirlwind (2) Active 41 0 12000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 490.
WhirlwindWhirlwind (3) Active 43 0 12000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 521.
Hammer CrushHammer Crush (1) Active 40 40 12000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 406.
Hammer CrushHammer Crush (2) Active 41 40 12000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 432.
Hammer CrushHammer Crush (3) Active 43 40 12000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 458.
Blunt Weapon MasteryBlunt Weapon Mastery (9) Passive 0 0 12000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (10) Passive 0 0 12000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (11) Passive 0 0 12000 Increases P. Atk. when a blunt weapon is used.
CrystallizeCrystallize (2) Passive 0 0 35000 Makes crystallization possible.
Expertise CExpertise C (2) Passive 0 0 Free You become familiar with C-Grade equipment.
Fast HP RecoveryFast HP Recovery (3) Passive 0 0 35000 Increases HP regeneration.
Heavy Armor MasteryHeavy Armor Mastery (14) Passive 0 0 12000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (15) Passive 0 0 12000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (16) Passive 0 0 12000 Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery (14) Passive 0 0 12000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (15) Passive 0 0 12000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (16) Passive 0 0 12000 Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery (9) Passive 0 0 12000 Increases P. Atk. when using a polearm.
Polearm MasteryPolearm Mastery (10) Passive 0 0 12000 Increases P. Atk. when using a polearm.
Polearm MasteryPolearm Mastery (11) Passive 0 0 12000 Increases P. Atk. when using a polearm.
Vital ForceVital Force (3) Passive 0 0 35000 Allows quick recovery while one is sitting.
Fake DeathFake Death (1) Toggle 200 0 35000 Makes PC play dead and dissuades the enemy from attacking. Continuously consumes MP.
Level 43
Fatal StrikeFatal Strike (4) Active 43 40 14000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 737.
Fatal StrikeFatal Strike (5) Active 44 40 14000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 781.
Fatal StrikeFatal Strike (6) Active 45 40 14000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 827.
SpoilSpoil (5) Active 38 40 42000 Imbues a monster with magic that renders it susceptible to the Sweeper skill.
Spoil FestivalSpoil Festival (3) Active 113 40 42000 Imbues multiple enemies with magic that renders them Spoiled.
WhirlwindWhirlwind (4) Active 43 0 14000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 553.
WhirlwindWhirlwind (5) Active 44 0 14000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 586.
WhirlwindWhirlwind (6) Active 45 0 14000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 620.
Hammer CrushHammer Crush (4) Active 43 40 14000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 486.
Hammer CrushHammer Crush (5) Active 44 40 14000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 515.
Hammer CrushHammer Crush (6) Active 45 40 14000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 546.
Blunt Weapon MasteryBlunt Weapon Mastery (12) Passive 0 0 14000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (13) Passive 0 0 14000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (14) Passive 0 0 14000 Increases P. Atk. when a blunt weapon is used.
Boost HPBoost HP (4) Passive 0 0 42000 Increases Max. HP.
Create Common ItemCreate Common Item (5) Passive 0 0 Free Creates level 5 common items.
Fast HP RecoveryFast HP Recovery (4) Passive 0 0 42000 Increases HP regeneration.
Heavy Armor MasteryHeavy Armor Mastery (17) Passive 0 0 14000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (18) Passive 0 0 14000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (19) Passive 0 0 14000 Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery (17) Passive 0 0 14000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (18) Passive 0 0 14000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (19) Passive 0 0 14000 Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery (12) Passive 0 0 14000 Increases P. Atk. when using a polearm.
Polearm MasteryPolearm Mastery (13) Passive 0 0 14000 Increases P. Atk. when using a polearm.
Polearm MasteryPolearm Mastery (14) Passive 0 0 14000 Increases P. Atk. when using a polearm.
Level 46
BandageBandage (2) Active 41 0 60000 Heals your own bleeding up to Effect 7.
Fatal StrikeFatal Strike (7) Active 47 40 20000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 875.
Fatal StrikeFatal Strike (8) Active 48 40 20000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 924.
Fatal StrikeFatal Strike (9) Active 49 40 20000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 976.
WhirlwindWhirlwind (7) Active 47 0 20000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 656.
WhirlwindWhirlwind (8) Active 48 0 20000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 693.
WhirlwindWhirlwind (9) Active 49 0 20000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 732.
Hammer CrushHammer Crush (7) Active 47 40 20000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 577.
Hammer CrushHammer Crush (8) Active 48 40 20000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 610.
Hammer CrushHammer Crush (9) Active 49 40 20000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 644.
Blunt Weapon MasteryBlunt Weapon Mastery (15) Passive 0 0 20000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (16) Passive 0 0 20000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (17) Passive 0 0 20000 Increases P. Atk. when a blunt weapon is used.
Heavy Armor MasteryHeavy Armor Mastery (20) Passive 0 0 20000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (21) Passive 0 0 20000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (22) Passive 0 0 20000 Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery (20) Passive 0 0 20000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (21) Passive 0 0 20000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (22) Passive 0 0 20000 Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery (15) Passive 0 0 20000 Increases P. Atk. when using a polearm.
Polearm MasteryPolearm Mastery (16) Passive 0 0 20000 Increases P. Atk. when using a polearm.
Polearm MasteryPolearm Mastery (17) Passive 0 0 20000 Increases P. Atk. when using a polearm.
Vital ForceVital Force (4) Passive 0 0 60000 Allows quick recovery while one is sitting.
Weight LimitWeight Limit (3) Passive 0 0 60000 Quadruple the weight limit.
Level 49
Fatal StrikeFatal Strike (10) Active 51 40 33000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1030.
Fatal StrikeFatal Strike (11) Active 52 40 33000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1085.
Fatal StrikeFatal Strike (12) Active 54 40 33000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1143.
SpoilSpoil (6) Active 44 40 109000 Imbues a monster with magic that renders it susceptible to the Sweeper skill.
Spoil FestivalSpoil Festival (4) Active 131 40 98000 Imbues multiple enemies with magic that renders them Spoiled.
WhirlwindWhirlwind (10) Active 51 0 33000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 773.
WhirlwindWhirlwind (11) Active 52 0 33000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 814.
WhirlwindWhirlwind (12) Active 54 0 33000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 857.
Hammer CrushHammer Crush (10) Active 51 40 33000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 680.
Hammer CrushHammer Crush (11) Active 52 40 33000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 717.
Hammer CrushHammer Crush (12) Active 54 40 33000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 754.
Blunt Weapon MasteryBlunt Weapon Mastery (18) Passive 0 0 33000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (19) Passive 0 0 33000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (20) Passive 0 0 33000 Increases P. Atk. when a blunt weapon is used.
Boost HPBoost HP (5) Passive 0 0 109000 Increases Max. HP.
Create Common ItemCreate Common Item (6) Passive 0 0 Free Creates level 6 common items.
Heavy Armor MasteryHeavy Armor Mastery (23) Passive 0 0 33000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (24) Passive 0 0 33000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (25) Passive 0 0 33000 Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery (23) Passive 0 0 33000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (24) Passive 0 0 33000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (25) Passive 0 0 33000 Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery (18) Passive 0 0 33000 Increases P. Atk. when using a polearm.
Polearm MasteryPolearm Mastery (19) Passive 0 0 33000 Increases P. Atk. when using a polearm.
Polearm MasteryPolearm Mastery (20) Passive 0 0 33000 Increases P. Atk. when using a polearm.
Level 52
Divine InspirationDivine Inspiration (1) Active 0 0 Free Increases the number of buffs you can receive.
Fatal StrikeFatal Strike (13) Active 55 40 50000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1202.
Fatal StrikeFatal Strike (14) Active 55 40 50000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1264.
Fatal StrikeFatal Strike (15) Active 56 40 50000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1327.
WhirlwindWhirlwind (13) Active 55 0 50000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 902.
WhirlwindWhirlwind (14) Active 55 0 50000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 948.
WhirlwindWhirlwind (15) Active 56 0 50000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 995.
Hammer CrushHammer Crush (13) Active 55 40 50000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 794.
Hammer CrushHammer Crush (14) Active 55 40 50000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 834.
Hammer CrushHammer Crush (15) Active 56 40 50000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 876.
Blunt Weapon MasteryBlunt Weapon Mastery (21) Passive 0 0 50000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (22) Passive 0 0 50000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (23) Passive 0 0 50000 Increases P. Atk. when a blunt weapon is used.
CrystallizeCrystallize (3) Passive 0 0 150000 Makes crystallization possible.
Expertise BExpertise B (3) Passive 0 0 Free You become familiar with B-Grade equipment.
Fast HP RecoveryFast HP Recovery (5) Passive 0 0 150000 Increases HP regeneration.
Heavy Armor MasteryHeavy Armor Mastery (26) Passive 0 0 50000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (27) Passive 0 0 50000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (28) Passive 0 0 50000 Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery (26) Passive 0 0 50000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (27) Passive 0 0 50000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (28) Passive 0 0 50000 Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery (21) Passive 0 0 50000 Increases P. Atk. when using a polearm.
Polearm MasteryPolearm Mastery (22) Passive 0 0 50000 Increases P. Atk. when using a polearm.
Polearm MasteryPolearm Mastery (23) Passive 0 0 50000 Increases P. Atk. when using a polearm.
Vital ForceVital Force (5) Passive 0 0 150000 Allows quick recovery while one is sitting.
Level 55
Fatal StrikeFatal Strike (16) Active 58 40 73000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1392.
Fatal StrikeFatal Strike (17) Active 59 40 73000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1459.
Fatal StrikeFatal Strike (18) Active 61 40 73000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1527.
SpoilSpoil (7) Active 50 40 220000 Imbues a monster with magic that renders it susceptible to the Sweeper skill.
Spoil FestivalSpoil Festival (5) Active 150 40 220000 Imbues multiple enemies with magic that renders them Spoiled.
WhirlwindWhirlwind (16) Active 58 0 73000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1044.
WhirlwindWhirlwind (17) Active 59 0 73000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1094.
WhirlwindWhirlwind (18) Active 61 0 73000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1145.
Hammer CrushHammer Crush (16) Active 58 40 73000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 919.
Hammer CrushHammer Crush (17) Active 59 40 73000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 963.
Hammer CrushHammer Crush (18) Active 61 40 73000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1008.
Blunt Weapon MasteryBlunt Weapon Mastery (24) Passive 0 0 73000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (25) Passive 0 0 73000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (26) Passive 0 0 73000 Increases P. Atk. when a blunt weapon is used.
Boost HPBoost HP (6) Passive 0 0 220000 Increases Max. HP.
Create Common ItemCreate Common Item (7) Passive 0 0 Free Creates level 7 common items.
Heavy Armor MasteryHeavy Armor Mastery (29) Passive 0 0 73000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (30) Passive 0 0 73000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (31) Passive 0 0 73000 Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery (29) Passive 0 0 73000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (30) Passive 0 0 73000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (31) Passive 0 0 73000 Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery (24) Passive 0 0 73000 Increases P. Atk. when using a polearm.
Polearm MasteryPolearm Mastery (25) Passive 0 0 73000 Increases P. Atk. when using a polearm.
Polearm MasteryPolearm Mastery (26) Passive 0 0 73000 Increases P. Atk. when using a polearm.
Level 58
Collector's ExperienceCollector's Experience (1) - - 200000 (no description yet)
Fatal StrikeFatal Strike (19) Active 62 40 73000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1597.
Fatal StrikeFatal Strike (20) Active 63 40 73000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1669.
Fatal StrikeFatal Strike (21) Active 65 40 73000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1743.
Polearm AccuracyPolearm Accuracy (1) Active 0 0 220000 Increases your Accuracy when using a polearm. While in use, MP is continuously consumed.
War FrenzyWar Frenzy (1) Active 0 0 220000 Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
WhirlwindWhirlwind (19) Active 62 0 73000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1198.
WhirlwindWhirlwind (20) Active 63 0 73000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1252.
WhirlwindWhirlwind (21) Active 65 0 73000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1307.
Hammer CrushHammer Crush (19) Active 62 40 73000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1054.
Hammer CrushHammer Crush (20) Active 63 40 73000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1102.
Hammer CrushHammer Crush (21) Active 65 40 73000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1150.
Blunt Weapon MasteryBlunt Weapon Mastery (27) Passive 0 0 73000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (28) Passive 0 0 73000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (29) Passive 0 0 73000 Increases P. Atk. when a blunt weapon is used.
Fast HP RecoveryFast HP Recovery (6) Passive 0 0 220000 Increases HP regeneration.
Heavy Armor MasteryHeavy Armor Mastery (32) Passive 0 0 73000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (33) Passive 0 0 73000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (34) Passive 0 0 73000 Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery (32) Passive 0 0 73000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (33) Passive 0 0 73000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (34) Passive 0 0 73000 Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery (27) Passive 0 0 73000 Increases P. Atk. when using a polearm.
Polearm MasteryPolearm Mastery (28) Passive 0 0 73000 Increases P. Atk. when using a polearm.
Polearm MasteryPolearm Mastery (29) Passive 0 0 73000 Increases P. Atk. when using a polearm.
Vital ForceVital Force (6) Passive 0 0 220000 Allows quick recovery while one is sitting.
Level 60
Fatal StrikeFatal Strike (22) Active 66 40 161000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1817.
Fatal StrikeFatal Strike (23) Active 68 40 161000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1894.
SpoilSpoil (8) Active 55 40 322000 Imbues a monster with magic that renders it susceptible to the Sweeper skill.
WhirlwindWhirlwind (22) Active 66 0 161000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1363.
WhirlwindWhirlwind (23) Active 68 0 161000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1420.
Hammer CrushHammer Crush (22) Active 66 40 161000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1200.
Hammer CrushHammer Crush (23) Active 68 40 161000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1250.
Blunt Weapon MasteryBlunt Weapon Mastery (30) Passive 0 0 161000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (31) Passive 0 0 161000 Increases P. Atk. when a blunt weapon is used.
CrystallizeCrystallize (4) Passive 0 0 322000 Makes crystallization possible.
Heavy Armor MasteryHeavy Armor Mastery (35) Passive 0 0 161000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (36) Passive 0 0 161000 Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery (35) Passive 0 0 161000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (36) Passive 0 0 161000 Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery (30) Passive 0 0 161000 Increases P. Atk. when using a polearm.
Polearm MasteryPolearm Mastery (31) Passive 0 0 161000 Increases P. Atk. when using a polearm.
Level 61
Divine InspirationDivine Inspiration (2) Active 0 0 Free Increases the number of buffs you can receive.
Expertise AExpertise A (4) Passive 0 0 Free You become familiar with A-Grade equipment.
Level 62
Collector's ExperienceCollector's Experience (2) - - 360000 (no description yet)
BandageBandage (3) Active 55 0 400000 Heals your own bleeding up to Effect 9.
Fatal StrikeFatal Strike (24) Active 68 40 200000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1971.
Fatal StrikeFatal Strike (25) Active 69 40 200000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2050.
Spoil FestivalSpoil Festival (6) Active 172 40 400000 Imbues multiple enemies with magic that renders them Spoiled.
WhirlwindWhirlwind (24) Active 68 0 200000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1479.
WhirlwindWhirlwind (25) Active 69 0 200000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1538.
Hammer CrushHammer Crush (24) Active 68 40 200000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1301.
Hammer CrushHammer Crush (25) Active 69 40 200000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1353.
Blunt Weapon MasteryBlunt Weapon Mastery (32) Passive 0 0 200000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (33) Passive 0 0 200000 Increases P. Atk. when a blunt weapon is used.
Boost HPBoost HP (7) Passive 0 0 400000 Increases Max. HP.
Create Common ItemCreate Common Item (8) Passive 0 0 Free Creates level 8 common items.
Heavy Armor MasteryHeavy Armor Mastery (37) Passive 0 0 200000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (38) Passive 0 0 200000 Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery (37) Passive 0 0 200000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (38) Passive 0 0 200000 Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery (32) Passive 0 0 200000 Increases P. Atk. when using a polearm.
Polearm MasteryPolearm Mastery (33) Passive 0 0 200000 Increases P. Atk. when using a polearm.
Level 64
Fatal StrikeFatal Strike (26) Active 70 40 270000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2130.
Fatal StrikeFatal Strike (27) Active 72 40 270000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2211.
SpoilSpoil (9) Active 59 40 530000 Imbues a monster with magic that renders it susceptible to the Sweeper skill.
WhirlwindWhirlwind (26) Active 70 0 270000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1598.
WhirlwindWhirlwind (27) Active 72 0 270000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1658.
Hammer CrushHammer Crush (26) Active 70 40 270000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1406.
Hammer CrushHammer Crush (27) Active 72 40 270000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1460.
Blunt Weapon MasteryBlunt Weapon Mastery (34) Passive 0 0 270000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (35) Passive 0 0 270000 Increases P. Atk. when a blunt weapon is used.
Heavy Armor MasteryHeavy Armor Mastery (39) Passive 0 0 270000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (40) Passive 0 0 270000 Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery (39) Passive 0 0 270000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (40) Passive 0 0 270000 Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery (34) Passive 0 0 270000 Increases P. Atk. when using a polearm.
Polearm MasteryPolearm Mastery (35) Passive 0 0 270000 Increases P. Atk. when using a polearm.
Vital ForceVital Force (7) Passive 0 0 530000 Allows quick recovery while one is sitting.
Level 66
Collector's ExperienceCollector's Experience (3) - - 540000 (no description yet)
Fatal StrikeFatal Strike (28) Active 73 40 290000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2293.
Fatal StrikeFatal Strike (29) Active 74 40 290000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2375.
Polearm AccuracyPolearm Accuracy (2) Active 0 0 580000 Increases your Accuracy when using a polearm. While in use, MP is continuously consumed.
Spoil FestivalSpoil Festival (7) Active 183 40 580000 Imbues multiple enemies with magic that renders them Spoiled.
War FrenzyWar Frenzy (2) Active 0 0 580000 Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
WhirlwindWhirlwind (28) Active 73 0 290000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1720.
WhirlwindWhirlwind (29) Active 74 0 290000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1782.
WrathWrath (1) Active 73 40 290000 By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 7 percent.
WrathWrath (2) Active 74 40 290000 By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 10 percent.
Hammer CrushHammer Crush (28) Active 73 40 290000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1513.
Hammer CrushHammer Crush (29) Active 74 40 290000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1568.
Blunt Weapon MasteryBlunt Weapon Mastery (36) Passive 0 0 290000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (37) Passive 0 0 290000 Increases P. Atk. when a blunt weapon is used.
Boost HPBoost HP (8) Passive 0 0 580000 Increases Max. HP.
Heavy Armor MasteryHeavy Armor Mastery (41) Passive 0 0 290000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (42) Passive 0 0 290000 Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery (41) Passive 0 0 290000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (42) Passive 0 0 290000 Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery (36) Passive 0 0 290000 Increases P. Atk. when using a polearm.
Polearm MasteryPolearm Mastery (37) Passive 0 0 290000 Increases P. Atk. when using a polearm.
Level 68
Fatal StrikeFatal Strike (30) Active 75 40 390000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2459.
Fatal StrikeFatal Strike (31) Active 77 40 390000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2542.
SpoilSpoil (10) Active 63 40 780000 Imbues a monster with magic that renders it susceptible to the Sweeper skill.
WhirlwindWhirlwind (30) Active 75 0 390000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1844.
WhirlwindWhirlwind (31) Active 77 0 390000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1907.
WrathWrath (3) Active 75 40 390000 By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 12 percent.
WrathWrath (4) Active 77 40 390000 By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 15 percent.
Hammer CrushHammer Crush (30) Active 75 40 390000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1623.
Hammer CrushHammer Crush (31) Active 77 40 390000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1678.
Blunt Weapon MasteryBlunt Weapon Mastery (38) Passive 0 0 390000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (39) Passive 0 0 390000 Increases P. Atk. when a blunt weapon is used.
Fast HP RecoveryFast HP Recovery (7) Passive 0 0 780000 Increases HP regeneration.
Heavy Armor MasteryHeavy Armor Mastery (43) Passive 0 0 390000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (44) Passive 0 0 390000 Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery (43) Passive 0 0 390000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (44) Passive 0 0 390000 Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery (38) Passive 0 0 390000 Increases P. Atk. when using a polearm.
Polearm MasteryPolearm Mastery (39) Passive 0 0 390000 Increases P. Atk. when using a polearm.
Level 70
Collector's ExperienceCollector's Experience (4) - - 780000 (no description yet)
Fatal StrikeFatal Strike (32) Active 78 40 420000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2626.
Fatal StrikeFatal Strike (33) Active 79 40 420000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2710.
Spoil FestivalSpoil Festival (8) Active 194 40 850000 Imbues multiple enemies with magic that renders them Spoiled.
WhirlwindWhirlwind (32) Active 78 0 420000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1970.
WhirlwindWhirlwind (33) Active 79 0 420000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 2033.
WrathWrath (5) Active 78 40 420000 By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 17 percent.
WrathWrath (6) Active 79 40 420000 By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 20 percent.
Hammer CrushHammer Crush (32) Active 78 40 420000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1733.
Hammer CrushHammer Crush (33) Active 79 40 420000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1789.
Blunt Weapon MasteryBlunt Weapon Mastery (40) Passive 0 0 420000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (41) Passive 0 0 420000 Increases P. Atk. when a blunt weapon is used.
Boost HPBoost HP (9) Passive 0 0 850000 Increases Max. HP.
Create Common ItemCreate Common Item (9) Passive 0 0 Free Creates level 9 common items.
CrystallizeCrystallize (5) Passive 0 0 850000 Makes crystallization possible.
Heavy Armor MasteryHeavy Armor Mastery (45) Passive 0 0 420000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (46) Passive 0 0 420000 Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery (45) Passive 0 0 420000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (46) Passive 0 0 420000 Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery (40) Passive 0 0 420000 Increases P. Atk. when using a polearm.
Polearm MasteryPolearm Mastery (41) Passive 0 0 420000 Increases P. Atk. when using a polearm.
Level 72
Fatal StrikeFatal Strike (34) Active 80 40 600000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2794.
Fatal StrikeFatal Strike (35) Active 81 40 600000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2878.
SpoilSpoil (11) Active 67 40 1200000 Imbues a monster with magic that renders it susceptible to the Sweeper skill.
WhirlwindWhirlwind (34) Active 80 0 600000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 2096.
WhirlwindWhirlwind (35) Active 81 0 600000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 2158.
WrathWrath (7) Active 80 40 600000 By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 22 percent.
WrathWrath (8) Active 81 40 600000 By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 25 percent.
Hammer CrushHammer Crush (34) Active 80 40 600000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1844.
Hammer CrushHammer Crush (35) Active 81 40 600000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1900.
Blunt Weapon MasteryBlunt Weapon Mastery (42) Passive 0 0 600000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (43) Passive 0 0 600000 Increases P. Atk. when a blunt weapon is used.
Heavy Armor MasteryHeavy Armor Mastery (47) Passive 0 0 600000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (48) Passive 0 0 600000 Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery (47) Passive 0 0 600000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (48) Passive 0 0 600000 Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery (42) Passive 0 0 600000 Increases P. Atk. when using a polearm.
Polearm MasteryPolearm Mastery (43) Passive 0 0 600000 Increases P. Atk. when using a polearm.
Vital ForceVital Force (8) Passive 0 0 1200000 Allows quick recovery while one is sitting.
Level 74
Collector's ExperienceCollector's Experience (5) - - 1900000 (no description yet)
Fatal StrikeFatal Strike (36) Active 82 40 1000000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2961.
Fatal StrikeFatal Strike (37) Active 83 40 1000000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 3044.
Polearm AccuracyPolearm Accuracy (3) Active 0 0 2000000 Increases your Accuracy when using a polearm. While in use, MP is continuously consumed.
Spoil FestivalSpoil Festival (9) Active 204 40 2000000 Imbues multiple enemies with magic that renders them Spoiled.
War FrenzyWar Frenzy (3) Active 0 0 2000000 Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
WhirlwindWhirlwind (36) Active 82 0 1000000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 2221.
WhirlwindWhirlwind (37) Active 83 0 1000000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 2283.
WrathWrath (9) Active 82 40 1000000 By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 27 percent.
WrathWrath (10) Active 83 40 1000000 By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 30 percent.
Hammer CrushHammer Crush (36) Active 82 40 1000000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1955.
Hammer CrushHammer Crush (37) Active 83 40 1000000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 2009.
Blunt Weapon MasteryBlunt Weapon Mastery (44) Passive 0 0 1000000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (45) Passive 0 0 1000000 Increases P. Atk. when a blunt weapon is used.
Boost HPBoost HP (10) Passive 0 0 2000000 Increases Max. HP.
Fast HP RecoveryFast HP Recovery (8) Passive 0 0 2000000 Increases HP regeneration.
Heavy Armor MasteryHeavy Armor Mastery (49) Passive 0 0 1000000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (50) Passive 0 0 1000000 Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery (49) Passive 0 0 1000000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (50) Passive 0 0 1000000 Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery (44) Passive 0 0 1000000 Increases P. Atk. when using a polearm.
Polearm MasteryPolearm Mastery (45) Passive 0 0 1000000 Increases P. Atk. when using a polearm.
Level 75
Aura Bird - FalconAura Bird - Falcon (1) - - Free (no description yet)
Aura Bird - OwlAura Bird - Owl (1) - - Free (no description yet)
Level 76
Divine InspirationDivine Inspiration (3) Active 0 0 Free Increases the number of buffs you can receive.
Divine InspirationDivine Inspiration (4) Active 0 0 Free Increases the number of buffs you can receive.
Expertise SExpertise S (5) Passive 0 0 Free You become familiar with S-Grade equipment.




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