Lineage 2 Drop and Spoil Calculator Interlude/Kamael/Hellbound/Gracia/Freya/Hi5/GoD

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L2 Skills - Human TreasureHunter

Human TreasureHunter
Skill Name (Level) Type MP Consume Range SP Cost Description
Level 40
BackstabBackstab (1) Active 53 40 12000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1107.
BackstabBackstab (2) Active 55 40 12000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1176.
BackstabBackstab (3) Active 57 40 12000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1249.
Deadly BlowDeadly Blow (1) Active 36 40 12000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1107.
Deadly BlowDeadly Blow (2) Active 37 40 12000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1176.
Deadly BlowDeadly Blow (3) Active 38 40 12000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1249.
UnlockUnlock (6) Active 35 40 35000 Opens level 1 doors at 100 percent probability and opens level 2 doors at 75 percent probability. Requires 5 Keys of a Thief. Also opens chests.
Critical ChanceCritical Chance (2) Passive 0 0 35000 Critical rate is increased.
Critical PowerCritical Power (3) Passive 0 0 35000 Inflicts additional damage during critical attacks.
Dagger MasteryDagger Mastery (9) Passive 0 0 12000 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (10) Passive 0 0 12000 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (11) Passive 0 0 12000 Increases P. Atk. when using a dagger.
Expertise CExpertise C (2) Passive 0 0 Free You become familiar with C-Grade equipment.
Light Armor MasteryLight Armor Mastery (11) Passive 0 0 12000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (12) Passive 0 0 12000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (13) Passive 0 0 12000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vital ForceVital Force (3) Passive 0 0 35000 Allows quick recovery while one is sitting.
Fake DeathFake Death (1) Toggle 200 0 35000 Makes PC play dead and dissuades the enemy from attacking. Continuously consumes MP.
Silent MoveSilent Move (1) Toggle 7 0 35000 Disables preemptive attacks from enemies. Continuously consumes MP.
Vicious StanceVicious Stance (6) Toggle 7 0 35000 Increases critical attack power. MP will be consumed continuously.
Level 43
BackstabBackstab (4) Active 57 40 14000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1325.
BackstabBackstab (5) Active 58 40 14000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1405.
BackstabBackstab (6) Active 60 40 14000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1488.
Deadly BlowDeadly Blow (4) Active 38 40 14000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1325.
Deadly BlowDeadly Blow (5) Active 40 40 14000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1405.
Deadly BlowDeadly Blow (6) Active 41 40 14000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1488.
SwitchSwitch (1) Active 45 600 42000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
UnlockUnlock (7) Active 39 40 42000 Opens level 1 doors and level 2 doors at 100 percent probability and level 3 doors at 5 percent probability. Requires 6 Keys of a Thief. Also opens chests.
VeilVeil (1) Active 45 500 42000 Blurs enemy's vision, discouraging aggressive behavior.
Acrobatic MoveAcrobatic Move (2) Passive 0 0 42000 Dodging abilities increase when running.
Create Common ItemCreate Common Item (5) Passive 0 0 Free Creates level 5 common items.
Dagger MasteryDagger Mastery (12) Passive 0 0 14000 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (13) Passive 0 0 14000 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (14) Passive 0 0 14000 Increases P. Atk. when using a dagger.
EspritEsprit (2) Passive 0 0 42000 Increases HP/MP regeneration while running.
Light Armor MasteryLight Armor Mastery (14) Passive 0 0 14000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (15) Passive 0 0 14000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (16) Passive 0 0 14000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Quick StepQuick Step (2) Passive 0 0 42000 Increases Speed.
Vicious StanceVicious Stance (7) Toggle 8 0 42000 Increases critical attack power. MP will be consumed continuously.
Level 46
BackstabBackstab (7) Active 62 40 14000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1574.
BackstabBackstab (8) Active 64 40 14000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1664.
BackstabBackstab (9) Active 66 40 14000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1757.
Deadly BlowDeadly Blow (7) Active 42 40 14000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1574.
Deadly BlowDeadly Blow (8) Active 43 40 14000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1664.
Deadly BlowDeadly Blow (9) Active 44 40 14000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1757.
Summon Treasure KeySummon Treasure Key (1) Active 0 0 43000 Summons Treasure Chest Keys. Summons 2-3 keys between grades 3 and 5. Consumes 2 Thief Keys.
SwitchSwitch (2) Active 49 600 43000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
UnlockUnlock (8) Active 43 40 43000 Opens level 1 doors and level 2 doors at 100 percent probability and level 3 doors at 30 percent probability. Requires 7 Keys of a Thief. Also opens chests.
DashDash (2) Active 41 0 43000 Temporary burst of speed. Effect 2.
VeilVeil (2) Active 49 500 43000 Blurs enemy's vision, discouraging aggressive behavior.
Boost Attack SpeedBoost Attack Speed (2) Passive 0 0 43000 Increases Atk. Spd.
Boost EvasionBoost Evasion (2) Passive 0 0 43000 Increases Evasion.
Dagger MasteryDagger Mastery (15) Passive 0 0 14000 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (16) Passive 0 0 14000 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (17) Passive 0 0 14000 Increases P. Atk. when using a dagger.
EspritEsprit (3) Passive 0 0 43000 Increases HP/MP regeneration while running.
Light Armor MasteryLight Armor Mastery (17) Passive 0 0 14000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (18) Passive 0 0 14000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (19) Passive 0 0 14000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vital ForceVital Force (4) Passive 0 0 43000 Allows quick recovery while one is sitting.
Vicious StanceVicious Stance (8) Toggle 9 0 43000 Increases critical attack power. MP will be consumed continuously.
Level 49
BackstabBackstab (10) Active 67 40 30000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1853.
BackstabBackstab (11) Active 69 40 30000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1953.
BackstabBackstab (12) Active 71 40 30000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2057.
Deadly BlowDeadly Blow (10) Active 46 40 30000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1853.
Deadly BlowDeadly Blow (11) Active 47 40 30000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1953.
Deadly BlowDeadly Blow (12) Active 48 40 30000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2057.
SwitchSwitch (3) Active 54 600 89000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
TrickTrick (1) Active 54 400 89000 Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
BleedBleed (3) Active 67 40 89000 Inflicts a serious wound that causes temporary bleeding. Requires a dagger. Effect 5.
VeilVeil (3) Active 54 500 89000 Blurs enemy's vision, discouraging aggressive behavior.
Create Common ItemCreate Common Item (6) Passive 0 0 Free Creates level 6 common items.
Critical ChanceCritical Chance (3) Passive 0 0 89000 Critical rate is increased.
Dagger MasteryDagger Mastery (18) Passive 0 0 30000 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (19) Passive 0 0 30000 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (20) Passive 0 0 30000 Increases P. Atk. when using a dagger.
EspritEsprit (4) Passive 0 0 89000 Increases HP/MP regeneration while running.
Light Armor MasteryLight Armor Mastery (20) Passive 0 0 30000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (21) Passive 0 0 30000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (22) Passive 0 0 30000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vicious StanceVicious Stance (9) Toggle 9 0 89000 Increases critical attack power. MP will be consumed continuously.
Level 52
BackstabBackstab (13) Active 73 40 38000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2164.
BackstabBackstab (14) Active 73 40 38000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2274.
BackstabBackstab (15) Active 75 40 38000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2388.
Deadly BlowDeadly Blow (13) Active 50 40 38000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2164.
Deadly BlowDeadly Blow (14) Active 50 40 38000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2274.
Deadly BlowDeadly Blow (15) Active 51 40 38000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2388.
Divine InspirationDivine Inspiration (1) Active 0 0 Free Increases the number of buffs you can receive.
LureLure (1) Active 44 400 115000 Quietly lures an enemy.
SwitchSwitch (4) Active 56 600 115000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
TrickTrick (2) Active 56 400 115000 Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
UnlockUnlock (9) Active 47 40 115000 Opens level 1 doors and level 2 doors at 100 percent probability and level 3 doors at 75 percent probability. Requires 8 Keys of a Thief. Also opens chests.
VeilVeil (4) Active 56 500 115000 Blurs enemy's vision, discouraging aggressive behavior.
Critical PowerCritical Power (4) Passive 0 0 115000 Inflicts additional damage during critical attacks.
Dagger MasteryDagger Mastery (21) Passive 0 0 38000 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (22) Passive 0 0 38000 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (23) Passive 0 0 38000 Increases P. Atk. when using a dagger.
EspritEsprit (5) Passive 0 0 115000 Increases HP/MP regeneration while running.
Expertise BExpertise B (3) Passive 0 0 Free You become familiar with B-Grade equipment.
Light Armor MasteryLight Armor Mastery (23) Passive 0 0 38000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (24) Passive 0 0 38000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (25) Passive 0 0 38000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vital ForceVital Force (5) Passive 0 0 115000 Allows quick recovery while one is sitting.
Vicious StanceVicious Stance (10) Toggle 10 0 115000 Increases critical attack power. MP will be consumed continuously.
Level 55
BackstabBackstab (16) Active 77 40 49000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2505.
BackstabBackstab (17) Active 79 40 49000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2625.
BackstabBackstab (18) Active 81 40 49000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2748.
Critical BlowCritical Blow (1) Active 0 0 147000 With an increased chance of success, you attempt an extremely deadly attack on your foes. Lethal Strike is possible. Requires a dagger. Power 1832. Effect 1.
Deadly BlowDeadly Blow (16) Active 52 40 49000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2505.
Deadly BlowDeadly Blow (17) Active 53 40 49000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2625.
Deadly BlowDeadly Blow (18) Active 55 40 49000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2748.
Sand BombSand Bomb (1) Active 0 0 147000 Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
SwitchSwitch (5) Active 61 600 147000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
TrickTrick (3) Active 61 400 147000 Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
UnlockUnlock (10) Active 51 40 147000 Opens level 1 doors, level 2 doors, and level 3 door at 100 percent probability. Requires 10 Keys of a Thief. Also opens chests.
Ultimate EvasionUltimate Evasion (2) Active 50 0 147000 Significantly increases Evasion and resistance to debuff attacks. Effect 2.
VeilVeil (5) Active 61 500 147000 Blurs enemy's vision, discouraging aggressive behavior.
Acrobatic MoveAcrobatic Move (3) Passive 0 0 147000 Dodging abilities increase when running.
AcrobaticsAcrobatics (2) Passive 0 0 147000 Reduces falling damage.
Breath BoostBreath Boost (2) Passive 0 0 147000 Increases lung capacity.
Create Common ItemCreate Common Item (7) Passive 0 0 Free Creates level 7 common items.
Dagger MasteryDagger Mastery (24) Passive 0 0 49000 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (25) Passive 0 0 49000 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (26) Passive 0 0 49000 Increases P. Atk. when using a dagger.
Light Armor MasteryLight Armor Mastery (26) Passive 0 0 49000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (27) Passive 0 0 49000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (28) Passive 0 0 49000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vicious StanceVicious Stance (11) Toggle 10 0 147000 Increases critical attack power. MP will be consumed continuously.
Level 58
BackstabBackstab (19) Active 83 40 50000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2875.
BackstabBackstab (20) Active 84 40 50000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3004.
BackstabBackstab (21) Active 86 40 50000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3136.
Critical BlowCritical Blow (2) Active 0 0 150000 With an increased chance of success, you attempt an extremely deadly attack on your foes. Lethal Strike is possible. Requires a dagger. Power 2091. Effect 1.
Deadly BlowDeadly Blow (19) Active 56 40 50000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2875.
Deadly BlowDeadly Blow (20) Active 57 40 50000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3004.
Deadly BlowDeadly Blow (21) Active 58 40 50000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3136.
Sand BombSand Bomb (2) Active 0 0 150000 Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
StealthStealth (1) Active 0 0 150000 You use the shadows, cover and your keen senses to temporarily avoid a monster's initial strike. While in effect, your fighting ability significantly decreases.
Summon Treasure KeySummon Treasure Key (2) Active 0 0 150000 Summons Treasure Chest Keys. Summons 2-3 keys between grades 4 and 6. Consumes 3 Thief Keys.
SwitchSwitch (6) Active 65 600 150000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
TrickTrick (4) Active 65 400 150000 Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
BleedBleed (4) Active 81 40 150000 Inflicts a serious wound that causes temporary bleeding. Requires a dagger. Effect 6.
VeilVeil (6) Active 65 500 150000 Blurs enemy's vision, discouraging aggressive behavior.
Boost Attack SpeedBoost Attack Speed (3) Passive 0 0 150000 Increases Atk. Spd.
Boost EvasionBoost Evasion (3) Passive 0 0 150000 Increases Evasion.
Dagger MasteryDagger Mastery (27) Passive 0 0 50000 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (28) Passive 0 0 50000 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (29) Passive 0 0 50000 Increases P. Atk. when using a dagger.
Light Armor MasteryLight Armor Mastery (29) Passive 0 0 50000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (30) Passive 0 0 50000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (31) Passive 0 0 50000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vital ForceVital Force (6) Passive 0 0 150000 Allows quick recovery while one is sitting.
Vicious StanceVicious Stance (12) Toggle 11 0 150000 Increases critical attack power. MP will be consumed continuously.
Level 60
BackstabBackstab (22) Active 88 40 121000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3271.
BackstabBackstab (23) Active 90 40 121000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3408.
Critical BlowCritical Blow (3) Active 0 0 242000 With an increased chance of success, you attempt an extremely deadly attack on your foes. Lethal Strike is possible. Requires a dagger. Power 2272. Effect 1.
Deadly BlowDeadly Blow (22) Active 60 40 121000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3271.
Deadly BlowDeadly Blow (23) Active 61 40 121000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3408.
Escape ShackleEscape Shackle (1) Active 60 0 242000 Allows you to escape from a captured state.
Sand BombSand Bomb (3) Active 0 0 242000 Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
SwitchSwitch (7) Active 68 600 242000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
TrickTrick (5) Active 68 400 242000 Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
UnlockUnlock (11) Active 55 40 242000 Opens level 1 doors, level 2 doors, and level 3 door at 100 percent probability. Requires 11 Keys of a Thief. Also opens chests.
VeilVeil (7) Active 68 500 242000 Blurs enemy's vision, discouraging aggressive behavior.
Dagger MasteryDagger Mastery (30) Passive 0 0 121000 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (31) Passive 0 0 121000 Increases P. Atk. when using a dagger.
Light Armor MasteryLight Armor Mastery (32) Passive 0 0 121000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (33) Passive 0 0 121000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vicious StanceVicious Stance (13) Toggle 11 0 242000 Increases critical attack power. MP will be consumed continuously.
Level 61
Divine InspirationDivine Inspiration (2) Active 0 0 Free Increases the number of buffs you can receive.
Expertise AExpertise A (4) Passive 0 0 Free You become familiar with A-Grade equipment.
Level 62
BackstabBackstab (24) Active 90 40 180000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3548.
BackstabBackstab (25) Active 92 40 180000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3690.
Critical BlowCritical Blow (4) Active 0 0 360000 With an increased chance of success, you attempt an extremely deadly attack on your foes. Lethal Strike is possible. Requires a dagger. Power 2460. Effect 2.
Deadly BlowDeadly Blow (24) Active 61 40 180000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3548.
Deadly BlowDeadly Blow (25) Active 62 40 180000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3690.
Sand BombSand Bomb (4) Active 0 0 360000 Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
SwitchSwitch (8) Active 69 600 360000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
TrickTrick (6) Active 69 400 360000 Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
VeilVeil (8) Active 69 500 360000 Blurs enemy's vision, discouraging aggressive behavior.
Create Common ItemCreate Common Item (8) Passive 0 0 Free Creates level 8 common items.
Dagger MasteryDagger Mastery (32) Passive 0 0 180000 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (33) Passive 0 0 180000 Increases P. Atk. when using a dagger.
EspritEsprit (6) Passive 0 0 360000 Increases HP/MP regeneration while running.
Light Armor MasteryLight Armor Mastery (34) Passive 0 0 180000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (35) Passive 0 0 180000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vicious StanceVicious Stance (14) Toggle 12 0 360000 Increases critical attack power. MP will be consumed continuously.
Level 64
BackstabBackstab (26) Active 94 40 180000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3834.
BackstabBackstab (27) Active 95 40 180000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3980.
Critical BlowCritical Blow (5) Active 0 0 370000 With an increased chance of success, you attempt an extremely deadly attack on your foes. Lethal Strike is possible. Requires a dagger. Power 2653. Effect 2.
Deadly BlowDeadly Blow (26) Active 63 40 180000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3834.
Deadly BlowDeadly Blow (27) Active 65 40 180000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3980.
Sand BombSand Bomb (5) Active 0 0 370000 Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
SwitchSwitch (9) Active 72 600 370000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
TrickTrick (7) Active 72 400 370000 Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
UnlockUnlock (12) Active 59 40 370000 Opens level 1 doors, level 2 doors, and level 3 door at 100 percent probability. Requires 13 Keys of a Thief. Also opens chests.
VeilVeil (9) Active 72 500 370000 Blurs enemy's vision, discouraging aggressive behavior.
Critical PowerCritical Power (5) Passive 0 0 370000 Inflicts additional damage during critical attacks.
Dagger MasteryDagger Mastery (34) Passive 0 0 180000 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (35) Passive 0 0 180000 Increases P. Atk. when using a dagger.
Light Armor MasteryLight Armor Mastery (36) Passive 0 0 180000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (37) Passive 0 0 180000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vital ForceVital Force (7) Passive 0 0 370000 Allows quick recovery while one is sitting.
Vicious StanceVicious Stance (15) Toggle 12 0 370000 Increases critical attack power. MP will be consumed continuously.
Level 66
BackstabBackstab (28) Active 97 40 270000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 4127.
BackstabBackstab (29) Active 99 40 270000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 4275.
Critical BlowCritical Blow (6) Active 0 0 540000 With an increased chance of success, you attempt an extremely deadly attack on your foes. Lethal Strike is possible. Requires a dagger. Power 2850. Effect 3.
Deadly BlowDeadly Blow (28) Active 66 40 270000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 4127.
Deadly BlowDeadly Blow (29) Active 67 40 270000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 4275.
Sand BombSand Bomb (6) Active 0 0 540000 Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2.
StealthStealth (2) Active 0 0 540000 You use the shadows, cover and your keen senses to temporarily avoid a monster's initial strike. While in effect, your fighting ability significantly decreases.
Summon Treasure KeySummon Treasure Key (3) Active 0 0 540000 Summons Treasure Chest Keys. Summons 2-3 keys between grades 5 and 7. Consumes 4 Thief Keys.
SwitchSwitch (10) Active 74 600 540000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
TrickTrick (8) Active 74 400 540000 Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
BleedBleed (5) Active 93 40 540000 Inflicts a serious wound that causes temporary bleeding. Requires a dagger. Effect 7.
VeilVeil (10) Active 74 500 540000 Blurs enemy's vision, discouraging aggressive behavior.
Dagger MasteryDagger Mastery (36) Passive 0 0 270000 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (37) Passive 0 0 270000 Increases P. Atk. when using a dagger.
Light Armor MasteryLight Armor Mastery (38) Passive 0 0 270000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (39) Passive 0 0 270000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vicious StanceVicious Stance (16) Toggle 13 0 540000 Increases critical attack power. MP will be consumed continuously.
Level 68
BackstabBackstab (30) Active 100 40 330000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 4425.
BackstabBackstab (31) Active 102 40 330000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 4575.
Critical BlowCritical Blow (7) Active 0 0 650000 With an increased chance of success, you attempt an extremely deadly attack on your foes. Lethal Strike is possible. Requires a dagger. Power 3050. Effect 3.
Deadly BlowDeadly Blow (30) Active 68 40 330000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 4425.
Deadly BlowDeadly Blow (31) Active 69 40 330000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 4575.
Sand BombSand Bomb (7) Active 0 0 650000 Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2.
SwitchSwitch (11) Active 77 600 650000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
TrickTrick (9) Active 77 400 650000 Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
UnlockUnlock (13) Active 63 40 650000 Opens level 1 doors, level 2 doors, and level 3 door at 100 percent probability. Requires 15 Keys of a Thief. Also opens chests.
VeilVeil (11) Active 77 500 650000 Blurs enemy's vision, discouraging aggressive behavior.
Dagger MasteryDagger Mastery (38) Passive 0 0 330000 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (39) Passive 0 0 330000 Increases P. Atk. when using a dagger.
EspritEsprit (7) Passive 0 0 650000 Increases HP/MP regeneration while running.
Light Armor MasteryLight Armor Mastery (40) Passive 0 0 330000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (41) Passive 0 0 330000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vicious StanceVicious Stance (17) Toggle 13 0 650000 Increases critical attack power. MP will be consumed continuously.
Level 70
BackstabBackstab (32) Active 104 40 420000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 4726.
BackstabBackstab (33) Active 105 40 420000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 4878.
Critical BlowCritical Blow (8) Active 0 0 850000 With an increased chance of success, you attempt an extremely deadly attack on your foes. Lethal Strike is possible. Requires a dagger. Power 3252. Effect 4.
Deadly BlowDeadly Blow (32) Active 70 40 420000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 4726.
Deadly BlowDeadly Blow (33) Active 71 40 420000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 4878.
Sand BombSand Bomb (8) Active 0 0 850000 Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2.
SwitchSwitch (12) Active 79 600 850000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
TrickTrick (10) Active 79 400 850000 Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
BleedBleed (6) Active 99 40 850000 Inflicts a serious wound that causes temporary bleeding. Requires a dagger. Effect 8.
VeilVeil (12) Active 79 500 850000 Blurs enemy's vision, discouraging aggressive behavior.
Create Common ItemCreate Common Item (9) Passive 0 0 Free Creates level 9 common items.
Dagger MasteryDagger Mastery (40) Passive 0 0 420000 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (41) Passive 0 0 420000 Increases P. Atk. when using a dagger.
Light Armor MasteryLight Armor Mastery (42) Passive 0 0 420000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (43) Passive 0 0 420000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vicious StanceVicious Stance (18) Toggle 13 0 850000 Increases critical attack power. MP will be consumed continuously.
Level 72
Shadow StepShadow Step (1) (spellbook) - - Free (no description yet)
BackstabBackstab (34) Active 107 40 460000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 5029.
BackstabBackstab (35) Active 108 40 460000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 5180.
Critical BlowCritical Blow (9) Active 0 0 920000 With an increased chance of success, you attempt an extremely deadly attack on your foes. Lethal Strike is possible. Requires a dagger. Power 3453. Effect 4.
Deadly BlowDeadly Blow (34) Active 72 40 460000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 5029.
Deadly BlowDeadly Blow (35) Active 73 40 460000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 5180.
Sand BombSand Bomb (9) Active 0 0 920000 Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2.
SwitchSwitch (13) Active 81 600 920000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
TrickTrick (11) Active 81 400 920000 Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
UnlockUnlock (14) Active 67 40 920000 Opens level 1 doors, level 2 doors, and level 3 door at 100 percent probability. Requires 17 Keys of a Thief. Also opens chests.
VeilVeil (13) Active 81 500 920000 Blurs enemy's vision, discouraging aggressive behavior.
Critical PowerCritical Power (6) Passive 0 0 920000 Inflicts additional damage during critical attacks.
Dagger MasteryDagger Mastery (42) Passive 0 0 460000 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (43) Passive 0 0 460000 Increases P. Atk. when using a dagger.
Light Armor MasteryLight Armor Mastery (44) Passive 0 0 460000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (45) Passive 0 0 460000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vital ForceVital Force (8) Passive 0 0 920000 Allows quick recovery while one is sitting.
Vicious StanceVicious Stance (19) Toggle 14 0 920000 Increases critical attack power. MP will be consumed continuously.
Level 74
Evasion HasteEvasion Haste (1) (spellbook) - - Free (no description yet)
BackstabBackstab (36) Active 110 40 1000000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 5330.
BackstabBackstab (37) Active 111 40 1000000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 5479.
Critical BlowCritical Blow (10) Active 0 0 2000000 With an increased chance of success, you attempt an extremely deadly attack on your foes. Lethal Strike is possible. Requires a dagger. Power 3653. Effect 5.
Deadly BlowDeadly Blow (36) Active 74 40 1000000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 5330.
Deadly BlowDeadly Blow (37) Active 75 40 1000000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 5479.
Find TrapFind Trap (1) Active 0 0 1730000 Detects traps below Level 78.
Remove TrapRemove Trap (1) Active 0 0 1730000 Disarms traps below Level 78.
Sand BombSand Bomb (10) Active 0 0 2000000 Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 3.
StealthStealth (3) Active 0 0 2000000 You use the shadows, cover and your keen senses to temporarily avoid a monster's initial strike. While in effect, your fighting ability significantly decreases.
Summon Treasure KeySummon Treasure Key (4) Active 0 0 2000000 Summons Treasure Chest Keys. Summons 2-3 keys between grades 6 and 8. Consumes 6 Thief Keys.
SwitchSwitch (14) Active 83 600 2000000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
TrickTrick (12) Active 83 400 2000000 Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
VeilVeil (14) Active 83 500 2000000 Blurs enemy's vision, discouraging aggressive behavior.
Dagger MasteryDagger Mastery (44) Passive 0 0 1000000 Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery (45) Passive 0 0 1000000 Increases P. Atk. when using a dagger.
EspritEsprit (8) Passive 0 0 2000000 Increases HP/MP regeneration while running.
Light Armor MasteryLight Armor Mastery (46) Passive 0 0 1000000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor MasteryLight Armor Mastery (47) Passive 0 0 1000000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vicious StanceVicious Stance (20) Toggle 14 0 2000000 Increases critical attack power. MP will be consumed continuously.
Level 75
Aura Bird - FalconAura Bird - Falcon (1) - - Free (no description yet)
Aura Bird - OwlAura Bird - Owl (1) - - Free (no description yet)
Level 76
Divine InspirationDivine Inspiration (3) Active 0 0 Free Increases the number of buffs you can receive.
Divine InspirationDivine Inspiration (4) Active 0 0 Free Increases the number of buffs you can receive.
Expertise SExpertise S (5) Passive 0 0 Free You become familiar with S-Grade equipment.




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