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Kamael Female Arbalester | |||||
Skill Name (Level) | Type | MP Consume | Range | SP Cost | Description |
---|---|---|---|---|---|
Level 40 | |||||
Binding Trap (1) (spellbook) | Active | 0 | 0 | 35000 | Summon a trap to ensnare the enemy. Consumes 2 Souls. |
Crossbow Mastery (9) | Active | 0 | 0 | 12000 | Increases P. Atk. when using a crossbow. |
Crossbow Mastery (10) | Active | 0 | 0 | 12000 | Increases P. Atk. when using a crossbow. |
Crossbow Mastery (11) | Active | 0 | 0 | 12000 | Increases P. Atk. when using a crossbow. |
Increase Range (2) | Active | 0 | 0 | 35000 | Increases crossbow range. |
Life to Soul (1) (spellbook) | Active | 0 | 0 | 35000 | Cannibalizes your own life to increase your soul. |
Light Armor Mastery (14) | Active | 0 | 0 | 12000 | Increases P. Def. when wearing light armor. |
Light Armor Mastery (15) | Active | 0 | 0 | 12000 | Increases P. Def. when wearing light armor. |
Light Armor Mastery (16) | Active | 0 | 0 | 12000 | Increases P. Def. when wearing light armor. |
Magic Immunity (19) | Active | 0 | 0 | 12000 | Increases M. Def. |
Magic Immunity (20) | Active | 0 | 0 | 12000 | Increases M. Def. |
Magic Immunity (21) | Active | 0 | 0 | 12000 | Increases M. Def. |
Real Target (1) (spellbook) | Active | 0 | 0 | 35000 | Temporarily decreases resistance to bow/crossbow attacks. Consumes 1 Soul. Effect 1. |
Shift Target (1) (spellbook) | Active | 0 | 0 | 35000 | Transfers the Aggression of nearby enemies to a selected party members only. Requires a crossbow. Consumes 3 soul. |
Soul Mastery (9) | Active | 0 | 0 | 35000 | Absorbs a soul. 960 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 20 souls can be absorbed. |
Soul Shock (4) (spellbook) | Active | 0 | 0 | 11000 | Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 443. |
Soul Shock (5) (spellbook) | Active | 0 | 0 | 11000 | Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 471. |
Soul Shock (6) (spellbook) | Active | 0 | 0 | 11000 | Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 500. |
Twin Shot (1) (spellbook) | Active | 0 | 0 | 12000 | Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 984. |
Twin Shot (2) (spellbook) | Active | 0 | 0 | 12000 | Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 1046. |
Twin Shot (3) (spellbook) | Active | 0 | 0 | 12000 | Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 1110. |
Expertise C (2) | Passive | 0 | 0 | Free | You become familiar with C-Grade equipment. |
Level 43 | |||||
Fast Recovery (1) | - | - | 33000 | (no description yet) | |
Bleeding Shot (1) (spellbook) | Active | 0 | 0 | 11000 | Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 530. |
Bleeding Shot (2) (spellbook) | Active | 0 | 0 | 11000 | Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 562. |
Bleeding Shot (3) (spellbook) | Active | 0 | 0 | 11000 | Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 595. |
Create Special Bolt (1) (spellbook) | Active | 0 | 0 | 33000 | Creates a bolt to be used with a special skill. |
Critical Sense (1) | Active | 0 | 0 | 33000 | Increases critical rate and critical attack power. |
Crossbow Mastery (12) | Active | 0 | 0 | 11000 | Increases P. Atk. when using a crossbow. |
Crossbow Mastery (13) | Active | 0 | 0 | 11000 | Increases P. Atk. when using a crossbow. |
Crossbow Mastery (14) | Active | 0 | 0 | 11000 | Increases P. Atk. when using a crossbow. |
Decoy (1) (spellbook) | Active | 0 | 0 | 33000 | Summon a mirror image that distracts the enemy. Consumes 4 soul. |
Fire Trap (3) (spellbook) | Active | 0 | 0 | 33000 | Summon a trap that damages a single target. Consumes 2 soul. |
Light Armor Mastery (17) | Active | 0 | 0 | 11000 | Increases P. Def. when wearing light armor. |
Light Armor Mastery (18) | Active | 0 | 0 | 11000 | Increases P. Def. when wearing light armor. |
Light Armor Mastery (19) | Active | 0 | 0 | 11000 | Increases P. Def. when wearing light armor. |
Magic Immunity (22) | Active | 0 | 0 | 11000 | Increases M. Def. |
Magic Immunity (23) | Active | 0 | 0 | 11000 | Increases M. Def. |
Magic Immunity (24) | Active | 0 | 0 | 11000 | Increases M. Def. |
Soul Mastery (10) | Active | 0 | 0 | 33000 | Absorbs a soul. 1109 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 21 souls can be absorbed. |
Soul Shock (7) (spellbook) | Active | 0 | 0 | 12000 | Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 530. |
Soul Shock (8) (spellbook) | Active | 0 | 0 | 12000 | Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 562. |
Soul Shock (9) (spellbook) | Active | 0 | 0 | 12000 | Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 595. |
Twin Shot (4) (spellbook) | Active | 0 | 0 | 11000 | Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 1178. |
Twin Shot (5) (spellbook) | Active | 0 | 0 | 11000 | Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 1249. |
Twin Shot (6) (spellbook) | Active | 0 | 0 | 11000 | Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 1322. |
Create Common Item (5) | Passive | 0 | 0 | Free | Creates level 5 common items. |
Level 46 | |||||
Binding Trap (2) (spellbook) | Active | 0 | 0 | 50000 | Summon a trap to ensnare the enemy. Consumes 2 Souls. |
Bleeding Shot (4) (spellbook) | Active | 0 | 0 | 17000 | Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 630. |
Bleeding Shot (5) (spellbook) | Active | 0 | 0 | 17000 | Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 666. |
Bleeding Shot (6) (spellbook) | Active | 0 | 0 | 17000 | Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 703. |
Crossbow Mastery (15) | Active | 0 | 0 | 17000 | Increases P. Atk. when using a crossbow. |
Crossbow Mastery (16) | Active | 0 | 0 | 17000 | Increases P. Atk. when using a crossbow. |
Crossbow Mastery (17) | Active | 0 | 0 | 17000 | Increases P. Atk. when using a crossbow. |
Defuse Trap (4) (spellbook) | Active | 0 | 0 | 50000 | Disarm traps below Level 48. Consumes 1 Soul. |
Light Armor Mastery (20) | Active | 0 | 0 | 17000 | Increases P. Def. when wearing light armor. |
Light Armor Mastery (21) | Active | 0 | 0 | 17000 | Increases P. Def. when wearing light armor. |
Light Armor Mastery (22) | Active | 0 | 0 | 17000 | Increases P. Def. when wearing light armor. |
Magic Immunity (25) | Active | 0 | 0 | 17000 | Increases M. Def. |
Magic Immunity (26) | Active | 0 | 0 | 17000 | Increases M. Def. |
Magic Immunity (27) | Active | 0 | 0 | 17000 | Increases M. Def. |
Rising Shot (1) (spellbook) | Active | 0 | 0 | 17000 | Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 350. |
Rising Shot (2) (spellbook) | Active | 0 | 0 | 17000 | Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 370. |
Rising Shot (3) (spellbook) | Active | 0 | 0 | 17000 | Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 391. |
Soul Gathering (1) (spellbook) | Active | 0 | 0 | 50000 | Gather nearby souls. The maximum number of souls can be absorbed at once. Consumes 10 Spirit Ores. |
Soul Mastery (11) | Active | 0 | 0 | 50000 | Absorbs a soul. 1269 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 22 souls can be absorbed. |
Soul Shock (10) (spellbook) | Active | 0 | 0 | 17000 | Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 630. |
Soul Shock (11) (spellbook) | Active | 0 | 0 | 17000 | Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 666. |
Soul Shock (12) (spellbook) | Active | 0 | 0 | 17000 | Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 703. |
Twin Shot (7) (spellbook) | Active | 0 | 0 | 17000 | Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 1399. |
Twin Shot (8) (spellbook) | Active | 0 | 0 | 17000 | Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 1479. |
Twin Shot (9) (spellbook) | Active | 0 | 0 | 17000 | Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 1562. |
Level 49 | |||||
Bleeding Shot (7) (spellbook) | Active | 0 | 0 | 27000 | Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 742. |
Bleeding Shot (8) (spellbook) | Active | 0 | 0 | 27000 | Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 782. |
Bleeding Shot (9) (spellbook) | Active | 0 | 0 | 27000 | Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 823. |
Crossbow Mastery (18) | Active | 0 | 0 | 27000 | Increases P. Atk. when using a crossbow. |
Crossbow Mastery (19) | Active | 0 | 0 | 27000 | Increases P. Atk. when using a crossbow. |
Crossbow Mastery (20) | Active | 0 | 0 | 27000 | Increases P. Atk. when using a crossbow. |
Fire Trap (4) (spellbook) | Active | 0 | 0 | 82000 | Summon a trap that damages a single target. Consumes 2 soul. |
Life to Soul (2) (spellbook) | Active | 0 | 0 | 82000 | Cannibalizes your own life to increase your soul. |
Light Armor Mastery (23) | Active | 0 | 0 | 27000 | Increases P. Def. when wearing light armor. |
Light Armor Mastery (24) | Active | 0 | 0 | 27000 | Increases P. Def. when wearing light armor. |
Light Armor Mastery (25) | Active | 0 | 0 | 27000 | Increases P. Def. when wearing light armor. |
Magic Immunity (28) | Active | 0 | 0 | 27000 | Increases M. Def. |
Magic Immunity (29) | Active | 0 | 0 | 27000 | Increases M. Def. |
Magic Immunity (30) | Active | 0 | 0 | 27000 | Increases M. Def. |
Poison Trap (1) (spellbook) | Active | 0 | 0 | 82000 | Summon a trap that sprays poison around. Consumes 2 Souls. |
Rising Shot (4) (spellbook) | Active | 0 | 0 | 27000 | Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 412. |
Rising Shot (5) (spellbook) | Active | 0 | 0 | 27000 | Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 434. |
Rising Shot (6) (spellbook) | Active | 0 | 0 | 27000 | Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 457. |
Soul Mastery (12) | Active | 0 | 0 | 82000 | Absorbs a soul. 1440 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 23 souls can be absorbed. |
Soul Shock (13) (spellbook) | Active | 0 | 0 | 27000 | Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 742. |
Soul Shock (14) (spellbook) | Active | 0 | 0 | 27000 | Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 782. |
Soul Shock (15) (spellbook) | Active | 0 | 0 | 27000 | Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 823. |
Temptation (1) (spellbook) | Active | 0 | 0 | 82000 | Quietly lures an enemy. Consumes 1 Soul. |
Twin Shot (10) (spellbook) | Active | 0 | 0 | 27000 | Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 1647. |
Twin Shot (11) (spellbook) | Active | 0 | 0 | 27000 | Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 1736. |
Twin Shot (12) (spellbook) | Active | 0 | 0 | 27000 | Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 1828. |
Create Common Item (6) | Passive | 0 | 0 | Free | Creates level 6 common items. |
Level 52 | |||||
Ultimate Escape (2) (spellbook) | Active | 0 | 0 | 100000 | Greatly increases own Evasion rate and speed instantly. Consumes 3 soul. |
Binding Trap (3) (spellbook) | Active | 0 | 0 | 107000 | Summon a trap to ensnare the enemy. Consumes 2 Souls. |
Bleeding Shot (10) (spellbook) | Active | 0 | 0 | 36000 | Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 866. |
Bleeding Shot (11) (spellbook) | Active | 0 | 0 | 36000 | Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 910. |
Bleeding Shot (12) (spellbook) | Active | 0 | 0 | 36000 | Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 955. |
Critical Sense (2) | Active | 0 | 0 | 107000 | Increases critical rate and critical attack power. |
Crossbow Mastery (21) | Active | 0 | 0 | 36000 | Increases P. Atk. when using a crossbow. |
Crossbow Mastery (22) | Active | 0 | 0 | 36000 | Increases P. Atk. when using a crossbow. |
Crossbow Mastery (23) | Active | 0 | 0 | 36000 | Increases P. Atk. when using a crossbow. |
Decoy (2) (spellbook) | Active | 0 | 0 | 107000 | Summon a mirror image that distracts the enemy. Consumes 4 soul. |
Divine Inspiration (1) | Active | 0 | 0 | Free | Increases the number of buffs you can receive. |
Light Armor Mastery (26) | Active | 0 | 0 | 36000 | Increases P. Def. when wearing light armor. |
Light Armor Mastery (27) | Active | 0 | 0 | 36000 | Increases P. Def. when wearing light armor. |
Light Armor Mastery (28) | Active | 0 | 0 | 36000 | Increases P. Def. when wearing light armor. |
Magic Immunity (31) | Active | 0 | 0 | 36000 | Increases M. Def. |
Magic Immunity (32) | Active | 0 | 0 | 36000 | Increases M. Def. |
Magic Immunity (33) | Active | 0 | 0 | 36000 | Increases M. Def. |
Quiver of Bolts - Grade B (1) (spellbook) | Active | 0 | 0 | 107000 | Summons Silver Bolts. Minimum 700, maximum 2800 bolts are summoned. Consumes 1 Crystal: B-Grade. |
Real Target (2) (spellbook) | Active | 0 | 0 | 107000 | Temporarily decreases resistance to bow/crossbow attacks. Consumes 1 Soul. Effect 2. |
Rising Shot (7) (spellbook) | Active | 0 | 0 | 36000 | Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 481. |
Rising Shot (8) (spellbook) | Active | 0 | 0 | 36000 | Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 506. |
Rising Shot (9) (spellbook) | Active | 0 | 0 | 36000 | Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 531. |
Slow Trap (1) (spellbook) | Active | 0 | 0 | 107000 | Summon a trap that slows down nearby enemies. Consumes 2 Souls. |
Soul Mastery (13) | Active | 0 | 0 | 107000 | Absorbs a soul. 1622 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 24 souls can be absorbed. |
Soul Shock (16) (spellbook) | Active | 0 | 0 | 36000 | Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 866. |
Soul Shock (17) (spellbook) | Active | 0 | 0 | 36000 | Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 910. |
Soul Shock (18) (spellbook) | Active | 0 | 0 | 36000 | Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 955. |
Twin Shot (13) (spellbook) | Active | 0 | 0 | 36000 | Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 1923. |
Twin Shot (14) (spellbook) | Active | 0 | 0 | 36000 | Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 2021. |
Twin Shot (15) (spellbook) | Active | 0 | 0 | 36000 | Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 2123. |
Expertise B (3) | Passive | 0 | 0 | Free | You become familiar with B-Grade equipment. |
Level 55 | |||||
Bleeding Shot (13) (spellbook) | Active | 0 | 0 | 52000 | Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 1002. |
Bleeding Shot (14) (spellbook) | Active | 0 | 0 | 52000 | Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 1050. |
Bleeding Shot (15) (spellbook) | Active | 0 | 0 | 52000 | Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 1100. |
Crossbow Mastery (24) | Active | 0 | 0 | 52000 | Increases P. Atk. when using a crossbow. |
Crossbow Mastery (25) | Active | 0 | 0 | 52000 | Increases P. Atk. when using a crossbow. |
Crossbow Mastery (26) | Active | 0 | 0 | 52000 | Increases P. Atk. when using a crossbow. |
Defuse Trap (5) (spellbook) | Active | 0 | 0 | 157000 | Disarm traps below Level 58. Consumes 1 Soul. |
Fast Shot (2) (spellbook) | Active | 0 | 0 | 157000 | Temporarily increases your crossbow attack speed. Consumes 1 Soul. Effect 2. |
Fire Trap (5) (spellbook) | Active | 0 | 0 | 157000 | Summon a trap that damages a single target. Consumes 2 soul. |
Flash Trap (1) (spellbook) | Active | 0 | 0 | 157000 | Summon a trap that instantly puts a nearby target into shock with intense light. Consumes 2 Souls. |
Light Armor Mastery (29) | Active | 0 | 0 | 52000 | Increases P. Def. when wearing light armor. |
Light Armor Mastery (30) | Active | 0 | 0 | 52000 | Increases P. Def. when wearing light armor. |
Light Armor Mastery (31) | Active | 0 | 0 | 52000 | Increases P. Def. when wearing light armor. |
Magic Immunity (34) | Active | 0 | 0 | 52000 | Increases M. Def. |
Magic Immunity (35) | Active | 0 | 0 | 52000 | Increases M. Def. |
Magic Immunity (36) | Active | 0 | 0 | 52000 | Increases M. Def. |
Poison Trap (2) (spellbook) | Active | 0 | 0 | 157000 | Summon a trap that sprays poison around. Consumes 2 Souls. |
Rising Shot (10) (spellbook) | Active | 0 | 0 | 52000 | Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 557. |
Rising Shot (11) (spellbook) | Active | 0 | 0 | 52000 | Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 584. |
Rising Shot (12) (spellbook) | Active | 0 | 0 | 52000 | Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 611. |
Soul Mastery (14) | Active | 0 | 0 | 157000 | Absorbs a soul. 1815 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 25 souls can be absorbed. |
Soul Shock (19) (spellbook) | Active | 0 | 0 | 52000 | Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 1002. |
Soul Shock (20) (spellbook) | Active | 0 | 0 | 52000 | Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 1050. |
Soul Shock (21) (spellbook) | Active | 0 | 0 | 52000 | Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 1100. |
Twin Shot (16) (spellbook) | Active | 0 | 0 | 52000 | Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 2227. |
Twin Shot (17) (spellbook) | Active | 0 | 0 | 52000 | Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 2333. |
Twin Shot (18) (spellbook) | Active | 0 | 0 | 52000 | Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 2443. |
Create Common Item (7) | Passive | 0 | 0 | Free | Creates level 7 common items. |
Level 58 | |||||
Binding Trap (4) (spellbook) | Active | 0 | 0 | 185000 | Summon a trap to ensnare the enemy. Consumes 2 Souls. |
Bleeding Shot (16) (spellbook) | Active | 0 | 0 | 62000 | Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 1150. |
Bleeding Shot (17) (spellbook) | Active | 0 | 0 | 62000 | Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 1202. |
Bleeding Shot (18) (spellbook) | Active | 0 | 0 | 62000 | Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 1255. |
Crossbow Mastery (27) | Active | 0 | 0 | 62000 | Increases P. Atk. when using a crossbow. |
Crossbow Mastery (28) | Active | 0 | 0 | 62000 | Increases P. Atk. when using a crossbow. |
Crossbow Mastery (29) | Active | 0 | 0 | 62000 | Increases P. Atk. when using a crossbow. |
Life to Soul (3) (spellbook) | Active | 0 | 0 | 185000 | Cannibalizes your own life to increase your soul. |
Light Armor Mastery (32) | Active | 0 | 0 | 62000 | Increases P. Def. when wearing light armor. |
Light Armor Mastery (33) | Active | 0 | 0 | 62000 | Increases P. Def. when wearing light armor. |
Light Armor Mastery (34) | Active | 0 | 0 | 62000 | Increases P. Def. when wearing light armor. |
Magic Immunity (37) | Active | 0 | 0 | 62000 | Increases M. Def. |
Magic Immunity (38) | Active | 0 | 0 | 62000 | Increases M. Def. |
Magic Immunity (39) | Active | 0 | 0 | 62000 | Increases M. Def. |
Rising Shot (13) (spellbook) | Active | 0 | 0 | 62000 | Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 639. |
Rising Shot (14) (spellbook) | Active | 0 | 0 | 62000 | Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 668. |
Rising Shot (15) (spellbook) | Active | 0 | 0 | 62000 | Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 697. |
Slow Trap (2) (spellbook) | Active | 0 | 0 | 185000 | Summon a trap that slows down nearby enemies. Consumes 2 Souls. |
Soul Barrier (1) (spellbook) | Active | 0 | 0 | 185000 | Spread soul shield. Increase resistance to arrow and M. Def. resistance. Consumes 3 souls. |
Soul Mastery (15) | Active | 0 | 0 | 185000 | Absorbs a soul. 2018 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 26 souls can be absorbed. |
Soul Shock (22) (spellbook) | Active | 0 | 0 | 62000 | Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 1150. |
Soul Shock (23) (spellbook) | Active | 0 | 0 | 62000 | Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 1202. |
Soul Shock (24) (spellbook) | Active | 0 | 0 | 62000 | Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 1255. |
Twin Shot (19) (spellbook) | Active | 0 | 0 | 62000 | Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 2555. |
Twin Shot (20) (spellbook) | Active | 0 | 0 | 62000 | Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 2670. |
Twin Shot (21) (spellbook) | Active | 0 | 0 | 62000 | Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 2788. |
Level 60 | |||||
Bleeding Shot (19) (spellbook) | Active | 0 | 0 | 97000 | Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 1309. |
Bleeding Shot (20) (spellbook) | Active | 0 | 0 | 97000 | Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 1364. |
Critical Sense (3) | Active | 0 | 0 | 193000 | Increases critical rate and critical attack power. |
Crossbow Mastery (30) | Active | 0 | 0 | 97000 | Increases P. Atk. when using a crossbow. |
Crossbow Mastery (31) | Active | 0 | 0 | 97000 | Increases P. Atk. when using a crossbow. |
Decoy (3) (spellbook) | Active | 0 | 0 | 193000 | Summon a mirror image that distracts the enemy. Consumes 4 soul. |
Fire Trap (6) (spellbook) | Active | 0 | 0 | 193000 | Summon a trap that damages a single target. Consumes 2 soul. |
Flash Trap (2) (spellbook) | Active | 0 | 0 | 193000 | Summon a trap which cancels a nearby target and instantly puts target into shock with intense light. Consumes 2 Souls. |
Light Armor Mastery (35) | Active | 0 | 0 | 97000 | Increases P. Def. when wearing light armor. |
Light Armor Mastery (36) | Active | 0 | 0 | 97000 | Increases P. Def. when wearing light armor. |
Magic Immunity (40) | Active | 0 | 0 | 97000 | Increases M. Def. |
Magic Immunity (41) | Active | 0 | 0 | 97000 | Increases M. Def. |
Poison Trap (3) (spellbook) | Active | 0 | 0 | 193000 | Summon a trap that sprays poison around. Consumes 2 Souls. |
Quiver of Bolts: A-Grade (1) (spellbook) | Active | 0 | 0 | 193000 | Summons Mithril Bolts. Minimum 700, maximum 2800 bolts are summoned. Consumes 1 Crystal: A-Grade. |
Rising Shot (16) (spellbook) | Active | 0 | 0 | 97000 | Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 727. |
Rising Shot (17) (spellbook) | Active | 0 | 0 | 97000 | Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 758. |
Sharpshooting (1) (spellbook) | Active | 0 | 0 | 193000 | Temporarily increases accuracy, range, P. Atk., and Critical attack rate. Requires a crossbow. Immobilized while in effect. Consumes 2 soul. Effect 1. |
Soul Mastery (16) | Active | 0 | 0 | 193000 | Absorbs a soul. 2160 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 27 souls can be absorbed. |
Soul Shock (25) (spellbook) | Active | 0 | 0 | 97000 | Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 1309. |
Soul Shock (26) (spellbook) | Active | 0 | 0 | 97000 | Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 1364. |
Twin Shot (22) (spellbook) | Active | 0 | 0 | 97000 | Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 2908. |
Twin Shot (23) (spellbook) | Active | 0 | 0 | 97000 | Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 3030. |
Level 61 | |||||
Divine Inspiration (2) | Active | 0 | 0 | Free | Increases the number of buffs you can receive. |
Expertise A (4) | Passive | 0 | 0 | Free | You become familiar with A-Grade equipment. |
Level 62 | |||||
Binding Trap (5) (spellbook) | Active | 0 | 0 | 290000 | Summon a trap to ensnare the enemy. Consumes 2 Souls. |
Bleeding Shot (21) (spellbook) | Active | 0 | 0 | 140000 | Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 1420. |
Bleeding Shot (22) (spellbook) | Active | 0 | 0 | 140000 | Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 1476. |
Create Dark Seed (1) (spellbook) | Active | 0 | 0 | 290000 | Transform a soul into a seed of darkness. Consumes 1 Soul. |
Crossbow Mastery (32) | Active | 0 | 0 | 140000 | Increases P. Atk. when using a crossbow. |
Crossbow Mastery (33) | Active | 0 | 0 | 140000 | Increases P. Atk. when using a crossbow. |
Fire Trap (7) (spellbook) | Active | 0 | 0 | 290000 | Summon a trap that damages a single target. Consumes 2 soul. |
Imbue Dark Seed (1) (spellbook) | Active | 0 | 0 | 290000 | Sow a dark seed into the body of an enemy, eating up health and eventually paralyzing the enemy when it is fully grown. Consumes 1 Dark Seed. |
Light Armor Mastery (37) | Active | 0 | 0 | 140000 | Increases P. Def. when wearing light armor. |
Light Armor Mastery (38) | Active | 0 | 0 | 140000 | Increases P. Def. when wearing light armor. |
Magic Immunity (42) | Active | 0 | 0 | 140000 | Increases M. Def. |
Magic Immunity (43) | Active | 0 | 0 | 140000 | Increases M. Def. |
Real Target (3) (spellbook) | Active | 0 | 0 | 290000 | Temporarily decreases resistance to bow/crossbow attacks. Consumes 1 Soul. Effect 3. |
Rising Shot (18) (spellbook) | Active | 0 | 0 | 140000 | Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 789. |
Rising Shot (19) (spellbook) | Active | 0 | 0 | 140000 | Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 820. |
Sharpshooting (2) (spellbook) | Active | 0 | 0 | 290000 | Temporarily increases accuracy, range, P. Atk., and Critical attack rate. Requires a crossbow. Immobilized while in effect. Consumes 2 soul. Effect 2. |
Slow Trap (3) (spellbook) | Active | 0 | 0 | 290000 | Summon a trap that slows down nearby enemies. Consumes 2 Souls. |
Soul Mastery (17) | Active | 0 | 0 | 290000 | Absorbs a soul. 2306 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 28 souls can be absorbed. |
Soul Shock (27) (spellbook) | Active | 0 | 0 | 140000 | Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 1420. |
Soul Shock (28) (spellbook) | Active | 0 | 0 | 140000 | Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 1476. |
Twin Shot (24) (spellbook) | Active | 0 | 0 | 140000 | Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 3154. |
Twin Shot (25) (spellbook) | Active | 0 | 0 | 140000 | Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 3280. |
Create Common Item (8) | Passive | 0 | 0 | Free | Creates level 8 common items. |
Level 64 | |||||
Oblivion Trap (1) (spellbook) | - | - | 160000 | (no description yet) | |
Bleeding Shot (23) (spellbook) | Active | 0 | 0 | 160000 | Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 1534. |
Bleeding Shot (24) (spellbook) | Active | 0 | 0 | 160000 | Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 1592. |
Crossbow Mastery (34) | Active | 0 | 0 | 160000 | Increases P. Atk. when using a crossbow. |
Crossbow Mastery (35) | Active | 0 | 0 | 160000 | Increases P. Atk. when using a crossbow. |
Cure Dark Seed (1) (spellbook) | Active | 0 | 0 | 320000 | Eliminates the affliction caused by a dark seed. Consumes 1 Soul. |
Flash Trap (3) (spellbook) | Active | 0 | 0 | 320000 | Summon a trap that instantly puts a nearby target into shock with intense light. Consumes 2 Souls. |
Imbue Dark Seed (2) (spellbook) | Active | 0 | 0 | 320000 | Sow a dark seed into the body of an enemy, eating up health and eventually paralyzing the enemy when it is fully grown. Consumes 1 Dark Seed. |
Light Armor Mastery (39) | Active | 0 | 0 | 160000 | Increases P. Def. when wearing light armor. |
Light Armor Mastery (40) | Active | 0 | 0 | 160000 | Increases P. Def. when wearing light armor. |
Magic Immunity (44) | Active | 0 | 0 | 160000 | Increases M. Def. |
Magic Immunity (45) | Active | 0 | 0 | 160000 | Increases M. Def. |
Poison Trap (4) (spellbook) | Active | 0 | 0 | 320000 | Summon a trap that sprays poison around. Consumes 2 Souls. |
Rising Shot (20) (spellbook) | Active | 0 | 0 | 160000 | Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 852. |
Rising Shot (21) (spellbook) | Active | 0 | 0 | 160000 | Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 885. |
Sharpshooting (3) (spellbook) | Active | 0 | 0 | 320000 | Temporarily increases accuracy, range, P. Atk., and Critical attack rate. Requires a crossbow. Immobilized while in effect. Consumes 2 soul. Effect 3. |
Soul Mastery (18) | Active | 0 | 0 | 320000 | Absorbs a soul. 2457 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 29 souls can be absorbed. |
Soul Shock (29) (spellbook) | Active | 0 | 0 | 160000 | Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 1534. |
Soul Shock (30) (spellbook) | Active | 0 | 0 | 160000 | Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 1592. |
Twin Shot (26) (spellbook) | Active | 0 | 0 | 160000 | Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 3408. |
Twin Shot (27) (spellbook) | Active | 0 | 0 | 160000 | Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 3537. |
Level 66 | |||||
Binding Trap (6) (spellbook) | Active | 0 | 0 | 350000 | Summon a trap to ensnare the enemy. Consumes 2 Souls. |
Bleeding Shot (25) (spellbook) | Active | 0 | 0 | 180000 | Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 1651. |
Bleeding Shot (26) (spellbook) | Active | 0 | 0 | 180000 | Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 1710. |
Critical Sense (4) | Active | 0 | 0 | 350000 | Increases critical rate and critical attack power. |
Crossbow Mastery (36) | Active | 0 | 0 | 180000 | Increases P. Atk. when using a crossbow. |
Crossbow Mastery (37) | Active | 0 | 0 | 180000 | Increases P. Atk. when using a crossbow. |
Deadly Roulette (1) (spellbook) | Active | 0 | 0 | 350000 | Can be used when HP is below 10 percent. Consumes 2 Souls. Lethal strike is possible. Requires a crossbow. Consumes 1 Special Bolt. |
Decoy (4) (spellbook) | Active | 0 | 0 | 350000 | Summon a mirror image that distracts the enemy. Consumes 4 soul. |
Defuse Trap (6) (spellbook) | Active | 0 | 0 | 350000 | Disarm traps below Level 68. Consumes 1 Soul. |
Imbue Dark Seed (3) (spellbook) | Active | 0 | 0 | 350000 | Sow a dark seed into the body of an enemy, eating up health and eventually paralyzing the enemy when it is fully grown. Consumes 1 Dark Seed. |
Life to Soul (4) (spellbook) | Active | 0 | 0 | 350000 | Cannibalizes your own life to increase your soul. |
Light Armor Mastery (41) | Active | 0 | 0 | 180000 | Increases P. Def. when wearing light armor. |
Light Armor Mastery (42) | Active | 0 | 0 | 180000 | Increases P. Def. when wearing light armor. |
Magic Immunity (46) | Active | 0 | 0 | 180000 | Increases M. Def. |
Magic Immunity (47) | Active | 0 | 0 | 180000 | Increases M. Def. |
Rising Shot (22) (spellbook) | Active | 0 | 0 | 180000 | Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 917. |
Rising Shot (23) (spellbook) | Active | 0 | 0 | 180000 | Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 950. |
Sharpshooting (4) (spellbook) | Active | 0 | 0 | 350000 | Temporarily increases accuracy, range, P. Atk., and Critical attack rate. Requires a crossbow. Immobilized while in effect. Consumes 2 soul. Effect 4. |
Slow Trap (4) (spellbook) | Active | 0 | 0 | 350000 | Summon a trap that slows down nearby enemies. Consumes 2 Souls. |
Soul Cleanse (1) (spellbook) | Active | 0 | 0 | 350000 | Cancel all of your debuffs. Consumes 2 souls. |
Soul Mastery (19) | Active | 0 | 0 | 350000 | Absorbs a soul. 2613 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 30 souls can be absorbed. |
Soul Shock (31) (spellbook) | Active | 0 | 0 | 180000 | Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 1651. |
Soul Shock (32) (spellbook) | Active | 0 | 0 | 180000 | Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 1710. |
Twin Shot (28) (spellbook) | Active | 0 | 0 | 180000 | Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 3668. |
Twin Shot (29) (spellbook) | Active | 0 | 0 | 180000 | Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 3800. |
Level 68 | |||||
Imbue Seed of Destruction (1) (spellbook) | - | - | 490000 | (no description yet) | |
Oblivion Trap (2) (spellbook) | - | - | 490000 | (no description yet) | |
Bleeding Shot (27) (spellbook) | Active | 0 | 0 | 240000 | Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 1770. |
Bleeding Shot (28) (spellbook) | Active | 0 | 0 | 240000 | Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 1830. |
Crossbow Mastery (38) | Active | 0 | 0 | 240000 | Increases P. Atk. when using a crossbow. |
Crossbow Mastery (39) | Active | 0 | 0 | 240000 | Increases P. Atk. when using a crossbow. |
Deadly Roulette (2) (spellbook) | Active | 0 | 0 | 490000 | Can be used when HP is below 10 percent. Consumes 2 Souls. Lethal strike is possible. Requires a crossbow. Consumes 1 Special Bolt. |
Fire Trap (8) (spellbook) | Active | 0 | 0 | 490000 | Summon a trap that damages a single target. Consumes 2 soul. |
Flash Trap (4) (spellbook) | Active | 0 | 0 | 490000 | Summon a trap that instantly puts a nearby target into shock with intense light. Consumes 2 Souls. |
Imbue Dark Seed (4) (spellbook) | Active | 0 | 0 | 490000 | Sow a dark seed into the body of an enemy, eating up health and eventually paralyzing the enemy when it is fully grown. Consumes 1 Dark Seed. |
Light Armor Mastery (43) | Active | 0 | 0 | 240000 | Increases P. Def. when wearing light armor. |
Light Armor Mastery (44) | Active | 0 | 0 | 240000 | Increases P. Def. when wearing light armor. |
Magic Immunity (48) | Active | 0 | 0 | 240000 | Increases M. Def. |
Magic Immunity (49) | Active | 0 | 0 | 240000 | Increases M. Def. |
Poison Trap (5) (spellbook) | Active | 0 | 0 | 490000 | Summon a trap that sprays poison around. Consumes 2 Souls. |
Rising Shot (24) (spellbook) | Active | 0 | 0 | 240000 | Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 984. |
Rising Shot (25) (spellbook) | Active | 0 | 0 | 240000 | Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 1017. |
Sharpshooting (5) (spellbook) | Active | 0 | 0 | 490000 | Temporarily increases accuracy, range, P. Atk., and Critical attack rate. Requires a crossbow. Immobilized while in effect. Consumes 2 soul. Effect 5. |
Soul Mastery (20) | Active | 0 | 0 | 490000 | Absorbs a soul. 2774 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 31 souls can be absorbed. |
Soul Shock (33) (spellbook) | Active | 0 | 0 | 240000 | Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 1770. |
Soul Shock (34) (spellbook) | Active | 0 | 0 | 240000 | Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 1830. |
Twin Shot (30) (spellbook) | Active | 0 | 0 | 240000 | Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 3933. |
Twin Shot (31) (spellbook) | Active | 0 | 0 | 240000 | Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 4067. |
Level 70 | |||||
Imbue Seed of Destruction (2) (spellbook) | - | - | 580000 | (no description yet) | |
Binding Trap (7) (spellbook) | Active | 0 | 0 | 580000 | Summon a trap to ensnare the enemy. Consumes 2 Souls. |
Bleeding Shot (29) (spellbook) | Active | 0 | 0 | 290000 | Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 1891. |
Bleeding Shot (30) (spellbook) | Active | 0 | 0 | 290000 | Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 1951. |
Crossbow Mastery (40) | Active | 0 | 0 | 290000 | Increases P. Atk. when using a crossbow. |
Crossbow Mastery (41) | Active | 0 | 0 | 290000 | Increases P. Atk. when using a crossbow. |
Deadly Roulette (3) (spellbook) | Active | 0 | 0 | 580000 | Can be used when HP is below 10 percent. Consumes 2 Souls. Lethal strike is possible. Requires a crossbow. Consumes 1 Special Bolt. |
Decoy (5) (spellbook) | Active | 0 | 0 | 580000 | Summon a mirror image that distracts the enemy. Consumes 4 soul. |
Imbue Dark Seed (5) (spellbook) | Active | 0 | 0 | 580000 | Sow a dark seed into the body of an enemy, eating up health and eventually paralyzing the enemy when it is fully grown. Consumes 1 Dark Seed. |
Light Armor Mastery (45) | Active | 0 | 0 | 290000 | Increases P. Def. when wearing light armor. |
Light Armor Mastery (46) | Active | 0 | 0 | 290000 | Increases P. Def. when wearing light armor. |
Magic Immunity (50) | Active | 0 | 0 | 290000 | Increases M. Def. |
Magic Immunity (51) | Active | 0 | 0 | 290000 | Increases M. Def. |
Real Target (4) (spellbook) | Active | 0 | 0 | 580000 | Temporarily decreases resistance to bow/crossbow attacks. Consumes 1 Soul. Effect 4. |
Rising Shot (26) (spellbook) | Active | 0 | 0 | 290000 | Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 1051. |
Rising Shot (27) (spellbook) | Active | 0 | 0 | 290000 | Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 1084. |
Sharpshooting (6) (spellbook) | Active | 0 | 0 | 580000 | Temporarily increases accuracy, range, P. Atk., and Critical attack rate. Requires a crossbow. Immobilized while in effect. Consumes 2 soul. Effect 6. |
Slow Trap (5) (spellbook) | Active | 0 | 0 | 580000 | Summon a trap that slows down nearby enemies. Consumes 2 Souls. |
Soul Mastery (21) | Active | 0 | 0 | 580000 | Absorbs a soul. 2940 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 32 souls can be absorbed. |
Soul Shock (35) (spellbook) | Active | 0 | 0 | 290000 | Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 1891. |
Soul Shock (36) (spellbook) | Active | 0 | 0 | 290000 | Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 1951. |
Twin Shot (32) (spellbook) | Active | 0 | 0 | 290000 | Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 4201. |
Twin Shot (33) (spellbook) | Active | 0 | 0 | 290000 | Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 4336. |
Create Common Item (9) | Passive | 0 | 0 | Free | Creates level 9 common items. |
Level 72 | |||||
Imbue Seed of Destruction (3) (spellbook) | - | - | 710000 | (no description yet) | |
Oblivion Trap (3) (spellbook) | - | - | 710000 | (no description yet) | |
Bleeding Shot (31) (spellbook) | Active | 0 | 0 | 350000 | Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 2012. |
Bleeding Shot (32) (spellbook) | Active | 0 | 0 | 350000 | Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 2072. |
Crossbow Mastery (42) | Active | 0 | 0 | 350000 | Increases P. Atk. when using a crossbow. |
Crossbow Mastery (43) | Active | 0 | 0 | 350000 | Increases P. Atk. when using a crossbow. |
Deadly Roulette (4) (spellbook) | Active | 0 | 0 | 710000 | Can be used when HP is below 10 percent. Consumes 2 Souls. Lethal strike is possible. Requires a crossbow. Consumes 1 Special Bolt. |
Fire Trap (9) (spellbook) | Active | 0 | 0 | 710000 | Summon a trap that damages a single target. Consumes 2 soul. |
Flash Trap (5) (spellbook) | Active | 0 | 0 | 710000 | Summon a trap that instantly puts a nearby target into shock with intense light. Consumes 2 Souls. |
Imbue Dark Seed (6) (spellbook) | Active | 0 | 0 | 710000 | Sow a dark seed into the body of an enemy, eating up health and eventually paralyzing the enemy when it is fully grown. Consumes 1 Dark Seed. |
Life to Soul (5) (spellbook) | Active | 0 | 0 | 710000 | Cannibalizes your own life to increase your soul. |
Light Armor Mastery (47) | Active | 0 | 0 | 350000 | Increases P. Def. when wearing light armor. |
Light Armor Mastery (48) | Active | 0 | 0 | 350000 | Increases P. Def. when wearing light armor. |
Magic Immunity (52) | Active | 0 | 0 | 350000 | Increases M. Def. |
Magic Immunity (53) | Active | 0 | 0 | 350000 | Increases M. Def. |
Poison Trap (6) (spellbook) | Active | 0 | 0 | 710000 | Summon a trap that sprays poison around. Consumes 2 Souls. |
Rising Shot (28) (spellbook) | Active | 0 | 0 | 350000 | Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 1118. |
Rising Shot (29) (spellbook) | Active | 0 | 0 | 350000 | Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 1151. |
Sharpshooting (7) (spellbook) | Active | 0 | 0 | 710000 | Temporarily increases accuracy, range, P. Atk., and Critical attack rate. Requires a crossbow. Immobilized while in effect. Consumes 2 soul. Effect 7. |
Soul Mastery (22) | Active | 0 | 0 | 710000 | Absorbs a soul. 3110 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 33 souls can be absorbed. |
Soul Shock (37) (spellbook) | Active | 0 | 0 | 350000 | Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 2012. |
Soul Shock (38) (spellbook) | Active | 0 | 0 | 350000 | Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 2072. |
Twin Shot (34) (spellbook) | Active | 0 | 0 | 350000 | Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 4470. |
Twin Shot (35) (spellbook) | Active | 0 | 0 | 350000 | Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 4604. |
Level 74 | |||||
Imbue Seed of Destruction (4) (spellbook) | - | - | 1400000 | (no description yet) | |
Binding Trap (8) (spellbook) | Active | 0 | 0 | 1400000 | Summon a trap to ensnare the enemy. Consumes 2 Souls. |
Bleeding Shot (33) (spellbook) | Active | 0 | 0 | 720000 | Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 2132. |
Bleeding Shot (34) (spellbook) | Active | 0 | 0 | 720000 | Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 2192. |
Crossbow Mastery (44) | Active | 0 | 0 | 720000 | Increases P. Atk. when using a crossbow. |
Crossbow Mastery (45) | Active | 0 | 0 | 720000 | Increases P. Atk. when using a crossbow. |
Deadly Roulette (5) (spellbook) | Active | 0 | 0 | 1400000 | Can be used when HP is below 10 percent. Consumes 2 Souls. Lethal strike is possible. Requires a crossbow. Consumes 1 Special Bolt. |
Decoy (6) (spellbook) | Active | 0 | 0 | 1400000 | Summon a mirror image that distracts the enemy. Consumes 4 soul. |
Defuse Trap (7) (spellbook) | Active | 0 | 0 | 1400000 | Disarm traps below Level 78. Consumes 1 Soul. |
Imbue Dark Seed (7) (spellbook) | Active | 0 | 0 | 1400000 | Sow a dark seed into the body of an enemy, eating up health and eventually paralyzing the enemy when it is fully grown. Consumes 1 Dark Seed. |
Light Armor Mastery (49) | Active | 0 | 0 | 720000 | Increases P. Def. when wearing light armor. |
Light Armor Mastery (50) | Active | 0 | 0 | 720000 | Increases P. Def. when wearing light armor. |
Magic Immunity (54) | Active | 0 | 0 | 720000 | Increases M. Def. |
Magic Immunity (55) | Active | 0 | 0 | 720000 | Increases M. Def. |
Quiver of Bolts: S-Grade (1) (spellbook) | Active | 0 | 0 | 720000 | Summons Shining Bolts. Minimum 900, maximum 3600 bolts are summoned. Consumes 1 Crystal: S-Grade. |
Rising Shot (30) (spellbook) | Active | 0 | 0 | 720000 | Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 1185. |
Rising Shot (31) (spellbook) | Active | 0 | 0 | 720000 | Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 1218. |
Sharpshooting (8) (spellbook) | Active | 0 | 0 | 1400000 | Temporarily increases accuracy, range, P. Atk., and Critical attack rate. Requires a crossbow. Immobilized while in effect. Consumes 2 soul. Effect 8. |
Slow Trap (6) (spellbook) | Active | 0 | 0 | 1400000 | Summon a trap that slows down nearby enemies. Consumes 2 Souls. |
Soul Mastery (23) | Active | 0 | 0 | 1400000 | Absorbs a soul. 3285 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 35 souls can be absorbed. |
Soul Shock (39) (spellbook) | Active | 0 | 0 | 720000 | Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 2132. |
Soul Shock (40) (spellbook) | Active | 0 | 0 | 720000 | Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 2192. |
Twin Shot (36) (spellbook) | Active | 0 | 0 | 720000 | Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 4738. |
Twin Shot (37) (spellbook) | Active | 0 | 0 | 720000 | Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 4870. |
Level 75 | |||||
Aura Bird - Falcon (1) | - | - | Free | (no description yet) | |
Aura Bird - Owl (1) | - | - | Free | (no description yet) | |
Final Flying Form (1) | - | - | Free | (no description yet) | |
Level 76 | |||||
Divine Inspiration (3) | Active | 0 | 0 | Free | Increases the number of buffs you can receive. |
Divine Inspiration (4) | Active | 0 | 0 | Free | Increases the number of buffs you can receive. |
Expertise S (5) | Passive | 0 | 0 | Free | You become familiar with S-Grade equipment. |