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DarkElf AbyssWalker | |||||
Skill Name (Level) | Type | MP Consume | Range | SP Cost | Description |
---|---|---|---|---|---|
Level 40 | |||||
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Active | 53 | 40 | 9300 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1107. |
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Active | 55 | 40 | 9300 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1176. |
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Active | 57 | 40 | 9300 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1249. |
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Active Magical |
35 | 600 | 28000 | Throws the enemy into confusion and gets them to change the target of their attack. |
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Active | 36 | 40 | 9300 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1107. |
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Active | 37 | 40 | 9300 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1176. |
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Active | 38 | 40 | 9300 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1249. |
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Active Magical |
25 | 600 | 9300 | Absorb the target's HP. Power 49. |
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Active Magical |
27 | 600 | 9300 | Absorb the target's HP. Power 50. |
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Active Magical |
27 | 600 | 9300 | Absorb the target's HP. Power 52. |
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Active | 35 | 40 | 28000 | Opens level 1 doors at 100 percent probability and opens level 2 doors at 75 percent probability. Requires 5 Keys of a Thief. Also opens chests. |
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Active Magical |
18 | 600 | 14000 | Freezes an enemy, instantly reducing their speed. Power 30. Effect 2. |
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Active Magical |
18 | 600 | 14000 | Freezes an enemy, instantly reducing their speed. Power 31. Effect 2. |
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Active Magical |
18 | 600 | 28000 | Temporarily reduces a target's P. Def. Effect 3. |
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Active Magical |
18 | 600 | 28000 | Instantly reduces enemy's P. Atk Effect 3. |
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Active | 40 | 40 | 9300 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 123. Effect 4. |
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Active | 41 | 40 | 9300 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 131. Effect 4. |
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Active | 43 | 40 | 9300 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 139. Effect 5. |
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Passive | 0 | 0 | 28000 | Inflicts additional damage during critical attacks. |
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Passive | 0 | 0 | 9300 | Increases P. Atk. when using a dagger. |
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Passive | 0 | 0 | 9300 | Increases P. Atk. when using a dagger. |
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Passive | 0 | 0 | 9300 | Increases P. Atk. when using a dagger. |
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Passive | 0 | 0 | Free | You become familiar with C-Grade equipment. |
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Passive | 0 | 0 | 9300 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
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Passive | 0 | 0 | 9300 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
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Passive | 0 | 0 | 9300 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
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Toggle | 7 | 0 | 28000 | Disables preemptive attacks from enemies. Continuously consumes MP. |
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Toggle | 7 | 0 | 28000 | Increases critical attack power. MP will be consumed continuously. |
Level 43 | |||||
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Active | 57 | 40 | 9600 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1325. |
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Active | 58 | 40 | 9600 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1405. |
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Active | 60 | 40 | 9600 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1488. |
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Active Magical |
38 | 600 | 29000 | Throws the enemy into confusion and gets them to change the target of their attack. |
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Active | 38 | 40 | 9600 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1325. |
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Active | 40 | 40 | 9600 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1405. |
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Active | 41 | 40 | 9600 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1488. |
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Active Magical |
28 | 600 | 9600 | Absorb the target's HP. Power 53. |
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Active Magical |
28 | 600 | 9600 | Absorb the target's HP. Power 55. |
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Active Magical |
29 | 600 | 9600 | Absorb the target's HP. Power 57. |
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Active | 39 | 40 | 29000 | Opens level 1 doors and level 2 doors at 100 percent probability and level 3 doors at 5 percent probability. Requires 6 Keys of a Thief. Also opens chests. |
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Active Magical |
19 | 600 | 14000 | Freezes an enemy, instantly reducing their speed. Power 33. Effect 2. |
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Active Magical |
19 | 600 | 14000 | Freezes an enemy, instantly reducing their speed. Power 34. Effect 2. |
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Active Magical |
19 | 600 | 29000 | Temporarily reduces a target's P. Def. Effect 3. |
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Active Magical |
19 | 600 | 29000 | Instantly reduces enemy's P. Atk Effect 3. |
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Active | 43 | 40 | 9600 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 148. Effect 5. |
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Active | 44 | 40 | 9600 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 157. Effect 5. |
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Active | 45 | 40 | 9600 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 166. Effect 5. |
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Active | 45 | 500 | 29000 | Blurs enemy's vision, discouraging aggressive behavior. |
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Passive | 0 | 0 | 29000 | Dodging abilities increase when running. |
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Passive | 0 | 0 | Free | Creates level 5 common items. |
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Passive | 0 | 0 | 9600 | Increases P. Atk. when using a dagger. |
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Passive | 0 | 0 | 9600 | Increases P. Atk. when using a dagger. |
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Passive | 0 | 0 | 9600 | Increases P. Atk. when using a dagger. |
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Passive | 0 | 0 | 29000 | Increases HP/MP regeneration while running. |
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Passive | 0 | 0 | 9600 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
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Passive | 0 | 0 | 9600 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
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Passive | 0 | 0 | 9600 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
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Passive | 0 | 0 | 29000 | Increases Speed. |
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Toggle | 8 | 0 | 29000 | Increases critical attack power. MP will be consumed continuously. |
Level 46 | |||||
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Active | 62 | 40 | 13000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1574. |
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Active | 64 | 40 | 13000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1664. |
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Active | 66 | 40 | 13000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1757. |
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Active Magical |
42 | 600 | 38000 | Throws the enemy into confusion and gets them to change the target of their attack. |
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Active | 42 | 40 | 13000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1574. |
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Active | 43 | 40 | 13000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1664. |
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Active | 44 | 40 | 13000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1757. |
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Active Magical |
30 | 600 | 13000 | Absorb the target's HP. Power 58. |
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Active Magical |
30 | 600 | 13000 | Absorb the target's HP. Power 60. |
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Active Magical |
32 | 600 | 13000 | Absorb the target's HP. Power 61. |
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Active | 0 | 0 | 38000 | Summons Treasure Chest Keys. Summons 2-3 keys between grades 3 and 5. Consumes 2 Thief Keys. |
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Active | 43 | 40 | 38000 | Opens level 1 doors and level 2 doors at 100 percent probability and level 3 doors at 30 percent probability. Requires 7 Keys of a Thief. Also opens chests. |
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Active Magical |
20 | 600 | 19000 | Freezes an enemy, instantly reducing their speed. Power 36. Effect 2. |
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Active Magical |
22 | 600 | 19000 | Freezes an enemy, instantly reducing their speed. Power 37. Effect 2. |
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Active Magical |
22 | 600 | 38000 | Temporarily reduces a target's P. Def. Effect 3. |
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Active Magical |
22 | 600 | 38000 | Instantly reduces enemy's P. Atk Effect 3. |
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Active | 47 | 40 | 13000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 175. Effect 5. |
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Active | 48 | 40 | 13000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 185. Effect 5. |
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Active | 49 | 40 | 13000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 196. Effect 5. |
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Active | 49 | 500 | 38000 | Blurs enemy's vision, discouraging aggressive behavior. |
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Passive | 0 | 0 | 38000 | Increases Evasion. |
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Passive | 0 | 0 | 13000 | Increases P. Atk. when using a dagger. |
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Passive | 0 | 0 | 13000 | Increases P. Atk. when using a dagger. |
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Passive | 0 | 0 | 13000 | Increases P. Atk. when using a dagger. |
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Passive | 0 | 0 | 38000 | Increases HP/MP regeneration while running. |
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Passive | 0 | 0 | 13000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
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Passive | 0 | 0 | 13000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
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Passive | 0 | 0 | 13000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
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Toggle | 9 | 0 | 38000 | Increases critical attack power. MP will be consumed continuously. |
Level 49 | |||||
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Active | 67 | 40 | 20000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1853. |
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Active | 69 | 40 | 20000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1953. |
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Active | 71 | 40 | 20000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2057. |
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Active Magical |
44 | 600 | 61000 | Throws the enemy into confusion and gets them to change the target of their attack. |
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Active | 46 | 40 | 20000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1853. |
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Active | 47 | 40 | 20000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1953. |
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Active | 48 | 40 | 20000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2057. |
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Active Magical |
32 | 600 | 20000 | Absorb the target's HP. Power 63. |
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Active Magical |
33 | 600 | 20000 | Absorb the target's HP. Power 65. |
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Active Magical |
34 | 600 | 20000 | Absorb the target's HP. Power 66. |
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Active | 54 | 400 | 61000 | Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger. |
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Active | 67 | 40 | 61000 | Inflicts a serious wound that causes temporary bleeding. Requires a dagger. Effect 5. |
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Active Magical |
23 | 600 | 31000 | Freezes an enemy, instantly reducing their speed. Power 39. Effect 2. |
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Active Magical |
23 | 600 | 31000 | Freezes an enemy, instantly reducing their speed. Power 40. Effect 2. |
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Active Magical |
23 | 600 | 61000 | Temporarily reduces a target's P. Def. Effect 3. |
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Active Magical |
23 | 600 | 61000 | Instantly poisons enemy. Effect 5. |
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Active Magical |
23 | 600 | 61000 | Instantly reduces enemy's P. Atk Effect 3. |
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Active | 51 | 40 | 20000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 206. Effect 5. |
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Active | 52 | 40 | 20000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 217. Effect 5. |
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Active | 54 | 40 | 20000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 229. Effect 5. |
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Active | 54 | 500 | 61000 | Blurs enemy's vision, discouraging aggressive behavior. |
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Passive | 0 | 0 | Free | Creates level 6 common items. |
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Passive | 0 | 0 | 20000 | Increases P. Atk. when using a dagger. |
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Passive | 0 | 0 | 20000 | Increases P. Atk. when using a dagger. |
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Passive | 0 | 0 | 20000 | Increases P. Atk. when using a dagger. |
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Passive | 0 | 0 | 61000 | Increases HP/MP regeneration while running. |
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Passive | 0 | 0 | 20000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
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Passive | 0 | 0 | 20000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
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Passive | 0 | 0 | 20000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
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Toggle | 9 | 0 | 61000 | Increases critical attack power. MP will be consumed continuously. |
Level 52 | |||||
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Active | 73 | 40 | 29000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2164. |
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Active | 73 | 40 | 29000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2274. |
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Active | 75 | 40 | 29000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2388. |
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Active Magical |
48 | 600 | 88000 | Throws the enemy into confusion and gets them to change the target of their attack. |
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Active | 50 | 40 | 29000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2164. |
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Active | 50 | 40 | 29000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2274. |
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Active | 51 | 40 | 29000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2388. |
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Active | 0 | 0 | Free | Increases the number of buffs you can receive. |
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Active Magical |
34 | 600 | 29000 | Absorb the target's HP. Power 68. |
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Active Magical |
35 | 600 | 29000 | Absorb the target's HP. Power 70. |
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Active Magical |
35 | 600 | 29000 | Absorb the target's HP. Power 72. |
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Active | 44 | 400 | 88000 | Quietly lures an enemy. |
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Active | 56 | 400 | 88000 | Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger. |
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Active | 47 | 40 | 88000 | Opens level 1 doors and level 2 doors at 100 percent probability and level 3 doors at 75 percent probability. Requires 8 Keys of a Thief. Also opens chests. |
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Active Magical |
24 | 600 | 44000 | Freezes an enemy, instantly reducing their speed. Power 42. Effect 2. |
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Active Magical |
24 | 600 | 44000 | Freezes an enemy, instantly reducing their speed. Power 43. Effect 2. |
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Active Magical |
24 | 600 | 88000 | Temporarily reduces a target's P. Def. Effect 3. |
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Active Magical |
24 | 600 | 88000 | Instantly reduces enemy's P. Atk Effect 3. |
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Active | 55 | 40 | 29000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 241. Effect 6. |
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Active | 55 | 40 | 29000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 253. Effect 6. |
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Active | 56 | 40 | 29000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 266. Effect 6. |
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Active | 56 | 500 | 88000 | Blurs enemy's vision, discouraging aggressive behavior. |
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Passive | 0 | 0 | 88000 | Inflicts additional damage during critical attacks. |
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Passive | 0 | 0 | 29000 | Increases P. Atk. when using a dagger. |
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Passive | 0 | 0 | 29000 | Increases P. Atk. when using a dagger. |
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Passive | 0 | 0 | 29000 | Increases P. Atk. when using a dagger. |
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Passive | 0 | 0 | 88000 | Increases HP/MP regeneration while running. |
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Passive | 0 | 0 | Free | You become familiar with B-Grade equipment. |
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Passive | 0 | 0 | 29000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
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Passive | 0 | 0 | 29000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
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Passive | 0 | 0 | 29000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
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Toggle | 10 | 0 | 88000 | Increases critical attack power. MP will be consumed continuously. |
Level 55 | |||||
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Active | 77 | 40 | 39000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2505. |
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Active | 79 | 40 | 39000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2625. |
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Active | 81 | 40 | 39000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2748. |
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Active Magical |
50 | 600 | 116000 | Throws the enemy into confusion and gets them to change the target of their attack. |
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Active | 52 | 40 | 39000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2505. |
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Active | 53 | 40 | 39000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2625. |
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Active | 55 | 40 | 39000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2748. |
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Active Magical |
37 | 600 | 39000 | Absorb the target's HP. Power 73. |
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Active Magical |
38 | 600 | 39000 | Absorb the target's HP. Power 75. |
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Active Magical |
38 | 600 | 39000 | Absorb the target's HP. Power 77. |
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Active | 0 | 0 | 116000 | Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1. |
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Active | 61 | 400 | 116000 | Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger. |
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Active | 51 | 40 | 116000 | Opens level 1 doors, level 2 doors, and level 3 door at 100 percent probability. Requires 10 Keys of a Thief. Also opens chests. |
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Active Magical |
25 | 600 | 58000 | Freezes an enemy, instantly reducing their speed. Power 45. Effect 2. |
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Active Magical |
25 | 600 | 58000 | Freezes an enemy, instantly reducing their speed. Power 46. Effect 2. |
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Active Magical |
25 | 600 | 116000 | Temporarily reduces a target's P. Def. Effect 3. |
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Active Magical |
25 | 600 | 116000 | Instantly reduces enemy's P. Atk Effect 3. |
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Active | 58 | 40 | 39000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 279. Effect 6. |
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Active | 59 | 40 | 39000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 292. Effect 6. |
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Active | 61 | 40 | 39000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 306. Effect 6. |
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Active | 50 | 0 | 116000 | Significantly increases Evasion and resistance to debuff attacks. Effect 2. |
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Active | 61 | 500 | 116000 | Blurs enemy's vision, discouraging aggressive behavior. |
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Passive | 0 | 0 | 116000 | Dodging abilities increase when running. |
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Passive | 0 | 0 | 116000 | Reduces falling damage. |
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Passive | 0 | 0 | 116000 | Increases lung capacity. |
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Passive | 0 | 0 | Free | Creates level 7 common items. |
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Passive | 0 | 0 | 39000 | Increases P. Atk. when using a dagger. |
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Passive | 0 | 0 | 39000 | Increases P. Atk. when using a dagger. |
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Passive | 0 | 0 | 39000 | Increases P. Atk. when using a dagger. |
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Passive | 0 | 0 | 39000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
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Passive | 0 | 0 | 39000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
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Passive | 0 | 0 | 39000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
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Toggle | 10 | 0 | 116000 | Increases critical attack power. MP will be consumed continuously. |
Level 58 | |||||
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Active | 83 | 40 | 42000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2875. |
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Active | 84 | 40 | 42000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3004. |
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Active | 86 | 40 | 42000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3136. |
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Active Magical |
54 | 600 | 126000 | Throws the enemy into confusion and gets them to change the target of their attack. |
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Active | 56 | 40 | 42000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2875. |
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Active | 57 | 40 | 42000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3004. |
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Active | 58 | 40 | 42000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3136. |
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Active Magical |
39 | 600 | 42000 | Absorb the target's HP. Power 78. |
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Active Magical |
40 | 600 | 42000 | Absorb the target's HP. Power 80. |
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Active Magical |
40 | 600 | 42000 | Absorb the target's HP. Power 82. |
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Active | 0 | 0 | 126000 | Temporarily increases your chances of making a critical strike. Requires a dagger. Effect 1. |
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Active | 0 | 0 | 126000 | Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1. |
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Active | 0 | 0 | 126000 | Summons Treasure Chest Keys. Summons 2-3 keys between grades 4 and 6. Consumes 3 Thief Keys. |
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Active | 65 | 400 | 126000 | Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger. |
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Active | 81 | 40 | 126000 | Inflicts a serious wound that causes temporary bleeding. Requires a dagger. Effect 6. |
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Active Magical |
27 | 600 | 63000 | Freezes an enemy, instantly reducing their speed. Power 48. Effect 2. |
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Active Magical |
28 | 600 | 63000 | Freezes an enemy, instantly reducing their speed. Power 49. Effect 2. |
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Active Magical |
28 | 600 | 126000 | Temporarily reduces a target's P. Def. Effect 3. |
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Active Magical |
28 | 600 | 126000 | Instantly poisons enemy. Effect 6. |
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Active Magical |
28 | 600 | 126000 | Instantly reduces enemy's P. Atk Effect 3. |
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Active | 62 | 40 | 42000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 320. Effect 6. |
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Active | 63 | 40 | 42000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 334. Effect 6. |
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Active | 65 | 40 | 42000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 349. Effect 6. |
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Active | 65 | 500 | 126000 | Blurs enemy's vision, discouraging aggressive behavior. |
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Passive | 0 | 0 | 126000 | Increases Evasion. |
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Passive | 0 | 0 | 42000 | Increases P. Atk. when using a dagger. |
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Passive | 0 | 0 | 42000 | Increases P. Atk. when using a dagger. |
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Passive | 0 | 0 | 42000 | Increases P. Atk. when using a dagger. |
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Passive | 0 | 0 | 42000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
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Passive | 0 | 0 | 42000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
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Passive | 0 | 0 | 42000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
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Toggle | 11 | 0 | 126000 | Increases critical attack power. MP will be consumed continuously. |
Level 60 | |||||
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Active | 88 | 40 | 91000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3271. |
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Active | 90 | 40 | 91000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3408. |
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Active Magical |
55 | 600 | 181000 | Throws the enemy into confusion and gets them to change the target of their attack. |
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Active | 60 | 40 | 91000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3271. |
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Active | 61 | 40 | 91000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3408. |
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Active Magical |
42 | 600 | 91000 | Absorb the target's HP. Power 84 |
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Active Magical |
42 | 600 | 91000 | Absorb the target's HP. Power 85 |
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Active | 60 | 0 | 181000 | Allows you to escape from a captured state. |
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Active | 0 | 0 | 181000 | Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1. |
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Active | 68 | 400 | 181000 | Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger. |
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Active | 55 | 40 | 181000 | Opens level 1 doors, level 2 doors, and level 3 door at 100 percent probability. Requires 11 Keys of a Thief. Also opens chests. |
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Active Magical |
28 | 600 | 181000 | Freezes an enemy, instantly reducing their speed. Power 51. Effect 2. |
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Active Magical |
28 | 600 | 181000 | Temporarily reduces a target's P. Def. Effect 3. |
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Active Magical |
28 | 600 | 181000 | Instantly reduces enemy's P. Atk Effect 3. |
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Active | 66 | 40 | 91000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 364. Effect 6. |
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Active | 68 | 40 | 91000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 379. Effect 7. |
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Active | 68 | 500 | 181000 | Blurs enemy's vision, discouraging aggressive behavior. |
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Passive | 0 | 0 | 91000 | Increases P. Atk. when using a dagger. |
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Passive | 0 | 0 | 91000 | Increases P. Atk. when using a dagger. |
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Passive | 0 | 0 | 91000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
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Passive | 0 | 0 | 91000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
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Toggle | 11 | 0 | 181000 | Increases critical attack power. MP will be consumed continuously. |
Level 61 | |||||
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Active | 0 | 0 | Free | Increases the number of buffs you can receive. |
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Passive | 0 | 0 | Free | You become familiar with A-Grade equipment. |
Level 62 | |||||
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Active | 90 | 40 | 130000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3548. |
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Active | 92 | 40 | 130000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3690. |
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Active Magical |
58 | 600 | 270000 | Throws the enemy into confusion and gets them to change the target of their attack. |
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Active | 61 | 40 | 130000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3548. |
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Active | 62 | 40 | 130000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3690. |
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Active Magical |
43 | 600 | 130000 | Absorb the target's HP. Power 87 |
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Active Magical |
44 | 600 | 130000 | Absorb the target's HP. Power 89 |
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Active | 0 | 0 | 270000 | Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1. |
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Active | 69 | 400 | 270000 | Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger. |
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Active Magical |
29 | 600 | 270000 | Freezes an enemy, instantly reducing their speed. Power 53. Effect 2. |
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Active Magical |
29 | 600 | 270000 | Temporarily reduces a target's P. Def. Effect 3. |
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Active Magical |
29 | 600 | 270000 | Instantly reduces enemy's P. Atk Effect 3. |
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Active | 68 | 40 | 130000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 395. Effect 7. |
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Active | 69 | 40 | 130000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 410. Effect 7. |
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Active | 69 | 500 | 270000 | Blurs enemy's vision, discouraging aggressive behavior. |
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Passive | 0 | 0 | Free | Creates level 8 common items. |
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Passive | 0 | 0 | 130000 | Increases P. Atk. when using a dagger. |
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Passive | 0 | 0 | 130000 | Increases P. Atk. when using a dagger. |
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Passive | 0 | 0 | 270000 | Increases HP/MP regeneration while running. |
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Passive | 0 | 0 | 130000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
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Passive | 0 | 0 | 130000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
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Toggle | 12 | 0 | 270000 | Increases critical attack power. MP will be consumed continuously. |
Level 64 | |||||
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Active | 94 | 40 | 150000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3834. |
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Active | 95 | 40 | 150000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3980. |
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Active Magical |
60 | 600 | 300000 | Throws the enemy into confusion and gets them to change the target of their attack. |
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Active | 63 | 40 | 150000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3834. |
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Active | 65 | 40 | 150000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3980. |
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Active Magical |
44 | 600 | 150000 | Absorb the target's HP. Power 90 |
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Active Magical |
45 | 600 | 150000 | Absorb the target's HP. Power 92 |
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Active | 0 | 0 | 300000 | Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1. |
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Active | 72 | 400 | 300000 | Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger. |
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Active | 59 | 40 | 300000 | Opens level 1 doors, level 2 doors, and level 3 door at 100 percent probability. Requires 13 Keys of a Thief. Also opens chests. |
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Active Magical |
30 | 600 | 300000 | Freezes an enemy, instantly reducing their speed. Power 56. Effect 2. |
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Active Magical |
30 | 600 | 300000 | Temporarily reduces a target's P. Def. Effect 3. |
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Active Magical |
30 | 600 | 300000 | Instantly reduces enemy's P. Atk Effect 3. |
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Active | 70 | 40 | 150000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 426. Effect 7. |
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Active | 72 | 40 | 150000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 443. Effect 7. |
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Active | 72 | 500 | 300000 | Blurs enemy's vision, discouraging aggressive behavior. |
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Passive | 0 | 0 | 300000 | Inflicts additional damage during critical attacks. |
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Passive | 0 | 0 | 150000 | Increases P. Atk. when using a dagger. |
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Passive | 0 | 0 | 150000 | Increases P. Atk. when using a dagger. |
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Passive | 0 | 0 | 150000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
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Passive | 0 | 0 | 150000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
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Toggle | 12 | 0 | 300000 | Increases critical attack power. MP will be consumed continuously. |
Level 66 | |||||
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Active | 97 | 40 | 180000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 4127. |
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Active | 99 | 40 | 180000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 4275. |
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Active | 133 | 40 | 180000 | While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 2751. |
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Active | 135 | 40 | 180000 | While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 2850. |
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Active Magical |
62 | 600 | 370000 | Throws the enemy into confusion and gets them to change the target of their attack. |
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Active | 66 | 40 | 180000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 4127. |
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Active | 67 | 40 | 180000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 4275. |
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Active Magical |
45 | 600 | 180000 | Absorb the target's HP. Power 94 |
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Active Magical |
47 | 600 | 180000 | Absorb the target's HP. Power 96 |
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Active | 0 | 0 | 370000 | Temporarily increases your chances of making a critical strike. Requires a dagger. Effect 2. |
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Active | 0 | 0 | 370000 | Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2. |
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Active | 0 | 0 | 370000 | Summons Treasure Chest Keys. Summons 2-3 keys between grades 5 and 7. Consumes 4 Thief Keys. |
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Active | 74 | 400 | 370000 | Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger. |
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Active | 93 | 40 | 370000 | Inflicts a serious wound that causes temporary bleeding. Requires a dagger. Effect 7. |
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Active Magical |
32 | 600 | 370000 | Freezes an enemy, instantly reducing their speed. Power 58. Effect 2. |
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Active Magical |
32 | 600 | 370000 | Temporarily reduces a target's P. Def. Effect 3. |
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Active Magical |
32 | 600 | 370000 | Instantly poisons enemy. Effect 7. |
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Active Magical |
32 | 600 | 370000 | Instantly reduces enemy's P. Atk Effect 3. |
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Active | 73 | 40 | 180000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 459. Effect 7. |
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Active | 74 | 40 | 180000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 475. Effect 7. |
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Active | 74 | 500 | 370000 | Blurs enemy's vision, discouraging aggressive behavior. |
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Passive | 0 | 0 | 180000 | Increases P. Atk. when using a dagger. |
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Passive | 0 | 0 | 180000 | Increases P. Atk. when using a dagger. |
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Passive | 0 | 0 | 180000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
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Passive | 0 | 0 | 180000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
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Toggle | 13 | 0 | 370000 | Increases critical attack power. MP will be consumed continuously. |
Level 68 | |||||
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Active | 100 | 40 | 230000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 4425. |
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Active | 102 | 40 | 230000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 4575. |
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Active | 137 | 40 | 230000 | While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 2850. |
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Active | 139 | 40 | 230000 | While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 3050. |
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Active Magical |
64 | 600 | 460000 | Throws the enemy into confusion and gets them to change the target of their attack. |
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Active | 68 | 40 | 230000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 4425. |
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Active | 69 | 40 | 230000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 4575. |
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Active Magical |
48 | 600 | 230000 | Absorb the target's HP. Power 97 |
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Active Magical |
48 | 600 | 230000 | Absorb the target's HP. Power 99 |
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Active | 0 | 0 | 460000 | Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2. |
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Active | 77 | 400 | 460000 | Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger. |
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Active | 63 | 40 | 460000 | Opens level 1 doors, level 2 doors, and level 3 door at 100 percent probability. Requires 15 Keys of a Thief. Also opens chests. |
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Active Magical |
33 | 600 | 460000 | Freezes an enemy, instantly reducing their speed. Power 59. Effect 2. |
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Active Magical |
33 | 600 | 460000 | Temporarily reduces a target's P. Def. Effect 3. |
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Active Magical |
33 | 600 | 460000 | Instantly reduces enemy's P. Atk Effect 3. |
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Active | 75 | 40 | 230000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 492. Effect 7. |
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Active | 77 | 40 | 230000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 509. Effect 7. |
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Active | 77 | 500 | 460000 | Blurs enemy's vision, discouraging aggressive behavior. |
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Passive | 0 | 0 | 230000 | Increases P. Atk. when using a dagger. |
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Passive | 0 | 0 | 230000 | Increases P. Atk. when using a dagger. |
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Passive | 0 | 0 | 460000 | Increases HP/MP regeneration while running. |
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Passive | 0 | 0 | 230000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
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Passive | 0 | 0 | 230000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
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Toggle | 13 | 0 | 460000 | Increases critical attack power. MP will be consumed continuously. |
Level 70 | |||||
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Active | 104 | 40 | 290000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 4726. |
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Active | 105 | 40 | 290000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 4878. |
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Active | 141 | 40 | 290000 | While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 3151. |
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Active | 143 | 40 | 290000 | While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 3252. |
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Active Magical |
65 | 600 | 580000 | Throws the enemy into confusion and gets them to change the target of their attack. |
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Active | 70 | 40 | 290000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 4726. |
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Active | 71 | 40 | 290000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 4878. |
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Active Magical |
49 | 600 | 290000 | Absorb the target's HP. Power 100 |
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Active Magical |
49 | 600 | 290000 | Absorb the target's HP. Power 102 |
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Active | 0 | 0 | 580000 | Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2. |
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Active | 79 | 400 | 580000 | Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger. |
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Active | 99 | 40 | 580000 | Inflicts a serious wound that causes temporary bleeding. Requires a dagger. Effect 8. |
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Active Magical |
33 | 600 | 580000 | Freezes an enemy, instantly reducing their speed. Power 61. Effect 2. |
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Active Magical |
33 | 600 | 580000 | Temporarily reduces a target's P. Def. Effect 3. |
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Active Magical |
33 | 600 | 580000 | Instantly reduces enemy's P. Atk Effect 3. |
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Active | 78 | 40 | 290000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 526. Effect 7. |
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Active | 79 | 40 | 290000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 542. Effect 8. |
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Active | 79 | 500 | 580000 | Blurs enemy's vision, discouraging aggressive behavior. |
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Passive | 0 | 0 | Free | Creates level 9 common items. |
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Passive | 0 | 0 | 290000 | Increases P. Atk. when using a dagger. |
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Passive | 0 | 0 | 290000 | Increases P. Atk. when using a dagger. |
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Passive | 0 | 0 | 290000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
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Passive | 0 | 0 | 290000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
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Toggle | 13 | 0 | 580000 | Increases critical attack power. MP will be consumed continuously. |
Level 72 | |||||
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- | - | Free | (no description yet) | |
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Active | 107 | 40 | 350000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 5029. |
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Active | 108 | 40 | 350000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 5180. |
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Active | 145 | 40 | 350000 | While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 3353. |
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Active | 147 | 40 | 350000 | While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 3453. |
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Active Magical |
67 | 600 | 710000 | Throws the enemy into confusion and gets them to change the target of their attack. |
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Active | 72 | 40 | 350000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 5029. |
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Active | 73 | 40 | 350000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 5180. |
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Active Magical |
50 | 600 | 350000 | Absorb the target's HP. Power 104 |
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Active Magical |
50 | 600 | 350000 | Absorb the target's HP. Power 105 |
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Active | 0 | 0 | 710000 | Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2. |
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Active | 81 | 400 | 710000 | Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger. |
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Active | 67 | 40 | 710000 | Opens level 1 doors, level 2 doors, and level 3 door at 100 percent probability. Requires 17 Keys of a Thief. Also opens chests. |
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Active Magical |
34 | 600 | 710000 | Freezes an enemy, instantly reducing their speed. Power 63. Effect 2. |
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Active Magical |
34 | 600 | 710000 | Temporarily reduces a target's P. Def. Effect 3. |
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Active Magical |
34 | 600 | 710000 | Instantly reduces enemy's P. Atk Effect 3. |
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Active | 80 | 40 | 350000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 559. Effect 8. |
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Active | 81 | 40 | 350000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 576. Effect 8. |
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Active | 81 | 500 | 710000 | Blurs enemy's vision, discouraging aggressive behavior. |
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Passive | 0 | 0 | 710000 | Inflicts additional damage during critical attacks. |
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Passive | 0 | 0 | 350000 | Increases P. Atk. when using a dagger. |
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Passive | 0 | 0 | 350000 | Increases P. Atk. when using a dagger. |
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Passive | 0 | 0 | 350000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
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Passive | 0 | 0 | 350000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
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Toggle | 14 | 0 | 710000 | Increases critical attack power. MP will be consumed continuously. |
Level 74 | |||||
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- | - | Free | (no description yet) | |
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Active | 110 | 40 | 680000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 5330. |
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Active | 111 | 40 | 680000 | Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 5479. |
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Active | 149 | 40 | 680000 | While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 3553. |
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Active | 151 | 40 | 680000 | While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 3653. |
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Active Magical |
69 | 600 | 1370000 | Throws the enemy into confusion and gets them to change the target of their attack. |
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Active | 0 | 0 | 1180000 | Inflicts additional damage during critical attacks. |
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Active | 74 | 40 | 680000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 5330. |
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Active | 75 | 40 | 680000 | Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 5479. |
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Active Magical |
52 | 600 | 680000 | Absorb the target's HP. Power 107 |
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Active Magical |
52 | 600 | 680000 | Absorb the target's HP. Power 108 |
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Active | 0 | 0 | 1180000 | Detects traps below Level 78. |
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Active | 0 | 0 | 1370000 | Temporarily increases your chances of making a critical strike. Requires a dagger. Effect 3. |
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Active | 0 | 0 | 1180000 | Disarms traps below Level 78. |
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Active | 0 | 0 | 1370000 | Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 3. |
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Active | 0 | 0 | 1370000 | Summons Treasure Chest Keys. Summons 2-3 keys between grades 6 and 8. Consumes 6 Thief Keys. |
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Active | 83 | 400 | 1370000 | Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger. |
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Active Magical |
35 | 600 | 1370000 | Freezes an enemy, instantly reducing their speed. Power 65. Effect 2. |
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Active Magical |
35 | 600 | 1370000 | Temporarily reduces a target's P. Def. Effect 3. |
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Active Magical |
35 | 600 | 1370000 | Instantly poisons enemy. Effect 8. |
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Active Magical |
35 | 600 | 1370000 | Instantly reduces enemy's P. Atk Effect 3. |
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Active | 82 | 40 | 680000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 593. Effect 8. |
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Active | 83 | 40 | 680000 | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 609. Effect 8. |
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Active | 83 | 500 | 1370000 | Blurs enemy's vision, discouraging aggressive behavior. |
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Passive | 0 | 0 | 680000 | Increases P. Atk. when using a dagger. |
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Passive | 0 | 0 | 680000 | Increases P. Atk. when using a dagger. |
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Passive | 0 | 0 | 1370000 | Increases HP/MP regeneration while running. |
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Passive | 0 | 0 | 680000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
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Passive | 0 | 0 | 680000 | Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage. |
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Toggle | 14 | 0 | 1370000 | Increases critical attack power. MP will be consumed continuously. |
Level 75 | |||||
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- | - | Free | (no description yet) | |
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- | - | Free | (no description yet) | |
Level 76 | |||||
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Active | 0 | 0 | Free | Increases the number of buffs you can receive. |
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Active | 0 | 0 | Free | Increases the number of buffs you can receive. |
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Passive | 0 | 0 | Free | You become familiar with S-Grade equipment. |