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Dwarf Warsmith | |||||
Skill Name (Level) | Type | MP Consume | Range | SP Cost | Description |
---|---|---|---|---|---|
Level 40 | |||||
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- | - | 33000 | (no description yet) | |
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- | - | 33000 | (no description yet) | |
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Active | 40 | 40 | 11000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 615. |
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Active | 41 | 40 | 11000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 654. |
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Active | 43 | 40 | 11000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 694. |
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Active | 40 | 0 | 11000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 461. |
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Active | 41 | 0 | 11000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 490. |
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Active | 43 | 0 | 11000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 521. |
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Active | 40 | 40 | 11000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 406. |
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Active | 41 | 40 | 11000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 432. |
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Active | 43 | 40 | 11000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 458. |
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Passive | 0 | 0 | 11000 | Increases P. Atk. when a blunt weapon is used. |
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Passive | 0 | 0 | 11000 | Increases P. Atk. when a blunt weapon is used. |
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Passive | 0 | 0 | 11000 | Increases P. Atk. when a blunt weapon is used. |
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Passive | 0 | 0 | 33000 | Makes crystallization possible. |
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Passive | 0 | 0 | Free | You become familiar with C-Grade equipment. |
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Passive | 0 | 0 | 33000 | Increases HP regeneration. |
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Passive | 0 | 0 | 11000 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 11000 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 11000 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 11000 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 11000 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 11000 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 11000 | Increases P. Atk. when using a polearm. |
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Passive | 0 | 0 | 11000 | Increases P. Atk. when using a polearm. |
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Passive | 0 | 0 | 11000 | Increases P. Atk. when using a polearm. |
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Passive | 0 | 0 | 33000 | Allows quick recovery while one is sitting. |
Level 43 | |||||
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- | - | 38000 | (no description yet) | |
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Active | 43 | 40 | 13000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 737. |
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Active | 44 | 40 | 13000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 781. |
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Active | 45 | 40 | 13000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 827. |
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Active | 75 | 0 | 38000 | Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 3 Crystals: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 1 additional crystals at 4 regular intervals. |
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Active | 43 | 0 | 13000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 553. |
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Active | 44 | 0 | 13000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 586. |
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Active | 45 | 0 | 13000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 620. |
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Active | 43 | 40 | 13000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 486. |
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Active | 44 | 40 | 13000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 515. |
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Active | 45 | 40 | 13000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 546. |
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Passive | 0 | 0 | 13000 | Increases P. Atk. when a blunt weapon is used. |
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Passive | 0 | 0 | 13000 | Increases P. Atk. when a blunt weapon is used. |
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Passive | 0 | 0 | 13000 | Increases P. Atk. when a blunt weapon is used. |
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Passive | 0 | 0 | 38000 | Increases Max. HP. |
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Passive | 0 | 0 | Free | Creates level 5 common items. |
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Passive | 0 | 0 | 46000 | Level 5 items can be manufactured. |
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Passive | 0 | 0 | 38000 | Increases HP regeneration. |
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Passive | 0 | 0 | 13000 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 13000 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 13000 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 13000 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 13000 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 13000 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 13000 | Increases P. Atk. when using a polearm. |
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Passive | 0 | 0 | 13000 | Increases P. Atk. when using a polearm. |
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Passive | 0 | 0 | 13000 | Increases P. Atk. when using a polearm. |
Level 46 | |||||
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- | - | 46000 | (no description yet) | |
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- | - | 46000 | (no description yet) | |
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- | - | 46000 | (no description yet) | |
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Active | 41 | 0 | 46000 | Heals your own bleeding up to Effect 7. |
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Active | 47 | 40 | 15000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 875. |
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Active | 48 | 40 | 15000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 924. |
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Active | 49 | 40 | 15000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 976. |
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Active | 47 | 0 | 15000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 656. |
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Active | 48 | 0 | 15000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 693. |
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Active | 49 | 0 | 15000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 732. |
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Active | 47 | 40 | 15000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 577. |
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Active | 48 | 40 | 15000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 610. |
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Active | 49 | 40 | 15000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 644. |
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Passive | 0 | 0 | 15000 | Increases P. Atk. when a blunt weapon is used. |
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Passive | 0 | 0 | 15000 | Increases P. Atk. when a blunt weapon is used. |
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Passive | 0 | 0 | 15000 | Increases P. Atk. when a blunt weapon is used. |
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Passive | 0 | 0 | 15000 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 15000 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 15000 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 15000 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 15000 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 15000 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 15000 | Increases P. Atk. when using a polearm. |
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Passive | 0 | 0 | 15000 | Increases P. Atk. when using a polearm. |
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Passive | 0 | 0 | 15000 | Increases P. Atk. when using a polearm. |
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Passive | 0 | 0 | 46000 | Allows quick recovery while one is sitting. |
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Passive | 0 | 0 | 46000 | Quadruple the weight limit. |
Level 49 | |||||
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- | - | 46000 | (no description yet) | |
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- | - | 46000 | (no description yet) | |
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- | - | 61000 | (no description yet) | |
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- | - | 61000 | (no description yet) | |
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- | - | 61000 | (no description yet) | |
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Active | 51 | 40 | 20000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1030. |
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Active | 52 | 40 | 20000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1085. |
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Active | 54 | 40 | 20000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1143. |
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Active | 88 | 0 | 61000 | Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 1 Crystal: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 2 additional crystals at 4 regular intervals. |
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Active | 530 | 0 | 700000 | Summons siege golem. Summoning requires 300 Crystals: C-Grade and each minute consumes an additional 70 Gemstones: C-Grade. |
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Active | 51 | 0 | 20000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 773. |
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Active | 52 | 0 | 20000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 814. |
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Active | 54 | 0 | 20000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 857. |
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Active | 51 | 40 | 20000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 680. |
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Active | 52 | 40 | 20000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 717. |
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Active | 54 | 40 | 20000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 754. |
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Passive | 0 | 0 | 20000 | Increases P. Atk. when a blunt weapon is used. |
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Passive | 0 | 0 | 20000 | Increases P. Atk. when a blunt weapon is used. |
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Passive | 0 | 0 | 20000 | Increases P. Atk. when a blunt weapon is used. |
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Passive | 0 | 0 | 61000 | Increases Max. HP. |
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Passive | 0 | 0 | Free | Creates level 6 common items. |
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Passive | 0 | 0 | 98000 | Level 6 items can be manufactured. |
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Passive | 0 | 0 | 20000 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 20000 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 20000 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 20000 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 20000 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 20000 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 20000 | Increases P. Atk. when using a polearm. |
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Passive | 0 | 0 | 20000 | Increases P. Atk. when using a polearm. |
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Passive | 0 | 0 | 20000 | Increases P. Atk. when using a polearm. |
Level 52 | |||||
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- | - | 125000 | (no description yet) | |
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- | - | 125000 | (no description yet) | |
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Active | 0 | 0 | Free | Increases the number of buffs you can receive. |
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Active | 55 | 40 | 42000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1202. |
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Active | 55 | 40 | 42000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1264. |
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Active | 56 | 40 | 42000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1327. |
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Active | 55 | 0 | 42000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 902. |
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Active | 55 | 0 | 42000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 948. |
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Active | 56 | 0 | 42000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 995. |
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Active | 55 | 40 | 42000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 794. |
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Active | 55 | 40 | 42000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 834. |
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Active | 56 | 40 | 42000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 876. |
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Passive | 0 | 0 | 42000 | Increases P. Atk. when a blunt weapon is used. |
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Passive | 0 | 0 | 42000 | Increases P. Atk. when a blunt weapon is used. |
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Passive | 0 | 0 | 42000 | Increases P. Atk. when a blunt weapon is used. |
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Passive | 0 | 0 | 125000 | Makes crystallization possible. |
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Passive | 0 | 0 | Free | You become familiar with B-Grade equipment. |
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Passive | 0 | 0 | 125000 | Increases HP regeneration. |
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Passive | 0 | 0 | 42000 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 42000 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 42000 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 42000 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 42000 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 42000 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 42000 | Increases P. Atk. when using a polearm. |
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Passive | 0 | 0 | 42000 | Increases P. Atk. when using a polearm. |
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Passive | 0 | 0 | 42000 | Increases P. Atk. when using a polearm. |
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Passive | 0 | 0 | 125000 | Allows quick recovery while one is sitting. |
Level 55 | |||||
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- | - | 171000 | (no description yet) | |
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- | - | 171000 | (no description yet) | |
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Active | 58 | 40 | 57000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1392. |
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Active | 59 | 40 | 57000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1459. |
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Active | 61 | 40 | 57000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1527. |
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Active | 100 | 0 | 171000 | Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 3 Crystals: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 2 additional crystals at 4 regular intervals. |
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Active | 58 | 0 | 57000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1044. |
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Active | 59 | 0 | 57000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1094. |
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Active | 61 | 0 | 57000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1145. |
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Active | 58 | 40 | 57000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 919. |
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Active | 59 | 40 | 57000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 963. |
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Active | 61 | 40 | 57000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1008. |
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Passive | 0 | 0 | 57000 | Increases P. Atk. when a blunt weapon is used. |
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Passive | 0 | 0 | 57000 | Increases P. Atk. when a blunt weapon is used. |
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Passive | 0 | 0 | 57000 | Increases P. Atk. when a blunt weapon is used. |
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Passive | 0 | 0 | 171000 | Increases Max. HP. |
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Passive | 0 | 0 | Free | Creates level 7 common items. |
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Passive | 0 | 0 | 189000 | Level 7 items can be manufactured. |
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Passive | 0 | 0 | 57000 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 57000 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 57000 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 57000 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 57000 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 57000 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 57000 | Increases P. Atk. when using a polearm. |
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Passive | 0 | 0 | 57000 | Increases P. Atk. when using a polearm. |
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Passive | 0 | 0 | 57000 | Increases P. Atk. when using a polearm. |
Level 58 | |||||
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- | - | 183000 | (no description yet) | |
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Active | 62 | 40 | 61000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1597. |
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Active | 63 | 40 | 61000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1669. |
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Active | 65 | 40 | 61000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1743. |
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Active | 0 | 0 | 183000 | Increases your Accuracy when using a polearm. While in use, MP is continuously consumed. |
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Active | 74 | 0 | 183000 | Summons a Big Boom that self-destructs by explosion. Summoning it requires 3 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30 percent of acquired Exp will be consumed. |
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Active | 530 | 0 | 800000 | Summons a siege weapon capable of movement in general mode and remote attack in siege mode. Switching modes takes 30 seconds. Summoning requires 120 Crystals: B-Grade and an additional 30 Gemstones: B-Grade per minute. |
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Active | 0 | 0 | 183000 | Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts. |
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Active | 62 | 0 | 61000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1198. |
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Active | 63 | 0 | 61000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1252. |
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Active | 65 | 0 | 61000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1307. |
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Active | 62 | 40 | 61000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1054. |
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Active | 63 | 40 | 61000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1102. |
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Active | 65 | 40 | 61000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1150. |
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Passive | 0 | 0 | 61000 | Increases P. Atk. when a blunt weapon is used. |
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Passive | 0 | 0 | 61000 | Increases P. Atk. when a blunt weapon is used. |
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Passive | 0 | 0 | 61000 | Increases P. Atk. when a blunt weapon is used. |
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Passive | 0 | 0 | 183000 | Increases HP regeneration. |
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Passive | 0 | 0 | 61000 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 61000 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 61000 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 61000 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 61000 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 61000 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 61000 | Increases P. Atk. when using a polearm. |
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Passive | 0 | 0 | 61000 | Increases P. Atk. when using a polearm. |
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Passive | 0 | 0 | 61000 | Increases P. Atk. when using a polearm. |
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Passive | 0 | 0 | 183000 | Allows quick recovery while one is sitting. |
Level 60 | |||||
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Active | 66 | 40 | 161000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1817. |
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Active | 68 | 40 | 161000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1894. |
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Active | 110 | 0 | 322000 | Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 2 Crystals: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 3 additional crystals at 4 regular intervals. |
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Active | 66 | 0 | 161000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1363. |
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Active | 68 | 0 | 161000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1420. |
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Active | 66 | 40 | 161000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1200. |
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Active | 68 | 40 | 161000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1250. |
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Passive | 0 | 0 | 161000 | Increases P. Atk. when a blunt weapon is used. |
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Passive | 0 | 0 | 161000 | Increases P. Atk. when a blunt weapon is used. |
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Passive | 0 | 0 | 322000 | Makes crystallization possible. |
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Passive | 0 | 0 | 161000 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 161000 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 161000 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 161000 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 161000 | Increases P. Atk. when using a polearm. |
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Passive | 0 | 0 | 161000 | Increases P. Atk. when using a polearm. |
Level 61 | |||||
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Active | 0 | 0 | Free | Increases the number of buffs you can receive. |
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Passive | 0 | 0 | Free | You become familiar with A-Grade equipment. |
Level 62 | |||||
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Active | 55 | 0 | 360000 | Heals your own bleeding up to Effect 9. |
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Active | 68 | 40 | 180000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1971. |
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Active | 69 | 40 | 180000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2050. |
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Active | 82 | 0 | 360000 | Summons a Big Boom that self-destructs by explosion. Summoning it requires 3 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30 percent of acquired Exp will be consumed. |
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Active | 68 | 0 | 180000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1479. |
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Active | 69 | 0 | 180000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1538. |
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Active | 68 | 40 | 180000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1301. |
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Active | 69 | 40 | 180000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1353. |
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Passive | 0 | 0 | 180000 | Increases P. Atk. when a blunt weapon is used. |
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Passive | 0 | 0 | 180000 | Increases P. Atk. when a blunt weapon is used. |
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Passive | 0 | 0 | 360000 | Increases Max. HP. |
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Passive | 0 | 0 | Free | Creates level 8 common items. |
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Passive | 0 | 0 | 400000 | Level 8 items can be manufactured. |
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Passive | 0 | 0 | 180000 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 180000 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 180000 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 180000 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 180000 | Increases P. Atk. when using a polearm. |
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Passive | 0 | 0 | 180000 | Increases P. Atk. when using a polearm. |
Level 64 | |||||
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Active | 70 | 40 | 270000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2130. |
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Active | 72 | 40 | 270000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2211. |
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Active | 118 | 0 | 530000 | Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 4 Crystals: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 3 additional crystals at 4 regular intervals. |
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Active | 70 | 0 | 270000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1598. |
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Active | 72 | 0 | 270000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1658. |
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Active | 70 | 40 | 270000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1406. |
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Active | 72 | 40 | 270000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1460. |
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Passive | 0 | 0 | 270000 | Increases P. Atk. when a blunt weapon is used. |
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Passive | 0 | 0 | 270000 | Increases P. Atk. when a blunt weapon is used. |
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Passive | 0 | 0 | 270000 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 270000 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 270000 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 270000 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 270000 | Increases P. Atk. when using a polearm. |
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Passive | 0 | 0 | 270000 | Increases P. Atk. when using a polearm. |
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Passive | 0 | 0 | 530000 | Allows quick recovery while one is sitting. |
Level 66 | |||||
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Active | 73 | 40 | 290000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2293. |
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Active | 74 | 40 | 290000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2375. |
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Active | 0 | 0 | 580000 | Increases your Accuracy when using a polearm. While in use, MP is continuously consumed. |
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Active | 88 | 0 | 580000 | Summons a Big Boom that self-destructs by explosion. Summoning it requires 4 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30 percent of acquired Exp will be consumed. |
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Active | 0 | 0 | 580000 | Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts. |
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Active | 73 | 0 | 290000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1720. |
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Active | 74 | 0 | 290000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1782. |
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Active | 73 | 40 | 290000 | By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 7 percent. |
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Active | 74 | 40 | 290000 | By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 10 percent. |
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Active | 73 | 40 | 290000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1513. |
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Active | 74 | 40 | 290000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1568. |
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Passive | 0 | 0 | 290000 | Increases P. Atk. when a blunt weapon is used. |
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Passive | 0 | 0 | 290000 | Increases P. Atk. when a blunt weapon is used. |
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Passive | 0 | 0 | 580000 | Increases Max. HP. |
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Passive | 0 | 0 | 290000 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 290000 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 290000 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 290000 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 290000 | Increases P. Atk. when using a polearm. |
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Passive | 0 | 0 | 290000 | Increases P. Atk. when using a polearm. |
Level 68 | |||||
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Active | 75 | 40 | 350000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2459. |
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Active | 77 | 40 | 350000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2542. |
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Active | 126 | 0 | 710000 | Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 3 Crystals: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 4 additional crystals at 4 regular intervals. |
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Active | 0 | 0 | 3300000 | Summons a Swoop Cannon. Requires 46 Crystals: A-Grade. Consumes 21 Gemstones: B-Grade per minute. |
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Active | 75 | 0 | 350000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1844. |
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Active | 77 | 0 | 350000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1907. |
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Active | 75 | 40 | 350000 | By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 12 percent. |
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Active | 77 | 40 | 350000 | By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 15 percent. |
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Active | 75 | 40 | 350000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1623. |
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Active | 77 | 40 | 350000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1678. |
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Passive | 0 | 0 | 350000 | Increases P. Atk. when a blunt weapon is used. |
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Passive | 0 | 0 | 350000 | Increases P. Atk. when a blunt weapon is used. |
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Passive | 0 | 0 | 710000 | Increases HP regeneration. |
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Passive | 0 | 0 | 350000 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 350000 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 350000 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 350000 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 350000 | Increases P. Atk. when using a polearm. |
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Passive | 0 | 0 | 350000 | Increases P. Atk. when using a polearm. |
Level 70 | |||||
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Active | 78 | 40 | 390000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2626. |
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Active | 79 | 40 | 390000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2710. |
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Active | 94 | 0 | 780000 | Summons a Big Boom that self-destructs by explosion. Summoning it requires 4 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30 percent of acquired Exp will be consumed. |
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Active | 78 | 0 | 390000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1970. |
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Active | 79 | 0 | 390000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 2033. |
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Active | 78 | 40 | 390000 | By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 17 percent. |
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Active | 79 | 40 | 390000 | By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 20 percent. |
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Active | 78 | 40 | 390000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1733. |
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Active | 79 | 40 | 390000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1789. |
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Passive | 0 | 0 | 390000 | Increases P. Atk. when a blunt weapon is used. |
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Passive | 0 | 0 | 390000 | Increases P. Atk. when a blunt weapon is used. |
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Passive | 0 | 0 | 780000 | Increases Max. HP. |
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Passive | 0 | 0 | Free | Creates level 9 common items. |
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Passive | 0 | 0 | 870000 | Level 9 items can be manufactured. |
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Passive | 0 | 0 | 780000 | Makes crystallization possible. |
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Passive | 0 | 0 | 390000 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 390000 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 390000 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 390000 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 390000 | Increases P. Atk. when using a polearm. |
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Passive | 0 | 0 | 390000 | Increases P. Atk. when using a polearm. |
Level 72 | |||||
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Active | 80 | 40 | 600000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2794. |
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Active | 81 | 40 | 600000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2878. |
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Active | 133 | 0 | 1200000 | Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 5 Crystals: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 4 additional crystals at 4 regular intervals. |
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Active | 80 | 0 | 600000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 2096. |
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Active | 81 | 0 | 600000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 2158. |
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Active | 80 | 40 | 600000 | By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 22 percent. |
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Active | 81 | 40 | 600000 | By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 25 percent. |
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Active | 80 | 40 | 600000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1844. |
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Active | 81 | 40 | 600000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1900. |
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Passive | 0 | 0 | 600000 | Increases P. Atk. when a blunt weapon is used. |
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Passive | 0 | 0 | 600000 | Increases P. Atk. when a blunt weapon is used. |
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Passive | 0 | 0 | 600000 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 600000 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 600000 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 600000 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 600000 | Increases P. Atk. when using a polearm. |
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Passive | 0 | 0 | 600000 | Increases P. Atk. when using a polearm. |
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Passive | 0 | 0 | 1200000 | Allows quick recovery while one is sitting. |
Level 74 | |||||
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Active | 82 | 40 | 1000000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2961. |
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Active | 83 | 40 | 1000000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 3044. |
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Active | 0 | 0 | 2000000 | Increases your Accuracy when using a polearm. While in use, MP is continuously consumed. |
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Active | 100 | 0 | 2000000 | Summons a Big Boom that self-destructs by explosion. Summoning it requires 5 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30 percent of acquired Exp will be consumed. |
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Active | 0 | 0 | 2000000 | Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts. |
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Active | 82 | 0 | 1000000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 2221. |
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Active | 83 | 0 | 1000000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 2283. |
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Active | 82 | 40 | 1000000 | By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 27 percent. |
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Active | 83 | 40 | 1000000 | By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 30 percent. |
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Active | 82 | 40 | 1000000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1955. |
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Active | 83 | 40 | 1000000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 2009. |
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Passive | 0 | 0 | 1000000 | Increases P. Atk. when a blunt weapon is used. |
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Passive | 0 | 0 | 1000000 | Increases P. Atk. when a blunt weapon is used. |
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Passive | 0 | 0 | 2000000 | Increases Max. HP. |
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Passive | 0 | 0 | 2000000 | Increases HP regeneration. |
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Passive | 0 | 0 | 1000000 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 1000000 | Increases P. Def. when wearing heavy armor. |
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Passive | 0 | 0 | 1000000 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 1000000 | Increases P. Def. and Evasion when wearing light armor. |
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Passive | 0 | 0 | 1000000 | Increases P. Atk. when using a polearm. |
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Passive | 0 | 0 | 1000000 | Increases P. Atk. when using a polearm. |
Level 75 | |||||
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- | - | Free | (no description yet) | |
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- | - | Free | (no description yet) | |
Level 76 | |||||
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Active | 0 | 0 | Free | Increases the number of buffs you can receive. |
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Active | 0 | 0 | Free | Increases the number of buffs you can receive. |
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Passive | 0 | 0 | Free | You become familiar with S-Grade equipment. |