Lineage 2 Drop and Spoil Calculator Interlude/Kamael/Hellbound/Gracia/Freya/Hi5/GoD

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L2 Skills - Human Rogue

Human Rogue
Skill Name (Level) Type MP Consume Range SP Cost Description
Level 20
Mortal BlowMortal Blow (10) Active 19 40 1400 A potentially deadly attack. Requires a dagger. Power 268.
Mortal BlowMortal Blow (11) Active 20 40 1400 A potentially deadly attack. Requires a dagger. Power 291.
Mortal BlowMortal Blow (12) Active 20 40 1400 A potentially deadly attack. Requires a dagger. Power 314.
Power ShotPower Shot (10) Active 43 700 1400 A damage-dealing volley from a bow. Over-hit is possible. Power 239.
Power ShotPower Shot (11) Active 44 700 1400 A damage-dealing volley from a bow. Over-hit is possible. Power 258.
Power ShotPower Shot (12) Active 44 700 1400 A damage-dealing volley from a bow. Over-hit is possible. Power 279.
UnlockUnlock (1) Active 19 40 3400 Opens level 1 doors with a 30 percent chance for success. Requires 2 Keys of a Thief. Also opens chests.
DashDash (1) Active 19 0 3400 Temporary burst of speed. Effect 1.
AcrobaticsAcrobatics (1) Passive 0 0 3400 Reduces falling damage.
Bow MasteryBow Mastery (1) Passive 0 0 1100 Increases P. Atk. when using a bow.
Bow MasteryBow Mastery (2) Passive 0 0 1100 Increases P. Atk. when using a bow.
Bow MasteryBow Mastery (3) Passive 0 0 1100 Increases P. Atk. when using a bow.
Breath BoostBreath Boost (1) Passive 0 0 3400 Increases lung capacity.
Create Common ItemCreate Common Item (2) Passive 0 0 Free Creates level 2 common items.
Dagger MasteryDagger Mastery (1) Passive 0 0 3400 Increases P. Atk. when using a dagger.
Expertise DExpertise D (1) Passive 0 0 Free You become familiar with D-grade equipment.
Light Armor MasteryLight Armor Mastery (1) Passive 0 0 1700 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (2) Passive 0 0 1700 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Long ShotLong Shot (1) Passive 0 0 3400 Increase the range of your bow.
Vicious StanceVicious Stance (1) Toggle 4 0 3400 Increases critical attack power. MP will be consumed continuously.
Level 24
Mortal BlowMortal Blow (13) Active 21 40 1900 A potentially deadly attack. Requires a dagger. Power 367.
Mortal BlowMortal Blow (14) Active 22 40 1900 A potentially deadly attack. Requires a dagger. Power 396.
Mortal BlowMortal Blow (15) Active 23 40 1900 A potentially deadly attack. Requires a dagger. Power 427.
Power ShotPower Shot (13) Active 46 700 1900 A damage-dealing volley from a bow. Over-hit is possible. Power 326.
Power ShotPower Shot (14) Active 48 700 1900 A damage-dealing volley from a bow. Over-hit is possible. Power 352.
Power ShotPower Shot (15) Active 50 700 1900 A damage-dealing volley from a bow. Over-hit is possible. Power 379.
UnlockUnlock (2) Active 22 40 5900 Opens level 1 doors at 50 percent probability. Requires 2 Keys of a Thief. Also opens chests.
BleedBleed (1) Active 32 40 5900 Inflicts a serious wound that causes temporary bleeding. Requires a dagger. Effect 3.
Boost EvasionBoost Evasion (1) Passive 0 0 5900 Increases Evasion.
Bow MasteryBow Mastery (4) Passive 0 0 1900 Increases P. Atk. when using a bow.
Bow MasteryBow Mastery (5) Passive 0 0 1900 Increases P. Atk. when using a bow.
Bow MasteryBow Mastery (6) Passive 0 0 1900 Increases P. Atk. when using a bow.
Critical PowerCritical Power (1) Passive 0 0 5900 Inflicts additional damage during critical attacks.
Dagger MasteryDagger Mastery (2) Passive 0 0 5900 Increases P. Atk. when using a dagger.
Light Armor MasteryLight Armor Mastery (3) Passive 0 0 2900 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (4) Passive 0 0 2900 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vital ForceVital Force (1) Passive 0 0 5900 Allows quick recovery while one is sitting.
AccuracyAccuracy (1) Toggle 1 0 5900 Increases Accuracy. Continuously consumes MP.
Vicious StanceVicious Stance (2) Toggle 5 0 5900 Increases critical attack power. MP will be consumed continuously.
Level 28
Mortal BlowMortal Blow (16) Active 25 40 3600 A potentially deadly attack. Requires a dagger. Power 494.
Mortal BlowMortal Blow (17) Active 26 40 3600 A potentially deadly attack. Requires a dagger. Power 531.
Mortal BlowMortal Blow (18) Active 27 40 3600 A potentially deadly attack. Requires a dagger. Power 571.
Power ShotPower Shot (16) Active 54 700 3600 A damage-dealing volley from a bow. Over-hit is possible. Power 440.
Power ShotPower Shot (17) Active 57 700 3600 A damage-dealing volley from a bow. Over-hit is possible. Power 472.
Power ShotPower Shot (18) Active 59 700 3600 A damage-dealing volley from a bow. Over-hit is possible. Power 507.
UnlockUnlock (3) Active 25 40 11000 Opens level 1 doors at 75 percent probability. Requires 3 Keys of a Thief. Also opens chests.
Ultimate EvasionUltimate Evasion (1) Active 25 0 11000 Significantly increases Evasion and resistance to debuff attacks. Effect 1.
Acrobatic MoveAcrobatic Move (1) Passive 0 0 11000 Dodging abilities increase when running.
Bow MasteryBow Mastery (7) Passive 0 0 3600 Increases P. Atk. when using a bow.
Bow MasteryBow Mastery (8) Passive 0 0 3600 Increases P. Atk. when using a bow.
Bow MasteryBow Mastery (9) Passive 0 0 3600 Increases P. Atk. when using a bow.
Create Common ItemCreate Common Item (3) Passive 0 0 Free Creates level 3 common items.
Critical ChanceCritical Chance (1) Passive 0 0 11000 Critical rate is increased.
Dagger MasteryDagger Mastery (3) Passive 0 0 5500 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (4) Passive 0 0 5500 Increases P. Atk. when using a dagger.
Light Armor MasteryLight Armor Mastery (5) Passive 0 0 5500 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (6) Passive 0 0 5500 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Quick StepQuick Step (1) Passive 0 0 11000 Increases Speed.
Vicious StanceVicious Stance (3) Toggle 5 0 11000 Increases critical attack power. MP will be consumed continuously.
Level 32
Mortal BlowMortal Blow (19) Active 28 40 6100 A potentially deadly attack. Requires a dagger. Power 656.
Mortal BlowMortal Blow (20) Active 28 40 6100 A potentially deadly attack. Requires a dagger. Power 703.
Mortal BlowMortal Blow (21) Active 29 40 6100 A potentially deadly attack. Requires a dagger. Power 752.
Power ShotPower Shot (19) Active 62 700 6100 A damage-dealing volley from a bow. Over-hit is possible. Power 584.
Power ShotPower Shot (20) Active 62 700 6100 A damage-dealing volley from a bow. Over-hit is possible. Power 625.
Power ShotPower Shot (21) Active 65 700 6100 A damage-dealing volley from a bow. Over-hit is possible. Power 669.
UnlockUnlock (4) Active 28 40 18000 Opens level 1 doors at 100 percent probability and opens level 2 doors at 5 percent probability. Requires 3 Keys of a Thief. Also opens chests.
BleedBleed (2) Active 41 40 18000 Inflicts a serious wound that causes temporary bleeding. Requires a dagger. Effect 4.
Rapid ShotRapid Shot (1) Active 28 0 18000 Increases speed of arrow launch. Effect 1.
Bow MasteryBow Mastery (10) Passive 0 0 6100 Increases P. Atk. when using a bow.
Bow MasteryBow Mastery (11) Passive 0 0 6100 Increases P. Atk. when using a bow.
Bow MasteryBow Mastery (12) Passive 0 0 6100 Increases P. Atk. when using a bow.
Critical PowerCritical Power (2) Passive 0 0 18000 Inflicts additional damage during critical attacks.
Dagger MasteryDagger Mastery (5) Passive 0 0 9100 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (6) Passive 0 0 9100 Increases P. Atk. when using a dagger.
Light Armor MasteryLight Armor Mastery (7) Passive 0 0 9100 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (8) Passive 0 0 9100 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vital ForceVital Force (2) Passive 0 0 18000 Allows quick recovery while one is sitting.
Vicious StanceVicious Stance (4) Toggle 6 0 18000 Increases critical attack power. MP will be consumed continuously.
Level 36
Mortal BlowMortal Blow (22) Active 32 40 10000 A potentially deadly attack. Requires a dagger. Power 859.
Mortal BlowMortal Blow (23) Active 33 40 10000 A potentially deadly attack. Requires a dagger. Power 916.
Mortal BlowMortal Blow (24) Active 34 40 10000 A potentially deadly attack. Requires a dagger. Power 977.
Power ShotPower Shot (22) Active 69 700 10000 A damage-dealing volley from a bow. Over-hit is possible. Power 763.
Power ShotPower Shot (23) Active 72 700 10000 A damage-dealing volley from a bow. Over-hit is possible. Power 814.
Power ShotPower Shot (24) Active 74 700 10000 A damage-dealing volley from a bow. Over-hit is possible. Power 865.
UnlockUnlock (5) Active 31 40 31000 Opens level 1 doors at 100 percent probability and opens level 2 doors at 30 percent probability. Requires 4 Keys of a Thief. Also opens chests.
Stunning ShotStunning Shot (1) Active 69 900 10000 A stunning blow that inflicts damage to a target with an arrow. Requires a bow. Over-hit is possible. Power 344.
Stunning ShotStunning Shot (2) Active 72 900 10000 A stunning blow that inflicts damage to a target with an arrow. Requires a bow. Over-hit is possible. Power 367.
Stunning ShotStunning Shot (3) Active 74 900 10000 A stunning blow that inflicts damage to a target with an arrow. Requires a bow. Over-hit is possible. Power 391.
Boost Attack SpeedBoost Attack Speed (1) Passive 0 0 31000 Increases Atk. Spd.
Bow MasteryBow Mastery (13) Passive 0 0 10000 Increases P. Atk. when using a bow.
Bow MasteryBow Mastery (14) Passive 0 0 10000 Increases P. Atk. when using a bow.
Bow MasteryBow Mastery (15) Passive 0 0 10000 Increases P. Atk. when using a bow.
Create Common ItemCreate Common Item (4) Passive 0 0 Free Creates level 4 common items.
Dagger MasteryDagger Mastery (7) Passive 0 0 16000 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (8) Passive 0 0 16000 Increases P. Atk. when using a dagger.
EspritEsprit (1) Passive 0 0 31000 Increases HP/MP regeneration while running.
Light Armor MasteryLight Armor Mastery (9) Passive 0 0 16000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (10) Passive 0 0 16000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vicious StanceVicious Stance (5) Toggle 7 0 31000 Increases critical attack power. MP will be consumed continuously.




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