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Orc Raider | |||||
Skill Name (Level) | Type | MP Consume | Range | SP Cost | Description |
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Level 20 | |||||
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Active | 19 | 0 | 3400 | Heals your own bleeding up to Effect 3. |
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Active | 22 | 40 | 1100 | Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 90. Over-hit is possible. |
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Active | 22 | 40 | 1100 | Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 97. Over-hit is possible. |
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Active | 22 | 40 | 1100 | Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 105. Over-hit is possible. |
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Active | 22 | 40 | 1100 | Strike multiple enemies while equipping a pole-arm. Power 90. Over-hit is possible. |
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Active | 22 | 40 | 1100 | Strike multiple enemies while equipping a pole-arm. Power 97. Over-hit is possible. |
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Active | 22 | 40 | 1100 | Strike multiple enemies while equipping a pole-arm. Power 105. Over-hit is possible. |
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Active | 22 | 40 | 1100 | A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 30. |
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Active | 22 | 40 | 1100 | A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 33. |
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Active | 22 | 40 | 1100 | A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 35. |
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Passive | 0 | 0 | 3400 | Increases Max. HP. |
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Passive | 0 | 0 | Free | Creates level 2 common items. |
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Passive | 0 | 0 | Free | You become familiar with D-grade equipment. |
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Passive | 0 | 0 | 1700 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 1700 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 1700 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 1700 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 3400 | Increases P. Atk. when using a polearm. |
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Passive | 0 | 0 | 3400 | Increases P. Atk when using a sword or blunt weapon. |
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Passive | 0 | 0 | 3400 | Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon. |
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Toggle | 4 | 0 | 3400 | Increases critical attack power. MP will be consumed continuously. |
Level 24 | |||||
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Active | 23 | 40 | 1800 | Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 123. Over-hit is possible. |
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Active | 24 | 40 | 1800 | Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 132. Over-hit is possible. |
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Active | 25 | 40 | 1800 | Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 143. Over-hit is possible. |
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Active | 23 | 40 | 1800 | Strike multiple enemies while equipping a pole-arm. Power 123. Over-hit is possible. |
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Active | 24 | 40 | 1800 | Strike multiple enemies while equipping a pole-arm. Power 132. Over-hit is possible. |
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Active | 25 | 40 | 1800 | Strike multiple enemies while equipping a pole-arm. Power 143. Over-hit is possible. |
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Active | 11 | 0 | 5300 | Temporarily increases P. Atk. when using sword, blunt weapons, or polearms. Also increases Accuracy and P. Atk. when using two-handed sword and blunt weapons. Evasion and P. Def. are decreased while the effect lasts. Effect 1. |
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Active | 23 | 40 | 1800 | A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 41. |
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Active | 24 | 40 | 1800 | A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 44. |
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Active | 25 | 40 | 1800 | A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 48. |
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Passive | 0 | 0 | 5300 | Increases HP regeneration. |
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Passive | 0 | 0 | 2700 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 2700 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 2700 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 2700 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 5300 | Increases P. Atk. when using a polearm. |
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Passive | 0 | 0 | 5300 | Increases P. Atk when using a sword or blunt weapon. |
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Passive | 0 | 0 | 5300 | Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon. |
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Passive | 0 | 0 | 5300 | Allows quick recovery while one is sitting. |
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Toggle | 1 | 0 | 5300 | Increases Accuracy. Continuously consumes MP. |
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Toggle | 5 | 0 | 5300 | Increases critical attack power. MP will be consumed continuously. |
Level 28 | |||||
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Active | 27 | 40 | 3600 | Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 165. Over-hit is possible. |
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Active | 29 | 40 | 3600 | Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 177. Over-hit is possible. |
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Active | 30 | 40 | 3600 | Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 191. Over-hit is possible. |
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Active | 27 | 40 | 3600 | Strike multiple enemies while equipping a pole-arm. Power 165. Over-hit is possible. |
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Active | 29 | 40 | 3600 | Strike multiple enemies while equipping a pole-arm. Power 177. Over-hit is possible. |
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Active | 30 | 40 | 3600 | Strike multiple enemies while equipping a pole-arm. Power 191. Over-hit is possible. |
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Active | 13 | 0 | 11000 | Temporarily increases Max. HP and restores HP. Effect 1. |
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Active | 27 | 40 | 3600 | A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 55. |
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Active | 29 | 40 | 3600 | A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 59. |
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Active | 30 | 40 | 3600 | A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 64. |
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Passive | 0 | 0 | 11000 | Increases Max. HP. |
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Passive | 0 | 0 | Free | Creates level 3 common items. |
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Passive | 0 | 0 | 3600 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 3600 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 3600 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 3600 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 3600 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 3600 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 5500 | Increases P. Atk. when using a polearm. |
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Passive | 0 | 0 | 5500 | Increases P. Atk. when using a polearm. |
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Passive | 0 | 0 | 5500 | Increases P. Atk when using a sword or blunt weapon. |
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Passive | 0 | 0 | 5500 | Increases P. Atk when using a sword or blunt weapon. |
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Passive | 0 | 0 | 11000 | Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon. |
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Toggle | 5 | 0 | 11000 | Increases critical attack power. MP will be consumed continuously. |
Level 32 | |||||
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Active | 31 | 40 | 5600 | Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 219. Over-hit is possible. |
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Active | 31 | 40 | 5600 | Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 235. Over-hit is possible. |
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Active | 33 | 40 | 5600 | Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 251. Over-hit is possible. |
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Active | 31 | 40 | 5600 | Strike multiple enemies while equipping a pole-arm. Power 219. Over-hit is possible. |
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Active | 31 | 40 | 5600 | Strike multiple enemies while equipping a pole-arm. Power 235. Over-hit is possible. |
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Active | 33 | 40 | 5600 | Strike multiple enemies while equipping a pole-arm. Power 251. Over-hit is possible. |
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Active | 14 | 0 | 17000 | Temporarily increases P. Atk., especially when using a polearm or blunt weapon. Also increases Accuracy and P. Atk. when using two-handed swords and blunt weapons. Usable only when HP are 30 percent or lower. Effect 1. |
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Active | 31 | 40 | 5600 | A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 73. |
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Active | 31 | 40 | 5600 | A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 79. |
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Active | 33 | 40 | 5600 | A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 84. |
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Passive | 0 | 0 | 17000 | Increases HP regeneration. |
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Passive | 0 | 0 | 5600 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 5600 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 5600 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 5600 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 5600 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 5600 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 8300 | Increases P. Atk. when using a polearm. |
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Passive | 0 | 0 | 8300 | Increases P. Atk. when using a polearm. |
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Passive | 0 | 0 | 8300 | Increases P. Atk when using a sword or blunt weapon. |
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Passive | 0 | 0 | 8300 | Increases P. Atk when using a sword or blunt weapon. |
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Passive | 0 | 0 | 17000 | Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon. |
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Passive | 0 | 0 | 17000 | Allows quick recovery while one is sitting. |
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Toggle | 6 | 0 | 17000 | Increases critical attack power. MP will be consumed continuously. |
Level 36 | |||||
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Active | 35 | 40 | 8600 | Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 287. Over-hit is possible. |
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Active | 36 | 40 | 8600 | Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 306. Over-hit is possible. |
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Active | 37 | 40 | 8600 | Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 326. Over-hit is possible. |
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Active | 35 | 40 | 8600 | Strike multiple enemies while equipping a pole-arm. Power 287. Over-hit is possible. |
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Active | 36 | 40 | 8600 | Strike multiple enemies while equipping a pole-arm. Power 306. Over-hit is possible. |
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Active | 37 | 40 | 8600 | Strike multiple enemies while equipping a pole-arm. Power 326. Over-hit is possible. |
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Active | 16 | 0 | 17000 | Temporarily boosts its P. Def. substantially. Only works when HP becomes 30 percent or lower. Effect 1. |
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Active | 31 | 0 | 17000 | Temporarily but significantly increases resistance to Paralysis, Hold, Sleep, Shock or debuff attacks. Effect 1. |
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Active | 35 | 40 | 8600 | A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 96. |
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Active | 36 | 40 | 8600 | A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 102. |
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Active | 37 | 40 | 8600 | A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 109. |
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Passive | 0 | 0 | 17000 | Increases Max. HP. |
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Passive | 0 | 0 | Free | Creates level 4 common items. |
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Passive | 0 | 0 | 8600 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 8600 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 8600 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 8600 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 8600 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 8600 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 13000 | Increases P. Atk. when using a polearm. |
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Passive | 0 | 0 | 13000 | Increases P. Atk. when using a polearm. |
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Passive | 0 | 0 | 13000 | Increases P. Atk when using a sword or blunt weapon. |
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Passive | 0 | 0 | 13000 | Increases P. Atk when using a sword or blunt weapon. |
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Passive | 0 | 0 | 17000 | Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon. |
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Toggle | 7 | 0 | 17000 | Increases critical attack power. MP will be consumed continuously. |