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| Dwarf Warsmith | |||||
| Skill Name (Level) | Type | MP Consume | Range | SP Cost | Description |
|---|---|---|---|---|---|
| Level 40 | |||||
Armor Golem (1) |
- | - | 33000 | (no description yet) | |
Repair Golem (1) |
- | - | 33000 | (no description yet) | |
Fatal Strike (1) |
Active | 40 | 40 | 11000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 615. |
Fatal Strike (2) |
Active | 41 | 40 | 11000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 654. |
Fatal Strike (3) |
Active | 43 | 40 | 11000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 694. |
Whirlwind (1) |
Active | 40 | 0 | 11000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 461. |
Whirlwind (2) |
Active | 41 | 0 | 11000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 490. |
Whirlwind (3) |
Active | 43 | 0 | 11000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 521. |
Hammer Crush (1) |
Active | 40 | 40 | 11000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 406. |
Hammer Crush (2) |
Active | 41 | 40 | 11000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 432. |
Hammer Crush (3) |
Active | 43 | 40 | 11000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 458. |
Blunt Weapon Mastery (9) |
Passive | 0 | 0 | 11000 | Increases P. Atk. when a blunt weapon is used. |
Blunt Weapon Mastery (10) |
Passive | 0 | 0 | 11000 | Increases P. Atk. when a blunt weapon is used. |
Blunt Weapon Mastery (11) |
Passive | 0 | 0 | 11000 | Increases P. Atk. when a blunt weapon is used. |
Crystallize (2) |
Passive | 0 | 0 | 33000 | Makes crystallization possible. |
Expertise C (2) |
Passive | 0 | 0 | Free | You become familiar with C-Grade equipment. |
Fast HP Recovery (3) |
Passive | 0 | 0 | 33000 | Increases HP regeneration. |
Heavy Armor Mastery (14) |
Passive | 0 | 0 | 11000 | Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (15) |
Passive | 0 | 0 | 11000 | Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (16) |
Passive | 0 | 0 | 11000 | Increases P. Def. when wearing heavy armor. |
Light Armor Mastery (14) |
Passive | 0 | 0 | 11000 | Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (15) |
Passive | 0 | 0 | 11000 | Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (16) |
Passive | 0 | 0 | 11000 | Increases P. Def. and Evasion when wearing light armor. |
Polearm Mastery (9) |
Passive | 0 | 0 | 11000 | Increases P. Atk. when using a polearm. |
Polearm Mastery (10) |
Passive | 0 | 0 | 11000 | Increases P. Atk. when using a polearm. |
Polearm Mastery (11) |
Passive | 0 | 0 | 11000 | Increases P. Atk. when using a polearm. |
Vital Force (3) |
Passive | 0 | 0 | 33000 | Allows quick recovery while one is sitting. |
| Level 43 | |||||
Strengthen Golem (1) |
- | - | 38000 | (no description yet) | |
Fatal Strike (4) |
Active | 43 | 40 | 13000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 737. |
Fatal Strike (5) |
Active | 44 | 40 | 13000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 781. |
Fatal Strike (6) |
Active | 45 | 40 | 13000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 827. |
Summon Mechanic Golem (3) (spellbook) |
Active | 75 | 0 | 38000 | Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 3 Crystals: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 1 additional crystals at 4 regular intervals. |
Whirlwind (4) |
Active | 43 | 0 | 13000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 553. |
Whirlwind (5) |
Active | 44 | 0 | 13000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 586. |
Whirlwind (6) |
Active | 45 | 0 | 13000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 620. |
Hammer Crush (4) |
Active | 43 | 40 | 13000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 486. |
Hammer Crush (5) |
Active | 44 | 40 | 13000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 515. |
Hammer Crush (6) |
Active | 45 | 40 | 13000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 546. |
Blunt Weapon Mastery (12) |
Passive | 0 | 0 | 13000 | Increases P. Atk. when a blunt weapon is used. |
Blunt Weapon Mastery (13) |
Passive | 0 | 0 | 13000 | Increases P. Atk. when a blunt weapon is used. |
Blunt Weapon Mastery (14) |
Passive | 0 | 0 | 13000 | Increases P. Atk. when a blunt weapon is used. |
Boost HP (4) |
Passive | 0 | 0 | 38000 | Increases Max. HP. |
Create Common Item (5) |
Passive | 0 | 0 | Free | Creates level 5 common items. |
Create Item (5) |
Passive | 0 | 0 | 46000 | Level 5 items can be manufactured. |
Fast HP Recovery (4) |
Passive | 0 | 0 | 38000 | Increases HP regeneration. |
Heavy Armor Mastery (17) |
Passive | 0 | 0 | 13000 | Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (18) |
Passive | 0 | 0 | 13000 | Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (19) |
Passive | 0 | 0 | 13000 | Increases P. Def. when wearing heavy armor. |
Light Armor Mastery (17) |
Passive | 0 | 0 | 13000 | Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (18) |
Passive | 0 | 0 | 13000 | Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (19) |
Passive | 0 | 0 | 13000 | Increases P. Def. and Evasion when wearing light armor. |
Polearm Mastery (12) |
Passive | 0 | 0 | 13000 | Increases P. Atk. when using a polearm. |
Polearm Mastery (13) |
Passive | 0 | 0 | 13000 | Increases P. Atk. when using a polearm. |
Polearm Mastery (14) |
Passive | 0 | 0 | 13000 | Increases P. Atk. when using a polearm. |
| Level 46 | |||||
Case Harden (1) |
- | - | 46000 | (no description yet) | |
Embroider (1) |
- | - | 46000 | (no description yet) | |
Hard Tanning (1) |
- | - | 46000 | (no description yet) | |
Bandage (2) |
Active | 41 | 0 | 46000 | Heals your own bleeding up to Effect 7. |
Fatal Strike (7) |
Active | 47 | 40 | 15000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 875. |
Fatal Strike (8) |
Active | 48 | 40 | 15000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 924. |
Fatal Strike (9) |
Active | 49 | 40 | 15000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 976. |
Whirlwind (7) |
Active | 47 | 0 | 15000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 656. |
Whirlwind (8) |
Active | 48 | 0 | 15000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 693. |
Whirlwind (9) |
Active | 49 | 0 | 15000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 732. |
Hammer Crush (7) |
Active | 47 | 40 | 15000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 577. |
Hammer Crush (8) |
Active | 48 | 40 | 15000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 610. |
Hammer Crush (9) |
Active | 49 | 40 | 15000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 644. |
Blunt Weapon Mastery (15) |
Passive | 0 | 0 | 15000 | Increases P. Atk. when a blunt weapon is used. |
Blunt Weapon Mastery (16) |
Passive | 0 | 0 | 15000 | Increases P. Atk. when a blunt weapon is used. |
Blunt Weapon Mastery (17) |
Passive | 0 | 0 | 15000 | Increases P. Atk. when a blunt weapon is used. |
Heavy Armor Mastery (20) |
Passive | 0 | 0 | 15000 | Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (21) |
Passive | 0 | 0 | 15000 | Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (22) |
Passive | 0 | 0 | 15000 | Increases P. Def. when wearing heavy armor. |
Light Armor Mastery (20) |
Passive | 0 | 0 | 15000 | Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (21) |
Passive | 0 | 0 | 15000 | Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (22) |
Passive | 0 | 0 | 15000 | Increases P. Def. and Evasion when wearing light armor. |
Polearm Mastery (15) |
Passive | 0 | 0 | 15000 | Increases P. Atk. when using a polearm. |
Polearm Mastery (16) |
Passive | 0 | 0 | 15000 | Increases P. Atk. when using a polearm. |
Polearm Mastery (17) |
Passive | 0 | 0 | 15000 | Increases P. Atk. when using a polearm. |
Vital Force (4) |
Passive | 0 | 0 | 46000 | Allows quick recovery while one is sitting. |
Weight Limit (3) |
Passive | 0 | 0 | 46000 | Quadruple the weight limit. |
| Level 49 | |||||
Armor Golem (2) |
- | - | 46000 | (no description yet) | |
Repair Golem (2) |
- | - | 46000 | (no description yet) | |
Restring (1) |
- | - | 61000 | (no description yet) | |
Sharp Edge (1) |
- | - | 61000 | (no description yet) | |
Spike (1) |
- | - | 61000 | (no description yet) | |
Fatal Strike (10) |
Active | 51 | 40 | 20000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1030. |
Fatal Strike (11) |
Active | 52 | 40 | 20000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1085. |
Fatal Strike (12) |
Active | 54 | 40 | 20000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1143. |
Summon Mechanic Golem (4) (spellbook) |
Active | 88 | 0 | 61000 | Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 1 Crystal: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 2 additional crystals at 4 regular intervals. |
Summon Siege Golem (1) (spellbook) |
Active | 530 | 0 | 700000 | Summons siege golem. Summoning requires 300 Crystals: C-Grade and each minute consumes an additional 70 Gemstones: C-Grade. |
Whirlwind (10) |
Active | 51 | 0 | 20000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 773. |
Whirlwind (11) |
Active | 52 | 0 | 20000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 814. |
Whirlwind (12) |
Active | 54 | 0 | 20000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 857. |
Hammer Crush (10) |
Active | 51 | 40 | 20000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 680. |
Hammer Crush (11) |
Active | 52 | 40 | 20000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 717. |
Hammer Crush (12) |
Active | 54 | 40 | 20000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 754. |
Blunt Weapon Mastery (18) |
Passive | 0 | 0 | 20000 | Increases P. Atk. when a blunt weapon is used. |
Blunt Weapon Mastery (19) |
Passive | 0 | 0 | 20000 | Increases P. Atk. when a blunt weapon is used. |
Blunt Weapon Mastery (20) |
Passive | 0 | 0 | 20000 | Increases P. Atk. when a blunt weapon is used. |
Boost HP (5) |
Passive | 0 | 0 | 61000 | Increases Max. HP. |
Create Common Item (6) |
Passive | 0 | 0 | Free | Creates level 6 common items. |
Create Item (6) |
Passive | 0 | 0 | 98000 | Level 6 items can be manufactured. |
Heavy Armor Mastery (23) |
Passive | 0 | 0 | 20000 | Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (24) |
Passive | 0 | 0 | 20000 | Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (25) |
Passive | 0 | 0 | 20000 | Increases P. Def. when wearing heavy armor. |
Light Armor Mastery (23) |
Passive | 0 | 0 | 20000 | Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (24) |
Passive | 0 | 0 | 20000 | Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (25) |
Passive | 0 | 0 | 20000 | Increases P. Def. and Evasion when wearing light armor. |
Polearm Mastery (18) |
Passive | 0 | 0 | 20000 | Increases P. Atk. when using a polearm. |
Polearm Mastery (19) |
Passive | 0 | 0 | 20000 | Increases P. Atk. when using a polearm. |
Polearm Mastery (20) |
Passive | 0 | 0 | 20000 | Increases P. Atk. when using a polearm. |
| Level 52 | |||||
Strengthen Golem (2) |
- | - | 125000 | (no description yet) | |
Summon Merchant Golem (1) (spellbook) |
- | - | 125000 | (no description yet) | |
Divine Inspiration (1) |
Active | 0 | 0 | Free | Increases the number of buffs you can receive. |
Fatal Strike (13) |
Active | 55 | 40 | 42000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1202. |
Fatal Strike (14) |
Active | 55 | 40 | 42000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1264. |
Fatal Strike (15) |
Active | 56 | 40 | 42000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1327. |
Whirlwind (13) |
Active | 55 | 0 | 42000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 902. |
Whirlwind (14) |
Active | 55 | 0 | 42000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 948. |
Whirlwind (15) |
Active | 56 | 0 | 42000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 995. |
Hammer Crush (13) |
Active | 55 | 40 | 42000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 794. |
Hammer Crush (14) |
Active | 55 | 40 | 42000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 834. |
Hammer Crush (15) |
Active | 56 | 40 | 42000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 876. |
Blunt Weapon Mastery (21) |
Passive | 0 | 0 | 42000 | Increases P. Atk. when a blunt weapon is used. |
Blunt Weapon Mastery (22) |
Passive | 0 | 0 | 42000 | Increases P. Atk. when a blunt weapon is used. |
Blunt Weapon Mastery (23) |
Passive | 0 | 0 | 42000 | Increases P. Atk. when a blunt weapon is used. |
Crystallize (3) |
Passive | 0 | 0 | 125000 | Makes crystallization possible. |
Expertise B (3) |
Passive | 0 | 0 | Free | You become familiar with B-Grade equipment. |
Fast HP Recovery (5) |
Passive | 0 | 0 | 125000 | Increases HP regeneration. |
Heavy Armor Mastery (26) |
Passive | 0 | 0 | 42000 | Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (27) |
Passive | 0 | 0 | 42000 | Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (28) |
Passive | 0 | 0 | 42000 | Increases P. Def. when wearing heavy armor. |
Light Armor Mastery (26) |
Passive | 0 | 0 | 42000 | Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (27) |
Passive | 0 | 0 | 42000 | Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (28) |
Passive | 0 | 0 | 42000 | Increases P. Def. and Evasion when wearing light armor. |
Polearm Mastery (21) |
Passive | 0 | 0 | 42000 | Increases P. Atk. when using a polearm. |
Polearm Mastery (22) |
Passive | 0 | 0 | 42000 | Increases P. Atk. when using a polearm. |
Polearm Mastery (23) |
Passive | 0 | 0 | 42000 | Increases P. Atk. when using a polearm. |
Vital Force (5) |
Passive | 0 | 0 | 125000 | Allows quick recovery while one is sitting. |
| Level 55 | |||||
Armor Golem (3) |
- | - | 171000 | (no description yet) | |
Repair Golem (3) |
- | - | 171000 | (no description yet) | |
Fatal Strike (16) |
Active | 58 | 40 | 57000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1392. |
Fatal Strike (17) |
Active | 59 | 40 | 57000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1459. |
Fatal Strike (18) |
Active | 61 | 40 | 57000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1527. |
Summon Mechanic Golem (5) (spellbook) |
Active | 100 | 0 | 171000 | Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 3 Crystals: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 2 additional crystals at 4 regular intervals. |
Whirlwind (16) |
Active | 58 | 0 | 57000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1044. |
Whirlwind (17) |
Active | 59 | 0 | 57000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1094. |
Whirlwind (18) |
Active | 61 | 0 | 57000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1145. |
Hammer Crush (16) |
Active | 58 | 40 | 57000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 919. |
Hammer Crush (17) |
Active | 59 | 40 | 57000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 963. |
Hammer Crush (18) |
Active | 61 | 40 | 57000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1008. |
Blunt Weapon Mastery (24) |
Passive | 0 | 0 | 57000 | Increases P. Atk. when a blunt weapon is used. |
Blunt Weapon Mastery (25) |
Passive | 0 | 0 | 57000 | Increases P. Atk. when a blunt weapon is used. |
Blunt Weapon Mastery (26) |
Passive | 0 | 0 | 57000 | Increases P. Atk. when a blunt weapon is used. |
Boost HP (6) |
Passive | 0 | 0 | 171000 | Increases Max. HP. |
Create Common Item (7) |
Passive | 0 | 0 | Free | Creates level 7 common items. |
Create Item (7) |
Passive | 0 | 0 | 189000 | Level 7 items can be manufactured. |
Heavy Armor Mastery (29) |
Passive | 0 | 0 | 57000 | Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (30) |
Passive | 0 | 0 | 57000 | Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (31) |
Passive | 0 | 0 | 57000 | Increases P. Def. when wearing heavy armor. |
Light Armor Mastery (29) |
Passive | 0 | 0 | 57000 | Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (30) |
Passive | 0 | 0 | 57000 | Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (31) |
Passive | 0 | 0 | 57000 | Increases P. Def. and Evasion when wearing light armor. |
Polearm Mastery (24) |
Passive | 0 | 0 | 57000 | Increases P. Atk. when using a polearm. |
Polearm Mastery (25) |
Passive | 0 | 0 | 57000 | Increases P. Atk. when using a polearm. |
Polearm Mastery (26) |
Passive | 0 | 0 | 57000 | Increases P. Atk. when using a polearm. |
| Level 58 | |||||
Strengthen Golem (3) |
- | - | 183000 | (no description yet) | |
Fatal Strike (19) |
Active | 62 | 40 | 61000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1597. |
Fatal Strike (20) |
Active | 63 | 40 | 61000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1669. |
Fatal Strike (21) |
Active | 65 | 40 | 61000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1743. |
Polearm Accuracy (1) |
Active | 0 | 0 | 183000 | Increases your Accuracy when using a polearm. While in use, MP is continuously consumed. |
Summon Big Boom (1) (spellbook) |
Active | 74 | 0 | 183000 | Summons a Big Boom that self-destructs by explosion. Summoning it requires 3 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30 percent of acquired Exp will be consumed. |
Summon Wild Hog Cannon (1) (spellbook) |
Active | 530 | 0 | 800000 | Summons a siege weapon capable of movement in general mode and remote attack in siege mode. Switching modes takes 30 seconds. Summoning requires 120 Crystals: B-Grade and an additional 30 Gemstones: B-Grade per minute. |
War Frenzy (1) |
Active | 0 | 0 | 183000 | Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts. |
Whirlwind (19) |
Active | 62 | 0 | 61000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1198. |
Whirlwind (20) |
Active | 63 | 0 | 61000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1252. |
Whirlwind (21) |
Active | 65 | 0 | 61000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1307. |
Hammer Crush (19) |
Active | 62 | 40 | 61000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1054. |
Hammer Crush (20) |
Active | 63 | 40 | 61000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1102. |
Hammer Crush (21) |
Active | 65 | 40 | 61000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1150. |
Blunt Weapon Mastery (27) |
Passive | 0 | 0 | 61000 | Increases P. Atk. when a blunt weapon is used. |
Blunt Weapon Mastery (28) |
Passive | 0 | 0 | 61000 | Increases P. Atk. when a blunt weapon is used. |
Blunt Weapon Mastery (29) |
Passive | 0 | 0 | 61000 | Increases P. Atk. when a blunt weapon is used. |
Fast HP Recovery (6) |
Passive | 0 | 0 | 183000 | Increases HP regeneration. |
Heavy Armor Mastery (32) |
Passive | 0 | 0 | 61000 | Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (33) |
Passive | 0 | 0 | 61000 | Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (34) |
Passive | 0 | 0 | 61000 | Increases P. Def. when wearing heavy armor. |
Light Armor Mastery (32) |
Passive | 0 | 0 | 61000 | Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (33) |
Passive | 0 | 0 | 61000 | Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (34) |
Passive | 0 | 0 | 61000 | Increases P. Def. and Evasion when wearing light armor. |
Polearm Mastery (27) |
Passive | 0 | 0 | 61000 | Increases P. Atk. when using a polearm. |
Polearm Mastery (28) |
Passive | 0 | 0 | 61000 | Increases P. Atk. when using a polearm. |
Polearm Mastery (29) |
Passive | 0 | 0 | 61000 | Increases P. Atk. when using a polearm. |
Vital Force (6) |
Passive | 0 | 0 | 183000 | Allows quick recovery while one is sitting. |
| Level 60 | |||||
Fatal Strike (22) |
Active | 66 | 40 | 161000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1817. |
Fatal Strike (23) |
Active | 68 | 40 | 161000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1894. |
Summon Mechanic Golem (6) (spellbook) |
Active | 110 | 0 | 322000 | Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 2 Crystals: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 3 additional crystals at 4 regular intervals. |
Whirlwind (22) |
Active | 66 | 0 | 161000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1363. |
Whirlwind (23) |
Active | 68 | 0 | 161000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1420. |
Hammer Crush (22) |
Active | 66 | 40 | 161000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1200. |
Hammer Crush (23) |
Active | 68 | 40 | 161000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1250. |
Blunt Weapon Mastery (30) |
Passive | 0 | 0 | 161000 | Increases P. Atk. when a blunt weapon is used. |
Blunt Weapon Mastery (31) |
Passive | 0 | 0 | 161000 | Increases P. Atk. when a blunt weapon is used. |
Crystallize (4) |
Passive | 0 | 0 | 322000 | Makes crystallization possible. |
Heavy Armor Mastery (35) |
Passive | 0 | 0 | 161000 | Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (36) |
Passive | 0 | 0 | 161000 | Increases P. Def. when wearing heavy armor. |
Light Armor Mastery (35) |
Passive | 0 | 0 | 161000 | Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (36) |
Passive | 0 | 0 | 161000 | Increases P. Def. and Evasion when wearing light armor. |
Polearm Mastery (30) |
Passive | 0 | 0 | 161000 | Increases P. Atk. when using a polearm. |
Polearm Mastery (31) |
Passive | 0 | 0 | 161000 | Increases P. Atk. when using a polearm. |
| Level 61 | |||||
Divine Inspiration (2) |
Active | 0 | 0 | Free | Increases the number of buffs you can receive. |
Expertise A (4) |
Passive | 0 | 0 | Free | You become familiar with A-Grade equipment. |
| Level 62 | |||||
Bandage (3) |
Active | 55 | 0 | 360000 | Heals your own bleeding up to Effect 9. |
Fatal Strike (24) |
Active | 68 | 40 | 180000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1971. |
Fatal Strike (25) |
Active | 69 | 40 | 180000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2050. |
Summon Big Boom (2) (spellbook) |
Active | 82 | 0 | 360000 | Summons a Big Boom that self-destructs by explosion. Summoning it requires 3 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30 percent of acquired Exp will be consumed. |
Whirlwind (24) |
Active | 68 | 0 | 180000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1479. |
Whirlwind (25) |
Active | 69 | 0 | 180000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1538. |
Hammer Crush (24) |
Active | 68 | 40 | 180000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1301. |
Hammer Crush (25) |
Active | 69 | 40 | 180000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1353. |
Blunt Weapon Mastery (32) |
Passive | 0 | 0 | 180000 | Increases P. Atk. when a blunt weapon is used. |
Blunt Weapon Mastery (33) |
Passive | 0 | 0 | 180000 | Increases P. Atk. when a blunt weapon is used. |
Boost HP (7) |
Passive | 0 | 0 | 360000 | Increases Max. HP. |
Create Common Item (8) |
Passive | 0 | 0 | Free | Creates level 8 common items. |
Create Item (8) |
Passive | 0 | 0 | 400000 | Level 8 items can be manufactured. |
Heavy Armor Mastery (37) |
Passive | 0 | 0 | 180000 | Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (38) |
Passive | 0 | 0 | 180000 | Increases P. Def. when wearing heavy armor. |
Light Armor Mastery (37) |
Passive | 0 | 0 | 180000 | Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (38) |
Passive | 0 | 0 | 180000 | Increases P. Def. and Evasion when wearing light armor. |
Polearm Mastery (32) |
Passive | 0 | 0 | 180000 | Increases P. Atk. when using a polearm. |
Polearm Mastery (33) |
Passive | 0 | 0 | 180000 | Increases P. Atk. when using a polearm. |
| Level 64 | |||||
Fatal Strike (26) |
Active | 70 | 40 | 270000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2130. |
Fatal Strike (27) |
Active | 72 | 40 | 270000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2211. |
Summon Mechanic Golem (7) (spellbook) |
Active | 118 | 0 | 530000 | Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 4 Crystals: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 3 additional crystals at 4 regular intervals. |
Whirlwind (26) |
Active | 70 | 0 | 270000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1598. |
Whirlwind (27) |
Active | 72 | 0 | 270000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1658. |
Hammer Crush (26) |
Active | 70 | 40 | 270000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1406. |
Hammer Crush (27) |
Active | 72 | 40 | 270000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1460. |
Blunt Weapon Mastery (34) |
Passive | 0 | 0 | 270000 | Increases P. Atk. when a blunt weapon is used. |
Blunt Weapon Mastery (35) |
Passive | 0 | 0 | 270000 | Increases P. Atk. when a blunt weapon is used. |
Heavy Armor Mastery (39) |
Passive | 0 | 0 | 270000 | Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (40) |
Passive | 0 | 0 | 270000 | Increases P. Def. when wearing heavy armor. |
Light Armor Mastery (39) |
Passive | 0 | 0 | 270000 | Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (40) |
Passive | 0 | 0 | 270000 | Increases P. Def. and Evasion when wearing light armor. |
Polearm Mastery (34) |
Passive | 0 | 0 | 270000 | Increases P. Atk. when using a polearm. |
Polearm Mastery (35) |
Passive | 0 | 0 | 270000 | Increases P. Atk. when using a polearm. |
Vital Force (7) |
Passive | 0 | 0 | 530000 | Allows quick recovery while one is sitting. |
| Level 66 | |||||
Fatal Strike (28) |
Active | 73 | 40 | 290000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2293. |
Fatal Strike (29) |
Active | 74 | 40 | 290000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2375. |
Polearm Accuracy (2) |
Active | 0 | 0 | 580000 | Increases your Accuracy when using a polearm. While in use, MP is continuously consumed. |
Summon Big Boom (3) (spellbook) |
Active | 88 | 0 | 580000 | Summons a Big Boom that self-destructs by explosion. Summoning it requires 4 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30 percent of acquired Exp will be consumed. |
War Frenzy (2) |
Active | 0 | 0 | 580000 | Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts. |
Whirlwind (28) |
Active | 73 | 0 | 290000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1720. |
Whirlwind (29) |
Active | 74 | 0 | 290000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1782. |
Wrath (1) |
Active | 73 | 40 | 290000 | By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 7 percent. |
Wrath (2) |
Active | 74 | 40 | 290000 | By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 10 percent. |
Hammer Crush (28) |
Active | 73 | 40 | 290000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1513. |
Hammer Crush (29) |
Active | 74 | 40 | 290000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1568. |
Blunt Weapon Mastery (36) |
Passive | 0 | 0 | 290000 | Increases P. Atk. when a blunt weapon is used. |
Blunt Weapon Mastery (37) |
Passive | 0 | 0 | 290000 | Increases P. Atk. when a blunt weapon is used. |
Boost HP (8) |
Passive | 0 | 0 | 580000 | Increases Max. HP. |
Heavy Armor Mastery (41) |
Passive | 0 | 0 | 290000 | Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (42) |
Passive | 0 | 0 | 290000 | Increases P. Def. when wearing heavy armor. |
Light Armor Mastery (41) |
Passive | 0 | 0 | 290000 | Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (42) |
Passive | 0 | 0 | 290000 | Increases P. Def. and Evasion when wearing light armor. |
Polearm Mastery (36) |
Passive | 0 | 0 | 290000 | Increases P. Atk. when using a polearm. |
Polearm Mastery (37) |
Passive | 0 | 0 | 290000 | Increases P. Atk. when using a polearm. |
| Level 68 | |||||
Fatal Strike (30) |
Active | 75 | 40 | 350000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2459. |
Fatal Strike (31) |
Active | 77 | 40 | 350000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2542. |
Summon Mechanic Golem (8) (spellbook) |
Active | 126 | 0 | 710000 | Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 3 Crystals: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 4 additional crystals at 4 regular intervals. |
Summon Swoop Cannon (1) (spellbook) |
Active | 0 | 0 | 3300000 | Summons a Swoop Cannon. Requires 46 Crystals: A-Grade. Consumes 21 Gemstones: B-Grade per minute. |
Whirlwind (30) |
Active | 75 | 0 | 350000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1844. |
Whirlwind (31) |
Active | 77 | 0 | 350000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1907. |
Wrath (3) |
Active | 75 | 40 | 350000 | By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 12 percent. |
Wrath (4) |
Active | 77 | 40 | 350000 | By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 15 percent. |
Hammer Crush (30) |
Active | 75 | 40 | 350000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1623. |
Hammer Crush (31) |
Active | 77 | 40 | 350000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1678. |
Blunt Weapon Mastery (38) |
Passive | 0 | 0 | 350000 | Increases P. Atk. when a blunt weapon is used. |
Blunt Weapon Mastery (39) |
Passive | 0 | 0 | 350000 | Increases P. Atk. when a blunt weapon is used. |
Fast HP Recovery (7) |
Passive | 0 | 0 | 710000 | Increases HP regeneration. |
Heavy Armor Mastery (43) |
Passive | 0 | 0 | 350000 | Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (44) |
Passive | 0 | 0 | 350000 | Increases P. Def. when wearing heavy armor. |
Light Armor Mastery (43) |
Passive | 0 | 0 | 350000 | Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (44) |
Passive | 0 | 0 | 350000 | Increases P. Def. and Evasion when wearing light armor. |
Polearm Mastery (38) |
Passive | 0 | 0 | 350000 | Increases P. Atk. when using a polearm. |
Polearm Mastery (39) |
Passive | 0 | 0 | 350000 | Increases P. Atk. when using a polearm. |
| Level 70 | |||||
Fatal Strike (32) |
Active | 78 | 40 | 390000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2626. |
Fatal Strike (33) |
Active | 79 | 40 | 390000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2710. |
Summon Big Boom (4) (spellbook) |
Active | 94 | 0 | 780000 | Summons a Big Boom that self-destructs by explosion. Summoning it requires 4 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30 percent of acquired Exp will be consumed. |
Whirlwind (32) |
Active | 78 | 0 | 390000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1970. |
Whirlwind (33) |
Active | 79 | 0 | 390000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 2033. |
Wrath (5) |
Active | 78 | 40 | 390000 | By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 17 percent. |
Wrath (6) |
Active | 79 | 40 | 390000 | By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 20 percent. |
Hammer Crush (32) |
Active | 78 | 40 | 390000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1733. |
Hammer Crush (33) |
Active | 79 | 40 | 390000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1789. |
Blunt Weapon Mastery (40) |
Passive | 0 | 0 | 390000 | Increases P. Atk. when a blunt weapon is used. |
Blunt Weapon Mastery (41) |
Passive | 0 | 0 | 390000 | Increases P. Atk. when a blunt weapon is used. |
Boost HP (9) |
Passive | 0 | 0 | 780000 | Increases Max. HP. |
Create Common Item (9) |
Passive | 0 | 0 | Free | Creates level 9 common items. |
Create Item (9) |
Passive | 0 | 0 | 870000 | Level 9 items can be manufactured. |
Crystallize (5) |
Passive | 0 | 0 | 780000 | Makes crystallization possible. |
Heavy Armor Mastery (45) |
Passive | 0 | 0 | 390000 | Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (46) |
Passive | 0 | 0 | 390000 | Increases P. Def. when wearing heavy armor. |
Light Armor Mastery (45) |
Passive | 0 | 0 | 390000 | Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (46) |
Passive | 0 | 0 | 390000 | Increases P. Def. and Evasion when wearing light armor. |
Polearm Mastery (40) |
Passive | 0 | 0 | 390000 | Increases P. Atk. when using a polearm. |
Polearm Mastery (41) |
Passive | 0 | 0 | 390000 | Increases P. Atk. when using a polearm. |
| Level 72 | |||||
Fatal Strike (34) |
Active | 80 | 40 | 600000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2794. |
Fatal Strike (35) |
Active | 81 | 40 | 600000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2878. |
Summon Mechanic Golem (9) (spellbook) |
Active | 133 | 0 | 1200000 | Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 5 Crystals: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 4 additional crystals at 4 regular intervals. |
Whirlwind (34) |
Active | 80 | 0 | 600000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 2096. |
Whirlwind (35) |
Active | 81 | 0 | 600000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 2158. |
Wrath (7) |
Active | 80 | 40 | 600000 | By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 22 percent. |
Wrath (8) |
Active | 81 | 40 | 600000 | By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 25 percent. |
Hammer Crush (34) |
Active | 80 | 40 | 600000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1844. |
Hammer Crush (35) |
Active | 81 | 40 | 600000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1900. |
Blunt Weapon Mastery (42) |
Passive | 0 | 0 | 600000 | Increases P. Atk. when a blunt weapon is used. |
Blunt Weapon Mastery (43) |
Passive | 0 | 0 | 600000 | Increases P. Atk. when a blunt weapon is used. |
Heavy Armor Mastery (47) |
Passive | 0 | 0 | 600000 | Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (48) |
Passive | 0 | 0 | 600000 | Increases P. Def. when wearing heavy armor. |
Light Armor Mastery (47) |
Passive | 0 | 0 | 600000 | Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (48) |
Passive | 0 | 0 | 600000 | Increases P. Def. and Evasion when wearing light armor. |
Polearm Mastery (42) |
Passive | 0 | 0 | 600000 | Increases P. Atk. when using a polearm. |
Polearm Mastery (43) |
Passive | 0 | 0 | 600000 | Increases P. Atk. when using a polearm. |
Vital Force (8) |
Passive | 0 | 0 | 1200000 | Allows quick recovery while one is sitting. |
| Level 74 | |||||
Fatal Strike (36) |
Active | 82 | 40 | 1000000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2961. |
Fatal Strike (37) |
Active | 83 | 40 | 1000000 | Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 3044. |
Polearm Accuracy (3) |
Active | 0 | 0 | 2000000 | Increases your Accuracy when using a polearm. While in use, MP is continuously consumed. |
Summon Big Boom (5) (spellbook) |
Active | 100 | 0 | 2000000 | Summons a Big Boom that self-destructs by explosion. Summoning it requires 5 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30 percent of acquired Exp will be consumed. |
War Frenzy (3) |
Active | 0 | 0 | 2000000 | Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts. |
Whirlwind (36) |
Active | 82 | 0 | 1000000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 2221. |
Whirlwind (37) |
Active | 83 | 0 | 1000000 | A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 2283. |
Wrath (9) |
Active | 82 | 40 | 1000000 | By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 27 percent. |
Wrath (10) |
Active | 83 | 40 | 1000000 | By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 30 percent. |
Hammer Crush (36) |
Active | 82 | 40 | 1000000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1955. |
Hammer Crush (37) |
Active | 83 | 40 | 1000000 | Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 2009. |
Blunt Weapon Mastery (44) |
Passive | 0 | 0 | 1000000 | Increases P. Atk. when a blunt weapon is used. |
Blunt Weapon Mastery (45) |
Passive | 0 | 0 | 1000000 | Increases P. Atk. when a blunt weapon is used. |
Boost HP (10) |
Passive | 0 | 0 | 2000000 | Increases Max. HP. |
Fast HP Recovery (8) |
Passive | 0 | 0 | 2000000 | Increases HP regeneration. |
Heavy Armor Mastery (49) |
Passive | 0 | 0 | 1000000 | Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (50) |
Passive | 0 | 0 | 1000000 | Increases P. Def. when wearing heavy armor. |
Light Armor Mastery (49) |
Passive | 0 | 0 | 1000000 | Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (50) |
Passive | 0 | 0 | 1000000 | Increases P. Def. and Evasion when wearing light armor. |
Polearm Mastery (44) |
Passive | 0 | 0 | 1000000 | Increases P. Atk. when using a polearm. |
Polearm Mastery (45) |
Passive | 0 | 0 | 1000000 | Increases P. Atk. when using a polearm. |
| Level 75 | |||||
Aura Bird - Falcon (1) |
- | - | Free | (no description yet) | |
Aura Bird - Owl (1) |
- | - | Free | (no description yet) | |
| Level 76 | |||||
Divine Inspiration (3) |
Active | 0 | 0 | Free | Increases the number of buffs you can receive. |
Divine Inspiration (4) |
Active | 0 | 0 | Free | Increases the number of buffs you can receive. |
Expertise S (5) |
Passive | 0 | 0 | Free | You become familiar with S-Grade equipment. |