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DarkElf BladeDancer | |||||
Skill Name (Level) | Type | MP Consume | Range | SP Cost | Description |
---|---|---|---|---|---|
Level 40 | |||||
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Active Magical |
35 | 600 | 43000 | Throws the enemy into confusion and gets them to change the target of their attack. |
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Active Magical |
25 | 600 | 14000 | Absorb the target's HP. Power 49. |
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Active Magical |
27 | 600 | 14000 | Absorb the target's HP. Power 50. |
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Active Magical |
27 | 600 | 14000 | Absorb the target's HP. Power 52. |
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Active | 60 | 0 | 43000 | Temporarily increases party members' critical damage. Continuous dancing consumes additional MP. Requires a dual-sword weapon. |
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Active Magical |
18 | 600 | 22000 | Freezes an enemy, instantly reducing their speed. Power 30. Effect 2. |
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Active Magical |
18 | 600 | 22000 | Freezes an enemy, instantly reducing their speed. Power 31. Effect 2. |
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Active Magical |
18 | 600 | 43000 | Temporarily reduces a target's P. Def. Effect 3. |
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Active Magical |
18 | 600 | 43000 | Instantly reduces enemy's P. Atk Effect 3. |
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Active | 40 | 40 | 14000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 123. Effect 4. |
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Active | 41 | 40 | 14000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 131. Effect 4. |
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Active | 43 | 40 | 14000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 139. Effect 5. |
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Passive | 0 | 0 | 14000 | Increases P. Atk. when using dual weapons. |
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Passive | 0 | 0 | 14000 | Increases P. Atk. when using dual weapons. |
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Passive | 0 | 0 | 14000 | Increases P. Atk. when using dual weapons. |
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Passive | 0 | 0 | Free | You become familiar with C-Grade equipment. |
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Passive | 0 | 0 | 14000 | Increases M. Def. |
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Passive | 0 | 0 | 14000 | Increases M. Def. |
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Passive | 0 | 0 | 14000 | Increases M. Def. |
Level 43 | |||||
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Active Magical |
38 | 600 | 46000 | Throws the enemy into confusion and gets them to change the target of their attack. |
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Active Magical |
28 | 600 | 15000 | Absorb the target's HP. Power 53. |
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Active Magical |
28 | 600 | 15000 | Absorb the target's HP. Power 55. |
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Active Magical |
29 | 600 | 15000 | Absorb the target's HP. Power 57. |
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Active | 60 | 0 | 46000 | Temporarily bestows sacred power to party members' physical attack. Continuous dancing consumes additional MP. Requires a dual-sword weapon. |
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Active Magical |
19 | 600 | 23000 | Freezes an enemy, instantly reducing their speed. Power 33. Effect 2. |
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Active Magical |
19 | 600 | 23000 | Freezes an enemy, instantly reducing their speed. Power 34. Effect 2. |
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Active Magical |
19 | 600 | 46000 | Temporarily reduces a target's P. Def. Effect 3. |
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Active Magical |
19 | 600 | 46000 | Instantly reduces enemy's P. Atk Effect 3. |
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Active | 43 | 40 | 15000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 148. Effect 5. |
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Active | 44 | 40 | 15000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 157. Effect 5. |
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Active | 45 | 40 | 15000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 166. Effect 5. |
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Passive | 0 | 0 | Free | Creates level 5 common items. |
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Passive | 0 | 0 | 15000 | Increases P. Atk. when using dual weapons. |
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Passive | 0 | 0 | 15000 | Increases P. Atk. when using dual weapons. |
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Passive | 0 | 0 | 15000 | Increases P. Atk. when using dual weapons. |
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Passive | 0 | 0 | 46000 | Increases MP regeneration. |
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Passive | 0 | 0 | 15000 | Increases M. Def. |
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Passive | 0 | 0 | 15000 | Increases M. Def. |
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Passive | 0 | 0 | 15000 | Increases M. Def. |
Level 46 | |||||
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Active Magical |
42 | 600 | 67000 | Throws the enemy into confusion and gets them to change the target of their attack. |
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Active Magical |
30 | 600 | 22000 | Absorb the target's HP. Power 58. |
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Active Magical |
30 | 600 | 22000 | Absorb the target's HP. Power 60. |
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Active Magical |
32 | 600 | 22000 | Absorb the target's HP. Power 61. |
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Active | 60 | 0 | 67000 | Temporarily increases party members' accuracy. Continuous dancing consumes additional MP. Requires a dual-sword weapon. |
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Active Magical |
20 | 600 | 33000 | Freezes an enemy, instantly reducing their speed. Power 36. Effect 2. |
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Active Magical |
22 | 600 | 33000 | Freezes an enemy, instantly reducing their speed. Power 37. Effect 2. |
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Active Magical |
22 | 600 | 67000 | Temporarily reduces a target's P. Def. Effect 3. |
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Active Magical |
22 | 600 | 67000 | Instantly reduces enemy's P. Atk Effect 3. |
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Active | 47 | 40 | 22000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 175. Effect 5. |
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Active | 48 | 40 | 22000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 185. Effect 5. |
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Active | 49 | 40 | 22000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 196. Effect 5. |
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Passive | 0 | 0 | 22000 | Increases P. Atk. when using dual weapons. |
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Passive | 0 | 0 | 22000 | Increases P. Atk. when using dual weapons. |
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Passive | 0 | 0 | 22000 | Increases P. Atk. when using dual weapons. |
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Passive | 0 | 0 | 22000 | Increases M. Def. |
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Passive | 0 | 0 | 22000 | Increases M. Def. |
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Passive | 0 | 0 | 22000 | Increases M. Def. |
Level 49 | |||||
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Active Magical |
44 | 600 | 89000 | Throws the enemy into confusion and gets them to change the target of their attack. |
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Active Magical |
32 | 600 | 30000 | Absorb the target's HP. Power 63. |
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Active Magical |
33 | 600 | 30000 | Absorb the target's HP. Power 65. |
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Active Magical |
34 | 600 | 30000 | Absorb the target's HP. Power 66. |
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Active | 60 | 0 | 89000 | Temporarily increases party members' M. Atk. Continuous dancing consumes additional MP. Requires a dual-sword weapon. |
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Active Magical |
23 | 600 | 45000 | Freezes an enemy, instantly reducing their speed. Power 39. Effect 2. |
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Active Magical |
23 | 600 | 45000 | Freezes an enemy, instantly reducing their speed. Power 40. Effect 2. |
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Active Magical |
23 | 600 | 89000 | Temporarily reduces a target's P. Def. Effect 3. |
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Active Magical |
23 | 600 | 89000 | Instantly poisons enemy. Effect 5. |
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Active Magical |
23 | 600 | 89000 | Instantly reduces enemy's P. Atk Effect 3. |
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Active | 51 | 40 | 30000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 206. Effect 5. |
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Active | 52 | 40 | 30000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 217. Effect 5. |
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Active | 54 | 40 | 30000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 229. Effect 5. |
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Passive | 0 | 0 | Free | Creates level 6 common items. |
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Passive | 0 | 0 | 30000 | Increases P. Atk. when using dual weapons. |
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Passive | 0 | 0 | 30000 | Increases P. Atk. when using dual weapons. |
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Passive | 0 | 0 | 30000 | Increases P. Atk. when using dual weapons. |
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Passive | 0 | 0 | 89000 | Increases MP regeneration. |
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Passive | 0 | 0 | 30000 | Increases M. Def. |
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Passive | 0 | 0 | 30000 | Increases M. Def. |
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Passive | 0 | 0 | 30000 | Increases M. Def. |
Level 52 | |||||
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Active Magical |
48 | 600 | 167000 | Throws the enemy into confusion and gets them to change the target of their attack. |
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Active | 0 | 0 | Free | Increases the number of buffs you can receive. |
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Active Magical |
34 | 600 | 56000 | Absorb the target's HP. Power 68. |
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Active Magical |
35 | 600 | 56000 | Absorb the target's HP. Power 70. |
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Active Magical |
35 | 600 | 56000 | Absorb the target's HP. Power 72. |
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Active | 60 | 0 | 167000 | Temporarily increases party members' Casting Spd., and decreases magic cancel rate. Continuous dancing consumes additional MP. Requires a dual-sword weapon. |
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Active Magical |
24 | 600 | 83000 | Freezes an enemy, instantly reducing their speed. Power 42. Effect 2. |
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Active Magical |
24 | 600 | 83000 | Freezes an enemy, instantly reducing their speed. Power 43. Effect 2. |
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Active Magical |
24 | 600 | 167000 | Temporarily reduces a target's P. Def. Effect 3. |
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Active Magical |
24 | 600 | 167000 | Instantly reduces enemy's P. Atk Effect 3. |
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Active | 55 | 40 | 56000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 241. Effect 6. |
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Active | 55 | 40 | 56000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 253. Effect 6. |
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Active | 56 | 40 | 56000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 266. Effect 6. |
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Passive | 0 | 0 | 56000 | Increases P. Atk. when using dual weapons. |
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Passive | 0 | 0 | 56000 | Increases P. Atk. when using dual weapons. |
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Passive | 0 | 0 | 56000 | Increases P. Atk. when using dual weapons. |
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Passive | 0 | 0 | Free | You become familiar with B-Grade equipment. |
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Passive | 0 | 0 | 56000 | Increases M. Def. |
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Passive | 0 | 0 | 56000 | Increases M. Def. |
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Passive | 0 | 0 | 56000 | Increases M. Def. |
Level 55 | |||||
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Active | 0 | 0 | 170000 | Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts. |
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Active Magical |
50 | 600 | 170000 | Throws the enemy into confusion and gets them to change the target of their attack. |
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Active | 0 | 0 | 170000 | Instantly reduces the P. Atk. and M. Atk. of all nearby enemies. An equipped dual sword weapon is required to use this skill. Power 229. Effect 1. |
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Active Magical |
37 | 600 | 56000 | Absorb the target's HP. Power 73. |
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Active Magical |
38 | 600 | 56000 | Absorb the target's HP. Power 75. |
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Active Magical |
38 | 600 | 56000 | Absorb the target's HP. Power 77. |
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Active | 60 | 0 | 170000 | Temporarily boosts party members' P. Atk. Continuous dancing consumes additional MP. Requires a dual-sword weapon. |
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Active Magical |
25 | 600 | 85000 | Freezes an enemy, instantly reducing their speed. Power 45. Effect 2. |
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Active Magical |
25 | 600 | 85000 | Freezes an enemy, instantly reducing their speed. Power 46. Effect 2. |
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Active Magical |
25 | 600 | 170000 | Temporarily reduces a target's P. Def. Effect 3. |
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Active | 100 | 0 | 170000 | Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dual-sword weapon. Effect 6. |
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Active Magical |
25 | 600 | 170000 | Instantly reduces enemy's P. Atk Effect 3. |
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Active | 58 | 40 | 56000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 279. Effect 6. |
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Active | 59 | 40 | 56000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 292. Effect 6. |
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Active | 61 | 40 | 56000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 306. Effect 6. |
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Passive | 0 | 0 | Free | Creates level 7 common items. |
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Passive | 0 | 0 | 56000 | Increases P. Atk. when using dual weapons. |
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Passive | 0 | 0 | 56000 | Increases P. Atk. when using dual weapons. |
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Passive | 0 | 0 | 56000 | Increases P. Atk. when using dual weapons. |
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Passive | 0 | 0 | 170000 | Increases MP regeneration. |
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Passive | 0 | 0 | 56000 | Increases M. Def. |
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Passive | 0 | 0 | 56000 | Increases M. Def. |
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Passive | 0 | 0 | 56000 | Increases M. Def. |
Level 58 | |||||
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Active | 0 | 0 | 200000 | Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts. |
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Active Magical |
54 | 600 | 200000 | Throws the enemy into confusion and gets them to change the target of their attack. |
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Active | 0 | 0 | 200000 | Instantly reduces the P. Atk. and M. Atk. of all nearby enemies. An equipped dual sword weapon is required to use this skill. Power 262. Effect 1. |
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Active Magical |
39 | 600 | 67000 | Absorb the target's HP. Power 78. |
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Active Magical |
40 | 600 | 67000 | Absorb the target's HP. Power 80. |
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Active Magical |
40 | 600 | 67000 | Absorb the target's HP. Power 82. |
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Active | 60 | 0 | 200000 | Temporarily increases party members' attack speed. Continuous dancing consumes additional MP. Requires a dual-sword weapon. |
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Active Magical |
27 | 600 | 100000 | Freezes an enemy, instantly reducing their speed. Power 48. Effect 2. |
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Active Magical |
28 | 600 | 100000 | Freezes an enemy, instantly reducing their speed. Power 49. Effect 2. |
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Active Magical |
28 | 600 | 200000 | Temporarily reduces a target's P. Def. Effect 3. |
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Active Magical |
28 | 600 | 200000 | Instantly poisons enemy. Effect 6. |
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Active Magical |
28 | 600 | 200000 | Instantly reduces enemy's P. Atk Effect 3. |
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Active | 62 | 40 | 67000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 320. Effect 6. |
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Active | 63 | 40 | 67000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 334. Effect 6. |
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Active | 65 | 40 | 67000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 349. Effect 6. |
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Passive | 0 | 0 | 67000 | Increases P. Atk. when using dual weapons. |
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Passive | 0 | 0 | 67000 | Increases P. Atk. when using dual weapons. |
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Passive | 0 | 0 | 67000 | Increases P. Atk. when using dual weapons. |
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Passive | 0 | 0 | 67000 | Increases M. Def. |
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Passive | 0 | 0 | 67000 | Increases M. Def. |
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Passive | 0 | 0 | 67000 | Increases M. Def. |
Level 60 | |||||
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Active | 0 | 0 | 264000 | Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts. |
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Active Magical |
55 | 600 | 264000 | Throws the enemy into confusion and gets them to change the target of their attack. |
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Active | 0 | 0 | 264000 | Instantly reduces the P. Atk. and M. Atk. of all nearby enemies. An equipped dual sword weapon is required to use this skill. Power 284. Effect 1. |
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Active Magical |
42 | 600 | 132000 | Absorb the target's HP. Power 84 |
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Active Magical |
42 | 600 | 132000 | Absorb the target's HP. Power 85 |
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Active Magical |
28 | 600 | 264000 | Freezes an enemy, instantly reducing their speed. Power 51. Effect 2. |
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Active Magical |
28 | 600 | 264000 | Temporarily reduces a target's P. Def. Effect 3. |
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Active | 110 | 0 | 264000 | Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dual-sword weapon. Effect 7. |
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Active Magical |
28 | 600 | 264000 | Instantly reduces enemy's P. Atk Effect 3. |
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Active | 66 | 40 | 132000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 364. Effect 6. |
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Active | 68 | 40 | 132000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 379. Effect 7. |
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Passive | 0 | 0 | 132000 | Increases P. Atk. when using dual weapons. |
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Passive | 0 | 0 | 132000 | Increases P. Atk. when using dual weapons. |
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Passive | 0 | 0 | 132000 | Increases M. Def. |
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Passive | 0 | 0 | 132000 | Increases M. Def. |
Level 61 | |||||
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Active | 0 | 0 | Free | Increases the number of buffs you can receive. |
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Passive | 0 | 0 | Free | You become familiar with A-Grade equipment. |
Level 62 | |||||
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Active | 0 | 0 | 360000 | Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts. |
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Active Magical |
58 | 600 | 360000 | Throws the enemy into confusion and gets them to change the target of their attack. |
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Active | 0 | 0 | 360000 | Instantly reduces the P. Atk. and M. Atk. of all nearby enemies. An equipped dual sword weapon is required to use this skill. Power 308. Effect 2. |
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Active Magical |
43 | 600 | 180000 | Absorb the target's HP. Power 87 |
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Active Magical |
44 | 600 | 180000 | Absorb the target's HP. Power 89 |
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Active | 60 | 0 | 360000 | Temporarily increase your party members' resistance to earth attacks. Continuous dancing consumes additional MP. Requires a dual-sword weapon. |
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Active Magical |
29 | 600 | 360000 | Freezes an enemy, instantly reducing their speed. Power 53. Effect 2. |
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Active Magical |
29 | 600 | 360000 | Temporarily reduces a target's P. Def. Effect 3. |
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Active Magical |
29 | 600 | 360000 | Instantly reduces enemy's P. Atk Effect 3. |
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Active | 68 | 40 | 180000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 395. Effect 7. |
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Active | 69 | 40 | 180000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 410. Effect 7. |
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Passive | 0 | 0 | Free | Creates level 8 common items. |
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Passive | 0 | 0 | 180000 | Increases P. Atk. when using dual weapons. |
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Passive | 0 | 0 | 180000 | Increases P. Atk. when using dual weapons. |
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Passive | 0 | 0 | 180000 | Increases M. Def. |
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Passive | 0 | 0 | 180000 | Increases M. Def. |
Level 64 | |||||
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Active | 0 | 0 | 440000 | Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts. |
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Active Magical |
60 | 600 | 440000 | Throws the enemy into confusion and gets them to change the target of their attack. |
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Active | 0 | 0 | 440000 | Instantly reduces the P. Atk. and M. Atk. of all nearby enemies. An equipped dual sword weapon is required to use this skill. Power 332. Effect 2. |
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Active Magical |
44 | 600 | 220000 | Absorb the target's HP. Power 90 |
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Active Magical |
45 | 600 | 220000 | Absorb the target's HP. Power 92 |
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Active Magical |
30 | 600 | 440000 | Freezes an enemy, instantly reducing their speed. Power 56. Effect 2. |
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Active Magical |
30 | 600 | 440000 | Temporarily reduces a target's P. Def. Effect 3. |
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Active Magical |
30 | 600 | 440000 | Instantly reduces enemy's P. Atk Effect 3. |
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Active | 70 | 40 | 220000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 426. Effect 7. |
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Active | 72 | 40 | 220000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 443. Effect 7. |
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Passive | 0 | 0 | 220000 | Increases P. Atk. when using dual weapons. |
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Passive | 0 | 0 | 220000 | Increases P. Atk. when using dual weapons. |
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Passive | 0 | 0 | 440000 | Increases MP regeneration. |
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Passive | 0 | 0 | 220000 | Increases M. Def. |
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Passive | 0 | 0 | 220000 | Increases M. Def. |
Level 66 | |||||
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Active | 0 | 0 | 580000 | Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts. |
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Active Magical |
62 | 600 | 580000 | Throws the enemy into confusion and gets them to change the target of their attack. |
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Active | 0 | 0 | 580000 | Instantly reduces the P. Atk. and M. Atk. of all nearby enemies. An equipped dual sword weapon is required to use this skill. Power 357. Effect 3. |
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Active Magical |
45 | 600 | 290000 | Absorb the target's HP. Power 94 |
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Active Magical |
47 | 600 | 290000 | Absorb the target's HP. Power 96 |
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Active | 60 | 0 | 580000 | Temporarily increases party members' resistance to terrain damage. Continuous dancing consumes additional MP. Requires a dual-sword weapon. |
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Active Magical |
32 | 600 | 580000 | Freezes an enemy, instantly reducing their speed. Power 58. Effect 2. |
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Active Magical |
32 | 600 | 580000 | Temporarily reduces a target's P. Def. Effect 3. |
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Active Magical |
32 | 600 | 580000 | Instantly poisons enemy. Effect 7. |
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Active Magical |
32 | 600 | 580000 | Instantly reduces enemy's P. Atk Effect 3. |
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Active | 73 | 40 | 290000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 459. Effect 7. |
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Active | 74 | 40 | 290000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 475. Effect 7. |
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Passive | 0 | 0 | 290000 | Increases P. Atk. when using dual weapons. |
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Passive | 0 | 0 | 290000 | Increases P. Atk. when using dual weapons. |
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Passive | 0 | 0 | 290000 | Increases M. Def. |
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Passive | 0 | 0 | 290000 | Increases M. Def. |
Level 68 | |||||
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Active | 0 | 0 | 780000 | Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts. |
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Active Magical |
64 | 600 | 780000 | Throws the enemy into confusion and gets them to change the target of their attack. |
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Active | 0 | 0 | 780000 | Instantly reduces the P. Atk. and M. Atk. of all nearby enemies. An equipped dual sword weapon is required to use this skill. Power 382. Effect 3. |
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Active Magical |
48 | 600 | 390000 | Absorb the target's HP. Power 97 |
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Active Magical |
48 | 600 | 390000 | Absorb the target's HP. Power 99 |
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Active Magical |
33 | 600 | 780000 | Freezes an enemy, instantly reducing their speed. Power 59. Effect 2. |
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Active Magical |
33 | 600 | 780000 | Temporarily reduces a target's P. Def. Effect 3. |
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Active Magical |
33 | 600 | 780000 | Instantly reduces enemy's P. Atk Effect 3. |
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Active | 75 | 40 | 390000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 492. Effect 7. |
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Active | 77 | 40 | 390000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 509. Effect 7. |
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Passive | 0 | 0 | 390000 | Increases P. Atk. when using dual weapons. |
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Passive | 0 | 0 | 390000 | Increases P. Atk. when using dual weapons. |
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Passive | 0 | 0 | 390000 | Increases M. Def. |
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Passive | 0 | 0 | 390000 | Increases M. Def. |
Level 70 | |||||
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Active | 0 | 0 | 850000 | Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts. |
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Active Magical |
65 | 600 | 850000 | Throws the enemy into confusion and gets them to change the target of their attack. |
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Active | 0 | 0 | 850000 | Instantly reduces the P. Atk. and M. Atk. of all nearby enemies. An equipped dual sword weapon is required to use this skill. Power 407. Effect 4. |
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Active Magical |
49 | 600 | 420000 | Absorb the target's HP. Power 100 |
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Active Magical |
49 | 600 | 420000 | Absorb the target's HP. Power 102 |
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Active | 60 | 0 | 850000 | Temporarily increases party members' resistance to water attacks. Continuous dancing consumes additional MP. Requires a dual-sword weapon. |
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Active Magical |
33 | 600 | 850000 | Freezes an enemy, instantly reducing their speed. Power 61. Effect 2. |
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Active Magical |
33 | 600 | 850000 | Temporarily reduces a target's P. Def. Effect 3. |
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Active Magical |
33 | 600 | 850000 | Instantly reduces enemy's P. Atk Effect 3. |
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Active | 78 | 40 | 420000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 526. Effect 7. |
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Active | 79 | 40 | 420000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 542. Effect 8. |
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Passive | 0 | 0 | Free | Creates level 9 common items. |
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Passive | 0 | 0 | 420000 | Increases P. Atk. when using dual weapons. |
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Passive | 0 | 0 | 420000 | Increases P. Atk. when using dual weapons. |
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Passive | 0 | 0 | 420000 | Increases M. Def. |
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Passive | 0 | 0 | 420000 | Increases M. Def. |
Level 72 | |||||
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Active | 0 | 0 | 1000000 | Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts. |
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Active Magical |
67 | 600 | 1000000 | Throws the enemy into confusion and gets them to change the target of their attack. |
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Active | 0 | 0 | 1000000 | Instantly reduces the P. Atk. and M. Atk. of all nearby enemies. An equipped dual sword weapon is required to use this skill. Power 432. Effect 4. |
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Active Magical |
50 | 600 | 500000 | Absorb the target's HP. Power 104 |
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Active Magical |
50 | 600 | 500000 | Absorb the target's HP. Power 105 |
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Active Magical |
34 | 600 | 1000000 | Freezes an enemy, instantly reducing their speed. Power 63. Effect 2. |
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Active Magical |
34 | 600 | 1000000 | Temporarily reduces a target's P. Def. Effect 3. |
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Active | 133 | 0 | 1000000 | Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dual-sword weapon. Effect 8. |
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Active Magical |
34 | 600 | 1000000 | Instantly reduces enemy's P. Atk Effect 3. |
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Active | 80 | 40 | 500000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 559. Effect 8. |
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Active | 81 | 40 | 500000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 576. Effect 8. |
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Passive | 0 | 0 | 500000 | Increases P. Atk. when using dual weapons. |
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Passive | 0 | 0 | 500000 | Increases P. Atk. when using dual weapons. |
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Passive | 0 | 0 | 1000000 | Increases MP regeneration. |
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Passive | 0 | 0 | 500000 | Increases M. Def. |
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Passive | 0 | 0 | 500000 | Increases M. Def. |
Level 74 | |||||
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Active | 0 | 0 | 2170000 | Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts. |
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Active Magical |
69 | 600 | 2170000 | Throws the enemy into confusion and gets them to change the target of their attack. |
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Active | 0 | 0 | 2170000 | Instantly reduces the P. Atk. and M. Atk. of all nearby enemies. An equipped dual sword weapon is required to use this skill. Power 457. Effect 5. |
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Active Magical |
52 | 600 | 1080000 | Absorb the target's HP. Power 107 |
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Active Magical |
52 | 600 | 1080000 | Absorb the target's HP. Power 108 |
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Active | 60 | 0 | 2170000 | Party members absorb some HP from damage inflicted on enemies. Excludes damage from skills or ranged attacks. Continuous dancing consumes additional MP. Requires a dual-sword weapon. |
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Active Magical |
35 | 600 | 2170000 | Freezes an enemy, instantly reducing their speed. Power 65. Effect 2. |
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Active Magical |
35 | 600 | 2170000 | Temporarily reduces a target's P. Def. Effect 3. |
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Active Magical |
35 | 600 | 2170000 | Instantly poisons enemy. Effect 8. |
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Active Magical |
35 | 600 | 2170000 | Instantly reduces enemy's P. Atk Effect 3. |
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Active | 82 | 40 | 1080000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 593. Effect 8. |
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Active | 83 | 40 | 1080000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 609. Effect 8. |
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Passive | 0 | 0 | 1080000 | Increases P. Atk. when using dual weapons. |
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Passive | 0 | 0 | 1080000 | Increases P. Atk. when using dual weapons. |
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Passive | 0 | 0 | 1080000 | Increases M. Def. |
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Passive | 0 | 0 | 1080000 | Increases M. Def. |
Level 75 | |||||
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- | - | Free | (no description yet) | |
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- | - | Free | (no description yet) | |
Level 76 | |||||
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Active | 0 | 0 | Free | Increases the number of buffs you can receive. |
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Active | 0 | 0 | Free | Increases the number of buffs you can receive. |
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Passive | 0 | 0 | Free | You become familiar with S-Grade equipment. |