Lineage 2 Drop and Spoil Calculator C4/Interlude/Kamael/Hellbound/Gracia

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L2 Skills - Dwarf Artisan

Dwarf Artisan
Skill Name (Level) Type MP Consume Range SP Cost Description
Level 20
BandageBandage (1) Active 19 0 3700 Heals one's own bleeding up to Effect 3.
Wild SweepWild Sweep (1) Active 22 40 1200 Strike multiple enemies while equipping a pole-arm. Power 90. Over-hit possible.
Wild SweepWild Sweep (2) Active 22 40 1200 Strike multiple enemies while equipping a pole-arm. Power 97. Over-hit possible.
Wild SweepWild Sweep (3) Active 22 40 1200 Strike multiple enemies while equipping a pole-arm. Power 105. Over-hit possible.
Stun AttackStun Attack (1) Active 22 40 1200 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 30.
Stun AttackStun Attack (2) Active 22 40 1200 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 33.
Stun AttackStun Attack (3) Active 22 40 1200 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 35.
Blunt Weapon MasteryBlunt Weapon Mastery (1) Passive 0 0 3700 Increases P. Atk. when a blunt weapon is used.
Boost HPBoost HP (1) Passive 0 0 3700 Increases maximum HP.
Create ItemCreate Item (2) Passive 0 0 3700 Level 2 items can be manufactured.
CrystallizeCrystallize (1) Passive 0 0 3700 Makes crystallization possible.
Heavy Armor MasteryHeavy Armor Mastery (1) Passive 0 0 1900 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (2) Passive 0 0 1900 Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery (1) Passive 0 0 1900 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (2) Passive 0 0 1900 Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery (1) Passive 0 0 3700 Increases P. Atk. when using a Polearm.
Level 24
Wild SweepWild Sweep (4) Active 23 40 2300 Strike multiple enemies while equipping a pole-arm. Power 123. Over-hit possible.
Wild SweepWild Sweep (5) Active 24 40 2300 Strike multiple enemies while equipping a pole-arm. Power 132. Over-hit possible.
Wild SweepWild Sweep (6) Active 25 40 2300 Strike multiple enemies while equipping a pole-arm. Power 143. Over-hit possible.
Stun AttackStun Attack (4) Active 23 40 2300 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 41.
Stun AttackStun Attack (5) Active 24 40 2300 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 44.
Stun AttackStun Attack (6) Active 25 40 2300 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 48.
Blunt Weapon MasteryBlunt Weapon Mastery (2) Passive 0 0 7000 Increases P. Atk. when a blunt weapon is used.
Fast HP RecoveryFast HP Recovery (1) Passive 0 0 7000 Increases HP regeneration.
Heavy Armor MasteryHeavy Armor Mastery (3) Passive 0 0 3500 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (4) Passive 0 0 3500 Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery (3) Passive 0 0 3500 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (4) Passive 0 0 3500 Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery (2) Passive 0 0 7000 Increases P. Atk. when using a Polearm.
Vital ForceVital Force (1) Passive 0 0 7000 Allows quick recovery while one is sitting.
Weight LimitWeight Limit (2) Passive 0 0 7000 Triple your weight limit.
Level 28
Summon Mechanic GolemSummon Mechanic Golem (1) Active 49 0 13000 Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 7 Crystal: D-Grade. While active, 15% of earned Exp will be consumed along with 4 additional crystals at 4 regular intervals.
Wild SweepWild Sweep (7) Active 27 40 4400 Strike multiple enemies while equipping a pole-arm. Power 165. Over-hit possible.
Wild SweepWild Sweep (8) Active 29 40 4400 Strike multiple enemies while equipping a pole-arm. Power 177. Over-hit possible.
Wild SweepWild Sweep (9) Active 30 40 4400 Strike multiple enemies while equipping a pole-arm. Power 191. Over-hit possible.
Stun AttackStun Attack (7) Active 27 40 4400 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 55.
Stun AttackStun Attack (8) Active 29 40 4400 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 59.
Stun AttackStun Attack (9) Active 30 40 4400 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 64.
Blunt Weapon MasteryBlunt Weapon Mastery (3) Passive 0 0 6700 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (4) Passive 0 0 6700 Increases P. Atk. when a blunt weapon is used.
Boost HPBoost HP (2) Passive 0 0 13000 Increases maximum HP.
Create ItemCreate Item (3) Passive 0 0 13000 Level 3 items can be manufactured.
Heavy Armor MasteryHeavy Armor Mastery (5) Passive 0 0 4400 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (6) Passive 0 0 4400 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (7) Passive 0 0 4400 Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery (5) Passive 0 0 4400 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (6) Passive 0 0 4400 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (7) Passive 0 0 4400 Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery (3) Passive 0 0 6700 Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery (4) Passive 0 0 6700 Increases P. Atk. when using a Polearm.
Level 32
Wild SweepWild Sweep (10) Active 31 40 8300 Strike multiple enemies while equipping a pole-arm. Power 219. Over-hit possible.
Wild SweepWild Sweep (11) Active 31 40 8300 Strike multiple enemies while equipping a pole-arm. Power 235. Over-hit possible.
Wild SweepWild Sweep (12) Active 33 40 8300 Strike multiple enemies while equipping a pole-arm. Power 251. Over-hit possible.
Stun AttackStun Attack (10) Active 31 40 8300 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 73.
Stun AttackStun Attack (11) Active 31 40 8300 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 79.
Stun AttackStun Attack (12) Active 33 40 8300 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 84.
Blunt Weapon MasteryBlunt Weapon Mastery (5) Passive 0 0 13000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (6) Passive 0 0 13000 Increases P. Atk. when a blunt weapon is used.
Fast HP RecoveryFast HP Recovery (2) Passive 0 0 25000 Increases HP regeneration.
Heavy Armor MasteryHeavy Armor Mastery (8) Passive 0 0 8300 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (9) Passive 0 0 8300 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (10) Passive 0 0 8300 Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery (8) Passive 0 0 8300 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (9) Passive 0 0 8300 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (10) Passive 0 0 8300 Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery (5) Passive 0 0 13000 Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery (6) Passive 0 0 13000 Increases P. Atk. when using a Polearm.
Vital ForceVital Force (2) Passive 0 0 25000 Allows quick recovery while one is sitting.
Level 36
Summon Mechanic GolemSummon Mechanic Golem (2) Active 62 0 34000 Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 11 Crystal: D-Grade. While active, 15% of earned Exp will be consumed along with 4 additional crystals at 4 regular intervals.
Wild SweepWild Sweep (13) Active 35 40 11000 Strike multiple enemies while equipping a pole-arm. Power 287. Over-hit possible.
Wild SweepWild Sweep (14) Active 36 40 11000 Strike multiple enemies while equipping a pole-arm. Power 306. Over-hit possible.
Wild SweepWild Sweep (15) Active 37 40 11000 Strike multiple enemies while equipping a pole-arm. Power 326. Over-hit possible.
Stun AttackStun Attack (13) Active 35 40 11000 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 96.
Stun AttackStun Attack (14) Active 36 40 11000 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 102.
Stun AttackStun Attack (15) Active 37 40 11000 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 109.
Blunt Weapon MasteryBlunt Weapon Mastery (7) Passive 0 0 17000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon MasteryBlunt Weapon Mastery (8) Passive 0 0 17000 Increases P. Atk. when a blunt weapon is used.
Boost HPBoost HP (3) Passive 0 0 34000 Increases maximum HP.
Create ItemCreate Item (4) Passive 0 0 34000 Level 4 items can be manufactured.
Heavy Armor MasteryHeavy Armor Mastery (11) Passive 0 0 11000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (12) Passive 0 0 11000 Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery (13) Passive 0 0 11000 Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery (11) Passive 0 0 11000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (12) Passive 0 0 11000 Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery (13) Passive 0 0 11000 Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery (7) Passive 0 0 17000 Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery (8) Passive 0 0 17000 Increases P. Atk. when using a Polearm.




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