Lineage 2 Drop and Spoil Calculator Interlude/Kamael/Hellbound/Gracia/Freya/Hi5/GoD

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L2 Skills - DarkElf DarkWizard

DarkElf DarkWizard
Skill Name (Level) Type MP Consume Range SP Cost Description
Level 20
Aura BurnAura Burn (1) (spellbook) Active
Magical
18 150 1500 A short range magical attack. Power 19.
Aura BurnAura Burn (2) (spellbook) Active
Magical
20 150 1500 A short range magical attack. Power 21.
Flame StrikeFlame Strike (1) (spellbook) Active
Magical
29 500 3100 Toss flame that causes wide area to catch fire. Power 13.
Servitor HealServitor Heal (1) (spellbook) Active
Magical
24 600 1000 Recovers a servitor's HP. Power 145.
Servitor HealServitor Heal (2) (spellbook) Active
Magical
27 600 1000 Recovers a servitor's HP. Power 162.
Servitor HealServitor Heal (3) (spellbook) Active
Magical
30 600 1000 Recovers a servitor's HP. Power 181.
Summon ShadowSummon Shadow (1) (spellbook) Active
Magical
39 0 3100 Summons a Shadow. Requires 3 Crystals: D-Grade. 30 percent of acquired Exp will be consumed.
Summon SilhouetteSummon Silhouette (1) (spellbook) Active
Magical
39 0 3100 Summons a Silhouette. The Silhouette will use attack magic to assist during combat. Requires 1 Crystal: D-Grade. 90 percent of acquired Exp is consumed.
TwisterTwister (1) (spellbook) Active
Magical
18 750 1500 Attacks target with a tornado. Power 23.
TwisterTwister (2) (spellbook) Active
Magical
20 750 1500 Attacks target with a tornado. Power 26.
Vampiric TouchVampiric Touch (3) (spellbook) Active
Magical
27 600 1500 Absorbs HP. Power 23.
Vampiric TouchVampiric Touch (4) (spellbook) Active
Magical
29 600 1500 Absorbs HP. Power 26.
ConcentrationConcentration (1) (spellbook) Active
Magical
20 400 3100 Temporarily reduces the chance of casting interruptions caused by taking damage. Effect 1.
Curse: PoisonCurse: Poison (2) (spellbook) Active
Magical
20 600 3100 Instantaneous poisonous curse. Effect 3.
Ice BoltIce Bolt (5) (spellbook) Active
Magical
18 600 1500 Freezes an enemy, instantly reducing their speed. Effect 2. Power 14.
Ice BoltIce Bolt (6) (spellbook) Active
Magical
20 600 1500 Freezes an enemy, instantly reducing their speed. Effect 2. Power 16.
Wind ShackleWind Shackle (2) (spellbook) Active
Magical
10 600 3100 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 2.
Anti MagicAnti Magic (5) Passive 0 0 1500 Increases M. Def.
Anti MagicAnti Magic (6) Passive 0 0 1500 Increases M. Def.
Boost ManaBoost Mana (1) Passive 0 0 3100 Increases Max. MP.
Create Common ItemCreate Common Item (2) Passive 0 0 Free Creates level 2 common items.
Expertise DExpertise D (1) Passive 0 0 Free You become familiar with D-grade equipment.
Higher Mana GainHigher Mana Gain (1) Passive 0 0 1500 Increases the recovery rate when MP is being recovered by recharge.
Higher Mana GainHigher Mana Gain (2) Passive 0 0 1500 Increases the recovery rate when MP is being recovered by recharge.
Quick RecycleQuick Recycle (1) Passive 0 0 3100 Time between magic reuse shortens.
Robe MasteryRobe Mastery (1) Passive 0 0 1500 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (2) Passive 0 0 1500 Increases P. Def. when wearing a robe.
Weapon MasteryWeapon Mastery (3) Passive 0 0 3100 Increases P. Atk. and M. Atk.
Level 25
Aura BurnAura Burn (3) (spellbook) Active
Magical
22 150 2800 A short range magical attack. Power 24.
Aura BurnAura Burn (4) (spellbook) Active
Magical
23 150 2800 A short range magical attack. Power 25.
Body To MindBody To Mind (1) (spellbook) Active
Magical
0 0 5500 Sacrifices HP to regenerate MP.
Flame StrikeFlame Strike (2) (spellbook) Active
Magical
34 500 5500 Toss flame that causes wide area to catch fire. Power 16.
Servitor HealServitor Heal (4) (spellbook) Active
Magical
33 600 1800 Recovers a servitor's HP. Power 212.
Servitor HealServitor Heal (5) (spellbook) Active
Magical
35 600 1800 Recovers a servitor's HP. Power 222.
Servitor HealServitor Heal (6) (spellbook) Active
Magical
37 600 1800 Recovers a servitor's HP. Power 234.
Servitor RechargeServitor Recharge (1) (spellbook) Active
Magical
42 400 2800 Recovers a servitor's MP. Power 41.
Servitor RechargeServitor Recharge (2) (spellbook) Active
Magical
44 400 2800 Recovers a servitor's MP. Power 44.
Shadow SparkShadow Spark (1) (spellbook) Active
Magical
28 750 5500 Unleashes a dark magic attack. Over-hit is possible. Power 39.
Summon ShadowSummon Shadow (2) (spellbook) Active
Magical
44 0 5500 Summons a Shadow. Requires 4 Crystals: D-Grade. While active, 30 percent of earned Exp will be consumed.
Summon SilhouetteSummon Silhouette (2) (spellbook) Active
Magical
44 0 5500 Summons a Silhouette. The Silhouette will use attack magic to assist during combat. Requires 1 Crystal: D-Grade. 90 percent of acquired Exp is consumed.
TwisterTwister (3) (spellbook) Active
Magical
22 750 2800 Attacks target with a tornado. Power 29.
TwisterTwister (4) (spellbook) Active
Magical
23 750 2800 Attacks target with a tornado. Power 32.
Vampiric TouchVampiric Touch (5) (spellbook) Active
Magical
32 600 2800 Absorbs HP. Power 29.
Vampiric TouchVampiric Touch (6) (spellbook) Active
Magical
34 600 2800 Absorbs HP. Power 32.
Poisonous CloudPoisonous Cloud (1) (spellbook) Active
Magical
34 500 5500 Instantly attack with a poison cloud. Effect 3.
SleepSleep (1) (spellbook) Active
Magical
22 600 1800 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
SleepSleep (2) (spellbook) Active
Magical
22 600 1800 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
SleepSleep (3) (spellbook) Active
Magical
23 600 1800 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Surrender To PoisonSurrender To Poison (1) (spellbook) Active
Magical
12 750 5500 Instantly decreases an enemy's resistance to poison. Effect 3.
Wind ShackleWind Shackle (3) (spellbook) Active
Magical
12 600 5500 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 2.
Anti MagicAnti Magic (7) Passive 0 0 2800 Increases M. Def.
Anti MagicAnti Magic (8) Passive 0 0 2800 Increases M. Def.
Fast Mana RecoveryFast Mana Recovery (1) Passive 0 0 5500 Increases MP regeneration.
Fast Spell CastingFast Spell Casting (1) Passive 0 0 5500 Increases spell Casting spd.
Higher Mana GainHigher Mana Gain (3) Passive 0 0 2800 Increases the recovery rate when MP is being recovered by recharge.
Higher Mana GainHigher Mana Gain (4) Passive 0 0 2800 Increases the recovery rate when MP is being recovered by recharge.
Robe MasteryRobe Mastery (3) Passive 0 0 2800 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (4) Passive 0 0 2800 Increases P. Def. when wearing a robe.
Weapon MasteryWeapon Mastery (4) Passive 0 0 2800 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (5) Passive 0 0 2800 Increases P. Atk. and M. Atk.
Level 28
Create Common ItemCreate Common Item (3) Passive 0 0 Free Creates level 3 common items.
Level 30
Aura BurnAura Burn (5) (spellbook) Active
Magical
25 150 5300 A short range magical attack. Power 28.
Aura BurnAura Burn (6) (spellbook) Active
Magical
27 150 5300 A short range magical attack. Power 30.
Corpse Life DrainCorpse Life Drain (1) (spellbook) Active
Magical
14 400 10500 Drains HP from corpses and uses it to restore your HP.
Flame StrikeFlame Strike (3) (spellbook) Active
Magical
40 500 10500 Toss flame that causes wide area to catch fire. Power 19.
Servitor HealServitor Heal (7) (spellbook) Active
Magical
42 600 3500 Recovers a servitor's HP. Power 269.
Servitor HealServitor Heal (8) (spellbook) Active
Magical
44 600 3500 Recovers a servitor's HP. Power 281.
Servitor HealServitor Heal (9) (spellbook) Active
Magical
44 600 3500 Recovers a servitor's HP. Power 294.
Servitor RechargeServitor Recharge (3) (spellbook) Active
Magical
49 400 5300 Recovers a servitor's MP. Power 49.
Servitor RechargeServitor Recharge (4) (spellbook) Active
Magical
53 400 5300 Recovers a servitor's MP. Power 52.
Shadow SparkShadow Spark (2) (spellbook) Active
Magical
33 750 10500 Unleashes a dark magic attack. Over-hit is possible. Power 47.
Summon ShadowSummon Shadow (3) (spellbook) Active
Magical
53 0 10500 Summons a Shadow. Requires 1 Crystal: D-Grade. While active, 30 percent of earned Exp will be consumed, along with 1 additional crystal at 4 regular intervals.
Summon SilhouetteSummon Silhouette (3) (spellbook) Active
Magical
53 0 10500 Summons a Silhouette. The Silhouette will use attack magic to assist during combat. Requires 1 Crystal: D-Grade. 90 percent of acquired Exp is consumed.
TwisterTwister (5) (spellbook) Active
Magical
25 750 5300 Attacks target with a tornado. Power 35.
TwisterTwister (6) (spellbook) Active
Magical
27 750 5300 Attacks target with a tornado. Power 38.
ConcentrationConcentration (2) (spellbook) Active
Magical
27 400 10500 Temporarily reduces the chance of casting interruptions caused by taking damage. Effect 2.
Curse: PoisonCurse: Poison (3) (spellbook) Active
Magical
27 600 10500 Instantaneous poisonous curse. Effect 4.
SleepSleep (4) (spellbook) Active
Magical
25 600 3500 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
SleepSleep (5) (spellbook) Active
Magical
27 600 3500 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
SleepSleep (6) (spellbook) Active
Magical
27 600 3500 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Surrender To PoisonSurrender To Poison (2) (spellbook) Active
Magical
14 750 10500 Instantly decreases an enemy's resistance to poison. Effect 3.
Wind ShackleWind Shackle (4) (spellbook) Active
Magical
14 600 10500 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 2.
Anti MagicAnti Magic (9) Passive 0 0 5300 Increases M. Def.
Anti MagicAnti Magic (10) Passive 0 0 5300 Increases M. Def.
Boost ManaBoost Mana (2) Passive 0 0 10500 Increases Max. MP.
Higher Mana GainHigher Mana Gain (5) Passive 0 0 5300 Increases the recovery rate when MP is being recovered by recharge.
Higher Mana GainHigher Mana Gain (6) Passive 0 0 5300 Increases the recovery rate when MP is being recovered by recharge.
Quick RecycleQuick Recycle (2) Passive 0 0 10500 Time between magic reuse shortens.
Robe MasteryRobe Mastery (5) Passive 0 0 5300 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (6) Passive 0 0 5300 Increases P. Def. when wearing a robe.
Weapon MasteryWeapon Mastery (6) Passive 0 0 5300 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (7) Passive 0 0 5300 Increases P. Atk. and M. Atk.
Level 35
Aura BurnAura Burn (7) (spellbook) Active
Magical
29 150 8800 A short range magical attack. Power 33.
Aura BurnAura Burn (8) (spellbook) Active
Magical
30 150 8800 A short range magical attack. Power 36.
Corpse Life DrainCorpse Life Drain (2) (spellbook) Active
Magical
15 400 17600 Drains HP from corpses and uses it to restore your HP.
Servitor HealServitor Heal (10) (spellbook) Active
Magical
48 600 5900 Recovers a servitor's HP. Power 333.
Servitor HealServitor Heal (11) (spellbook) Active
Magical
50 600 5900 Recovers a servitor's HP. Power 347.
Servitor HealServitor Heal (12) (spellbook) Active
Magical
52 600 5900 Recovers a servitor's HP. Power 361.
Servitor RechargeServitor Recharge (5) (spellbook) Active
Magical
57 400 8800 Recovers a servitor's MP. Power 57.
Servitor RechargeServitor Recharge (6) (spellbook) Active
Magical
60 400 8800 Recovers a servitor's MP. Power 60.
Shadow SparkShadow Spark (3) (spellbook) Active
Magical
38 750 17600 Unleashes a dark magic attack. Over-hit is possible. Power 55.
Summon ShadowSummon Shadow (4) (spellbook) Active
Magical
60 0 17600 Summons a Shadow. Requires 3 Crystals: D-Grade. While active, 30 percent of earned Exp will be consumed, along with 1 additional crystal at 4 regular intervals.
Summon SilhouetteSummon Silhouette (4) (spellbook) Active
Magical
60 0 17600 Summons a Silhouette. The Silhouette will use attack magic to assist during combat. Requires 1 Crystal: D-Grade. 90 percent of acquired Exp is consumed.
TwisterTwister (7) (spellbook) Active
Magical
29 750 8800 Attacks target with a tornado. Power 42.
TwisterTwister (8) (spellbook) Active
Magical
30 750 8800 Attacks target with a tornado. Power 44.
Curse ChaosCurse Chaos (1) (spellbook) Active
Magical
15 600 17600 Instantaneous curse that reduces an enemy's Accuracy. Effect 2.
Mighty ServitorMighty Servitor (1) (spellbook) Active
Magical
30 400 17600 Temporarily increases servitor's P. Atk. Effect 1.
Poisonous CloudPoisonous Cloud (2) (spellbook) Active
Magical
45 500 17600 Instantly attack with a poison cloud. Effect 4.
SleepSleep (7) (spellbook) Active
Magical
29 600 5900 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
SleepSleep (8) (spellbook) Active
Magical
30 600 5900 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
SleepSleep (9) (spellbook) Active
Magical
30 600 5900 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
SlowSlow (1) (spellbook) Active
Magical
30 600 17600 Temporarily decreases the enemy's speed. Effect 2.
Surrender To PoisonSurrender To Poison (3) (spellbook) Active
Magical
15 750 17600 Instantly decreases an enemy's resistance to poison. Effect 3.
Wind ShackleWind Shackle (5) (spellbook) Active
Magical
15 600 17600 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 2.
Anti MagicAnti Magic (11) Passive 0 0 8800 Increases M. Def.
Anti MagicAnti Magic (12) Passive 0 0 8800 Increases M. Def.
Fast HP RecoveryFast HP Recovery (1) Passive 0 0 17600 Increases HP regeneration.
Fast Mana RecoveryFast Mana Recovery (2) Passive 0 0 17600 Increases MP regeneration.
Higher Mana GainHigher Mana Gain (7) Passive 0 0 8800 Increases the recovery rate when MP is being recovered by recharge.
Higher Mana GainHigher Mana Gain (8) Passive 0 0 8800 Increases the recovery rate when MP is being recovered by recharge.
Robe MasteryRobe Mastery (7) Passive 0 0 8800 Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery (8) Passive 0 0 8800 Increases P. Def. when wearing a robe.
Weapon MasteryWeapon Mastery (8) Passive 0 0 8800 Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery (9) Passive 0 0 8800 Increases P. Atk. and M. Atk.




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