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DarkElf PalusKnight | |||||
Skill Name (Level) | Type | MP Consume | Range | SP Cost | Description |
---|---|---|---|---|---|
Level 20 | |||||
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Active Magical |
14 | 600 | 2300 | Absorb the target's HP. Power 24. |
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Active Magical |
15 | 600 | 2300 | Absorb the target's HP. Power 26. |
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Active Magical |
20 | 0 | 4700 | Temporarily increases P. Def. Effect 2. |
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Active Magical |
10 | 600 | 4700 | Instantly poisons enemy. Effect 3. |
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Active | 19 | 0 | 4700 | Instantly increases P. Def., M. Def. and resistance to debuff attacks. Immobilizes while in effect. Effect 1. |
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Passive | 0 | 0 | Free | Creates level 2 common items. |
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Passive | 0 | 0 | Free | You become familiar with D-grade equipment. |
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Passive | 0 | 0 | 1500 | Increases P. Def. when wearing heavy armor. Decreases critical damage received. |
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Passive | 0 | 0 | 1500 | Increases P. Def. when wearing heavy armor. Decreases critical damage received. |
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Passive | 0 | 0 | 1500 | Increases P. Def. when wearing heavy armor. Decreases critical damage received. |
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Passive | 0 | 0 | 2300 | Increases M. Def. |
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Passive | 0 | 0 | 2300 | Increases M. Def. |
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Passive | 0 | 0 | 4700 | Shield P. Def. and defense rate are increased. |
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Passive | 0 | 0 | 4700 | Increases P. Atk. when using a sword or blunt weapon. |
Level 24 | |||||
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Active | 20 | 400 | 2900 | Provokes your opponent into attacking. Power 2183. |
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Active | 21 | 400 | 2900 | Provokes your opponent into attacking. Power 2261. |
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Active | 22 | 400 | 2900 | Provokes your opponent into attacking. Power 2341. |
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Active Magical |
22 | 600 | 8800 | Throws the enemy into confusion and gets them to change the target of their attack. |
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Active Magical |
15 | 600 | 2900 | Absorb the target's HP. Power 28. |
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Active Magical |
17 | 600 | 2900 | Absorb the target's HP. Power 29. |
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Active Magical |
17 | 600 | 2900 | Absorb the target's HP. Power 31. |
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Active | 22 | 0 | 8800 | Temporarily increases defense against bow attacks. Effect 1. |
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Active | 23 | 40 | 2900 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 41. Effect 3. |
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Active | 24 | 40 | 2900 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 44. Effect 3. |
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Active | 25 | 40 | 2900 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 48. Effect 3. |
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Passive | 0 | 0 | 2900 | Increases P. Def. when wearing heavy armor. Decreases critical damage received. |
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Passive | 0 | 0 | 2900 | Increases P. Def. when wearing heavy armor. Decreases critical damage received. |
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Passive | 0 | 0 | 2900 | Increases P. Def. when wearing heavy armor. Decreases critical damage received. |
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Passive | 0 | 0 | 2900 | Increases M. Def. |
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Passive | 0 | 0 | 2900 | Increases M. Def. |
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Passive | 0 | 0 | 2900 | Increases M. Def. |
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Passive | 0 | 0 | 8800 | Increases P. Atk. when using a sword or blunt weapon. |
Level 28 | |||||
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Active | 23 | 400 | 4400 | Provokes your opponent into attacking. Power 2505. |
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Active | 24 | 400 | 4400 | Provokes your opponent into attacking. Power 2589. |
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Active | 25 | 400 | 4400 | Provokes your opponent into attacking. Power 2675. |
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Active Magical |
25 | 600 | 13000 | Throws the enemy into confusion and gets them to change the target of their attack. |
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Active Magical |
18 | 600 | 4400 | Absorb the target's HP. Power 33. |
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Active Magical |
19 | 600 | 4400 | Absorb the target's HP. Power 34. |
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Active Magical |
19 | 600 | 4400 | Absorb the target's HP. Power 35. |
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Active Magical |
25 | 0 | 13000 | Temporarily increases P. Atk. Effect 2. |
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Active | 27 | 40 | 4400 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 55. Effect 3. |
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Active | 29 | 40 | 4400 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 59. Effect 3. |
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Active | 30 | 40 | 4400 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 64. Effect 3. |
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Passive | 0 | 0 | Free | Creates level 3 common items. |
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Passive | 0 | 0 | 4400 | Increases P. Def. when wearing heavy armor. Decreases critical damage received. |
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Passive | 0 | 0 | 4400 | Increases P. Def. when wearing heavy armor. Decreases critical damage received. |
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Passive | 0 | 0 | 4400 | Increases P. Def. when wearing heavy armor. Decreases critical damage received. |
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Passive | 0 | 0 | 4400 | Increases M. Def. |
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Passive | 0 | 0 | 4400 | Increases M. Def. |
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Passive | 0 | 0 | 4400 | Increases M. Def. |
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Passive | 0 | 0 | 13000 | Shield P. Def. and defense rate are increased. |
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Passive | 0 | 0 | 6700 | Increases P. Atk. when using a sword or blunt weapon. |
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Passive | 0 | 0 | 6700 | Increases P. Atk. when using a sword or blunt weapon. |
Level 32 | |||||
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Active | 26 | 400 | 7400 | Provokes your opponent into attacking. Power 2850. |
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Active | 27 | 400 | 7400 | Provokes your opponent into attacking. Power 2940. |
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Active | 28 | 400 | 7400 | Provokes your opponent into attacking. Power 3030. |
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Active Magical |
28 | 600 | 22000 | Throws the enemy into confusion and gets them to change the target of their attack. |
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Active Magical |
20 | 600 | 7400 | Absorb the target's HP. Power 38. |
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Active Magical |
20 | 600 | 7400 | Absorb the target's HP. Power 39. |
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Active Magical |
22 | 600 | 7400 | Absorb the target's HP. Power 40. |
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Active | 28 | 0 | 22000 | Temporarily increases defense against bow attacks. Effect 2. |
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Active Magical |
8 | 600 | 22000 | Instantly reduces enemy's P. Atk Effect 2. |
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Active | 31 | 40 | 7400 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 73. Effect 4. |
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Active | 31 | 40 | 7400 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 79. Effect 4. |
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Active | 33 | 40 | 7400 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 84. Effect 4. |
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Passive | 0 | 0 | 7400 | Increases P. Def. when wearing heavy armor. Decreases critical damage received. |
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Passive | 0 | 0 | 7400 | Increases P. Def. when wearing heavy armor. Decreases critical damage received. |
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Passive | 0 | 0 | 7400 | Increases P. Def. when wearing heavy armor. Decreases critical damage received. |
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Passive | 0 | 0 | 7400 | Increases M. Def. |
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Passive | 0 | 0 | 7400 | Increases M. Def. |
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Passive | 0 | 0 | 7400 | Increases M. Def. |
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Passive | 0 | 0 | 11000 | Increases P. Atk. when using a sword or blunt weapon. |
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Passive | 0 | 0 | 11000 | Increases P. Atk. when using a sword or blunt weapon. |
Level 36 | |||||
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Active | 29 | 400 | 9000 | Provokes your opponent into attacking. Power 3215. |
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Active | 30 | 400 | 9000 | Provokes your opponent into attacking. Power 3308. |
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Active | 31 | 400 | 9000 | Provokes your opponent into attacking. Power 3403. |
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Active Magical |
32 | 600 | 28000 | Throws the enemy into confusion and gets them to change the target of their attack. |
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Active Magical |
23 | 600 | 9000 | Absorb the target's HP. Power 43. |
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Active Magical |
23 | 600 | 9000 | Absorb the target's HP. Power 44. |
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Active Magical |
24 | 600 | 9000 | Absorb the target's HP. Power 46. |
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Active Magical |
15 | 600 | 14000 | Freezes an enemy, instantly reducing their speed. Power 26. Effect 2. |
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Active Magical |
17 | 600 | 14000 | Freezes an enemy, instantly reducing their speed. Power 28. Effect 2. |
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Active Magical |
9 | 600 | 28000 | Instantly reduces enemy's P. Atk Effect 2. |
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Active | 35 | 40 | 9000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 96. Effect 4. |
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Active | 36 | 40 | 9000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 102. Effect 4. |
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Active | 37 | 40 | 9000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 109. Effect 4. |
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Passive | 0 | 0 | Free | Creates level 4 common items. |
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Passive | 0 | 0 | 28000 | Increases MP regeneration. |
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Passive | 0 | 0 | 9000 | Increases P. Def. when wearing heavy armor. Decreases critical damage received. |
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Passive | 0 | 0 | 9000 | Increases P. Def. when wearing heavy armor. Decreases critical damage received. |
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Passive | 0 | 0 | 9000 | Increases P. Def. when wearing heavy armor. Decreases critical damage received. |
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Passive | 0 | 0 | 9000 | Increases M. Def. |
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Passive | 0 | 0 | 9000 | Increases M. Def. |
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Passive | 0 | 0 | 9000 | Increases M. Def. |
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Passive | 0 | 0 | 14000 | Increases P. Atk. when using a sword or blunt weapon. |
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Passive | 0 | 0 | 14000 | Increases P. Atk. when using a sword or blunt weapon. |